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Active: 1396 users

Lag in 1.4? - Page 2

Forum Index > SC2 General
Post a Reply
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-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
September 21 2011 00:10 GMT
#21
Yeap, I was getting some huge spikes earlier in team games and I thought I was just running a high load. I had a couple skips today in 1v1s though, which made me think otherwise, and then I saw this ... Definitely not normal, with what I'm running shouldn't be lagging at all period. xD
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
September 21 2011 00:10 GMT
#22
On September 21 2011 09:09 Moochlol wrote:
Hmmm, Let me see core I7, GTX 560, 6 gig ram. Yea I think my computer can handle sc2 on low settings. Also explain to me why when in team games, If someone in the game is laggy as shit, everyone lags and chops all day. And its the exact same lag I described above, the game freezes and speeds back up, Its not the normal lag you would think of where frames are not affected. It has to be the way battle.net deals with lag.


I already did explain what is going on with the 'speed up / slow down' lag. Read above.
aka Siyko
Rocco605
Profile Joined January 2011
United States19 Posts
September 21 2011 00:11 GMT
#23
Mine is def due to 1.4. No lag on on any other patch. Play almost every day and it only started after this patch
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
September 21 2011 00:14 GMT
#24
Fix: defrag the hard drive your SC2 is installed on.

I explain why this works on page 1
aka Siyko
Moochlol
Profile Joined August 2010
United States456 Posts
Last Edited: 2011-09-21 00:18:17
September 21 2011 00:16 GMT
#25
On September 21 2011 09:10 fdsdfg wrote:
Show nested quote +
On September 21 2011 09:09 Moochlol wrote:
Hmmm, Let me see core I7, GTX 560, 6 gig ram. Yea I think my computer can handle sc2 on low settings. Also explain to me why when in team games, If someone in the game is laggy as shit, everyone lags and chops all day. And its the exact same lag I described above, the game freezes and speeds back up, Its not the normal lag you would think of where frames are not affected. It has to be the way battle.net deals with lag.


I already did explain what is going on with the 'speed up / slow down' lag. Read above.



Mhmm so your telling me, that the lag I experience ( And anyone who has ever played with a severe lagger) in 4v4 vs ppl on 56k modems, which cause all 3 of my partners to chop and lag is from audio files................lol k.

All my example is for. Is to show that latency has a direct affect on the performance of FPS in sc2. This is nothing new.
blaaaaaarghhhhh
Soluhwin
Profile Joined October 2010
United States1287 Posts
Last Edited: 2011-09-21 01:22:10
September 21 2011 00:17 GMT
#26
I've had sound issues with it while listening to my own music. It's this laggy, fast repetitive noise that messes up my flow in game. Basically, it's turning ska into base-drops every 10 or so seconds. I'll try the defrag thing and edit this post if it fixed it.

edit: Yup, it worked. Thanks, fdsdfg.

edit2: Nevermind, after playing a second, and quite unbearable, game it turns out that nothing has been changed.
I put the sexy in dyslexia.
Vague
Profile Joined April 2011
170 Posts
September 21 2011 00:20 GMT
#27
yup, the same happened to me...now i'm playing in low settings, before I could play on high...
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
September 21 2011 00:22 GMT
#28
On September 21 2011 09:16 Moochlol wrote:
Show nested quote +
On September 21 2011 09:10 fdsdfg wrote:
On September 21 2011 09:09 Moochlol wrote:
Hmmm, Let me see core I7, GTX 560, 6 gig ram. Yea I think my computer can handle sc2 on low settings. Also explain to me why when in team games, If someone in the game is laggy as shit, everyone lags and chops all day. And its the exact same lag I described above, the game freezes and speeds back up, Its not the normal lag you would think of where frames are not affected. It has to be the way battle.net deals with lag.


I already did explain what is going on with the 'speed up / slow down' lag. Read above.



Mhmm so your telling me, that the lag I experience ( And anyone who has ever played with a severe lagger) in 4v4 vs ppl on 56k modems, which cause all 3 of my partners to chop and lag is from audio files................lol k.


It's from trying to cache models and textures of 8 different players. It has nothing to do with their connection.

If your game lags, your mouse DOESN'T lag, and it doesn't speed up to catch up.. that's network lag, and it is because of them.

All my example is for. Is to show that latency has a direct affect on the performance of FPS in sc2. This is nothing new.


It does not.
aka Siyko
Moochlol
Profile Joined August 2010
United States456 Posts
September 21 2011 01:06 GMT
#29
On September 21 2011 09:22 fdsdfg wrote:
Show nested quote +
On September 21 2011 09:16 Moochlol wrote:
On September 21 2011 09:10 fdsdfg wrote:
On September 21 2011 09:09 Moochlol wrote:
Hmmm, Let me see core I7, GTX 560, 6 gig ram. Yea I think my computer can handle sc2 on low settings. Also explain to me why when in team games, If someone in the game is laggy as shit, everyone lags and chops all day. And its the exact same lag I described above, the game freezes and speeds back up, Its not the normal lag you would think of where frames are not affected. It has to be the way battle.net deals with lag.


I already did explain what is going on with the 'speed up / slow down' lag. Read above.



Mhmm so your telling me, that the lag I experience ( And anyone who has ever played with a severe lagger) in 4v4 vs ppl on 56k modems, which cause all 3 of my partners to chop and lag is from audio files................lol k.


It's from trying to cache models and textures of 8 different players. It has nothing to do with their connection.

If your game lags, your mouse DOESN'T lag, and it doesn't speed up to catch up.. that's network lag, and it is because of them.

Show nested quote +
All my example is for. Is to show that latency has a direct affect on the performance of FPS in sc2. This is nothing new.


It does not.



If I'm in a team game everything runs smooth if no one is lagging, same in 1v1. My FPS doesn't hit 0 and everything runs good, However when and if someone is severely lagging (Name poping on screen non stop), this happens without fail. So my logic is running into a brick wall with you because, this issue does not exist until someone displays severe lag. Since this is directly correlating (In my experience) to someone lagging, why would caching come into play @ all. Without laggers the problem doesn't arise. With laggers it does. Where does caching fit in there. So if I'm to make sense of this, when someone lags I'm re caching all the textures that already exist? When the lag screen pops up SC2 must re cache all textures? That doesn't make sense. And again I'm just using team games as an example.

Let me reiterate, One day I was in a 4v4 and we were playing against 4 People from Brazil. One of them was lagging non stop, and the game was very very choppy. I asked all 3 of my teammates on skype if they were experiencing the same thing as I, and they confirmed, yes they were. The dudes name was poping on screen every 20 seconds or so, and in between that time the game was super choppy FPS wise. Now I have played a fair share of team games in my time, and without these "laggers" this chop does not exist.

So how does this relate to 1.4, I'm assuming that the high congruency of players is some how causing battle.net to chop FPS in game. So my point is again that lag somehow can affect your frame rates in sc2. This is illogical yes, but in my experience it happens, unless your calling me a liar and something I experienced is somehow a fallacy then by all means sir I submit.

So people defrag your SC2 and come back, do tell, let everyone know if your problem with 1.4 is solved. If so than ty you fsdfjksf or whatever your name is =p
blaaaaaarghhhhh
willoc
Profile Joined February 2011
Canada1530 Posts
September 21 2011 01:08 GMT
#30
I got the graphics lag today as well. Would just stop on one screen frame for 4-5 seconds at a time. After about 5 of these, the 6th one caused the game to freeze.
Be bold and mighty forces will come to your aid!
Hybris
Profile Joined August 2010
United States185 Posts
September 21 2011 01:12 GMT
#31
Games generally have bugs after big patches. If you have ever played wow, you know that there are many performance bugs after patches. Just give blizzard a few days to fix some stability issues and everything will be fine.
justin.tv/hybriss
Heavenly
Profile Joined January 2011
2172 Posts
Last Edited: 2011-09-21 01:14:40
September 21 2011 01:13 GMT
#32
What a pleasure going into a 200/200 battle I should easily win and being unable to cast any storms or even position my units properly, so I lose games I shouldn't.
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
eNtitY~
Profile Joined January 2007
United States1293 Posts
September 21 2011 01:14 GMT
#33
There is some serious sound issues in this patch too.
http://www.starcraftdream.com
tsuxiit
Profile Joined July 2010
1305 Posts
September 21 2011 01:14 GMT
#34
My lag is vastly worse than last patch. At the beginning of the game it slows down and jumps forward suddenly and my probe split is always 5 seconds late. At the end of each game when I leave the screen hangs for like 10-15 seconds before it actually goes to the score screen. It's incredibly irritating. I'm on a Mac so I guess that confirms the problem is cross platform.
TanKBreaKeR
Profile Joined July 2011
Turkey17 Posts
September 21 2011 01:19 GMT
#35
Same here, but it started before 1.4, i would get very hard lag spikes then it would go back to top performence?...
T_T
rebuffering
Profile Joined December 2010
Canada2436 Posts
September 21 2011 01:24 GMT
#36
hmm i cant even patch the damn game, giving me some weird ass errors, what the hell is going on with 1.4.
http://www.twitch.tv/rebufferingg
Heavenly
Profile Joined January 2011
2172 Posts
September 21 2011 01:27 GMT
#37
Yup, this lag is completely ridiculous. Can't play a single macro game.
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
SpearWrit
Profile Joined February 2011
United States300 Posts
Last Edited: 2011-09-21 01:32:33
September 21 2011 01:30 GMT
#38
Known Issues 1.4.0

• Performance can dip noticeably when using APM responsive peripherals.
We have seen several reports regarding performance degradation regarding various APM responsive products in 1.4 and are looking into the matter. Thank you for your patience while we investigate the issue.

http://us.battle.net/sc2/en/forum/topic/2301630502

I.E. Razer Banshee headset, Marauder keyboard, Specter mouse that change lighting when your APM changes.
I have a Specter and I have the same problem as you.
"Special Tactics is...make surprise for your enemy, and also...eh, still work." -White-Ra
da_head
Profile Blog Joined November 2008
Canada3350 Posts
Last Edited: 2011-09-21 01:43:01
September 21 2011 01:30 GMT
#39
yeah the menu screen seems to have a lot of lag for me now. let me see how it is in game...
edit: ok after my first game, it seems to be better now. weird o.O
When they see MC Probe, all the ladies disrobe.
MonkSEA
Profile Blog Joined April 2011
Australia1227 Posts
September 21 2011 01:32 GMT
#40
On September 21 2011 10:30 SpearWrit wrote:
Known Issues 1.4.0

• Performance can dip noticeably when using APM responsive peripherals.
We have seen several reports regarding performance degradation regarding various APM responsive products in 1.4 and are looking into the matter. Thank you for your patience while we investigate the issue.

http://us.battle.net/sc2/en/forum/topic/2301630502


sigh you saying my banshees are causing my lag?

They're the only headset I have
http://www.youtube.com/user/sirmonkeh Zerg Live Casts and Commentary!
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