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New Zerg Unit in Heart of The Swarm - Page 51

Forum Index > SC2 General
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Veriol
Profile Joined October 2010
Czech Republic502 Posts
October 10 2011 21:37 GMT
#1001
Its catapult unit that will throw units. -> bane rain (yaaaaaay)
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
Carush
Profile Joined June 2011
United States356 Posts
October 10 2011 21:37 GMT
#1002
super baneling?
legendre20
Profile Joined November 2010
United States316 Posts
October 10 2011 21:38 GMT
#1003
On October 11 2011 06:31 _Darwin_ wrote:
[image loading]



I lol'd.. good work.


My vote is mutation from hydra for sure.. too many similarities. Definitely going to be something similar to a lurker.
"Sen, lings are OP" - HelloKittySS /// <3 http://www.twitch.tv/legendre20 <3
mrtomjones
Profile Joined April 2011
Canada4020 Posts
October 10 2011 21:39 GMT
#1004
On October 11 2011 06:31 _Darwin_ wrote:
[image loading]

Thats the Terran edition of the unit clearly

To me I think it will be a siege type unit that can burrow. But I would expect it can do an attack above ground as well... just my guess
NormandyBoy
Profile Joined May 2010
France200 Posts
Last Edited: 2011-10-10 21:39:42
October 10 2011 21:39 GMT
#1005
I think it's like a lurker but visible when burrowed as the shell would stay above ground. This is needed if the unit is the same tier as lurkers in bw because detection is more expensive/harder to get in SC2.

However, they could have a big armor bonus when burrowed to create micro (need to focus-fire them before they burrow) and interesting decision : suppose it's able to attack when not burrowed, it may be more efficient for the Z keep them on ground if the force they're fighting is not big enough to kill them.

I have no idea about their attack, it could be anything from line AoE to something more dark swarmy.
Lexpar
Profile Blog Joined March 2009
1813 Posts
October 10 2011 21:39 GMT
#1006
It kind of looks like it might use banelings as ammo and chuck them out. Fingers are still crossed for a lurker though
Korbos
Profile Joined December 2010
Russian Federation56 Posts
Last Edited: 2011-10-10 21:40:43
October 10 2011 21:40 GMT
#1007
By the form of the front claws and round back it might be that he will be able to take some defensive state in a "ball" form.
woot
hytonight
Profile Joined April 2011
303 Posts
October 10 2011 21:40 GMT
#1008
these threads are awesome because evntually we will actually know what this thing is..and most of us are gonna feel like complete idiots.
when in rome...eat the romans.
LazzarusKain
Profile Joined June 2011
United States23 Posts
October 10 2011 21:41 GMT
#1009
You guys seen Starship Troopers? My guess is it's going to like the bugs that shot into the air. The back end will be like the bangling, and the unit will project the acid onto air and ground units from a distance like the Terran tank, obviously with air now.
Imma roll around on the floor for a while. Kay?
galivet
Profile Joined February 2011
288 Posts
Last Edited: 2011-10-10 21:44:15
October 10 2011 21:43 GMT
#1010
I don't know what this zerg thing is, but I'm certain that there's no way in hell that anyone will be able to tell anything about the new protoss unit from a silhouette. It'll either be "Hey it looks like a humanoid with a big head" or "Hey it looks...like a weird alien machine that could do just about anything".
loleraserheadz112
Profile Joined January 2011
United States63 Posts
October 10 2011 21:44 GMT
#1011
Pretty sure that this unit is going to be used to hold positions. Other units Z will get in HotS will deal with air hopefully.
Insanity is repeating the same task and expecting different results.
Dezire
Profile Joined December 2010
Netherlands640 Posts
October 10 2011 21:44 GMT
#1012
ya great, brood lords with siege roaches support, cant wait -_-
BoxeR, HuK, IdrA, Minigun, MVP <3
Nachtwind
Profile Joined June 2011
Germany1130 Posts
October 10 2011 21:44 GMT
#1013
One thing that i don´t understand

when the back
is for a siege weapon /or heavy weapon in general

why the back "feets" are so frikin tiny....

for my knowledge when you have something big to shoulder you better have big legs xD
invisible tetris level master
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
Last Edited: 2011-10-10 21:45:39
October 10 2011 21:45 GMT
#1014
The three units will be revealed 'properly' at Blizzcon, correct?


On October 11 2011 06:44 Nachtwind wrote:
One thing that i don´t understand

when the back
is for a siege weapon /or heavy weapon in general

why the back "feets" are so frikin tiny....

for my knowledge when you have something big to shoulder you better have big legs xD

Probably because only the front half burrows, and the back part with the 'cannon' sticks out of the ground.
MMello
Profile Joined October 2010
279 Posts
Last Edited: 2011-10-10 21:48:07
October 10 2011 21:46 GMT
#1015
On October 11 2011 06:15 venom0us wrote:
Show nested quote +
On October 11 2011 04:46 Appendix wrote:
While I still hope for my overlord-raping-hydralisk idea, I think its pretty apparent it is a evolution of the baneling. I dont know what it does, maybe a burrowed aoe acid attack, maybe something else. Perhaps its just a giant baneling, drowning your whole base in acid. Nobody knows the way its gonna be, but maybe its gonna be the one to save me.

[image loading]



Is it just me or does this make absolutely no sense? I'm not knocking on his idea, I just think that people are way over thinking this. It's really not too difficult to see that it's obviously a siege unit. Probably upgraded from a roach or hydra, maybe even a queen. My theory is that it's an armored melee unit when it's walking, but then when it burrows it turns into a siege-like unit. Think of it like a spine or spore crawler except with a melee attack and a siege attack. My 2 cents.



It makes perfect sense... I think it would be more reasonable to upgrade banelings thru a lair rather than need to upgrade hydras from a hive.. Just keep in mind that whatever kind of unit its going to be.. Its still in the Tier 1 - 3 range. So if it is some sort of hydra that means you would need an added building or hive tech to morph it., Just seems like they wouldnt add a late game unit like this, makes more sense to have it upgraded from Baneling nest after lair.

+ Show Spoiler +
Unless they make it like a ghost where it already spawns the ability to own
٩(̾●̮̮̃̾•̃̾)۶ __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.__ <- FXO Gaming house
Valashu
Profile Joined August 2010
Netherlands561 Posts
October 10 2011 21:46 GMT
#1016
I am still convinced that Blizzard just sends these pictures and lets Liquid theory craft the most balanced expansion ever.
The superior pilot uses his superior judgement to avoid exercising his superior skill.
Whynaut
Profile Blog Joined January 2011
Canada367 Posts
October 10 2011 21:46 GMT
#1017
It's a baneling cannon - an anti-light Siege Tank clone.
Nachtwind
Profile Joined June 2011
Germany1130 Posts
Last Edited: 2011-10-10 21:47:46
October 10 2011 21:47 GMT
#1018
On October 11 2011 06:45 ZAiNs wrote:
The three units will be revealed 'properly' at Blizzcon, correct?


Show nested quote +
On October 11 2011 06:44 Nachtwind wrote:
One thing that i don´t understand

when the back
is for a siege weapon /or heavy weapon in general

why the back "feets" are so frikin tiny....

for my knowledge when you have something big to shoulder you better have big legs xD

Probably because only the front half burrows, and the back part with the 'cannon' sticks out of the ground.


that would only make sense for burrow mode only what with walking to the "burrow destination"
invisible tetris level master
Playguuu
Profile Joined April 2010
United States926 Posts
October 10 2011 21:47 GMT
#1019
Could be a number of things, I just hope it's not terrible tier 3 that takes forever to get to, can only attack ground, is gigantic like the ultra with herpderp ai.

My guess is it's a bridge unit to allow other units to move up and down cliffs and morphs from ultras.
I used to be just like you, then I took a sweetroll to the knee.
TemplarCo.
Profile Blog Joined October 2010
Mexico2870 Posts
Last Edited: 2011-10-10 21:48:04
October 10 2011 21:47 GMT
#1020
It looks like a siege tank- lurker mix, but it could be some weird roach morph, Blizzard is has added interesting units for both and , I hope the protoss one (assuming there will be one) is good.
With an average game length of 7m36s over his 6 games in GSL3, this is a no-brainer. BitByBit pulls more SCVs than yo momma at a club on Mar Sara. ♞
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