New Zerg Unit in Heart of The Swarm - Page 51
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Veriol
Czech Republic502 Posts
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Carush
United States356 Posts
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legendre20
United States316 Posts
On October 11 2011 06:31 _Darwin_ wrote: ![]() I lol'd.. good work. My vote is mutation from hydra for sure.. too many similarities. Definitely going to be something similar to a lurker. | ||
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mrtomjones
Canada4020 Posts
On October 11 2011 06:31 _Darwin_ wrote: ![]() Thats the Terran edition of the unit clearly ![]() To me I think it will be a siege type unit that can burrow. But I would expect it can do an attack above ground as well... just my guess | ||
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NormandyBoy
France200 Posts
However, they could have a big armor bonus when burrowed to create micro (need to focus-fire them before they burrow) and interesting decision : suppose it's able to attack when not burrowed, it may be more efficient for the Z keep them on ground if the force they're fighting is not big enough to kill them. I have no idea about their attack, it could be anything from line AoE to something more dark swarmy. | ||
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Lexpar
1813 Posts
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Korbos
Russian Federation56 Posts
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hytonight
303 Posts
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LazzarusKain
United States23 Posts
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galivet
288 Posts
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loleraserheadz112
United States63 Posts
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Dezire
Netherlands640 Posts
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Nachtwind
Germany1130 Posts
when the back is for a siege weapon /or heavy weapon in general why the back "feets" are so frikin tiny.... for my knowledge when you have something big to shoulder you better have big legs xD | ||
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ZAiNs
United Kingdom6525 Posts
On October 11 2011 06:44 Nachtwind wrote: One thing that i don´t understand when the back is for a siege weapon /or heavy weapon in general why the back "feets" are so frikin tiny.... for my knowledge when you have something big to shoulder you better have big legs xD Probably because only the front half burrows, and the back part with the 'cannon' sticks out of the ground. | ||
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MMello
279 Posts
On October 11 2011 06:15 venom0us wrote: Is it just me or does this make absolutely no sense? I'm not knocking on his idea, I just think that people are way over thinking this. It's really not too difficult to see that it's obviously a siege unit. Probably upgraded from a roach or hydra, maybe even a queen. My theory is that it's an armored melee unit when it's walking, but then when it burrows it turns into a siege-like unit. Think of it like a spine or spore crawler except with a melee attack and a siege attack. My 2 cents. It makes perfect sense... I think it would be more reasonable to upgrade banelings thru a lair rather than need to upgrade hydras from a hive.. Just keep in mind that whatever kind of unit its going to be.. Its still in the Tier 1 - 3 range. So if it is some sort of hydra that means you would need an added building or hive tech to morph it., Just seems like they wouldnt add a late game unit like this, makes more sense to have it upgraded from Baneling nest after lair. + Show Spoiler + Unless they make it like a ghost where it already spawns the ability to own | ||
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Valashu
Netherlands561 Posts
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Whynaut
Canada367 Posts
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Nachtwind
Germany1130 Posts
On October 11 2011 06:45 ZAiNs wrote: The three units will be revealed 'properly' at Blizzcon, correct? Probably because only the front half burrows, and the back part with the 'cannon' sticks out of the ground. that would only make sense for burrow mode only what with walking to the "burrow destination" | ||
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Playguuu
United States926 Posts
My guess is it's a bridge unit to allow other units to move up and down cliffs and morphs from ultras. | ||
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TemplarCo.
Mexico2870 Posts
and , I hope the protoss one (assuming there will be one) is good. | ||
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![[image loading]](http://img155.imageshack.us/img155/2029/gvxau.jpg)


![[image loading]](http://i.imgur.com/TMoC7.jpg)
and
, I hope the protoss one (assuming there will be one) is good.