• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:24
CET 10:24
KST 18:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2?
Tourneys
$5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA) BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread How Does UI/UX Design Influence User Trust? Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2202 users

Ursadak vs. Automaton 2000 - Micro Bot Duel - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 Next All
Garmer
Profile Joined October 2010
1286 Posts
July 26 2011 11:22 GMT
#281
ok now against boxer micro

[image loading]
jazzbassmatt
Profile Joined August 2010
United States566 Posts
July 26 2011 12:07 GMT
#282
this makes marineking look like marinepeasant
Tsenister
Profile Joined December 2010
United Kingdom112 Posts
July 26 2011 15:25 GMT
#283
I don't see any infestors :D
bmn
Profile Joined August 2010
886 Posts
July 26 2011 15:27 GMT
#284
On July 26 2011 16:15 Zelniq wrote:
Show nested quote +
On July 25 2011 12:39 godemperor wrote:
On July 25 2011 12:36 SoraLimit wrote:
I just wanna know what the APM was in the last battle. 0.o

300 apm PER marine.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=243306

so human can do it too if you have 1 pro controlling each marine in a team melee? nice


Not if
- your humans make timing mistakes (like missing one of those actions by a tenth of a second, ever)
- your humans make spatial errors (like misclicking by a few pixels, ever)
- the AI used any form of shared state between marines to decide on the actions (good luck exchanging information at that rate with humans)

But otherwise, ya, should be easy
Ownos
Profile Joined July 2010
United States2147 Posts
July 26 2011 20:26 GMT
#285
I, for one, welcome our new Ursadak overlords.
...deeper and deeper into the bowels of El Diablo
Syorm
Profile Joined April 2011
131 Posts
July 26 2011 21:34 GMT
#286
amazing
Svenskfella
Profile Joined October 2010
Spain26 Posts
July 26 2011 22:19 GMT
#287
I hope I'll be able to do something similar in a few years ;F. Great job :}!!!
Why did he put the trumpets in?
Ryusei-R1
Profile Blog Joined December 2009
United States2106 Posts
July 27 2011 16:02 GMT
#288
I wish it would have done the Automaton 2000's tank shot dodging VS Ursadak's marine micro + focus fire.

WOULD HAVE BEEN FUCKING AWESOME
Jaedong plz
GrapeD
Profile Blog Joined August 2010
Canada679 Posts
July 27 2011 23:40 GMT
#289
Holy jesus on a popsicle stick in the middle of a lake balanced on a bowling ball.
Some people hurt people. I defenestrate those people.
Luepert
Profile Blog Joined June 2011
United States1933 Posts
July 28 2011 02:38 GMT
#290
holy crap, that thing is almost as good as me.
esports
Siretu
Profile Blog Joined April 2010
151 Posts
Last Edited: 2011-07-28 12:45:43
July 28 2011 12:44 GMT
#291
On July 26 2011 04:57 BlueyD wrote:
Someone needs to make a bot like this which queen-transfuses instead of marine-spreading.


I made an AI for my custom Zone Control map that has some impressive transfusion micro. Combined with speedlings for lots of map control it easily owned 4 real players even though it doesn't cheat in any way. I had to nerf the queen so hard to be able to beat it 1v1(it's still quite hard though)

Not that transfusion micro is hard to make...
Xapti
Profile Joined April 2010
Canada2473 Posts
July 28 2011 19:47 GMT
#292
Where did the OP & creator Darglein go? I would like an answer to my question, an I assume other people may want to know other things as well.
On July 25 2011 15:23 Xapti wrote:
I'm surprised no one asked yet-
You used this AI in only melee games, which leads to the question:
What sort of AI does it use for build orders, and other strategy, if any?
Was it just a user controlling it and then relinquishing control to auto-micro in fights? It didn't seem at all like Blizzard AI. It sorta seemed like a human controller considering the unit placement (particularly sieged tanks).

Also, the whole title and premise at the beginning was Ursadak vs Automaton 2000. Why Didn't you compare their differences in micro in the same situations (put ursadak in the very same situation(s) Automaton 2000 was in)?

Does this micro AI do anything other than micro marines (or marauders) right now?

Lastly, with regards to the video, it would have been good to include the army size tab, so people can see the losses for each side, and things like how even the fight was.

"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
rRod
Profile Joined May 2011
Brazil28 Posts
July 28 2011 20:23 GMT
#293
Would reduce the speed of the game raise the skill gap?
Right now we play on Faster, what if we played on Fast or Normal?
I was playing that marine splitting map by Griffith(probably mispelled that), and I usually only get to level 14 or so on Faster, I played on "Fast" once without knowing and got to level 18.

Would it make blink, splitting marines and bane/ling micro in ZvZ more skilled?
Practice beats skill when skill doesn't practice
Maginor
Profile Joined May 2010
Norway505 Posts
July 28 2011 21:19 GMT
#294
On July 29 2011 05:23 rRod wrote:
Would reduce the speed of the game raise the skill gap?
Right now we play on Faster, what if we played on Fast or Normal?
I was playing that marine splitting map by Griffith(probably mispelled that), and I usually only get to level 14 or so on Faster, I played on "Fast" once without knowing and got to level 18.

Would it make blink, splitting marines and bane/ling micro in ZvZ more skilled?


For micro, maybe, but it would also enable everybody to be a macro god. And macro games would be painfully long to watch.
Micket
Profile Joined April 2011
United Kingdom2163 Posts
July 28 2011 21:26 GMT
#295
Everyone knows the pandabearguy bot will be the greatest micro bot that has ever lived.
dmillz
Profile Joined November 2010
Canada270 Posts
July 28 2011 21:26 GMT
#296
On July 29 2011 05:23 rRod wrote:
Would reduce the speed of the game raise the skill gap?
Right now we play on Faster, what if we played on Fast or Normal?
I was playing that marine splitting map by Griffith(probably mispelled that), and I usually only get to level 14 or so on Faster, I played on "Fast" once without knowing and got to level 18.

Would it make blink, splitting marines and bane/ling micro in ZvZ more skilled?


Actually you have this backwards, INCREASING the speed of the game would raise the skill gap because it would be a lot harder and take more practice to do proper micro. Slowing the game down just makes it easier for more people to do the same micro with a lot less practice = smaller skill gap.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
July 28 2011 21:32 GMT
#297
This is the ultimate skill cap for SC2. Unreasonably high, but we are not even close to this type of stuff yet. (Can we see some Toss related stuff in the future?)
TheOnlyOne
Profile Joined August 2010
Germany155 Posts
July 28 2011 21:36 GMT
#298
On July 29 2011 06:19 Maginor wrote:
Show nested quote +
On July 29 2011 05:23 rRod wrote:
Would reduce the speed of the game raise the skill gap?
Right now we play on Faster, what if we played on Fast or Normal?
I was playing that marine splitting map by Griffith(probably mispelled that), and I usually only get to level 14 or so on Faster, I played on "Fast" once without knowing and got to level 18.

Would it make blink, splitting marines and bane/ling micro in ZvZ more skilled?


For micro, maybe, but it would also enable everybody to be a macro god. And macro games would be painfully long to watch.


Well playing on "normal" isnt that crazy "painfull" , try it out, its not really a bad thing if players can use more macro.

An allready strong macro player will have plenty of more time for micro ; so the games get actual a lot more intresting as you can do much more multitasking if the game is simply slower.


The actual "bad" thing is just that is really is slower, games take longer, as the ingame time really matches the real time (which is ironic anyway, that SC has a faster minute than real life).


But overall i would rate "normal speed" better for the most players ; and for the real strong, it just gives more room for micro.
RoyaleBrainSlug
Profile Joined December 2010
United States295 Posts
July 29 2011 02:20 GMT
#299
if it can do all that marine splitting, why couldn't it split its scvs individually?
Zileas is my Homeboy
FinestHour
Profile Joined August 2010
United States18466 Posts
July 29 2011 02:32 GMT
#300
Try using your bot to do other crazy tasks with some other units :0
thug life.                                                       MVP/ex-
Prev 1 13 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 175
StarCraft: Brood War
Britney 30510
Rain 1734
firebathero 1034
BeSt 321
Leta 304
Soma 236
Mong 198
Rush 134
Zeus 92
JulyZerg 67
[ Show more ]
sorry 40
Sharp 39
Shine 39
NotJumperer 33
ZergMaN 29
Mind 29
ggaemo 19
Bale 11
SilentControl 9
League of Legends
JimRising 584
C9.Mang0407
Counter-Strike
olofmeister593
Other Games
summit1g5481
Happy401
XaKoH 174
Organizations
Other Games
BasetradeTV73
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• LUISG 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling93
Upcoming Events
Big Brain Bouts
7h 36m
Elazer vs Nicoract
Reynor vs Scarlett
Replay Cast
14h 36m
Sparkling Tuna Cup
2 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
2 days
Wardi Open
3 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 4
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.