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New Zerg Unit in Heart of The Swarm - Page 57

Forum Index > SC2 General
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dashmode
Profile Joined August 2011
60 Posts
October 10 2011 23:22 GMT
#1121
If this will morph from hydra and it has hydralisk head then this unit will be HUGE, like 3 times bigger then hydras and they are not that small of a unit on their own. The thing is, it doesnt look like a lurker, more like some kind of siege tank unit? But I really think zerg needs a unit that can attack when cloaked (burrowed) just like lurkers could do. They lack a unit like this in comparison to the other races.

Banelings actually can be deadly when burrowed but it doesnt really work against mech play, and still marines have to be right above them to get killed when lurkers have range, and we will see ravens in action in no time if bane bombs will be a standard play in tvz.

To be fair I see more similarities in roach and lurker than hydra and lurker to this point that I could see lurkers morphing from roaches while this new unit will morph form hydras and I dont really see it doing any splash dmg, just huge dmg to one unit at a time.
ellirc
Profile Joined February 2011
Sweden3286 Posts
October 10 2011 23:22 GMT
#1122
On October 11 2011 08:18 RaiKageRyu wrote:
Show nested quote +
On October 11 2011 08:15 ellirc wrote:
On October 11 2011 08:14 StoLiVe wrote:
On October 11 2011 08:10 ellirc wrote:
On October 11 2011 08:00 StoLiVe wrote:
On October 11 2011 07:48 ShiZz wrote:
On October 11 2011 06:56 AnachronisticAnarchy wrote:
It looks at least a little arachnid and roach feature are obvious. So it's most likely a roach morph. I don't see it being a seige unit because if Zerg had 2 seige units, one by air and one by ground, that would be a little OP. I don't know why, but it feels like a caster. Only one, omnipotent caster in the Zerg arsenal feels a bit odd, as opposed to terran armies all having abilities to be casted or a Protoss army where you can always expect at least 2 casters. That and I'm just sort of getting a weird vibe from this thing. Would be awesome if I'm right about this though. I'd probably become a psychic.


There were two in BW, guardian and lurker.


Lurker was not a seige unit in BW it only become a seige unit in the alpha version of starcraft2

Dude... Are you kidding me? Of course it was a siege unit in BW.

I mean his range was not as long as a seige tank, not like it was supose to be in sc2

You lost me there. The lurker was a siege unit, period.


Except I don't even consider it a siege unit.

Most people consider the defining attribute of a siege unit to have a ranged attack that exceeds static defenses. The lurker only had a range of 6. Static defenses out-ranged it and so did unsieged tanks for that matter.

A positional control unit I will agree but not a siege unit.

Range doesn't define whether it's a siege unit or not in my book. But you have a point.
GameDork
Profile Joined October 2011
United States2 Posts
October 10 2011 23:24 GMT
#1123
I hope the projectile (whatever the unit shoots) spawns a small amount of creep as well.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 10 2011 23:24 GMT
#1124
That front leg is like a spine crawler's leg.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
EnceladusRises
Profile Joined August 2011
Canada12 Posts
October 10 2011 23:28 GMT
#1125
Concept:
[image loading]
The universe is unfolding as it should
Nachtwind
Profile Joined June 2011
Germany1130 Posts
October 10 2011 23:29 GMT
#1126
On October 11 2011 08:24 Torte de Lini wrote:
That front leg is like a spine crawler's leg.


so THIS
invisible tetris level master
vol_
Profile Joined May 2010
Australia1608 Posts
October 10 2011 23:30 GMT
#1127
I hope it shoots banelings :O
Jaedong gives me a deep resonance.
Carras
Profile Joined August 2010
Argentina860 Posts
October 10 2011 23:31 GMT
#1128
mm if it is a "cannon while burrowed unit" the cannon will be kinda low to shoot..at ground level 0 degrees..just shoot straigth..
Toads
Profile Blog Joined February 2009
Canada1795 Posts
October 10 2011 23:31 GMT
#1129
On October 11 2011 08:28 EnceladusRises wrote:
Concept:
[image loading]

Wow :O you could be right. I didn't see the back leg like that but it seems obvious now
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
Alpino
Profile Joined June 2011
Brazil4390 Posts
October 10 2011 23:31 GMT
#1130
IF it gives better positional control than tanks do(because you know they suck and can't be used against Protoss) I'll probably switch to zerg.
20/11/2015 - never forget EE's Ember
Newbistic
Profile Blog Joined August 2006
China2912 Posts
October 10 2011 23:32 GMT
#1131
NAME THAT POKEMON!!!!

I'm guessing it's a hydralisk evolution of some sort.
Logic is Overrated
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
October 10 2011 23:35 GMT
#1132
On October 11 2011 08:28 EnceladusRises wrote:
Concept:
[image loading]

best iv seen so far. the tail is definitely some sort of cannon.
Call me Marge Simpson cuz I love you homie
Ghost-z
Profile Joined September 2010
United States1291 Posts
October 10 2011 23:38 GMT
#1133
As long as it's a Hive tech spell castor or it can attack while burrowed (both?) then I will be happy with it. I would rather see it morph from the Hyrdalisk given that the unit doesn't see enough playing time but having it morph from anything will be cool.
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
doomed
Profile Joined May 2010
Australia420 Posts
October 10 2011 23:40 GMT
#1134
I can somehow see that blizzard will bring back the projectile they played with for the Infestor on the PTR server, that never made it live. I could see a burrowed siege unit, that because it can burrow won't have instant hit like siege tanks, but will have a projectile that will add to the micro wars.
AlphaIIOmega
Profile Joined September 2010
Canada29 Posts
October 10 2011 23:42 GMT
#1135
Maybe someone has said this in the 57 pages... But has anyone considered that this is a lurker replacement? Many people have pointed out that it has some serious legs, which could be "burrow legs"... Perhaps this is a siege style unit that is also capable of burrowing (hidden) and firing like a siege tank?

I know that might seem OP, but if it had range ~10 that could be balanced. Either way, I would assume that it is capable of firing or attacking non-burrowed as well, but perhaps only at melee range?
PetitCrabe
Profile Blog Joined September 2010
Canada410 Posts
October 10 2011 23:42 GMT
#1136
surprise! it's a protoss unit!
edc
Profile Blog Joined May 2011
United States666 Posts
October 10 2011 23:43 GMT
#1137
This unit looks a lot like a siege unit. That thing on its back really looks like a cannon, though it could be merely a shell, making it a tank unit like the Roach.
“There are two kinds of people in this world, those with loaded guns, and those who dig. You dig.” - Clint Eastwood
MagicGunner
Profile Joined January 2011
United States78 Posts
October 10 2011 23:45 GMT
#1138
I imagine it's some form of siege unit that burrows/roots into the ground to actively fire. It'll probably be visible without detection.
dignity
Profile Blog Joined May 2010
Canada908 Posts
October 10 2011 23:45 GMT
#1139
Am I the only one who thinks it looks like a zerg immortal?
Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
October 10 2011 23:46 GMT
#1140
Baneling catapult like a trebuchet from AOE.. except it fires banelings..
I always thought this would be an amazing idea.. firing banelings up cliffs into the enemy base.
戦いの中に答えはある
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