Brood Lords having the high ground bonus - Page 3
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darkscream
Canada2310 Posts
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tsuxiit
1305 Posts
More generally, I've always wondered why Blizzard made it so you can't attack an air unit on the high ground until it attacks you. It seems like it should either never be attackable without vision on the high ground, or you should be able to see it and attack it before it attacks you. I just don't understand Blizzard's logic. | ||
Tsuki.eu
Portugal1049 Posts
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Dalguno
United States2446 Posts
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dogabutila
United States1437 Posts
BL and carriers differ significantly in many ways not really considered by the OP. Carrier interceptors are air units. Broodlings are ground units. Interceptors cannot be manually controlled. Broodlings can be manually controlled. Interceptors die when the carrier dies. Broodlings do not. Clearly, interceptors rely on the carrier, broodlings do not rely on the broodlord. For units that create other units, (think of infestors and infested terrans) the infestor on the high ground making infested terrans on the low ground is not made visible. Then lastly, remember that broodlords don't actually attack. | ||
DashedHopes
Canada414 Posts
User was temp banned for this post. | ||
TedJustice
Canada1324 Posts
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constantqt
176 Posts
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OsoVega
926 Posts
On August 09 2011 11:37 dogabutila wrote: Working as intended. BL and carriers differ significantly in many ways not really considered by the OP. Carrier interceptors are air units. Broodlings are ground units. Interceptors cannot be manually controlled. Broodlings can be manually controlled. Interceptors die when the carrier dies. Broodlings do not. Clearly, interceptors rely on the carrier, broodlings do not rely on the broodlord. For units that create other units, (think of infestors and infested terrans) the infestor on the high ground making infested terrans on the low ground is not made visible. Then lastly, remember that broodlords don't actually attack. Yes they do. A brooding striking a target is no different than a missile from a banshee striking a target. A broodling in the air and a banshee missiles are both uncontrollable projectiles that do damage when they strike their target. It's inconsistent for a banshee to be revealed and a broodlord not. | ||
Disquiet
Australia628 Posts
On August 09 2011 09:59 rexob wrote: actually, even though this is not something really big, i think it needs changeing (unless it is intended). I can even recall one game where this annoyed me alot and did change the course of the game. it was on tal'darim altar and i got to mass gateway army with blink and the Z managed to get out broodlords together with his roaches. my macro was better and when i attacked, he just positioned his broodlords at the "high-ground-island-of-trees" that is between your natrual and the third exp with rocks and i couldn't attack either his natrual nor third as he had his roaches to block and i would have taken too much dmg if i tried. so i couldn't break him because of this, not sniping his broods, and it was actually a real problem. what happend though was that i took 3 more exps and made a ton of gateways so i won either way but i should have been able to win erlier. Perhaps there is an opportunity for abuse here if the protoss is going templar tech, rush some corruptors over to that island where zergs usually hide and overlord and then morph them. He won't be able to stop you shelling his base until he gets a robo or a stargate. | ||
SDream
Brazil896 Posts
This bug would be never found, as it is so rare to have BL and not have the enemy with some sort of air vision (colossus/observer); so, good job XD | ||
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iHirO
United Kingdom1381 Posts
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JerKy
Korea (South)3013 Posts
Good find | ||
dAPhREAk
Nauru12397 Posts
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Xapti
Canada2473 Posts
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Al Bundy
7257 Posts
On August 09 2011 11:48 OsoVega wrote: Yes they do. A brooding striking a target is no different than a missile from a banshee striking a target. A broodling in the air and a banshee missiles are both uncontrollable projectiles that do damage when they strike their target. It's inconsistent for a banshee to be revealed and a broodlord not. This... How did you come to the conclusion that a broodling which is an ACTUAL unit is similar to a banshee missile? Do you even play this game? Or am I so high that I'm missing something? | ||
Angra
United States2652 Posts
On August 09 2011 12:03 Xapti wrote: Virtually completely useless (not problematic) because it's a late game unit, but still interesting information. If it was a Battlecruiser doing this instead people would be flipping out and this thread would be like 15 pages of people freaking out and demanding it be fixed immediately. It's definitely a serious issue and should be fixed. | ||
Ghoststrikes
Canada1356 Posts
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Tatari
United States1179 Posts
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Intricate1
169 Posts
Till it gets patched, this mechanic fundamentally changes the strategy of any Broodlord-centric army. There just aren't that many method of maximizing advantage as prevalent as this Anyone claiming otherwise is just plain wrong | ||
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