New Zerg Unit in Heart of The Swarm - Page 54
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Sayer
United States403 Posts
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ddrddrddrddr
1344 Posts
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jpditri
United States86 Posts
Switching to hive tech feels like a step backwards when the upgrades don't align, and infested terrans aren't as useful as a fungal when there are broodlords or ultras out. | ||
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jmbthirteen
United States10734 Posts
On October 11 2011 07:08 nvs. wrote: Brings the concept of map control and positioning to the forefront again. They are also awesome against unmicro'd 1-a clumps of units, which we see too much of in SC2. ![]() You mean like burrowed banelings? | ||
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Gwaltgw
United States44 Posts
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jmbthirteen
United States10734 Posts
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imJealous
United States1382 Posts
Pretty much a giant baneling in the form of a cross between these rolling battle droids from the new star wars and these things from starship troopers | ||
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Chewie
Denmark708 Posts
On October 11 2011 03:49 AvAri wrote: exactly what i was saying but i dont think i will work that way it looks to me that this unit will be one of the bigger zerg units and seeing such a big thing rolling around hmm well would look kinda strange to me This is it id say. And whatever it is, it needs a buff. | ||
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dhe95
United States1213 Posts
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Nachtwind
Germany1130 Posts
i don´t think so and .. if ... Lurker better get +armored dmg ... /trolololo | ||
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ch4ppi
Germany802 Posts
![]() Just click the image to see it in full screen What do u guys think? hf | ||
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Rkie
United States1278 Posts
I don't feel like drawing it, so I looked for a comparison. Ironically, the one I found has a rock, and we all know how much Blizzard loves rocks. ![]() Just imagine a Zergling, with its front legs having some quasi armor leggings and that it curls up under this hardened back that it has. It has 3 armor and 100 health, but it's damage output is bad. Bonus damage vs armored units could work though. | ||
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DrBoo
Canada1177 Posts
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densha
United States797 Posts
Queen: http://images1.wikia.nocookie.net/__cb20090506211015/starcraft/images/a/a5/Queen_SC2_DevRend2.jpg Although Zerg units of course share some art similarities (especially hydras and queens), I really like the idea of being able to morph queens into defensive siege units. I also think that a unit like this is probably not meant to be massable in the way hydras and other units can be massed, so morphing from queens may allow the individual siege units to be more powerful from a balance perspective. | ||
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vVvPastry
United States244 Posts
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Temporarykid
Canada362 Posts
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Nizzy
United States839 Posts
On October 11 2011 07:34 ch4ppi wrote: Well I put the picture in my Gimp and just gave it a shot. The idea is a Siegetank like unit, that can burrow. Morphed from a lurker. This is soley painted via mouse, so sorry that it looks terribad. ![]() Just click the image to see it in full screen What do u guys think? hf http://images1.fanpop.com/images/quiz/77_1208286106488_500_190.jpg | ||
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m3rciless
United States1476 Posts
On October 11 2011 07:34 ch4ppi wrote: Well I put the picture in my Gimp and just gave it a shot. The idea is a Siegetank like unit, that can burrow. Morphed from a lurker. This is soley painted via mouse, so sorry that it looks terribad. ![]() Just click the image to see it in full screen What do u guys think? hf That seems pretty plausible, but doesn't quite solve the problem of what its role or mechanics will be. | ||
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ch4ppi
Germany802 Posts
On October 11 2011 07:42 m3rciless wrote: That seems pretty plausible, but doesn't quite solve the problem of what its role or mechanics will be. I dont think anybody is able to forsee that before blizzcon ![]() | ||
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bittman
Australia8759 Posts
On October 11 2011 07:34 ch4ppi wrote: Well I put the picture in my Gimp and just gave it a shot. The idea is a Siegetank like unit, that can burrow. Morphed from a lurker. This is soley painted via mouse, so sorry that it looks terribad. ![]() Just click the image to see it in full screen What do u guys think? hf Nice job. I think you're probably on the money with this sort of interpretation. | ||
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