• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:17
CEST 18:17
KST 01:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy17ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Pros React To: JaeDong vs Queen [ASL21] Ro24 Preview Pt2: News Flash Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1501 users

Designated Balance Discussion Thread - Page 817

Forum Index > SC2 General
Post a Reply
Prev 1 815 816 817 818 819 1266 Next
RampancyTW
Profile Joined August 2010
United States577 Posts
Last Edited: 2013-12-08 23:09:48
December 08 2013 23:05 GMT
#16321
On December 09 2013 07:56 Snusmumriken wrote:
Show nested quote +
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game. Given that protoss has literally 20 earlygame options where terran has literally 2 doesnt make for an enjoyable experience, and anyone with a brain realizes that.

Were already seeing pros switching to protoss and foreign terrans having zero impact, but surely that is just a coincidence just like its a coincidence that gm is 44% protoss and 23% terran.
So you don't care about balance. Got it.

The skill levels of you and everybody else will always constantly be in flux. It's pretty much impossible to make things balanced at all skill levels of play, so having three different races with different strengths and weaknesses will create many, many different thresholds for one race being easier or harder or better or worse or whatever than the other(s).

And what about the Protosses that play against T players in GM with good winrates vP? If you nerf P/buff T, you screw over P players that have to play against those already good T.

Your desires are inherently selfish. Balancing for any level of play other than the top will create imbalances at the top level, and additionally create a bunch of players with a different set of problems than you that now have an unfair game.

You don't want Blizzard to make things better for the game, you want them to make things better for you. The sooner you admit it and acknowledge it, the sooner you can stop whining here.
Phoenix2003
Profile Joined August 2012
126 Posts
December 08 2013 23:12 GMT
#16322
On December 09 2013 08:05 RampancyTW wrote:
Show nested quote +
On December 09 2013 07:56 Snusmumriken wrote:
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game. Given that protoss has literally 20 earlygame options where terran has literally 2 doesnt make for an enjoyable experience, and anyone with a brain realizes that.

Were already seeing pros switching to protoss and foreign terrans having zero impact, but surely that is just a coincidence just like its a coincidence that gm is 44% protoss and 23% terran.
So you don't care about balance. Got it.

The skill levels of you and everybody else will always constantly be in flux. It's pretty much impossible to make things balanced at all skill levels of play, so having three different races with different strengths and weaknesses will create many, many different thresholds for one race being easier or harder or better or worse or whatever than the other(s).

And what about the Protosses that play against T players in GM with good winrates vP? If you nerf P/buff T, you screw over P players that have to play against those already good T.

Your desires are inherently selfish. Balancing for any level of play other than the top will create imbalances at the top level, and additionally create a bunch of players with a different set of problems than you that now have an unfair game.

You don't want Blizzard to make things better for the game, you want them to make things better for you. The sooner you admit it and acknowledge it, the sooner you can stop whining here.



QFT
The question is when will T players get off their high horse and lose that "superiority/entitlement" attitude/mentality.
ffadicted
Profile Joined January 2011
United States3545 Posts
December 08 2013 23:13 GMT
#16323
On December 09 2013 07:56 Snusmumriken wrote:
Show nested quote +
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game.


Then you're playing the wrong game my man. I would suggest unranked and arcade play tbh, ranked is not for you
SooYoung-Noona!
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
December 08 2013 23:17 GMT
#16324
On December 09 2013 08:05 RampancyTW wrote:
Show nested quote +
On December 09 2013 07:56 Snusmumriken wrote:
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game. Given that protoss has literally 20 earlygame options where terran has literally 2 doesnt make for an enjoyable experience, and anyone with a brain realizes that.

Were already seeing pros switching to protoss and foreign terrans having zero impact, but surely that is just a coincidence just like its a coincidence that gm is 44% protoss and 23% terran.
So you don't care about balance. Got it.

The skill levels of you and everybody else will always constantly be in flux. It's pretty much impossible to make things balanced at all skill levels of play, so having three different races with different strengths and weaknesses will create many, many different thresholds for one race being easier or harder or better or worse or whatever than the other(s).

And what about the Protosses that play against T players in GM with good winrates vP? If you nerf P/buff T, you screw over P players that have to play against those already good T.

Your desires are inherently selfish. Balancing for any level of play other than the top will create imbalances at the top level, and additionally create a bunch of players with a different set of problems than you that now have an unfair game.

You don't want Blizzard to make things better for the game, you want them to make things better for you. The sooner you admit it and acknowledge it, the sooner you can stop whining here.


Again with the strawman. Ive never said it should be balanced for all levels, im saying that it should be balanced for top ladder, since anyone who plays ranked aspires to get higher up on ladder and given that its impossible to balance it at all levels this is what has to be aimed at. So stop fucking putting words in my mouth. Ive already said that I dont mind seeing a 5-7% difference in race representation in the upper leagues, but to have 23% t in gm and 44% protoss and almost the same istuation being found in master; you seriously dont see any problem with that? Are you delusional?
Amove for Aiur
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2013-12-08 23:23:36
December 08 2013 23:17 GMT
#16325
On December 09 2013 08:05 RampancyTW wrote:
Show nested quote +
On December 09 2013 07:56 Snusmumriken wrote:
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game. Given that protoss has literally 20 earlygame options where terran has literally 2 doesnt make for an enjoyable experience, and anyone with a brain realizes that.

Were already seeing pros switching to protoss and foreign terrans having zero impact, but surely that is just a coincidence just like its a coincidence that gm is 44% protoss and 23% terran.
So you don't care about balance. Got it.

The skill levels of you and everybody else will always constantly be in flux. It's pretty much impossible to make things balanced at all skill levels of play, so having three different races with different strengths and weaknesses will create many, many different thresholds for one race being easier or harder or better or worse or whatever than the other(s).

And what about the Protosses that play against T players in GM with good winrates vP? If you nerf P/buff T, you screw over P players that have to play against those already good T.

Your desires are inherently selfish. Balancing for any level of play other than the top will create imbalances at the top level, and additionally create a bunch of players with a different set of problems than you that now have an unfair game.

You don't want Blizzard to make things better for the game, you want them to make things better for you. The sooner you admit it and acknowledge it, the sooner you can stop whining here.


The game can be balance a different skill level of play. See March 2012 where everything was 50% at pro, and no one cried about GM or Master. Then patchqueen came.
See October 2013, stats were close to 50% at pro level, GM was closer to 30% for T, and noone cried. Then PatchOracleNerfMine came.
Whitewing
Profile Joined October 2010
United States7483 Posts
December 08 2013 23:19 GMT
#16326
On December 09 2013 08:13 ffadicted wrote:
Show nested quote +
On December 09 2013 07:56 Snusmumriken wrote:
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game.


Then you're playing the wrong game my man. I would suggest unranked and arcade play tbh, ranked is not for you


Seriously, if the game is balanced at the top level, the game is balanced, period. You're just making mistakes and playing in a sub-par fashion: it's player error, not the game.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
Last Edited: 2013-12-08 23:26:18
December 08 2013 23:21 GMT
#16327
On December 09 2013 08:17 Faust852 wrote:
Show nested quote +
On December 09 2013 08:05 RampancyTW wrote:
On December 09 2013 07:56 Snusmumriken wrote:
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game. Given that protoss has literally 20 earlygame options where terran has literally 2 doesnt make for an enjoyable experience, and anyone with a brain realizes that.

Were already seeing pros switching to protoss and foreign terrans having zero impact, but surely that is just a coincidence just like its a coincidence that gm is 44% protoss and 23% terran.
So you don't care about balance. Got it.

The skill levels of you and everybody else will always constantly be in flux. It's pretty much impossible to make things balanced at all skill levels of play, so having three different races with different strengths and weaknesses will create many, many different thresholds for one race being easier or harder or better or worse or whatever than the other(s).

And what about the Protosses that play against T players in GM with good winrates vP? If you nerf P/buff T, you screw over P players that have to play against those already good T.

Your desires are inherently selfish. Balancing for any level of play other than the top will create imbalances at the top level, and additionally create a bunch of players with a different set of problems than you that now have an unfair game.

You don't want Blizzard to make things better for the game, you want them to make things better for you. The sooner you admit it and acknowledge it, the sooner you can stop whining here.


The game can be balance a different skill level of play. See March 2012 where everything was 50% at pro, and no one cried about GM or Master. Then patchqueen came.
See October 2013, stats were close to 50% at pro level, GM was closer to 30% for T, and noone cried. Than PatchOracleNerfMine came.


Indeed. Theres this random assumption that you EITHER balance at Taeja and Dear level OR that you have 33% of each race in Grandmaster and that there cant be anything in between. Theres CLEARLY a problem with protoss earlygame options, which, while not necessarily affecting Taeja and the likes on a good day, has a hugely detrimental effect on tvp for anyone below 250apm. And to see protoss come in here and pretend that nothing is amiss when we see such a huge discrepancy between the races when it comes to viable strats is the biggest joke of it all.

If Grandmaster was made up of 44% terran and 23% protoss wed never hear the fucking end of it. So stop being such fucking hypocrites.
Amove for Aiur
RampancyTW
Profile Joined August 2010
United States577 Posts
December 08 2013 23:24 GMT
#16328
On December 09 2013 08:17 Snusmumriken wrote:
Show nested quote +
On December 09 2013 08:05 RampancyTW wrote:
On December 09 2013 07:56 Snusmumriken wrote:
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game. Given that protoss has literally 20 earlygame options where terran has literally 2 doesnt make for an enjoyable experience, and anyone with a brain realizes that.

Were already seeing pros switching to protoss and foreign terrans having zero impact, but surely that is just a coincidence just like its a coincidence that gm is 44% protoss and 23% terran.
So you don't care about balance. Got it.

The skill levels of you and everybody else will always constantly be in flux. It's pretty much impossible to make things balanced at all skill levels of play, so having three different races with different strengths and weaknesses will create many, many different thresholds for one race being easier or harder or better or worse or whatever than the other(s).

And what about the Protosses that play against T players in GM with good winrates vP? If you nerf P/buff T, you screw over P players that have to play against those already good T.

Your desires are inherently selfish. Balancing for any level of play other than the top will create imbalances at the top level, and additionally create a bunch of players with a different set of problems than you that now have an unfair game.

You don't want Blizzard to make things better for the game, you want them to make things better for you. The sooner you admit it and acknowledge it, the sooner you can stop whining here.


Again with the strawman. Ive never said it should be balanced for all levels, im saying that it should be balanced for top ladder, since anyone who plays ranked aspires to get higher up on ladder and given that its impossible to balance it at all levels this is what has to be aimed at. So stop fucking putting words in my mouth. Ive already said that I dont mind seeing a 5-7% difference in race representation in the upper leagues, but to have 23% t in gm and 44% protoss and almost the same istuation being found in master; you seriously dont see any problem with that? Are you delusional?
No, I have no problem with that. If you altered the game so that similar numbers were found in each leagues, you would mess up the top balance of play, which would lead to people switching to the "favored" race, which would create a similarly unequal situation. Except this time, the top level balance would be messed up along with the GM representation.

Uneven representation + good top-level balance >>>> uneven representation + poor top-level balance.
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
December 08 2013 23:25 GMT
#16329
On December 09 2013 08:24 RampancyTW wrote:
Show nested quote +
On December 09 2013 08:17 Snusmumriken wrote:
On December 09 2013 08:05 RampancyTW wrote:
On December 09 2013 07:56 Snusmumriken wrote:
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game. Given that protoss has literally 20 earlygame options where terran has literally 2 doesnt make for an enjoyable experience, and anyone with a brain realizes that.

Were already seeing pros switching to protoss and foreign terrans having zero impact, but surely that is just a coincidence just like its a coincidence that gm is 44% protoss and 23% terran.
So you don't care about balance. Got it.

The skill levels of you and everybody else will always constantly be in flux. It's pretty much impossible to make things balanced at all skill levels of play, so having three different races with different strengths and weaknesses will create many, many different thresholds for one race being easier or harder or better or worse or whatever than the other(s).

And what about the Protosses that play against T players in GM with good winrates vP? If you nerf P/buff T, you screw over P players that have to play against those already good T.

Your desires are inherently selfish. Balancing for any level of play other than the top will create imbalances at the top level, and additionally create a bunch of players with a different set of problems than you that now have an unfair game.

You don't want Blizzard to make things better for the game, you want them to make things better for you. The sooner you admit it and acknowledge it, the sooner you can stop whining here.


Again with the strawman. Ive never said it should be balanced for all levels, im saying that it should be balanced for top ladder, since anyone who plays ranked aspires to get higher up on ladder and given that its impossible to balance it at all levels this is what has to be aimed at. So stop fucking putting words in my mouth. Ive already said that I dont mind seeing a 5-7% difference in race representation in the upper leagues, but to have 23% t in gm and 44% protoss and almost the same istuation being found in master; you seriously dont see any problem with that? Are you delusional?
No, I have no problem with that. If you altered the game so that similar numbers were found in each leagues, you would mess up the top balance of play, which would lead to people switching to the "favored" race, which would create a similarly unequal situation. Except this time, the top level balance would be messed up along with the GM representation.

Uneven representation + good top-level balance >>>> uneven representation + poor top-level balance.


Except this isnt true, we already now the game has had periods with fairly equal distribution on ladder and very close to 50% winrates in tournaments. You simply make an anfounded assumption that if the game is balanced so that there is equal race-distribution in grandmaster then it must inevitably be imbalanced in the proscene. Why would that be?
Amove for Aiur
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 08 2013 23:25 GMT
#16330
On December 09 2013 08:19 Whitewing wrote:
Show nested quote +
On December 09 2013 08:13 ffadicted wrote:
On December 09 2013 07:56 Snusmumriken wrote:
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game.


Then you're playing the wrong game my man. I would suggest unranked and arcade play tbh, ranked is not for you


Seriously, if the game is balanced at the top level, the game is balanced, period. You're just making mistakes and playing in a sub-par fashion: it's player error, not the game.


You don't have the right notion of Balance. If you need 10h/day to be even with someone who play 10h/day, it's balanced.
If you need 5h/day to be even with someone who play 1h a day, it's clearly unbalanced.
That's how it feels right now, protoss is much much easier in GML/ML because it's at the amateur level, where ppl can't play as much as pros do.
RampancyTW
Profile Joined August 2010
United States577 Posts
December 08 2013 23:29 GMT
#16331
On December 09 2013 08:25 Snusmumriken wrote:
Show nested quote +
On December 09 2013 08:24 RampancyTW wrote:
On December 09 2013 08:17 Snusmumriken wrote:
On December 09 2013 08:05 RampancyTW wrote:
On December 09 2013 07:56 Snusmumriken wrote:
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game. Given that protoss has literally 20 earlygame options where terran has literally 2 doesnt make for an enjoyable experience, and anyone with a brain realizes that.

Were already seeing pros switching to protoss and foreign terrans having zero impact, but surely that is just a coincidence just like its a coincidence that gm is 44% protoss and 23% terran.
So you don't care about balance. Got it.

The skill levels of you and everybody else will always constantly be in flux. It's pretty much impossible to make things balanced at all skill levels of play, so having three different races with different strengths and weaknesses will create many, many different thresholds for one race being easier or harder or better or worse or whatever than the other(s).

And what about the Protosses that play against T players in GM with good winrates vP? If you nerf P/buff T, you screw over P players that have to play against those already good T.

Your desires are inherently selfish. Balancing for any level of play other than the top will create imbalances at the top level, and additionally create a bunch of players with a different set of problems than you that now have an unfair game.

You don't want Blizzard to make things better for the game, you want them to make things better for you. The sooner you admit it and acknowledge it, the sooner you can stop whining here.


Again with the strawman. Ive never said it should be balanced for all levels, im saying that it should be balanced for top ladder, since anyone who plays ranked aspires to get higher up on ladder and given that its impossible to balance it at all levels this is what has to be aimed at. So stop fucking putting words in my mouth. Ive already said that I dont mind seeing a 5-7% difference in race representation in the upper leagues, but to have 23% t in gm and 44% protoss and almost the same istuation being found in master; you seriously dont see any problem with that? Are you delusional?
No, I have no problem with that. If you altered the game so that similar numbers were found in each leagues, you would mess up the top balance of play, which would lead to people switching to the "favored" race, which would create a similarly unequal situation. Except this time, the top level balance would be messed up along with the GM representation.

Uneven representation + good top-level balance >>>> uneven representation + poor top-level balance.


Except this isnt true, we already now the game has had periods with fairly equal distribution on ladder and very close to 50% winrates in tournaments. You simply make an anfounded assumption that if the game is balanced so that there is equal race-distribution in grandmaster then it must inevitably be imbalanced in the proscene. Why would that be?
Because current proscene winrates are balanced. Therefore if you objectively buff T and/or nerf P, you would alter the balance at the top. Period.

Players were far worse at the game and the map pool was far different when racial distributions were closer to even across-the-board. It is in no way safe to assume that as the game has gotten more figured out and developed that you can return to this state.
RampancyTW
Profile Joined August 2010
United States577 Posts
December 08 2013 23:31 GMT
#16332
On December 09 2013 08:25 Faust852 wrote:
Show nested quote +
On December 09 2013 08:19 Whitewing wrote:
On December 09 2013 08:13 ffadicted wrote:
On December 09 2013 07:56 Snusmumriken wrote:
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game.


Then you're playing the wrong game my man. I would suggest unranked and arcade play tbh, ranked is not for you


Seriously, if the game is balanced at the top level, the game is balanced, period. You're just making mistakes and playing in a sub-par fashion: it's player error, not the game.


You don't have the right notion of Balance. If you need 10h/day to be even with someone who play 10h/day, it's balanced.
If you need 5h/day to be even with someone who play 1h a day, it's clearly unbalanced.
That's how it feels right now, protoss is much much easier in GML/ML because it's at the amateur level, where ppl can't play as much as pros do.
How it anecdotally "feels" and how it factually is are not remotely equivalent.
Maismz
Profile Joined December 2011
France15 Posts
December 08 2013 23:33 GMT
#16333
And if bad player, we'll call them P for exemple, have 50% winrate vs good player, i'll randomly call them Z or T, is the game balanced ? I don't think winrate mean anything, but from what i feel after watching a lot of tournaments lately, P is ruining the game atm, and the race being op give win of good player like parting, rain or any other smart and good toss less meaning.
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
Last Edited: 2013-12-08 23:36:36
December 08 2013 23:35 GMT
#16334
On December 09 2013 08:29 RampancyTW wrote:
Show nested quote +
On December 09 2013 08:25 Snusmumriken wrote:
On December 09 2013 08:24 RampancyTW wrote:
On December 09 2013 08:17 Snusmumriken wrote:
On December 09 2013 08:05 RampancyTW wrote:
On December 09 2013 07:56 Snusmumriken wrote:
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game. Given that protoss has literally 20 earlygame options where terran has literally 2 doesnt make for an enjoyable experience, and anyone with a brain realizes that.

Were already seeing pros switching to protoss and foreign terrans having zero impact, but surely that is just a coincidence just like its a coincidence that gm is 44% protoss and 23% terran.
So you don't care about balance. Got it.

The skill levels of you and everybody else will always constantly be in flux. It's pretty much impossible to make things balanced at all skill levels of play, so having three different races with different strengths and weaknesses will create many, many different thresholds for one race being easier or harder or better or worse or whatever than the other(s).

And what about the Protosses that play against T players in GM with good winrates vP? If you nerf P/buff T, you screw over P players that have to play against those already good T.

Your desires are inherently selfish. Balancing for any level of play other than the top will create imbalances at the top level, and additionally create a bunch of players with a different set of problems than you that now have an unfair game.

You don't want Blizzard to make things better for the game, you want them to make things better for you. The sooner you admit it and acknowledge it, the sooner you can stop whining here.


Again with the strawman. Ive never said it should be balanced for all levels, im saying that it should be balanced for top ladder, since anyone who plays ranked aspires to get higher up on ladder and given that its impossible to balance it at all levels this is what has to be aimed at. So stop fucking putting words in my mouth. Ive already said that I dont mind seeing a 5-7% difference in race representation in the upper leagues, but to have 23% t in gm and 44% protoss and almost the same istuation being found in master; you seriously dont see any problem with that? Are you delusional?
No, I have no problem with that. If you altered the game so that similar numbers were found in each leagues, you would mess up the top balance of play, which would lead to people switching to the "favored" race, which would create a similarly unequal situation. Except this time, the top level balance would be messed up along with the GM representation.

Uneven representation + good top-level balance >>>> uneven representation + poor top-level balance.


Except this isnt true, we already now the game has had periods with fairly equal distribution on ladder and very close to 50% winrates in tournaments. You simply make an anfounded assumption that if the game is balanced so that there is equal race-distribution in grandmaster then it must inevitably be imbalanced in the proscene. Why would that be?
Because current proscene winrates are balanced. Therefore if you objectively buff T and/or nerf P, you would alter the balance at the top. Period.

Players were far worse at the game and the map pool was far different when racial distributions were closer to even across-the-board. It is in no way safe to assume that as the game has gotten more figured out and developed that you can return to this state.


Again not true at all. Introducing more earlygame options for terran wouldnt necessarily scew probalance at all but make more strats viable on ladder which would reflect positively on the race. You make completely unsound assumptions which are blatantly false. We already have the proof that the number of earlygame options a race has doesnt necessarily reflect their overall performance in the proscene, just look at protoss who has 20 allins who are all perfectly viable in grandmaster but only maybe 5 who are really viable when you play a top tier opponent. Im asking for the same for terran. Youre assuming more options means more powerful options. No... we need more options, neither of which needs to be more powerful than the current ones are. Hence it becomes a matter of scouting for the protoss, who now often doesnt even bother scouting while terran has to send an scv AND a reaper.
Amove for Aiur
Tuczniak
Profile Joined September 2010
1561 Posts
December 08 2013 23:35 GMT
#16335
It's simple, if you balance at one skill level, you balance 6 matchups. If you balance for 2 skill levels you balance 12 matchups.
Most of people here don't think Blizz is doing the best job with 6, so it doesn't make much sense talking about 12. Although it's possible to balance them all at least in theory.
ffadicted
Profile Joined January 2011
United States3545 Posts
Last Edited: 2013-12-08 23:40:42
December 08 2013 23:37 GMT
#16336
Most ppl want higher skill ceiling in the game. With that will come inherent imbalances in the lower levels, and we just have to live with that imo.
On December 09 2013 08:33 Maismz wrote:
And if bad player, we'll call them P for exemple, have 50% winrate vs good player, i'll randomly call them Z or T, is the game balanced ? I don't think winrate mean anything, but from what i feel after watching a lot of tournaments lately, P is ruining the game atm, and the race being op give win of good player like parting, rain or any other smart and good toss less meaning.

EDIT: I misunderstood
Still though, I don't understand why you'd claim that haha The game is actually extremely close to balance. No one is taking anything away from Mvp ffor winning GSLs during GomTvT "racial imbalance"
SooYoung-Noona!
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 08 2013 23:38 GMT
#16337
On December 09 2013 08:37 ffadicted wrote:
Most ppl want higher skill ceiling in the game. With that will come inherent imbalances in the lower levels, and we just have to live with that imo.


How making proxy oracle the most common strat on the ladder raising the skill ceiling ?
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2013-12-08 23:39:28
December 08 2013 23:39 GMT
#16338
On December 09 2013 08:37 ffadicted wrote:
Most ppl want higher skill ceiling in the game. With that will come inherent imbalances in the lower levels, and we just have to live with that imo.
Show nested quote +
On December 09 2013 08:33 Maismz wrote:
And if bad player, we'll call them P for exemple, have 50% winrate vs good player, i'll randomly call them Z or T, is the game balanced ? I don't think winrate mean anything, but from what i feel after watching a lot of tournaments lately, P is ruining the game atm, and the race being op give win of good player like parting, rain or any other smart and good toss less meaning.

Using PartinG and especially Rain as someone who's taking wins because of his race is a good way to lose credibility lol

He didn't say that, he said Rain or Parting's wins lost their meanings because of the current imbalance.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45436 Posts
December 08 2013 23:40 GMT
#16339
On December 09 2013 08:21 Snusmumriken wrote:
Show nested quote +
On December 09 2013 08:17 Faust852 wrote:
On December 09 2013 08:05 RampancyTW wrote:
On December 09 2013 07:56 Snusmumriken wrote:
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
On December 09 2013 06:54 Snusmumriken wrote:
The only clear measurement of imbalance on ladder would be unequal race-representation in the higher leagues. Which, to no ones surprise im sure, is just what we see.


Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game. Given that protoss has literally 20 earlygame options where terran has literally 2 doesnt make for an enjoyable experience, and anyone with a brain realizes that.

Were already seeing pros switching to protoss and foreign terrans having zero impact, but surely that is just a coincidence just like its a coincidence that gm is 44% protoss and 23% terran.
So you don't care about balance. Got it.

The skill levels of you and everybody else will always constantly be in flux. It's pretty much impossible to make things balanced at all skill levels of play, so having three different races with different strengths and weaknesses will create many, many different thresholds for one race being easier or harder or better or worse or whatever than the other(s).

And what about the Protosses that play against T players in GM with good winrates vP? If you nerf P/buff T, you screw over P players that have to play against those already good T.

Your desires are inherently selfish. Balancing for any level of play other than the top will create imbalances at the top level, and additionally create a bunch of players with a different set of problems than you that now have an unfair game.

You don't want Blizzard to make things better for the game, you want them to make things better for you. The sooner you admit it and acknowledge it, the sooner you can stop whining here.


The game can be balance a different skill level of play. See March 2012 where everything was 50% at pro, and no one cried about GM or Master. Then patchqueen came.
See October 2013, stats were close to 50% at pro level, GM was closer to 30% for T, and noone cried. Than PatchOracleNerfMine came.


Indeed. Theres this random assumption that you EITHER balance at Taeja and Dear level OR that you have 33% of each race in Grandmaster and that there cant be anything in between. Theres CLEARLY a problem with protoss earlygame options, which, while not necessarily affecting Taeja and the likes on a good day, has a hugely detrimental effect on tvp for anyone below 250apm. And to see protoss come in here and pretend that nothing is amiss when we see such a huge discrepancy between the races when it comes to viable strats is the biggest joke of it all.

If Grandmaster was made up of 44% terran and 23% protoss wed never hear the fucking end of it. So stop being such fucking hypocrites.


Why would I care what the race distribution of GM was as long as each race was winning an even percentage of the time? Perhaps I'd have fewer role models to emulate or watch, but there's still a few hundred Terrans in GM, and not all top players play GM anyway. You ranting about things and justifying them by saying "Well if the tables were turned, you would rant too" doesn't actually validate your claims, because there's no evidence that we would be complaining about how not having fun = imbalanced, or how having a hundred fewer players of Race X means that Race X is necessarily being discriminated against. It's fine that you care more about the balance of the racial distribution than you do the results of the games, but holy cow, looking at these last few posts of yours... you're really, really angry :/
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
RampancyTW
Profile Joined August 2010
United States577 Posts
December 08 2013 23:40 GMT
#16340
On December 09 2013 08:35 Snusmumriken wrote:
Show nested quote +
On December 09 2013 08:29 RampancyTW wrote:
On December 09 2013 08:25 Snusmumriken wrote:
On December 09 2013 08:24 RampancyTW wrote:
On December 09 2013 08:17 Snusmumriken wrote:
On December 09 2013 08:05 RampancyTW wrote:
On December 09 2013 07:56 Snusmumriken wrote:
On December 09 2013 07:51 RampancyTW wrote:
On December 09 2013 07:45 Snusmumriken wrote:
On December 09 2013 07:25 DarkPlasmaBall wrote:
[quote]

Unless, of course, there were other reasons why people would pick one race over the other besides "This race lets me win the most". But I suppose master level players can't play for fun, right? And choosing a race that you deem more interesting would be out of the picture too? Over-representation of Race X =/= Overpowered Race X. Race X would be overpowered if it consistently beats Race Y a significant percentage time more, and at the peak levels of play where there is less variation and fundamental confounding variables. Which is something we do not see ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 ). Data is a beautiful thing.


Except its already been demonstrated that terran is underrepresented in the higher leagues whilst being fairly equal in overall representation. Youre not fooling anyone.
So what happens if you tweak balance to improve representation in GM and top Terran winrates vP and vZ skyrocket to 60% percent? Just leave it as-is because GM is balanced?

Eventually players would start switch to T because of the imbalance at the top level, regardless of GM representation, and so the pendulum would swing towards Terran over-representation.

Unequal representation can be a symptom of an imbalanced game, but if things are balanced at the top level, it means pretty much nothing.


I dont give a fucking shit about the pro scene. I didnt pay for this game for pros to play a balanced game, I payed for it so that I could play a balanced and FUN game. Given that protoss has literally 20 earlygame options where terran has literally 2 doesnt make for an enjoyable experience, and anyone with a brain realizes that.

Were already seeing pros switching to protoss and foreign terrans having zero impact, but surely that is just a coincidence just like its a coincidence that gm is 44% protoss and 23% terran.
So you don't care about balance. Got it.

The skill levels of you and everybody else will always constantly be in flux. It's pretty much impossible to make things balanced at all skill levels of play, so having three different races with different strengths and weaknesses will create many, many different thresholds for one race being easier or harder or better or worse or whatever than the other(s).

And what about the Protosses that play against T players in GM with good winrates vP? If you nerf P/buff T, you screw over P players that have to play against those already good T.

Your desires are inherently selfish. Balancing for any level of play other than the top will create imbalances at the top level, and additionally create a bunch of players with a different set of problems than you that now have an unfair game.

You don't want Blizzard to make things better for the game, you want them to make things better for you. The sooner you admit it and acknowledge it, the sooner you can stop whining here.


Again with the strawman. Ive never said it should be balanced for all levels, im saying that it should be balanced for top ladder, since anyone who plays ranked aspires to get higher up on ladder and given that its impossible to balance it at all levels this is what has to be aimed at. So stop fucking putting words in my mouth. Ive already said that I dont mind seeing a 5-7% difference in race representation in the upper leagues, but to have 23% t in gm and 44% protoss and almost the same istuation being found in master; you seriously dont see any problem with that? Are you delusional?
No, I have no problem with that. If you altered the game so that similar numbers were found in each leagues, you would mess up the top balance of play, which would lead to people switching to the "favored" race, which would create a similarly unequal situation. Except this time, the top level balance would be messed up along with the GM representation.

Uneven representation + good top-level balance >>>> uneven representation + poor top-level balance.


Except this isnt true, we already now the game has had periods with fairly equal distribution on ladder and very close to 50% winrates in tournaments. You simply make an anfounded assumption that if the game is balanced so that there is equal race-distribution in grandmaster then it must inevitably be imbalanced in the proscene. Why would that be?
Because current proscene winrates are balanced. Therefore if you objectively buff T and/or nerf P, you would alter the balance at the top. Period.

Players were far worse at the game and the map pool was far different when racial distributions were closer to even across-the-board. It is in no way safe to assume that as the game has gotten more figured out and developed that you can return to this state.


Again not true at all. Introducing more earlygame options for terran wouldnt necessarily scew probalance at all but make more strats viable on ladder which would reflect positively on the race. You make completely unsound assumptions which are blatantly false. We already have the proof that the number of earlygame options a race has doesnt necessarily reflect their overall performance in the proscene, just look at protoss who has 20 allins who are all perfectly viable in grandmaster but only maybe 5 who are really viable when you play a top tier opponent. Im asking for the same for terran. Youre assuming more options means more powerful options. No... we need more options, neither of which needs to be more powerful than the current ones are. Hence it becomes a matter of scouting for the protoss, who now often doesnt even bother scouting while terran has to send an scv AND a reaper.
How do you introduce those options in a way that doesn't disrupt current balance, though?
Prev 1 815 816 817 818 819 1266 Next
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
14:00
uThermal 2v2 Circuit April
SteadfastSC256
TKL 218
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 406
uThermal 397
Hui .318
Clem_sc2 299
SteadfastSC 251
TKL 218
ProTech158
StarCraft: Brood War
Britney 32931
Soma 1469
Mini 1326
Larva 663
Shuttle 408
firebathero 341
hero 327
ggaemo 284
Movie 190
Soulkey 164
[ Show more ]
Barracks 104
Last 102
Shinee 76
Sharp 76
Free 74
PianO 69
Hm[arnc] 59
sSak 47
Hyun 47
sorry 46
Sexy 43
HiyA 22
soO 13
Sacsri 13
Rock 13
Shine 12
IntoTheRainbow 11
Dota 2
qojqva3774
syndereN666
Counter-Strike
olofmeister6199
fl0m2578
byalli880
x6flipin280
Heroes of the Storm
Khaldor245
MindelVK21
Other Games
FrodaN966
B2W.Neo880
Grubby743
Beastyqt581
QueenE54
Organizations
Counter-Strike
PGL10820
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2190
• Nemesis1823
Other Games
• Shiphtur105
• tFFMrPink 14
Upcoming Events
BSL
2h 43m
Afreeca Starleague
17h 43m
Wardi Open
17h 43m
Replay Cast
1d 7h
Sparkling Tuna Cup
1d 17h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
4 days
Replay Cast
5 days
CranKy Ducklings
5 days
[ Show More ]
BSL
6 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.