• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:42
CET 07:42
KST 15:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage8Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30 No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament SC2 iNu's Battles #22 SC4ALL: II Venue Change Announcement!
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
screpdb: new Starcraft reporting tool List of top players active on ShieldBattery [BW] Looking for Clan Thread! [BSL23] RO16 Group Stage [Megathread] Daily Funny Videos
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [Megathread] Daily Proleagues [$1250] International ShieldBattery League Small VOD Thread 2.0
Strategy
Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11850 users

Do you macro like a pro? - Page 38

Forum Index > SC2 General
Post a Reply
Prev 1 36 37 38 39 40 63 Next
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
September 18 2011 07:02 GMT
#741
On September 18 2011 06:40 skatbone wrote:
Show nested quote +
On September 17 2011 15:08 TheRabidDeer wrote:
Really interesting, though I still think it might be unfair towards zerg, especially zerg that favor lategame where they stockpile resources/larvae. My zerg has an SQ of 58.996 while my severely underdeveloped and weak terran has 72.440 (and one of my games actually getting a 98.093 SQ after 12 minutes :o). Or maybe I am just playing zerg wrong... I am definitely pretty passive unless its ZvT.


Do you cue up a lot of units in your production building as Terran? Afaik, this counts toward spent resources even though you are really deferring the use of the minerals and gas. Zerg can't do this.

No, I make it a main point of my play to not queue units. The most units that I queue is 1 beyond the one building and I try to get it as close to when they are going to pop out as I can. I have built up a pretty good internal clock for checking this stuff.

I decided to focus really hard on macro with my zerg though and I pulled off a few 79's and a couple 80/81's.

My "macro" really falters in ZvT when I get to mutas though, as I am always short on gas and high on minerals. I also tend to try and deal as much damage as I can with mutas prior to trying to engage when I max. Perhaps this is a bad style, I am not sure... but it seems to work relatively well. I hate trying to be aggressive against a terran, especially when they are kind of turtle style.
Synwave
Profile Joined July 2009
United States2803 Posts
September 18 2011 07:06 GMT
#742
This is fascinating shit, like I seriously need to spend time looking at this come monday (my bday woo!) because Im sure I dont understand half of what Im reading right now.
Impressive and thank you so much this may change the way I practice!
♞Nerdrage is the cause of global warming♞
jmols
Profile Joined October 2010
New Zealand41 Posts
September 18 2011 08:21 GMT
#743
siick post dude, a very nice read. i worked out my SQ at 70 but im only in gold league so maybe i guess there are some exceptions very fun experiment.
see you space cowboy...
aGGy
Profile Joined September 2010
Israel31 Posts
September 18 2011 09:51 GMT
#744
mind is blown. thank you sir.
LantisPlay
Profile Blog Joined January 2011
Singapore53 Posts
September 18 2011 10:08 GMT
#745
Seeing the bronze league graphs always being the odd one out kind of saddens me Still in bronze. LOL
Protosnake
Profile Joined September 2011
France295 Posts
September 18 2011 10:10 GMT
#746
Too lazy to get into the hardcore math stuff, but still, the Idra League was priceless
Ju!cy
Profile Joined August 2011
Austria82 Posts
September 18 2011 10:18 GMT
#747
Impressive post! Even the possibility to participate is given with your formula. Thank you
No Risk, No Fun!
Rocksauce
Profile Joined July 2010
Denmark26 Posts
September 18 2011 11:05 GMT
#748
Impressive..
Thats def a read worth
Failures are finger posts on the road to achievement - C S Lewis
Cheno
Profile Joined September 2011
Denmark70 Posts
September 18 2011 12:36 GMT
#749
Amazing stuff.... Laughed so hard at the Idra-part..... ^^
Information is power!
Buddhist
Profile Joined April 2010
United States658 Posts
September 18 2011 13:34 GMT
#750
My last game was 21 minutes long and I produced 130 probes. Does this mean I'm a GSL champion :D!?
Dalavita
Profile Joined August 2010
Sweden1113 Posts
Last Edited: 2011-09-18 14:11:01
September 18 2011 14:04 GMT
#751
I reached a period where I felt I played really well when I was in platinum, where I ended up having an 8 win streak or something.

I calculated my SQ for all of those games and took the ones where the games went past the 20 minute mark to simulate a 3+ base situation where macro starts becoming demanding at those levels.

The SQs for each game were at:
86
61
70
77
77
76

Which averages to 74,5 which would be beyond the general master league level. Could explain how I went on such a winning streak at that point, as I did personally feel that something clicked for me macro-wise those games.

Normally my macro starts falling apart once I reach three bases or so, and I occasionally float 400/400 at two bases, but things were going well in those particular games, and the SQ formula represents it well it would seem.
Mae_Govannen
Profile Joined January 2011
Germany6 Posts
September 18 2011 14:11 GMT
#752
I actually feel embarrassed not to have a big post on my own to honor this.

The work you did is really awesome. I have struggles to find words to describe it more accurately. sry
If you can't convince them, confuse them! (Harry S. Truman)
Atoissen
Profile Joined July 2011
Norway1737 Posts
September 18 2011 14:25 GMT
#753
Fantastic post, great read! <3
“Strength lies not in defense but in attack.”
Dilheisha
Profile Joined September 2010
Canada55 Posts
September 18 2011 14:30 GMT
#754
Amazing post and work !
"Always expect the unexpected, For being well aware of the next disappointment" 5/04/04
Disquiet
Profile Joined January 2011
Australia628 Posts
September 18 2011 14:49 GMT
#755
On September 18 2011 23:04 Dalavita wrote:
I reached a period where I felt I played really well when I was in platinum, where I ended up having an 8 win streak or something.

I calculated my SQ for all of those games and took the ones where the games went past the 20 minute mark to simulate a 3+ base situation where macro starts becoming demanding at those levels.

The SQs for each game were at:
86
61
70
77
77
76

Which averages to 74,5 which would be beyond the general master league level. Could explain how I went on such a winning streak at that point, as I did personally feel that something clicked for me macro-wise those games.

Normally my macro starts falling apart once I reach three bases or so, and I occasionally float 400/400 at two bases, but things were going well in those particular games, and the SQ formula represents it well it would seem.

Hmm yeah, I htink a lot of lower players actually have surprisingly good macro, more than others think. I think the thing that separates masters from diamond(I am diamond myself) is control and multitasking. Most diamond players can macro aswell as a masters player for 95% of the game. Its that 5% where they are trying to micro or defend/harass at the same time, where the diamond usually fucks one of the things up. They either slip in macro or lose a lot of units, and the masters player gets ahead of them.

I actually think the importance of micro is not emphasized enough, everyone when telling you how to improve says "macro macro macro!", but once you reach the higher level using your units properly is MUCH more important than letting your minerals float for a few seconds. consider that you could lose 1000 minerals worth of marines to banelings by not looking for 1 second, where as it would take quite a long time of not producing any scvs to your economy a similar amount.
SDream
Profile Blog Joined November 2010
Brazil896 Posts
September 18 2011 15:12 GMT
#756
I think that the difference between most platinuns and most diamonds are the timed attacks (and the ability to keep the multitasking/macro in this situation).

Ok, you are platinum, you can have a good macro, so what? Why are you not pushing and trying to trade armies in a good way for you? Well, if all you have is macro, then you can still lose for some reasons. I don't think micro/positioning will be the mainly reason, but instead, the timings and then the micro and macro multitasking. The timing in your +1 atack, the timing in you stimpack/speed, all these are important and can cost you the game.

I actually thought that macro wasn't that important because of timed attacks and such, but I was impressed that GMs have a better SQ regardless of it being a low economic game or what, so now I believe a lot more that macro matters that much, I will try to improve it with more emphasys now, thanks OP <3
Zalfor
Profile Blog Joined October 2005
United States1035 Posts
September 18 2011 15:22 GMT
#757
really nice post imho
555, kthxbai
Adventurekid
Profile Blog Joined April 2011
Sweden505 Posts
September 18 2011 15:25 GMT
#758
Great thread! Thank you!
You should build a turtle fence!
Sanguinarius
Profile Joined January 2010
United States3427 Posts
September 18 2011 15:39 GMT
#759
This is an amazing post. Thanks for spending time to work this out
Your strength is just an accident arising from the weakness of others -Heart of Darkness
pyjamads
Profile Joined May 2010
Denmark33 Posts
September 18 2011 16:04 GMT
#760
Nice write up....

But I was thinking, this SQ might be a bit off.
I mean say you are a Gold/Plat player and your worker creation skills are lower than the higher leagues, as was proven in your excellent analysis. Then your avg. income will never get as high as the income of higher level players than you, and you won't have trouble keeping your resources low.

In that case you would get a high SQ score, even though your macro could be terrible.
So that might explain, why a lot of players in Plat / diamond calculate their SQ and get results around Masters level, even though they get out macro'ed by higher level players than them selves.

The point is that there is actually more than one way of being bad at macro, first you could make a ton of workers and not be good enough at spending your income, which is what SQ determines, and secondly you could be bad at making workers but still be good at using all you resources, where SQ has kind of a loop hole. In both cases your would probably be using the same amount of resources as everyone else in your league, which is probably why you are there in gold/plat/diamond or what ever.

I'm not hating on the post, I think it's great, just think that it has a loop hole, I mean with this calculation, you kind of assume that "constant worker production" is constant and not faulty throughout the game (at least when your not cutting workers on purpose).

Say I play a game, with my gold buddies and I only make like 40 workers all game long, doesn't matter I'm on 3 bases, I just don't remember to build them. And because I'm terrible at macro'ing just like anyone else in gold, I can only use what resources my 40 workers gather. Then at the end of my 30 minute game, I might have avg. unspent 447 and income 1415, which is like IdrA, only IdrA's game is 14 minutes long and he probably got harassed a lot in that period.
The problem is that then my SQ would look exactly like IdrA's, and i might even have won because of how terrible everyone is in gold, so now I actually think I'm good, and that was not exactly what was intended with SQ.

If I've overlooked something that makes my argument look stupid, please go ahead and ridicule this post

hf
Prev 1 36 37 38 39 40 63 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 184
mcanning 79
StarCraft: Brood War
Rain 3278
GuemChi 1193
Bale 35
ZergMaN 33
Hyun 22
NotJumperer 12
Force[name] 6
Icarus 6
LuMiX 1
Counter-Strike
fl0m3364
Coldzera 1127
Other Games
summit1g9393
WinterStarcraft363
NeuroSwarm81
Mew2King78
ViBE54
Organizations
Other Games
gamesdonequick521
[ Show 13 non-featured ]
StarCraft 2
• practicex 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki73
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2185
League of Legends
• Lourlo985
• Stunt345
Upcoming Events
INu's Battles
5h 19m
ByuN vs Classic
3D!Clan Event
9h 49m
The PondCast
1d 3h
KCM Race Survival
1d 3h
WardiTV Invitational
1d 5h
OSC
1d 16h
Ultimate Battle
2 days
OSC
2 days
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
3 days
IPSL
3 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
[ Show More ]
BSL
3 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
4 days
IPSL
4 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
4 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-11-09
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.