It was in the alpha of SC2, but no one really used it, and it overlaps too much with the baneling.
I'd much rather see something new and interesting
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Oliwoli
United Kingdom69 Posts
It was in the alpha of SC2, but no one really used it, and it overlaps too much with the baneling. I'd much rather see something new and interesting | ||
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Toads
Canada1795 Posts
On October 11 2011 07:48 ShiZz wrote: Show nested quote + On October 11 2011 06:56 AnachronisticAnarchy wrote: It looks at least a little arachnid and roach feature are obvious. So it's most likely a roach morph. I don't see it being a seige unit because if Zerg had 2 seige units, one by air and one by ground, that would be a little OP. I don't know why, but it feels like a caster. Only one, omnipotent caster in the Zerg arsenal feels a bit odd, as opposed to terran armies all having abilities to be casted or a Protoss army where you can always expect at least 2 casters. That and I'm just sort of getting a weird vibe from this thing. Would be awesome if I'm right about this though. I'd probably become a psychic. There were two in BW, guardian and lurker. Lurker was not a seige unit in BW it only become a seige unit in the alpha version of starcraft2 | ||
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Jumonji
France60 Posts
That would be a replacement for dark swarm with some adjustement ? Like forcing unit to back and comeback later when the zerg unit is low on energy | ||
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Banj0
Sweden53 Posts
Maybe it could be a evolution of a Queen? (though hydra/roach evolution looks more plausible). If it is from the queen, it could be a spellcaster: remove spawn larvae, add "healing cloud"/"dark swarm'ish" AoE buff? Or, how about a scourge-launcher? | ||
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XRaDiiX
Canada1730 Posts
Rolling around fast to keep up with the zerg army somewhat and morphing/unfurling into the depicted picture out of rolling form Either Burrowing or digging its claws to the ground when switching to siege or aoe mode or what not. This unit looks cool hope their going to add more Zerg units than just this unit though.. would really like to see Lurkers or some other Ground unit | ||
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ilikeredheads
Canada1995 Posts
Possible stats: HP: 150 Armor: 1 Damage 35 + splash Cooldown: 2.5 Range: 9 Speed: 2.25 Speed bonus on creep: x1.1 Cost: 100min + 100 gas + 3 supply Morphs from Hydralisk, also requires baneling nest. | ||
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Blaine
Italy188 Posts
![]() it reminds me a bit the old infestor skin btw | ||
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ellirc
Sweden3286 Posts
On October 11 2011 08:00 StoLiVe wrote: Show nested quote + On October 11 2011 07:48 ShiZz wrote: On October 11 2011 06:56 AnachronisticAnarchy wrote: It looks at least a little arachnid and roach feature are obvious. So it's most likely a roach morph. I don't see it being a seige unit because if Zerg had 2 seige units, one by air and one by ground, that would be a little OP. I don't know why, but it feels like a caster. Only one, omnipotent caster in the Zerg arsenal feels a bit odd, as opposed to terran armies all having abilities to be casted or a Protoss army where you can always expect at least 2 casters. That and I'm just sort of getting a weird vibe from this thing. Would be awesome if I'm right about this though. I'd probably become a psychic. There were two in BW, guardian and lurker. Lurker was not a seige unit in BW it only become a seige unit in the alpha version of starcraft2 Dude... Are you kidding me? Of course it was a siege unit in BW. | ||
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Mistaclean
United States3 Posts
This is the unit. Plasma bug from Starship Troopers..... Blizzard will put a twist on it though, it will shoot like green slime that explodes or maybe even shoot purple balls that make creep... who knows. | ||
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Toads
Canada1795 Posts
On October 11 2011 08:10 ellirc wrote: Show nested quote + On October 11 2011 08:00 StoLiVe wrote: On October 11 2011 07:48 ShiZz wrote: On October 11 2011 06:56 AnachronisticAnarchy wrote: It looks at least a little arachnid and roach feature are obvious. So it's most likely a roach morph. I don't see it being a seige unit because if Zerg had 2 seige units, one by air and one by ground, that would be a little OP. I don't know why, but it feels like a caster. Only one, omnipotent caster in the Zerg arsenal feels a bit odd, as opposed to terran armies all having abilities to be casted or a Protoss army where you can always expect at least 2 casters. That and I'm just sort of getting a weird vibe from this thing. Would be awesome if I'm right about this though. I'd probably become a psychic. There were two in BW, guardian and lurker. Lurker was not a seige unit in BW it only become a seige unit in the alpha version of starcraft2 Dude... Are you kidding me? Of course it was a siege unit in BW. I mean his range was not as long as a seige tank, not like it was supose to be in sc2 | ||
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Elbonbunny
Ireland60 Posts
On October 11 2011 07:34 ch4ppi wrote: Well I put the picture in my Gimp and just gave it a shot. The idea is a Siegetank like unit, that can burrow. Morphed from a lurker. This is soley painted via mouse, so sorry that it looks terribad. ![]() Just click the image to see it in full screen What do u guys think? hf it could be a Reaver type unit where you need to build its attacks | ||
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ZeromuS
Canada13389 Posts
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ellirc
Sweden3286 Posts
On October 11 2011 08:14 StoLiVe wrote: Show nested quote + On October 11 2011 08:10 ellirc wrote: On October 11 2011 08:00 StoLiVe wrote: On October 11 2011 07:48 ShiZz wrote: On October 11 2011 06:56 AnachronisticAnarchy wrote: It looks at least a little arachnid and roach feature are obvious. So it's most likely a roach morph. I don't see it being a seige unit because if Zerg had 2 seige units, one by air and one by ground, that would be a little OP. I don't know why, but it feels like a caster. Only one, omnipotent caster in the Zerg arsenal feels a bit odd, as opposed to terran armies all having abilities to be casted or a Protoss army where you can always expect at least 2 casters. That and I'm just sort of getting a weird vibe from this thing. Would be awesome if I'm right about this though. I'd probably become a psychic. There were two in BW, guardian and lurker. Lurker was not a seige unit in BW it only become a seige unit in the alpha version of starcraft2 Dude... Are you kidding me? Of course it was a siege unit in BW. I mean his range was not as long as a seige tank, not like it was supose to be in sc2 You lost me there. The lurker was a siege unit, period. | ||
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GameDork
United States2 Posts
However this is what i would like to see: In the campaign there are droping zerg units that explode creating a small patch of creep and spawn eggs. I would like to see this creature do the same. Shoot a explosive acidic ball of creep that does a fair amount of damage. but also places creep on the ground. | ||
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RaiKageRyu
Canada4773 Posts
On October 11 2011 08:15 ellirc wrote: Show nested quote + On October 11 2011 08:14 StoLiVe wrote: On October 11 2011 08:10 ellirc wrote: On October 11 2011 08:00 StoLiVe wrote: On October 11 2011 07:48 ShiZz wrote: On October 11 2011 06:56 AnachronisticAnarchy wrote: It looks at least a little arachnid and roach feature are obvious. So it's most likely a roach morph. I don't see it being a seige unit because if Zerg had 2 seige units, one by air and one by ground, that would be a little OP. I don't know why, but it feels like a caster. Only one, omnipotent caster in the Zerg arsenal feels a bit odd, as opposed to terran armies all having abilities to be casted or a Protoss army where you can always expect at least 2 casters. That and I'm just sort of getting a weird vibe from this thing. Would be awesome if I'm right about this though. I'd probably become a psychic. There were two in BW, guardian and lurker. Lurker was not a seige unit in BW it only become a seige unit in the alpha version of starcraft2 Dude... Are you kidding me? Of course it was a siege unit in BW. I mean his range was not as long as a seige tank, not like it was supose to be in sc2 You lost me there. The lurker was a siege unit, period. Except I don't even consider it a siege unit. Most people consider the defining attribute of a siege unit to have a ranged attack that exceeds static defenses. The lurker only had a range of 6. Static defenses out-ranged it and so did unsieged tanks for that matter. A positional control unit I will agree but not a siege unit. | ||
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Forumite
Sweden3280 Posts
On October 11 2011 08:11 Mistaclean wrote: Watch the first 20 seconds of this video: http://www.youtube.com/watch?v=9dOIa0q3Ke4 This is the unit. Plasma bug from Starship Troopers..... Blizzard will put a twist on it though, it will shoot like green slime that explodes or maybe even shoot purple balls that make creep... who knows. The Plasma Bug shoots air unit, could it be an anti-air siege unit? | ||
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ilovelings
Argentina776 Posts
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JujuXG
United States373 Posts
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SoraLimit
Canada747 Posts
I wouldn't be surprised though if it was an inspiration of the Plasma Bug, since a lot of the units are inspired from something. Ex. the naming convention of the units, the Warhammer-like appearance of Terran, etc. | ||
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Phyrigian
New Zealand1332 Posts
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