• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:30
CEST 17:30
KST 00:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
uThermal's 2v2 Tour: $15,000 Main Event4Serral wins EWC 202543Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced63
StarCraft 2
General
Rogue Talks: "Koreans could dominate again" uThermal's 2v2 Tour: $15,000 Main Event The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Official Ladder Map Pool Update (April 28, 2025)
Tourneys
LiuLi Cup - August 2025 Tournaments $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays RSL Season 2 Qualifier Links and Dates StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL Season 20 Ro24 Groups StarCraft player reflex TE scores BW General Discussion Google Play ASL (Season 20) Announced
Tourneys
KCM 2025 Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [ASL20] Online Qualifiers Day 2
Strategy
Fighting Spirit mining rates [G] Mineral Boosting Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 515 users

Ursadak vs. Automaton 2000 - Micro Bot Duel

Forum Index > SC2 General
Post a Reply
Normal
darglein
Profile Joined December 2010
Germany89 Posts
Last Edited: 2011-07-25 03:59:55
July 25 2011 03:14 GMT
#1
hi

I (darglein) developed a new Micro AI for Marines. This bot is called "Ursadak" to refer to the very popular Micro Bot "Automaton 2000".

Whats special about Ursadak?

+ Show Spoiler +

- Ursadak uses advanced pathfinding to calculate the optimal way through terrain and enemies.

- Ursadak will always focus the important enemy units, such as banelings or mutalisks

- The AI works for every ingame situations the szenes in the video are just examples

For more Information visit my Thread in the Custom Maps Section:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=243306


I hope you enjoy the video



- darglein

Edit:

Some of you are interested in how much APM the bot has. For 1 Marine Ursadak needs 300 APM. For example in the last big battle there were 76 Marines, that makes a total amount of 300*76 = 22800 APM

Soulish
Profile Joined April 2010
Canada1403 Posts
July 25 2011 03:18 GMT
#2
pure sex
me all in, he drone drone drone, me win
godemperor
Profile Joined October 2010
Belgium2043 Posts
July 25 2011 03:19 GMT
#3
lol @ the ending with marine vs ultra, great vid!
SnakeChomp
Profile Joined May 2010
Canada125 Posts
July 25 2011 03:19 GMT
#4
This in undeniable evidence that marines are OP. Blizzard must take action immediately.
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
July 25 2011 03:20 GMT
#5
Man, that shit is insane haha
NasKe_
Profile Joined October 2010
Brazil570 Posts
July 25 2011 03:21 GMT
#6
wow wow
rly nice
DKo
Profile Joined July 2010
United States187 Posts
Last Edited: 2011-07-25 03:28:34
July 25 2011 03:23 GMT
#7
Amazing.

(edit typo)
MonkSEA
Profile Blog Joined April 2011
Australia1227 Posts
July 25 2011 03:24 GMT
#8
Holy shit.. Brb race switching & practising micro
http://www.youtube.com/user/sirmonkeh Zerg Live Casts and Commentary!
Stoids
Profile Joined August 2010
United States636 Posts
July 25 2011 03:25 GMT
#9
Pretty awesome, thanks for posting.
*Insert Inspirational Day[9] Daily #100 Quote* | Fantasy | qxc, Brat_OK
antilyon
Profile Blog Joined February 2011
Brazil2546 Posts
July 25 2011 03:25 GMT
#10
HOLY, what the fuck I just watched?

This is amazing.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44349 Posts
July 25 2011 03:25 GMT
#11
This is just amazing.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
zhurai
Profile Blog Joined September 2010
United States5660 Posts
July 25 2011 03:26 GMT
#12
t.t I think people should make a micro bot for banelings vs tank+marine =.=; (with the banelings being controlled by the bot)

T_T;
Twitter: @zhurai | Site: http://zhurai.com
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
July 25 2011 03:27 GMT
#13
Next GSL - MarineKing renames himself Ursadak.
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
Rain.cz
Profile Joined July 2010
Czech Republic227 Posts
July 25 2011 03:28 GMT
#14
wow this reminds me IMhappy playing
I'm in Golden league, don't take my opinions seriously
Jhohok
Profile Joined December 2010
United States71 Posts
July 25 2011 03:30 GMT
#15
Lol this is nothing.
I can do that too: Just slow the game down to 1:1000 ratio. YEAAAAA
Oh wait this is real life.
WOWOWOWOW I bow down to our imminent robot AI overlords
godemperor
Profile Joined October 2010
Belgium2043 Posts
Last Edited: 2011-07-25 03:31:38
July 25 2011 03:30 GMT
#16
On July 25 2011 12:28 Rain.cz wrote:
wow this reminds me IMhappy playing

U mean Happy right? The one with the youtube micro video? IMHappy is korean. Happy is eu WC3 turned sc.

On July 25 2011 12:30 Jhohok wrote:
Lol this is nothing.
I can do that too: Just slow the game down to 1:1000 ratio. YEAAAAA
Oh wait this is real life.
WOWOWOWOW I bow down to our imminent robot AI overlords

Better yet, make starcraft turn-based.
MERLIN.
Profile Blog Joined December 2010
Canada546 Posts
July 25 2011 03:31 GMT
#17
Blew my mind, made me wanna be awesome. Boxer must DO THIS
"A bullet to the head will solve your problems."
Teim
Profile Joined October 2010
Australia373 Posts
July 25 2011 03:31 GMT
#18
Jesus Christ. Maybe in 10 years time this kind of thing will be standard at the pro level. :D
A duck is a duck!
Intricate1
Profile Joined May 2011
169 Posts
Last Edited: 2011-07-25 03:33:38
July 25 2011 03:32 GMT
#19
Marine king eat your heart out.. omg


What ungodly lvl of APM is your bot running that at? is there anyway to tell in conventional terms? I gotta know

EDIT- 300 APM per Marine Eh,

300 * ....alot
DannyJ
Profile Joined March 2010
United States5110 Posts
July 25 2011 03:32 GMT
#20
Last battle is awesome
Stipulation
Profile Blog Joined April 2009
United States587 Posts
July 25 2011 03:32 GMT
#21
Yes please. Can't wait to watch this one!
slicknav
Profile Joined January 2011
1409 Posts
July 25 2011 03:34 GMT
#22
test this bot out against some top zergs and see how it does. It would be interesting to see if there's a way to win against this.
blah blah blah...
Sermokala
Profile Blog Joined November 2010
United States13937 Posts
July 25 2011 03:34 GMT
#23
Marine micro plus tank micro thats sexy

Next you should do zerg micro with all of the diffferent units or protosss blink micro and zealot micro. I assume FF's are impossible to do in a ssytem like this.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
July 25 2011 03:36 GMT
#24
On July 25 2011 12:31 Teim wrote:
Jesus Christ. Maybe in 10 years time this kind of thing will be standard at the pro level. :D


Kill me now. My banelines! D:
http://grooveshark.com/#/deltrus/music
SoraLimit
Profile Joined February 2011
Canada747 Posts
July 25 2011 03:36 GMT
#25
I just wanna know what the APM was in the last battle. 0.o
denzelz
Profile Blog Joined November 2009
United States604 Posts
July 25 2011 03:39 GMT
#26
Why did you just release one of NaDa's practice games?
godemperor
Profile Joined October 2010
Belgium2043 Posts
July 25 2011 03:39 GMT
#27
On July 25 2011 12:36 SoraLimit wrote:
I just wanna know what the APM was in the last battle. 0.o

300 apm PER marine.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=243306
Spacekyod
Profile Joined December 2010
United States818 Posts
July 25 2011 03:42 GMT
#28
See! Marines are OP!!!!

JK! That was insane. The marines looked like they were stuck in the attack animation and were just running around frozen like that.
Riders of the Plastic Groove. "When all-in fails, all-in again!" Finally... Make way for the real DONG!
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 25 2011 03:43 GMT
#29
Jesus, gosu stutter step from the mariens O_O
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
SoraLimit
Profile Joined February 2011
Canada747 Posts
July 25 2011 03:44 GMT
#30
On July 25 2011 12:39 godemperor wrote:
Show nested quote +
On July 25 2011 12:36 SoraLimit wrote:
I just wanna know what the APM was in the last battle. 0.o

300 apm PER marine.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=243306


God Damn... that's like one pro player per marine... :O:O
Valestrum
Profile Blog Joined November 2010
United States246 Posts
July 25 2011 03:46 GMT
#31
My eyes.. They were just blinded by pure amazingness..
¯\_(ツ)_/¯
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
Last Edited: 2011-07-25 03:47:07
July 25 2011 03:46 GMT
#32
MKP should submit to the new...MGP bots
moo...for DRG
Xplitcit
Profile Joined October 2010
United States419 Posts
July 25 2011 03:51 GMT
#33
I jizzed in my pants...
It aint easy being crazy
Tsuki.eu
Profile Joined May 2011
Portugal1049 Posts
July 25 2011 03:52 GMT
#34
sick o.o

i love this vids:3
7sk
Profile Joined August 2010
United States55 Posts
July 25 2011 03:54 GMT
#35
Why did you split marines against zerglings? That seems like it would increase melee attackable surface area instead of reduce it? You may have been able to save some marines against the pure zergling armies.
Gooey
Profile Joined September 2010
United States944 Posts
July 25 2011 03:54 GMT
#36
1 marine is the counter to an ultralisk. Standard.

Those were some sick automation replays of pretty reasonable in-game situations. Just shows the amazing skill ceiling that SC2 has to offer, even if this is probably not humanly attainable.
www.twitch.tv/Thatgooey
Brutaxilos
Profile Blog Joined July 2010
United States2629 Posts
July 25 2011 03:54 GMT
#37
are bots allowed to play on ladder?
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
Motat
Profile Joined November 2010
315 Posts
July 25 2011 03:54 GMT
#38
Holy shit the pure marine medivac vs ling bling on taldarim was insane!
If someone pulled micro as amazing as this IRL, i'd probably die!
PM me for coaching. I'm a mid masters zerg player.
mavsfan0041
Profile Joined February 2011
United States306 Posts
July 25 2011 03:54 GMT
#39
On July 25 2011 12:46 neoghaleon55 wrote:
MKP should submit to the new...MGP bots


It took me a second... then I laughed. The M could also be Micro!
R.I.P. CheckSix
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2011-07-25 03:56:46
July 25 2011 03:56 GMT
#40
So it's safe to say that normal human beings will never have perfect micro. Cool, the higher the skill ceiling is, the better.
o choro é livre
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
July 25 2011 03:57 GMT
#41
That was awesome....I thought I was watching MKP with godly micro
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Dr.Sin
Profile Joined October 2010
Canada1126 Posts
July 25 2011 03:57 GMT
#42
Man, I would love Blizzard to hire you to work on their AIs for campaigns and custom maps.
Vei
Profile Joined March 2010
United States2845 Posts
July 25 2011 03:58 GMT
#43
Sick video 8)
www.justin.tv/veisc2 ~ 720p + commentary
Vinski
Profile Joined November 2010
505 Posts
July 25 2011 04:02 GMT
#44
The last battle was absolutely insane
"Sound is in a bad marriage, instead of divorcing her and keeping half your shit, he just committed suicide"
Ryusei-R1
Profile Blog Joined December 2009
United States2106 Posts
July 25 2011 04:04 GMT
#45
holy shit

final battle and ultralisk slaying was badass
Jaedong plz
FinestHour
Profile Joined August 2010
United States18466 Posts
July 25 2011 04:10 GMT
#46
11/10, fucking incredible
thug life.                                                       MVP/ex-
Tweleve
Profile Joined March 2011
United States644 Posts
July 25 2011 04:10 GMT
#47
i like the we butter the bread with butter song
(╯°□°)╯︵ ┻━┻
EchoZ
Profile Blog Joined October 2010
Japan5041 Posts
July 25 2011 04:13 GMT
#48
That was frigging insane.
Dear Sixsmith...
EnSky
Profile Joined June 2011
Philippines1003 Posts
July 25 2011 04:15 GMT
#49
So much micro.hehe. 300APM needed for just micro. O.O
boon2537
Profile Blog Joined October 2010
United States905 Posts
July 25 2011 04:16 GMT
#50
You gonna need all progamer in the world do share control to beat this ai XD
Beloved.509
Profile Joined July 2011
United States25 Posts
July 25 2011 04:17 GMT
#51
A++++++ Loved it. Sure wish i had the apm to do that ;P
ZidaneTribal
Profile Joined September 2007
United States2800 Posts
July 25 2011 04:24 GMT
#52
apologize for playing terran ursadak
fuck lag
Tsuki.eu
Profile Joined May 2011
Portugal1049 Posts
July 25 2011 04:25 GMT
#53
oh btw that marine 3-3 and medvac vs ultra was pure terran ballerness.
Ulfsark
Profile Blog Joined September 2010
United States958 Posts
July 25 2011 04:25 GMT
#54
I wonder if this was inspired by a post i made in the automaton thread about having 2 people program bots and have them fight haha.
gg wp
Darkthorn
Profile Joined September 2010
Romania912 Posts
July 25 2011 04:26 GMT
#55
If someone would split like this EVER I'd stop playing SC2.
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
July 25 2011 04:30 GMT
#56
I've been waiting for your next video, love it!
meep
Profile Blog Joined August 2009
United States1699 Posts
July 25 2011 04:31 GMT
#57
WOOOOO another one of these :D
閑静 しずか (ノ・_・)ノ
Not_That
Profile Joined April 2011
287 Posts
July 25 2011 04:33 GMT
#58
Good job.

I am very interested to see custom starcraft AI develop into an AI that can play a 1v1 match without cheating vs decent human players (and also against each other). I hope that this topic draws a lot of interest from programmers and also perhaps receives some help from Blizzard via custom tools. I am not sure how cumbersome it is to program via the galaxy editor, but I assume it's pretty bad.
Wideload
Profile Joined March 2011
Canada5 Posts
July 25 2011 04:35 GMT
#59
I was expecting to see a marine vs. marine battle: ursadak vs. automaton 2000. That would be sweet.
Great player, terrible movie. - Tasteless
Logikz
Profile Blog Joined May 2009
United States65 Posts
July 25 2011 04:37 GMT
#60
we need a bo7 ursadak vs automaton 2000
gl hf GG
DtorR
Profile Joined March 2011
Australia171 Posts
July 25 2011 04:40 GMT
#61
One day the AI will replace the sc2 player that can macro while microing 20k apm in tournaments.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
July 25 2011 04:46 GMT
#62
Those must've been some black market stimpacks. The marines were having some crazy fits!
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
TitleRug
Profile Blog Joined May 2010
United States651 Posts
July 25 2011 04:53 GMT
#63
that is so awesome. the marine looks like it's having a seizure.
coLCruncher fighting!
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
Last Edited: 2011-07-25 04:58:04
July 25 2011 04:57 GMT
#64
I remember a tournament type thing for BW where programmed AI's fight. Would really like to see that sort of thing for SC2, with epic macro/micro bots battling it out. ^^

LuckyMacro
Profile Joined July 2010
United States1482 Posts
July 25 2011 04:58 GMT
#65
if i ever played against terran who could do this, i'd quit instantly.
With that being said, amazing vid.
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
July 25 2011 04:58 GMT
#66
Skill ceiling? Nonexistent.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
Herculix
Profile Joined May 2010
United States946 Posts
July 25 2011 04:59 GMT
#67
now if only you could somehow outdo this by having one bot stutter micro zerglings forward while the other bot stutters marines back i.e. the bot is good enough to have every zergling move past the marines individually and abuse their faster speed to its fullest potential
itkovian
Profile Blog Joined March 2011
United States1763 Posts
July 25 2011 05:01 GMT
#68
dat micro...

I love this because it shows how no one will ever be able to play the game perfectly. No human will ever be able to micro like that, obviously
=)=
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
July 25 2011 05:01 GMT
#69
Man that looked just like me playing T v Z..... well at least the Ursadak's first attempt did
Jieun <3
LanTAs
Profile Blog Joined September 2010
United States1091 Posts
July 25 2011 05:02 GMT
#70
Now lets pit these two together and see what happens!
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
July 25 2011 05:05 GMT
#71
Wow so we know that Flash does play SC2
Remember, no matter where you go, there you are.
TheRageKage12
Profile Joined November 2010
United States161 Posts
July 25 2011 05:06 GMT
#72
How did you implement the bot? Did you use map level triggers or the Data Editor?

I'm interested in implementing something similar. Do you have any tips?
Buffy
Profile Blog Joined May 2010
Sweden665 Posts
July 25 2011 05:08 GMT
#73
I'm always just stunned by the amazement of watching your bots play it out. Awesome.
Yes I am
Ponyo
Profile Blog Joined January 2011
United States1231 Posts
July 25 2011 05:09 GMT
#74
god thats gross. I hope no super human comes along and can do this.

MarineKing !!!
ponyo.848
Tektos
Profile Joined November 2010
Australia1321 Posts
Last Edited: 2011-07-25 05:10:09
July 25 2011 05:09 GMT
#75
On July 25 2011 13:58 Wolf wrote:
Skill ceiling? Nonexistent.


It exists... at 300 APM per marine!
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 25 2011 05:10 GMT
#76
--- Nuked ---
Murdock
Profile Joined August 2010
Poland490 Posts
July 25 2011 05:18 GMT
#77
"Marines, the counter to banelings"

Guess, not the progamers are the best in sc2, but the programmers
moltenlead
Profile Joined December 2010
Canada866 Posts
July 25 2011 05:19 GMT
#78
That was so freaking epic... But if we could somehow get both of these bots on the same map to play a game, o.o.
Jesushooves
Profile Joined November 2010
Canada553 Posts
July 25 2011 05:20 GMT
#79
The stutter step makes the marines look like they are spinning sparklers on strings around as opposed to firing bullets xD

Sick vid though, I love it.
Lose its good, after will be win.
IcedBacon
Profile Joined May 2011
Canada906 Posts
July 25 2011 05:27 GMT
#80
On July 25 2011 13:58 Wolf wrote:
Skill ceiling? Nonexistent.


You're comparing a human to a machine. It's like saying there's no cap on how fast humans can run because a car can go hundreds of miles per hour. With that said, while it's a little amusing to watch how ridiculous the marines look with all that APM, it would be very interesting to see how optimized a 400 apm capped AI could make their micro.
"I went Zerg because Artosis is a douchebag." -IdrA
Yoshi Kirishima
Profile Blog Joined July 2009
United States10343 Posts
July 25 2011 05:28 GMT
#81
WOW

This is absolutely hilarious and fun to watch !

Hopefully we will see pros concentrate on micro more at some point (perhaps in a few years after they get more experience) because they can definitely do better than they do right now.

*stares at boxer* :D
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
IcedBacon
Profile Joined May 2011
Canada906 Posts
July 25 2011 05:31 GMT
#82
On July 25 2011 14:10 Barrin wrote:
Haha, sick!

But imperfect!

What if the marines with higher hitpoints stood in front of marines with lower hitpoints in the marine vs zergling battles?


Yeah that would make things more interesting, having them smart enough to interact with eachother so they can also realize one group being targetted can simply run and let other marines attack rather than every single marine simply stutter stepping and focus firing the whole time.
"I went Zerg because Artosis is a douchebag." -IdrA
Yoshi Kirishima
Profile Blog Joined July 2009
United States10343 Posts
Last Edited: 2011-07-25 05:34:37
July 25 2011 05:33 GMT
#83
On July 25 2011 12:19 godemperor wrote:
lol @ the ending with marine vs ultra, great vid!


OH lol! i was like, huh? where?

then i realized that there was stuff going on behind the credits xD

poor ultralisk

Also OP I agree with the guy, can you also make a program that uses only 250 or so APM (maybe even 300) to see how players COULD "realistically" do if they optimize their micro?

Edit: Actually, probably 150-200 APM would be more accurate, as the bot would be able to do everything effortlessly (and instantly) while a player wouldn't be able to, so something less than 250 I think would be good?
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
July 25 2011 05:35 GMT
#84
Ursadak would be pretty mad if the zerg built infestors :p nice video haha really awesomr to watch

In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Moa
Profile Blog Joined July 2010
United States790 Posts
July 25 2011 05:37 GMT
#85
On July 25 2011 14:35 bkrow wrote:
Ursadak would be pretty mad if the zerg built infestors :p nice video haha really awesomr to watch


Or if the zerg tried to surround. I would like to see Ursadak fight against micro'd zerg units and see where that goes. I'm sure it would still wreck but I don't think it would be nearly as powerful if the lings and banes were on anything but attack move.
^O^
Levistus
Profile Joined December 2009
1134 Posts
July 25 2011 05:40 GMT
#86
On July 25 2011 14:27 IcedBacon wrote:
Show nested quote +
On July 25 2011 13:58 Wolf wrote:
Skill ceiling? Nonexistent.


You're comparing a human to a machine. It's like saying there's no cap on how fast humans can run because a car can go hundreds of miles per hour. With that said, while it's a little amusing to watch how ridiculous the marines look with all that APM, it would be very interesting to see how optimized a 400 apm capped AI could make their micro.


I wanna see this!
hey man just curious
Crissaegrim
Profile Blog Joined June 2009
2947 Posts
July 25 2011 05:47 GMT
#87
Interested to see other units that could be used like this. Or is the marine the sole exception that a higher apm makes the unit infinitely more powerful?

My guess is perhaps stalkers, hellions, and reapers. Wanna see ursadak use these units to the fullest.
turamn
Profile Blog Joined October 2010
United States1374 Posts
July 25 2011 05:51 GMT
#88
so uh...what happens if it get's flanked? none of the encounters actually had that happen.
Xplitcit
Profile Joined October 2010
United States419 Posts
Last Edited: 2011-07-25 05:51:46
July 25 2011 05:51 GMT
#89
On July 25 2011 14:33 Yoshi Kirishima wrote:
Show nested quote +
On July 25 2011 12:19 godemperor wrote:
lol @ the ending with marine vs ultra, great vid!


OH lol! i was like, huh? where?

then i realized that there was stuff going on behind the credits xD

poor ultralisk

Also OP I agree with the guy, can you also make a program that uses only 250 or so APM (maybe even 300) to see how players COULD "realistically" do if they optimize their micro?

Edit: Actually, probably 150-200 APM would be more accurate, as the bot would be able to do everything effortlessly (and instantly) while a player wouldn't be able to, so something less than 250 I think would be good?

I think ur mistaken if you think 300 is the apm in the video. It's 300 apm PER marine. There's about a ton of marines on those maps..
It aint easy being crazy
Moa
Profile Blog Joined July 2010
United States790 Posts
July 25 2011 05:52 GMT
#90
On July 25 2011 14:40 Levistus wrote:
Show nested quote +
On July 25 2011 14:27 IcedBacon wrote:
On July 25 2011 13:58 Wolf wrote:
Skill ceiling? Nonexistent.


You're comparing a human to a machine. It's like saying there's no cap on how fast humans can run because a car can go hundreds of miles per hour. With that said, while it's a little amusing to watch how ridiculous the marines look with all that APM, it would be very interesting to see how optimized a 400 apm capped AI could make their micro.


I wanna see this!

It doesn't make the skill ceiling exist more. It is always possible to play better.
^O^
Lokian
Profile Joined March 2010
United States699 Posts
Last Edited: 2011-07-25 05:53:26
July 25 2011 05:52 GMT
#91
this is the skill cap of SC2 lol

looks like 2000 apm+

Watch my gaming channel: http://www.youtube.com/user/BedinSpace
IcedBacon
Profile Joined May 2011
Canada906 Posts
Last Edited: 2011-07-25 05:57:08
July 25 2011 05:55 GMT
#92
On July 25 2011 14:47 Crissaegrim wrote:
Interested to see other units that could be used like this. Or is the marine the sole exception that a higher apm makes the unit infinitely more powerful?

My guess is perhaps stalkers, hellions, and reapers. Wanna see ursadak use these units to the fullest.


Marines move fast when stimmed, have a high fire rate, and don't have a projectile with their attack/don't take time to turn around which basically makes them the greatest for stutter-step micro. Stalkers attack too slow but an AI could certainly be several times more effective with them than a player because on attack-move they overkill so much (all the stalkers hit the same one unit on the attack-move command even though half of them would've killed it). Hellions stop for too long before attacking although I suppose a decent number of them controlled by an infinite APM AI would also be able to take out an infinite number of lings, given the space. Reapers can be used the same way as marines but simply can't attack air, so.
"I went Zerg because Artosis is a douchebag." -IdrA
zTz
Profile Blog Joined February 2003
United States476 Posts
July 25 2011 05:56 GMT
#93
wow thats like... retarded insane
where's the rants n flames section?
Xapti
Profile Joined April 2010
Canada2473 Posts
July 25 2011 06:23 GMT
#94
I'm surprised no one asked yet-
You used this AI in only melee games, which leads to the question:
What sort of AI does it use for build orders, and other strategy, if any?
Was it just a user controlling it and then relinquishing control to auto-micro in fights? It didn't seem at all like Blizzard AI. It sorta seemed like a human controller considering the unit placement (particularly sieged tanks).

Also, the whole title and premise at the beginning was Ursadak vs Automaton 2000. Why Didn't you compare their differences in micro in the same situations (put ursadak in the very same situation(s) Automaton 2000 was in)?

Does this micro AI do anything other than micro marines (or marauders) right now?

Lastly, with regards to the video, it would have been good to include the army size tab, so people can see the losses for each side, and things like how even the fight was.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
cydial
Profile Blog Joined September 2010
United States750 Posts
July 25 2011 06:26 GMT
#95
i jizzed in my pants
nalgene
Profile Joined October 2010
Canada2153 Posts
Last Edited: 2011-07-25 06:39:20
July 25 2011 06:37 GMT
#96
On July 25 2011 14:27 IcedBacon wrote:
Show nested quote +
On July 25 2011 13:58 Wolf wrote:
Skill ceiling? Nonexistent.


You're comparing a human to a machine. It's like saying there's no cap on how fast humans can run because a car can go hundreds of miles per hour. With that said, while it's a little amusing to watch how ridiculous the marines look with all that APM, it would be very interesting to see how optimized a 400 apm capped AI could make their micro.

? He jsut means it's still significantly higher than it currently is in terms of mechanics ( not necessarily strategies )

There's always plenty of room for improvement. Some people hit a wall while others may transcend higher...
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
Ronald_McD
Profile Blog Joined November 2008
Canada807 Posts
July 25 2011 06:45 GMT
#97
This just shows how ridiculously powerful marines are.

Good thing this level control is not humanly possible haha.
Very impressive to watch.
FUCKING GAY LAGS
Merany
Profile Blog Joined February 2011
France890 Posts
July 25 2011 06:57 GMT
#98
That was sexy... The fact that all marines are microed individually makes for a weird looking video, like if all the banelings were in slow motion.
But really nice job, I would actually love to see a real battle between those two AI, don't know if it's possible to implement that in a game though.
Endure
Profile Joined March 2011
Canada287 Posts
July 25 2011 07:02 GMT
#99
pfffft i micro like that all day!

but really thats so awesome, keep up the kickass work.
Dakkas
Profile Joined October 2010
2550 Posts
July 25 2011 07:09 GMT
#100
That was incredibly beautiful to watch
Darathor
Profile Joined February 2011
United States327 Posts
July 25 2011 07:09 GMT
#101
All these micro bots remind me of this one muta micro bot back in BW.

A quick google search found me that bot.

It even has an arstechnica article on it.

http://arstechnica.com/gaming/news/2011/01/skynet-meets-the-swarm-how-the-berkeley-overmind-won-the-2010-starcraft-ai-competition.ars

So shush about the skill ceiling being the limit in SC2. You can only ever get so high as a human, the zerg overmind has no limits, though. O.O
Born)Slippy
Profile Joined October 2002
Norway1904 Posts
July 25 2011 07:10 GMT
#102
Absolutely awesome!
hazelynut
Profile Blog Joined December 2008
United States2195 Posts
July 25 2011 07:13 GMT
#103
ridiculous to watch.
Zerg | life of lively to live to life of full life thx to shield battery | www.cstarleague.com <3
Chargelot
Profile Blog Joined December 2010
2275 Posts
July 25 2011 07:14 GMT
#104
In the words of one Tychus Findlay:

Sweet mother of mercy.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
July 25 2011 07:15 GMT
#105
Nice video, but I thought Automaton 2000 would split marines while Ursadak would try to hit with banelings.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
b_unnies
Profile Blog Joined March 2006
3579 Posts
July 25 2011 07:26 GMT
#106
i want to see something like 200/200 speedlings on creep vs blink stalkers
wongfeihung
Profile Blog Joined May 2010
United States763 Posts
July 25 2011 07:57 GMT
#107
Looks like the marines are using Counter-Strike aimbot hacks; shooting everywhere while hitting everything.
Earll
Profile Blog Joined March 2010
Norway847 Posts
July 25 2011 08:45 GMT
#108
This is one example of how Humans will never ever ever ever ever ever reach the skillcap of pretty much any game that does is not extremely simple (e.g tic tac toe.) , SC2 included.
Wat
arew
Profile Blog Joined September 2006
Lithuania1861 Posts
July 25 2011 08:51 GMT
#109
Well done, this seems to be so amazing :o

The clip and the music so good. Loved an ULTRAnumb!
750/750 emotions fully stacked
PeaNuT_T
Profile Joined October 2010
Sweden326 Posts
July 25 2011 08:51 GMT
#110
I could do that
iNcontrol, IdrA,Lz, Strifecro, Axslav, Machine, Demuslim! EG Fighting!!!~~
Cow
Profile Joined May 2010
Canada1104 Posts
July 25 2011 08:53 GMT
#111
Wow that was insanely impressive. Love watching Micro AI bot videos, this one delivers
R.I.P. Nujabes ♫
Highways
Profile Joined July 2005
Australia6103 Posts
July 25 2011 09:00 GMT
#112
HOLY FUCK.

Best micro i have ever seen!
#1 Terran hater
mardi
Profile Blog Joined August 2010
United States1164 Posts
July 25 2011 09:02 GMT
#113
That's like having Boxer, MKP, Bomber, MVP, Happy, sC, Puma, and MMA each controlling a few marines. All at the same time.
Knutzi
Profile Joined July 2009
Norway664 Posts
July 25 2011 09:04 GMT
#114
it would be funny if they showed that to DRG filming his reaction while telling him its a foreign player going to mlg ^_^
KimJongChill
Profile Joined January 2011
United States6429 Posts
July 25 2011 09:06 GMT
#115
On July 25 2011 13:59 Herculix wrote:
now if only you could somehow outdo this by having one bot stutter micro zerglings forward while the other bot stutters marines back i.e. the bot is good enough to have every zergling move past the marines individually and abuse their faster speed to its fullest potential


eh, i don't ever think melee units will outmicro ranged units >_>
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
July 25 2011 09:10 GMT
#116
On July 25 2011 18:04 Knutzi wrote:
it would be funny if they showed that to DRG filming his reaction while telling him its a foreign player going to mlg ^_^


Do this plz.
My dick has shrunk to the point where it looks like I have 3 balls.
FenneK
Profile Joined November 2010
France1231 Posts
July 25 2011 09:18 GMT
#117
This is too cool
good luck have batman
Darksteel
Profile Joined October 2010
Finland319 Posts
July 25 2011 10:11 GMT
#118
On July 25 2011 18:10 Steveling wrote:
Show nested quote +
On July 25 2011 18:04 Knutzi wrote:
it would be funny if they showed that to DRG filming his reaction while telling him its a foreign player going to mlg ^_^


Do this plz.


This would be a epic troll move. Hot_Bid go for it !
Aetherial
Profile Joined August 2010
Australia917 Posts
July 25 2011 11:22 GMT
#119
lol! God like...
OmniEulogy
Profile Blog Joined July 2010
Canada6592 Posts
July 25 2011 11:23 GMT
#120
That is Godly. oh my god. lol
LiquidDota Staff
Tschis
Profile Joined November 2010
Brazil1511 Posts
July 25 2011 11:29 GMT
#121
22k apm lol
"A coward is not someone that runs from a battle knowing he will lose. A coward is someone who challenges a weak knowing he will win."
Beakerbite
Profile Joined May 2010
United States127 Posts
July 25 2011 11:40 GMT
#122
I kinda want to see an evenly matched set of rines and medivacs being controlled by each bot against each other.
For the Overmind.
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
July 25 2011 11:49 GMT
#123
Holy shit, I can't wrap my head around how a human could to that even to some small engagement, but we'll see in 10years I guess. Next rines v sieged tanks? lol
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
Tennet
Profile Joined January 2010
United States1458 Posts
Last Edited: 2011-07-25 11:50:38
July 25 2011 11:50 GMT
#124
On July 25 2011 14:51 Xplitcit wrote:
Show nested quote +
On July 25 2011 14:33 Yoshi Kirishima wrote:
On July 25 2011 12:19 godemperor wrote:
lol @ the ending with marine vs ultra, great vid!


OH lol! i was like, huh? where?

then i realized that there was stuff going on behind the credits xD

poor ultralisk

Also OP I agree with the guy, can you also make a program that uses only 250 or so APM (maybe even 300) to see how players COULD "realistically" do if they optimize their micro?

Edit: Actually, probably 150-200 APM would be more accurate, as the bot would be able to do everything effortlessly (and instantly) while a player wouldn't be able to, so something less than 250 I think would be good?

I think ur mistaken if you think 300 is the apm in the video. It's 300 apm PER marine. There's about a ton of marines on those maps..

That's not what he said at all, he wants to see the program have a limited APM that is closer to a pro's APM and not a bot with unlimited APM
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong
Ruscour
Profile Blog Joined April 2011
5233 Posts
July 25 2011 12:05 GMT
#125
Phenomenal job, this is just amazing. Hopefully eventually we'll get to see bot contests like BW has.
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
July 25 2011 12:20 GMT
#126
Can this bot only do TvZ or any matchup?
GreEny K
Profile Joined February 2008
Germany7312 Posts
July 25 2011 12:30 GMT
#127
I wanna see some PvX in these videos. Nice work though
Why would you ever choose failure, when success is an option.
101toss
Profile Blog Joined April 2010
3232 Posts
July 25 2011 12:33 GMT
#128
On July 25 2011 21:05 Ruscour wrote:
Phenomenal job, this is just amazing. Hopefully eventually we'll get to see bot contests like BW has.

Or bots on the ladder (skynet I am looking at you)
Math doesn't kill champions and neither do wards
branflakes14
Profile Joined July 2010
2082 Posts
July 25 2011 12:34 GMT
#129
22800 APM only? Vibe will be playing like that by the end of the week.
Sueco
Profile Joined September 2009
Sweden283 Posts
July 25 2011 12:42 GMT
#130
The fact that these bots always work best for terran units is telling, to say the least.
Furycrab
Profile Joined April 2010
Canada456 Posts
July 25 2011 12:44 GMT
#131
On July 25 2011 12:19 SnakeChomp wrote:
This in undeniable evidence that marines are OP. Blizzard must take action immediately.


Ya I know, I can do 22800 apm in my sleep.

Too tired to come up with something witty.
dcemuser
Profile Joined August 2010
United States3248 Posts
July 25 2011 12:45 GMT
#132
On July 25 2011 21:42 Sueco wrote:
The fact that these bots always work best for terran units is telling, to say the least.


It's because Stimmed Marines have one of the highest attack and movement speeds and therefore one of the highest "skill caps" (APM-wise).
turdburgler
Profile Blog Joined January 2011
England6749 Posts
July 25 2011 12:47 GMT
#133
On July 25 2011 21:42 Sueco wrote:
The fact that these bots always work best for terran units is telling, to say the least.


i cant believe we even have balance whine in a thread like this
Hypoxia
Profile Joined May 2011
United States31 Posts
July 25 2011 12:55 GMT
#134
Amazing. Well done.
Wargizmo
Profile Joined March 2010
Australia1237 Posts
Last Edited: 2011-07-25 12:58:32
July 25 2011 12:55 GMT
#135
On July 25 2011 21:42 Sueco wrote:
The fact that these bots always work best for terran units is telling, to say the least.


A bot like this for mutas or blink stalkers would be just as scary
Information is not knowledge. Knowledge is not wisdom. Wisdom is not truth. Truth is not beauty. Beauty is not love. Love is not music. Music is best. - Frank Zappa
blAke139
Profile Blog Joined February 2011
Switzerland199 Posts
July 25 2011 12:58 GMT
#136
Well, how the hell did you get my replays??

+ Show Spoiler +
great bot, keep it up :D
Check out my original SC2 Songs: http://www.youtube.com/user/blAkeMusic4Life
Grackodile
Profile Joined January 2011
United States263 Posts
July 25 2011 13:04 GMT
#137
terran clearly op
MLG: How is your Protoss? Idra: I make Blink Stalkers, so really, really good.
Clearout
Profile Blog Joined April 2010
Norway1060 Posts
July 25 2011 13:05 GMT
#138
That was awesome. Really impressive that last major battle.
really?
brentsen
Profile Joined November 2010
1252 Posts
July 25 2011 13:06 GMT
#139
Not sure if this has been done. But can you make scenes where both sides are controlled by micro bots? I would be very interested.
Suc
Profile Blog Joined January 2009
Australia1569 Posts
July 25 2011 13:11 GMT
#140
On July 25 2011 20:40 Beakerbite wrote:
I kinda want to see an evenly matched set of rines and medivacs being controlled by each bot against each other.

Yeah that's what I was expecting, because of the word, "duel".

Regardless, these AI bots are amazing, so excited to see them vs eventually.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
July 25 2011 13:18 GMT
#141
This proves it. TERRAN OP

+ Show Spoiler +
just kidding, great job
133 221 333 123 111
banana
Profile Joined January 2009
Netherlands1189 Posts
July 25 2011 13:19 GMT
#142
Rediculous and entertaining, reminds me of the bw ai videos
phanto
Profile Joined October 2010
Sweden708 Posts
July 25 2011 13:27 GMT
#143
annoying angsty teen metal, but good micro ^^
kunstderfugue
Profile Blog Joined October 2010
Mexico375 Posts
July 25 2011 13:31 GMT
#144
Blizzard was talking about a progamer level AI for the campaign IIRC, maybe they can implement something like this, since the next campaign is zerg based. Imagine the ultimate level that only the best pros can beat
Old lamps for new!
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
Last Edited: 2011-07-25 13:33:53
July 25 2011 13:33 GMT
#145
Nice concept, I thought you were going to be letting two bots duel against each other, which would be pretty awesome niche to spectate. AI designer vs AI designer
FlashDave.999 aka Star
Shalaiyn
Profile Joined October 2010
Netherlands2735 Posts
July 25 2011 13:33 GMT
#146
It is kinda funny what 50 minerals can do. :D

Oh well, regardless, great stuff.
Liquid`Sheth
Profile Blog Joined March 2010
United States2095 Posts
July 25 2011 13:37 GMT
#147
This is scary... I hope I don't run into these guys on ladder...
Team LiquidUnderneath it all they were really quite nice. They just got screwed up. Mostly by stuff that wasn't entirely their fault.
gogogadgetflow
Profile Joined March 2010
United States2583 Posts
July 25 2011 13:40 GMT
#148
On July 25 2011 22:37 Sheth wrote:
This is scary... I hope I don't run into these guys on ladder...


You're fine as long as blizzard doesn't add the Ursadak AI map to ladder...
Swwww
Profile Blog Joined July 2010
Switzerland812 Posts
July 25 2011 13:42 GMT
#149
Holy fucking wow, like really that is totally insane! That last battle I was like....... Really?
Keep up the good work lol sick sick stuff!
"What is this TeamSupportGroup?" - mahnini.
Excludos
Profile Blog Joined April 2010
Norway8081 Posts
July 25 2011 13:42 GMT
#150
Lol, that would be awesome. Would be a lot better than the cheating "insane" ai
Palace
Profile Joined January 2011
16 Posts
July 25 2011 13:44 GMT
#151
There is that video of zerglings smashing obscene amounts of tanks so, um...

Anyway this clip is very entertaining! Well done.
Noocta
Profile Joined June 2010
France12578 Posts
July 25 2011 13:49 GMT
#152
300 APM per Marine ? Really ?
That's quite insane.
" I'm not gonna fight you. I'm gonna kick your ass ! "
TwilightStar
Profile Blog Joined August 2009
United States649 Posts
July 25 2011 13:53 GMT
#153
This is unreal...
(5)Twilight Star.scx --------- AdmiralHoth: There was one week when I didn't shave for a month.
cmen15
Profile Blog Joined December 2010
United States1519 Posts
July 25 2011 13:58 GMT
#154
This is soooo SICK, cool job. : )
Greed leads to just about all losses.
UnceL
Profile Joined March 2011
Poland73 Posts
July 25 2011 14:00 GMT
#155
insane!!!!!!!!!!!!! really awesome!!!!!!!

well done!
gvb
Profile Joined March 2010
United States30 Posts
July 25 2011 14:04 GMT
#156
For the last battle, 22800 / 60 = 380 actions per second.
xtfftc
Profile Blog Joined April 2010
United Kingdom2343 Posts
July 25 2011 14:16 GMT
#157
It's beautiful.
DruidzHistory
Profile Joined October 2010
Sweden231 Posts
July 25 2011 14:17 GMT
#158
Jesus it looks amazing, wow.
mordek
Profile Blog Joined December 2010
United States12704 Posts
July 25 2011 14:18 GMT
#159
Very pretty
Keep up the good work!
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
hi19hi19
Profile Blog Joined May 2008
United States163 Posts
July 25 2011 14:20 GMT
#160
This bot does more actions per second than pro gamers do per minute...
graNite
Profile Blog Joined December 2010
Germany4434 Posts
July 25 2011 14:33 GMT
#161
Now dropmicro
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
July 25 2011 14:40 GMT
#162
INSANEEEEEEEEEEEEEEEEEE

this is INSAAAAAAAAAAAAAANE

who cares about automaton, ursadak ftw. 300APM per marine, perfect stutter step, amazing.

Well, all I need is 22k APM...
♥ The world needs more hearts! ♥
pedduck
Profile Blog Joined August 2004
Thailand468 Posts
July 25 2011 14:45 GMT
#163
22k APM is almost half of Boxer APM in his prime!!
djWHEAT
Profile Blog Joined October 2005
United States925 Posts
July 25 2011 14:47 GMT
#164
That's pretty f'in epic I expected awesomeness and got awesomeness x1000. Totally sick.
OneMoreGame.tv // Weapon Of Choice // Kings Of Tin // Inside The Game // Live On Three
Malks
Profile Joined April 2011
United Kingdom94 Posts
July 25 2011 14:49 GMT
#165
Very enjoyable to watch. I'd like to see a more direct duel though if possible, although I don't know what battle would be most enjoyable. Maybe blink stalker duels? Who knows? ^_^
turamn
Profile Blog Joined October 2010
United States1374 Posts
July 25 2011 14:50 GMT
#166
Seriously..what happens if they get flanked and attacked by both sides? It just looks like they kite backwards forever. I want to know what happens when they are slightly obstructed and can't just walk backwards!

Would be cool to see!
JiSu
Profile Joined August 2010
Korea (South)140 Posts
July 25 2011 14:52 GMT
#167
So.. Ursadak made all these marines Rambo? Hah! Vid looks insane.

I wonder if anyone will achieve 1000APM lol
MekTypro
Profile Joined July 2010
France360 Posts
July 25 2011 14:54 GMT
#168
Lol this is so cool !

Haha !

Draconicfire
Profile Joined May 2010
Canada2562 Posts
July 25 2011 14:57 GMT
#169
Man, I was expecting to see them actually face off in an epic micro based showdown haha.

Either way, that vid was sick, especially that large battle at the end.
@Drayxs | Drayxs.221 | Drayxs#1802
shizna
Profile Joined April 2011
United Kingdom803 Posts
July 25 2011 14:57 GMT
#170
i don't understand why people are so impressed...

have you never seen aimbots in FPS games?

the AI can be programmed to act perfectly, human players can not act perfectly. it's not physically possible...

you might aswell watch a 1000m sprint man versus pagani zonda.
GeorgeyBeats
Profile Joined April 2011
United Kingdom338 Posts
July 25 2011 15:02 GMT
#171
Wow, the ending is amazing! But the very start did make me laugh too! :L
How many bears could bear grylls grill if bear grylls coud grill bears?
Typhoon1789
Profile Blog Joined July 2011
Australia292 Posts
July 25 2011 15:08 GMT
#172
If one day we connect PC's to our brains, this may be possible. ;D
Professional Cunt.
pHelix Equilibria
Profile Joined August 2010
United States1134 Posts
July 25 2011 15:08 GMT
#173
Individual marine stutter step. AWESOME.
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2011-07-25 15:12:47
July 25 2011 15:10 GMT
#174
the very first marine vs bane was the best, because microing back and forth like that is good, but doing back and forth micro while rotating the entire arc, now thats impressive.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
grush57
Profile Joined March 2011
Korea (South)2582 Posts
July 25 2011 15:12 GMT
#175
That was soooo sick.
"Every thing is either simply awful or awfully simple." | "Weaklings can't pick... their way of death."
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
July 25 2011 15:29 GMT
#176
That was insanity
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
rexob
Profile Joined April 2010
Sweden202 Posts
July 25 2011 15:34 GMT
#177
what happens if u put automaton and ursadak in the same room?
it's a good day to die
CurLy[]
Profile Joined August 2010
United States759 Posts
July 25 2011 15:34 GMT
#178
On July 25 2011 23:57 shizna wrote:
i don't understand why people are so impressed...

have you never seen aimbots in FPS games?

the AI can be programmed to act perfectly, human players can not act perfectly. it's not physically possible...

you might aswell watch a 1000m sprint man versus pagani zonda.


Lol negative nancy has arrived... An aimbot targets 1 hitbox at a time and you shoot. This bot is doing 28,000 things in a minute. Its pretty cool...
Great pasta mom, very Korean. Even my crown leans to the side. Gangsta. --------->
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
July 25 2011 15:37 GMT
#179
HolyShit.mp3

That was seriously baller ;D
TORTOISE
Profile Joined December 2010
United States515 Posts
July 25 2011 15:45 GMT
#180
On July 26 2011 00:34 CurLy[] wrote:
Show nested quote +
On July 25 2011 23:57 shizna wrote:
i don't understand why people are so impressed...

have you never seen aimbots in FPS games?

the AI can be programmed to act perfectly, human players can not act perfectly. it's not physically possible...

you might aswell watch a 1000m sprint man versus pagani zonda.


Lol negative nancy has arrived... An aimbot targets 1 hitbox at a time and you shoot. This bot is doing 28,000 things in a minute. Its pretty cool...



I hate when people are impressed by stuff. It really pisses me off sumthin fierce!
◕ ‿‿ ◕ ๑•́ ₃ •̀๑ ( ͡ ° ͜ ʖ ͡°)
pallad
Profile Joined September 2010
Poland1958 Posts
July 25 2011 15:48 GMT
#181
On July 25 2011 12:54 Brutaxilos wrote:
are bots allowed to play on ladder?


you are serius ? and watch move to the end , you have answer there.
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
July 25 2011 15:55 GMT
#182
Not very respectful to talk down on Automaton 2000 like that, since it was the first one to do marine splitting well and is obviously the inspiration behind your bot(which Isn't insanely better).
/commercial
Dexemper
Profile Joined June 2011
United States5 Posts
July 25 2011 16:13 GMT
#183
Wow, so sick. Great work.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
July 25 2011 16:16 GMT
#184
On July 25 2011 23:57 shizna wrote:
i don't understand why people are so impressed...

have you never seen aimbots in FPS games?

the AI can be programmed to act perfectly, human players can not act perfectly. it's not physically possible...

you might aswell watch a 1000m sprint man versus pagani zonda.



I think it's much harder to make an micro bot than an aimbot.
But I might be pretty ignorant with this statement as well.
Footler
Profile Joined January 2010
United States560 Posts
July 25 2011 16:18 GMT
#185
When did Flash change his name to Ursadak and start playing Sc2?

j/k... that was insane.
I am The-Sink! Parting bandwagoner before it became a soul train.
bgx
Profile Joined August 2010
Poland6595 Posts
Last Edited: 2011-07-25 16:22:23
July 25 2011 16:19 GMT
#186
On July 25 2011 14:28 Yoshi Kirishima wrote:
WOW

This is absolutely hilarious and fun to watch !

Hopefully we will see pros concentrate on micro more at some point (perhaps in a few years after they get more experience) because they can definitely do better than they do right now.

*stares at boxer* :D

yes, we know that people can concetrate more on marine splitting and blink micro, now on what zerg players need to concentrate more ? muta micro is already explored and almost non existant besides stacking vs marines and magic boxing vs thors/archons, banes can be moved or a-moved depending on situation, lings are not microable in large numbers i wish to know what can be done for zerg that is humanly possible, hint hydras are to slow, ultras suck, corruptors needs target-firing only, broodlords -_-, infestors ? well infestors are only about 1 fungal and die/dont die(thx to speed nerf),
only thing that has some potential is muta vs phoenix micro but its so rare and depends mostly on how good protoss is because he has advantage, and above all the prerequisite to have potential micro is being on creep... which even with efforts can be denied

User was warned for this post
Stork[gm]
jkl93
Profile Joined July 2011
Sweden47 Posts
Last Edited: 2011-07-25 16:23:39
July 25 2011 16:23 GMT
#187
That bot is just insane. Keep up the great work darglein :D!
Intelligence is limited, stupidity is endless
arcHoniC
Profile Joined January 2011
United States141 Posts
July 25 2011 16:32 GMT
#188
Really shows how micro can completely overhaul your level of play, of course this is a little unrealistic but the notion still stands.

Great video really enjoyed it.

'Let's lock the doors and make these guys play all night!' - Tasteless
ThePhan2m
Profile Blog Joined September 2004
Norway2750 Posts
July 25 2011 16:50 GMT
#189
Too bad bots suck in strategy Even with that micro, a human would beat it
Excludos
Profile Blog Joined April 2010
Norway8081 Posts
July 25 2011 16:53 GMT
#190
On July 26 2011 01:16 JustPassingBy wrote:
Show nested quote +
On July 25 2011 23:57 shizna wrote:
i don't understand why people are so impressed...

have you never seen aimbots in FPS games?

the AI can be programmed to act perfectly, human players can not act perfectly. it's not physically possible...

you might aswell watch a 1000m sprint man versus pagani zonda.



I think it's much harder to make an micro bot than an aimbot.
But I might be pretty ignorant with this statement as well.


Pretty much this. An aimbot is really easy to make. A micro bot on this level is insanely difficult to make (Even blizzard never came close with their own AI, and had to resort to the AI cheating instead)
Al Bundy
Profile Joined April 2010
7257 Posts
July 25 2011 17:02 GMT
#191
On July 26 2011 01:19 bgx wrote:
Show nested quote +
On July 25 2011 14:28 Yoshi Kirishima wrote:
WOW

This is absolutely hilarious and fun to watch !

Hopefully we will see pros concentrate on micro more at some point (perhaps in a few years after they get more experience) because they can definitely do better than they do right now.

*stares at boxer* :D

yes, we know that people can concetrate more on marine splitting and blink micro, now on what zerg players need to concentrate more ? muta micro is already explored and almost non existant besides stacking vs marines and magic boxing vs thors/archons, banes can be moved or a-moved depending on situation, lings are not microable in large numbers i wish to know what can be done for zerg that is humanly possible, hint hydras are to slow, ultras suck, corruptors needs target-firing only, broodlords -_-, infestors ? well infestors are only about 1 fungal and die/dont die(thx to speed nerf),
only thing that has some potential is muta vs phoenix micro but its so rare and depends mostly on how good protoss is because he has advantage, and above all the prerequisite to have potential micro is being on creep... which even with efforts can be denied

WOWOWOW stop right there. That's a bunch of bold statements you made. In fact I was going to write a paragraph explaining why I disagree with you but the more I read your post the more I want to punch my screen so please stop spreading uninformed and misleading bullshit.
o choro é livre
Eschaton
Profile Joined May 2010
United States1245 Posts
July 25 2011 17:02 GMT
#192
On July 26 2011 01:53 Excludos wrote:
Show nested quote +
On July 26 2011 01:16 JustPassingBy wrote:
On July 25 2011 23:57 shizna wrote:
i don't understand why people are so impressed...

have you never seen aimbots in FPS games?

the AI can be programmed to act perfectly, human players can not act perfectly. it's not physically possible...

you might aswell watch a 1000m sprint man versus pagani zonda.



I think it's much harder to make an micro bot than an aimbot.
But I might be pretty ignorant with this statement as well.


Pretty much this. An aimbot is really easy to make. A micro bot on this level is insanely difficult to make (Even blizzard never came close with their own AI, and had to resort to the AI cheating instead)



Yeah, I think this is quite a distinct problem from that of making an aimbot. Calculating a vector from player A's gun to player B's head is simple, HEADSHOT BOOM. Now for Marine Micro, can you even easily define the function you are trying to optimize?

I'm curious about the 300 APM per marine - it seems like there must be useless actions in there. Does the AI act only when it needs to, to perform optimal stutter step, or is it constantly updating the marines path at set intervals?
Otolia
Profile Blog Joined July 2011
France5805 Posts
July 25 2011 17:08 GMT
#193
I'll be interested to see how you coded that, can we get the code ourselves ? Whereas it seems not very efficient (code wise) as 300 APM per marine is way to much, it is very effective against basic attack-moves. The number of calc isn't that high surprisingly.

Anyway, a very good job. Congratulations.
mnck
Profile Joined April 2010
Denmark1518 Posts
July 25 2011 17:21 GMT
#194
Wicked sick.

Would it be possible to play against AI yourself? Could be fun ^^
@Munck
Micket
Profile Joined April 2011
United Kingdom2163 Posts
July 25 2011 17:27 GMT
#195
It's funny that such insane splitting is countered by creep.
Draconicfire
Profile Joined May 2010
Canada2562 Posts
July 25 2011 17:31 GMT
#196
On July 26 2011 02:08 Otolia wrote:
I'll be interested to see how you coded that, can we get the code ourselves ? Whereas it seems not very efficient (code wise) as 300 APM per marine is way to much, it is very effective against basic attack-moves. The number of calc isn't that high surprisingly.

Anyway, a very good job. Congratulations.


300 APM per marine actually isn't all that much, which sounds totally wierd consider that actually is a lot >_>

It breaks down into 5 APS per marine, which makes perfect sense considering how each marine is essentially constantly calculating it's movements and moving back -> a move forward, and repeat. That's already 2 actions right there, and I can totally see this doing 2.5 iterations in a second.
@Drayxs | Drayxs.221 | Drayxs#1802
jax1492
Profile Joined November 2009
United States1632 Posts
July 25 2011 17:34 GMT
#197
that is just simply amazing!
Noro
Profile Joined March 2011
Canada991 Posts
July 25 2011 17:54 GMT
#198
How are maines OP if you need 22000 APM to micro them?
Talk not to me of blasphemy, man; I'd strike the sun if it insulted me.
JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
July 25 2011 18:03 GMT
#199
It's so entertaining to watch each marine stutter step on its own hahah
Almost like fireworks when you watch it all together
You can type "StarCraft" with just your left hand.
ImHuko
Profile Joined December 2010
United States996 Posts
July 25 2011 18:13 GMT
#200
Damn, one marine can kill a ultra, well that just isn't right
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
July 25 2011 18:17 GMT
#201
I remember back in GSL2 when Marineking was up against Kyrix, and someone made a comment that he controlled each marine as if he was playing an FPS.

Well, this is it, haha.
vnlegend
Profile Blog Joined December 2006
United States1389 Posts
July 25 2011 18:29 GMT
#202
On July 26 2011 01:50 ThePhan2m wrote:
Too bad bots suck in strategy Even with that micro, a human would beat it

No you wouldn't. In TvZ, this bot would go 2rax into 4rax and kill you with marine micro before you get any tech out. Not only that, it will be constantly attacking/harassing every second of the game.
Marines > everything
Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
July 25 2011 18:32 GMT
#203
On July 25 2011 13:25 Ulfsark wrote:
I wonder if this was inspired by a post i made in the automaton thread about having 2 people program bots and have them fight haha.

Standard Marine vs Marine TvT.
R4iD
Profile Joined September 2009
Canada142 Posts
July 25 2011 18:48 GMT
#204
i hope i dont see this on ladder somehow...just saying, i would T.T hard as a zerg player even tho i use infestors a lot...lol
your either pro or your noob, and thats life
Osh
Profile Blog Joined June 2009
United States48 Posts
July 25 2011 18:52 GMT
#205
Having watched this....a new fear of Terran has been planted in my Overmind.

Queens have unionized and refuse to use their energy injecting larvae.
Drones will no longer harvest and have burrowed themselves far from their mineral lines.

Our creep no longer conveys the message "Private property. No Trespassing." Now it is a skim to be Scanner Swept off Terran's latte.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2011-07-25 18:54:16
July 25 2011 18:53 GMT
#206
This is how the Insane AI should play like IMO
Cackle™
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
July 25 2011 18:58 GMT
#207
Pretty freaking awesome!!!
England will fight to the last American
Sandro
Profile Joined April 2011
897 Posts
July 25 2011 19:06 GMT
#208
Oh man, that very last battle was like a BW one, it spanned across multiple screens and every unit was fighting, I can't wait for the day stuff like that becomes the norm in pro games.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
Last Edited: 2011-07-25 19:10:03
July 25 2011 19:09 GMT
#209
On July 26 2011 03:53 TheKefka wrote:
This is how the Insane AI should play like IMO

So true!
Why can't you give us an AI that beats us without cheating, Blizzard?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
ROOTdrewbie
Profile Blog Joined April 2010
Canada1392 Posts
July 25 2011 19:10 GMT
#210
hmm i think terran would be imbalanced if players had 5000 apm
www.root-gaming.com
carloselcoco
Profile Blog Joined December 2010
United States2302 Posts
July 25 2011 19:11 GMT
#211
200 marines times 300 APM per each marine = 60000 APM
INSANE! 0,o
http://www.twitch.tv/carloselcoco/b/296431601 <------Suscribe! Casts in Spanish :) |||| http://www.twitch.tv/carloselcoco/b/300285215<----- CSL: Before Sunday! Episode 3!
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
July 25 2011 19:14 GMT
#212
dat micro :3

lol at 1 marine + 1 medivac v ultralisk :O
"One fish, two fish, red fish, BLUE TANK!" - Artosis
jstar
Profile Joined April 2010
Canada568 Posts
July 25 2011 19:20 GMT
#213
Wtf is so awesome about this?

I watched this like a year ago.. and it's done by bots in a custom map.

I thought I went back in time or something when I saw this thread.

TL is fucking slow.
Ryuu314
Profile Joined October 2009
United States12679 Posts
July 25 2011 19:22 GMT
#214
On July 26 2011 04:20 jstar wrote:
Wtf is so awesome about this?

I watched this like a year ago.. and it's done by bots in a custom map.

I thought I went back in time or something when I saw this thread.

TL is fucking slow.

Jesus, you were the negative nancy in the Automaton thread too weren't you -.-

I want to see two bots fighting it out. That'd be sick.
TehPwntif
Profile Joined April 2010
United States25 Posts
July 25 2011 19:29 GMT
#215
I didn't know Flash played SC2
jstar
Profile Joined April 2010
Canada568 Posts
July 25 2011 19:29 GMT
#216
On July 26 2011 04:22 Ryuu314 wrote:
Show nested quote +
On July 26 2011 04:20 jstar wrote:
Wtf is so awesome about this?

I watched this like a year ago.. and it's done by bots in a custom map.

I thought I went back in time or something when I saw this thread.

TL is fucking slow.

Jesus, you were the negative nancy in the Automaton thread too weren't you -.-

I want to see two bots fighting it out. That'd be sick.


Meh, that one was a bit better because at least they had the lings and tanks, but I still saw something similar to that before it was posted on TL.

This one is just ancient.

User was temp banned for this post.
Ruyguy
Profile Blog Joined January 2011
Canada988 Posts
July 25 2011 19:41 GMT
#217
epic.epic.epic! how long did it take to make?
Gollomor
Profile Joined June 2011
Austria51 Posts
July 25 2011 19:48 GMT
#218
so awesome :D i want the apm from this guy :D ^^
We are the Blades of Aiur
xhkz
Profile Joined March 2011
Canada34 Posts
July 25 2011 19:49 GMT
#219
Ursadak.PRIME
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
July 25 2011 19:51 GMT
#220
I laughed so hard! If this was on ladder... oh god.
BlueyD
Profile Joined April 2010
Canada437 Posts
July 25 2011 19:57 GMT
#221
Someone needs to make a bot like this which queen-transfuses instead of marine-spreading.
Zealot Chaaaaarge!
Awesomeness
Profile Joined October 2008
Germany1361 Posts
July 25 2011 20:04 GMT
#222
Where is your low skill ceiling in sc2 now?
xlord 5:0
hybersnack
Profile Joined November 2010
Denmark9 Posts
July 25 2011 20:16 GMT
#223
Is it really possible for a bot to micro a marine vs an ultralisk if it has medivac support? insane.. Shows how useless ultralisks are
"I am the hammer, i am the right hand of my emperor, the instrument of his will, the tip of his spear, the edge of his sword" -Grey Knight battle chant.
Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
July 25 2011 20:26 GMT
#224
On July 26 2011 05:16 hybersnack wrote:
Is it really possible for a bot to micro a marine vs an ultralisk if it has medivac support? insane.. Shows how useless ultralisks are

I don't think you can judge balance based on this. You can micro 1 viking and kill 200/200
BCs or 1 stalker against 200 marines without stim or a marauder with concussive shells against zealots without charge.
darglein
Profile Joined December 2010
Germany89 Posts
July 25 2011 20:27 GMT
#225
On July 26 2011 05:16 hybersnack wrote:
Is it really possible for a bot to micro a marine vs an ultralisk if it has medivac support? insane.. Shows how useless ultralisks are


no its actually not possible.
a stimmed marine is way faster than a normal medivac.
for the video i had to give the medivac a small speed buff

all other videos are not stat cheated or outupgraded.

- darglein
zJayy962
Profile Blog Joined April 2010
1363 Posts
July 25 2011 20:29 GMT
#226
Great video. Amazing work. This doesn't really raise concern for imbalance but it makes me feel sad as a Zerg player though knowing Terran units in the hand of a player have unlimited potential.


On July 26 2011 05:26 Eufouria wrote:
Show nested quote +
On July 26 2011 05:16 hybersnack wrote:
Is it really possible for a bot to micro a marine vs an ultralisk if it has medivac support? insane.. Shows how useless ultralisks are

I don't think you can judge balance based on this. You can micro 1 viking and kill 200/200
BCs or 1 stalker against 200 marines without stim or a marauder with concussive shells against zealots without charge.


Not with Yamato Cannon
Morphling_
Profile Joined May 2011
87 Posts
July 25 2011 20:30 GMT
#227
On July 26 2011 05:27 darglein wrote:
Show nested quote +
On July 26 2011 05:16 hybersnack wrote:
Is it really possible for a bot to micro a marine vs an ultralisk if it has medivac support? insane.. Shows how useless ultralisks are


no its actually not possible.
a stimmed marine is way faster than a normal medivac.
for the video i had to give the medivac a small speed buff

all other videos are not stat cheated or outupgraded.

- darglein


If the marine kited in a tight circle, the medivac wouldn't need a speed boost, so i would say it is possible.
darglein
Profile Joined December 2010
Germany89 Posts
July 25 2011 20:32 GMT
#228
On July 26 2011 05:30 Morphling_ wrote:
Show nested quote +
On July 26 2011 05:27 darglein wrote:
On July 26 2011 05:16 hybersnack wrote:
Is it really possible for a bot to micro a marine vs an ultralisk if it has medivac support? insane.. Shows how useless ultralisks are


no its actually not possible.
a stimmed marine is way faster than a normal medivac.
for the video i had to give the medivac a small speed buff

all other videos are not stat cheated or outupgraded.

- darglein


If the marine kited in a tight circle, the medivac wouldn't need a speed boost, so i would say it is possible.


that's right, but to pefrom this i had to use an other AI. running in circles in a big baneling fight is not very effizient.
RedTerror
Profile Blog Joined December 2008
New Zealand742 Posts
July 25 2011 20:40 GMT
#229
It looked like the bot had a pretty solid build order too
WoolySheep
Profile Blog Joined October 2010
Canada82 Posts
July 25 2011 20:40 GMT
#230
Like the others, I'd love to see this implemented for other races. Wouldn't mind watching a bot vs bot game either!
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
July 25 2011 20:44 GMT
#231
AI designer cup incoming? :D
Useless wet fish.
4rChon
Profile Blog Joined December 2010
150 Posts
July 25 2011 20:48 GMT
#232
On July 26 2011 05:44 Capped wrote:
AI designer cup incoming? :D


That would be pretty baller, almost as much as this bot!
Aruno
Profile Blog Joined November 2010
New Zealand748 Posts
July 25 2011 20:50 GMT
#233
I would love to see A.I vs A.I battles. Imagine that 0_0
Get Husky to commentate it. He loves A.I vs A.I
aruno, arunoaj, aruno_aj | Those are my main aliases
LetoAtreides82
Profile Joined January 2011
United States1188 Posts
July 25 2011 21:03 GMT
#234
1) That's insane
2) No human could ever come close to that
3) This is proof that the skill level can never be maxed out, at least for terrans.
The spice must flow
Combine
Profile Joined July 2010
United States812 Posts
Last Edited: 2011-07-25 21:16:50
July 25 2011 21:14 GMT
#235
Wow. That's insane. Those marines attacks were canceled so fast they just looked like little spinning stars. Just shows there is always room for improvement in the game. Would like to see other units, like stalkers not over killing or mutas. Would love to see a zerg AI versus that also and see if it's just as effective when the zerg is surrounding and microing its units.
(ಥ_ಥ)
Megakenny
Profile Blog Joined November 2010
Canada829 Posts
July 25 2011 21:27 GMT
#236
Now I only need 22000 APM and banelings will never stop me!
leetchaos
Profile Blog Joined November 2008
United States395 Posts
July 25 2011 21:37 GMT
#237
Can you publish some of these maps to NA? <3
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
July 25 2011 21:39 GMT
#238
Pffff. I can do that.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
LegendaryZ
Profile Blog Joined May 2010
United States1583 Posts
July 25 2011 21:45 GMT
#239
I have to admit, that display was pretty badass and even though no human will ever achieve that level of control, it truly shows the potential of the marine as a unit...
DminusTerran
Profile Joined April 2010
Canada1337 Posts
July 25 2011 21:57 GMT
#240
On July 25 2011 12:36 DeltruS wrote:
Show nested quote +
On July 25 2011 12:31 Teim wrote:
Jesus Christ. Maybe in 10 years time this kind of thing will be standard at the pro level. :D


Kill me now. My banelines! D:


I don't think you'll ever have to worry about people having something like 20000+ apm.
The Final Boss
Profile Joined February 2011
United States1839 Posts
July 25 2011 22:18 GMT
#241
On July 25 2011 12:26 zhurai wrote:
t.t I think people should make a micro bot for banelings vs tank+marine =.=; (with the banelings being controlled by the bot)

T_T;

Automaton 2000 has one of Pure Ling vs Pure Tank. It's pretty crazy how well it does avoiding tank splash damage.
GosuNinja
Profile Joined July 2011
United States127 Posts
July 25 2011 22:19 GMT
#242
MKP has known all along... i wonder what the micro cap would be for a human player anyways?
Blasterion
Profile Blog Joined October 2010
China10272 Posts
July 25 2011 22:22 GMT
#243
What happens when you pit Automaton 2000 against Ursadak in a 1v1 ?
[TLNY]Mahjong Club Thread
TheDougler
Profile Joined April 2010
Canada8304 Posts
July 25 2011 22:23 GMT
#244
On July 26 2011 05:04 Awesomeness wrote:
Where is your low skill ceiling in sc2 now?


This was an absolutely perfect comment.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
TheDougler
Profile Joined April 2010
Canada8304 Posts
July 25 2011 22:25 GMT
#245
On July 26 2011 05:44 Capped wrote:
AI designer cup incoming? :D


That would be INSANE. I'd actually love to watch that.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
July 25 2011 22:25 GMT
#246
Insane to see that last battle. Impossible for humans but still funny to see.
I had a good night of sleep.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
July 25 2011 22:28 GMT
#247
On July 26 2011 07:25 TheDougler wrote:
Show nested quote +
On July 26 2011 05:44 Capped wrote:
AI designer cup incoming? :D


That would be INSANE. I'd actually love to watch that.

Do we get to see AI vs AI?
[TLNY]Mahjong Club Thread
Rassy
Profile Joined August 2010
Netherlands2308 Posts
July 25 2011 22:32 GMT
#248
darglein Germany. July 26 2011 05:27. Posts 59

Maybe its still possible if you let the marine run circles around tower or destructable rock in wich case the medivac maybe could just stay in 1 place?

even without yamato i am sure 1 viking cant kill 200 bc,s if the bc,s are also controlled in the perfect way
starting with 200 bc,s in 1 corner and the viking at range 7 away from them the bc,s would not tail the viking till all of them are shot down, they would first spread across the map to be able to aproach the viking from all directions guaranteeing to get at least a few shots in and eventually killing the viking (is my guess with 200 suply bc,s against 1 viking)
It would be interesting to see these battles played out without 1 side amoving and the other side having the perfect bot
annyway:lthx for the tread and the vids
love this ai aspect of starcraft and would be awesome to have some microtournament for bots
Strategic ai in sc is difficult but verry interesting and looking forward to publications about that subject also
the brute force wich bought so much succes in chess is simply impossible in sc (to manny posibilities)
bdictkam
Profile Joined April 2011
Canada155 Posts
July 25 2011 22:34 GMT
#249
Starts with harmless things like this.. and ends up with terminator 2 coming to pass... dont play with fire!
Otolia
Profile Blog Joined July 2011
France5805 Posts
July 25 2011 22:36 GMT
#250
On July 26 2011 02:31 Draconicfire wrote:
Show nested quote +
On July 26 2011 02:08 Otolia wrote:
I'll be interested to see how you coded that, can we get the code ourselves ? Whereas it seems not very efficient (code wise) as 300 APM per marine is way to much, it is very effective against basic attack-moves. The number of calc isn't that high surprisingly.

Anyway, a very good job. Congratulations.


300 APM per marine actually isn't all that much, which sounds totally wierd consider that actually is a lot >_>

It breaks down into 5 APS per marine, which makes perfect sense considering how each marine is essentially constantly calculating it's movements and moving back -> a move forward, and repeat. That's already 2 actions right there, and I can totally see this doing 2.5 iterations in a second.

The stimmed marine attack cooldown is 0.5739s so he can perform 2 attacks per second.

0s : Attack
0.0001 : Movement
0.5739 : Attack
0.5740 : Movement
--
1.1479s : Attack

That's approx. 4. If you had the moving back (only possible off-creep) then you have your 5 APS. Everything is clear;
MrCon
Profile Blog Joined August 2010
France29748 Posts
July 25 2011 22:37 GMT
#251
This is
so SICK

One interesting thing I noted is that in the 5 marines 2 rax early push, the AI stutter step regardless of attack cooldown (much longer steps but better positioning between steps)
TheNessman
Profile Blog Joined May 2009
United States4158 Posts
July 25 2011 22:43 GMT
#252
??? is any one else not impressed? Wow, you can make a bot micro stimmed marines against blings off creep... that is the one situation where micro is really the only important thing, but how often is that realistic?

what kinds of builds does this do? can it play tvp and tvt? do you have any plans to make it ladder?
~~! youtube.com/xmungam1 !~~
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
July 25 2011 22:44 GMT
#253
it must be nice to have a +20,000 apm
"let your freak flag fly"
ThePhan2m
Profile Blog Joined September 2004
Norway2750 Posts
July 25 2011 22:44 GMT
#254
On July 26 2011 03:29 vnlegend wrote:
Show nested quote +
On July 26 2011 01:50 ThePhan2m wrote:
Too bad bots suck in strategy Even with that micro, a human would beat it

No you wouldn't. In TvZ, this bot would go 2rax into 4rax and kill you with marine micro before you get any tech out. Not only that, it will be constantly attacking/harassing every second of the game.

Actually, some units you cannot beat with micro. The human player has to adapt (of course he cannot go banelings / zerglings against this) Though once he gets his tech up to infestors, some abilities cant be countered with micro. Not to mention units that outrange rines, like sunkens. Mass them!

Also video is kinda biased, no human would attack those rines straight on. He would have to flank from several directions, and that would make micro harder, even for that bot.

DiaBoLuS
Profile Joined September 2010
Germany1638 Posts
July 25 2011 22:50 GMT
#255
automaton is more impressive.
European Ranking: http://www.teamliquid.net/blogs/viewblog.php?topic_id=182293
sh4w
Profile Blog Joined August 2010
United States713 Posts
July 25 2011 22:54 GMT
#256
Wow great work. I bet these customs take a really long time to make.
I want to go back to being weird. I like being weird. Weird is all I've got. That and my sweet style.
Spoody
Profile Joined March 2011
8 Posts
July 25 2011 23:02 GMT
#257
I really enjoyed all those micro battle so far but it was always tvz... can you maybe show some perfect blink stalker micro in the future? or maybe perfect kiting/splitting of mmm vs a protoss deathball?
Preatorion
Profile Joined October 2010
United States17 Posts
July 25 2011 23:06 GMT
#258
Amazing work man. If the mod worked on the ladder I'd never make ground units against terran again
¯\_(ツ)_/¯ The son sups me.
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
July 25 2011 23:18 GMT
#259
Thats so sick, awesome to watch.
no dude, the question
voss
Profile Blog Joined September 2010
Australia146 Posts
July 25 2011 23:57 GMT
#260
Is it possible to do an automoton for blink stalkers? maybe vs roaches or something that you can blink w/o getting hit by the projectile.

50 blink stalkers vs 50 roaches, where the stalkers take 0 hull dmg would be very cool.
IAttackYou
Profile Joined August 2010
United States330 Posts
July 26 2011 00:15 GMT
#261
Still not as amazing as Bisu's dragoon micro vs flash But really really awesome job ^_^ definitely worth watching for high entertainment
I'm not a nub, I'm gosu of tomorrow
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
July 26 2011 00:27 GMT
#262
Reminds me of watching MarineKing in GSL Open Season 2 LOL. Granted, this is way more intense, but at the time his marine micro and splitting was insane! Still is, but it was worlds ahead of anyone else at the time.
Twitter: @iamcaustic
sagefreke
Profile Joined August 2010
United States241 Posts
July 26 2011 00:32 GMT
#263
This is why I always use Infestors when going into the mid game.
yo yo yo
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
July 26 2011 00:43 GMT
#264
First Marines are OP!!!, very nice bot if only a player at the moment had 22 thousand apm.
Tristan
Profile Blog Joined December 2009
Canada566 Posts
July 26 2011 01:02 GMT
#265
Ok so who wants a future where the esport of SC2 is just Watson-like AIs by different IT companies duking it out
http://Zangano431.tumblr.com/
tok
Profile Joined April 2010
United States691 Posts
July 26 2011 02:03 GMT
#266
How do you play and not get banned for cheating.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
July 26 2011 02:06 GMT
#267
On July 26 2011 11:03 tok wrote:
How do you play and not get banned for cheating.

he's stated that he's not playing online against other people.
When they see MC Probe, all the ladies disrobe.
bearhug
Profile Joined September 2010
United States999 Posts
July 26 2011 02:12 GMT
#268
On July 26 2011 09:32 sagefreke wrote:
This is why I always use Infestors when going into the mid game.


If your opponent has that kind of micro, you won't be able to survive before entering the mid game.
We are dusts in the vast cosmic arena. Need to make the most out of life when we still have it.
Bamm
Profile Joined January 2011
Sweden279 Posts
July 26 2011 02:19 GMT
#269
rofl, that top rated comment about apm :D sick video
Bamm and the dirt is gone!
iLLuZsiVe
Profile Joined May 2011
United States13 Posts
July 26 2011 02:51 GMT
#270
I want to see the bot micro when the lings come from one side and banelings roll from the other
quaffle
Profile Joined December 2010
United States249 Posts
July 26 2011 04:00 GMT
#271
o_O Awesome video!
Your success is only measured by the strength of your competitors.
Trozz
Profile Blog Joined November 2008
Canada3454 Posts
July 26 2011 04:31 GMT
#272
Marines are so good.
How can ling micro touch them?
Can I fight this bot?
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
jodogohoo
Profile Blog Joined March 2008
Canada2533 Posts
July 26 2011 05:17 GMT
#273
On July 26 2011 10:02 Tristan wrote:
Ok so who wants a future where the esport of SC2 is just Watson-like AIs by different IT companies duking it out

Can you imagine a "perfect" game of sc2? oh my god, imagine the multitask. You would need at least 5 different observers and maybe 10+ casters for a single match
nemahsys
Profile Joined April 2010
Canada457 Posts
July 26 2011 06:49 GMT
#274
On July 25 2011 12:31 Teim wrote:
Jesus Christ. Maybe in 10 years time this kind of thing will be standard at the pro level. :D



it is impossible for a human to do what you are seeing in this video, try to keep that in mind.
DJ Wheat, if you read this, plz get Lo3 back on itunes stat!
gosuMalicE
Profile Joined March 2011
Canada676 Posts
Last Edited: 2011-07-26 07:01:50
July 26 2011 07:00 GMT
#275
On July 26 2011 07:25 TheDougler wrote:
Show nested quote +
On July 26 2011 05:44 Capped wrote:
AI designer cup incoming? :D


That would be INSANE. I'd actually love to watch that.

I would PAY to watch a custom AI starcraft tournament.

Would probably be solid TvT though, considering....
I play Protoss, because lets face it, who doesn't love hyper-advanced Egyptian ninja-aliens that kill people with lightsabres attached to both arms?
Sokalo
Profile Joined May 2010
United States375 Posts
Last Edited: 2011-07-26 07:09:25
July 26 2011 07:07 GMT
#276
1. That was just a great video and great demonstration of some seriously impressive AI.
2. This should end all argument that the skillcap in SC2 is too low. Forever.


On July 26 2011 10:02 Tristan wrote:
Ok so who wants a future where the esport of SC2 is just Watson-like AIs by different IT companies duking it out


Isn't there an annual Brood War AI tournament? You'd think it's about time someone gets an SC2 competition going.
"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it."
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
July 26 2011 07:15 GMT
#277
On July 25 2011 12:39 godemperor wrote:
Show nested quote +
On July 25 2011 12:36 SoraLimit wrote:
I just wanna know what the APM was in the last battle. 0.o

300 apm PER marine.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=243306

so human can do it too if you have 1 pro controlling each marine in a team melee? nice
ModeratorBlame yourself or God
Th1rdEye
Profile Blog Joined December 2006
United States1074 Posts
July 26 2011 07:22 GMT
#278
This makes me hate terran even more
from the days of: TheMarine [NC]...YellOw [H.O.T.]-Forever99 OgOgO [_MuMyung_] ChRh PlayGrrrr.... SlayerS_`BoxeR` [Oops]Reach [ReD]NaDa [DF]zergboy..!! Pusan[S.G] Nal_rA GARIMTO SSamJJang ChoJJa JinSu Silent_Control iloveoov H_PauL_WII JulyZerg [DaK]JoYo
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
July 26 2011 08:20 GMT
#279
Nice video
How devious | http://anartisticanswer.blogspot.com.au/
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
July 26 2011 10:44 GMT
#280
On July 26 2011 16:07 Sokalo wrote:
2. This should end all argument that the skillcap in SC2 is too low. Forever.


all it takes is 22800 apm.


Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Garmer
Profile Joined October 2010
1286 Posts
July 26 2011 11:22 GMT
#281
ok now against boxer micro

[image loading]
jazzbassmatt
Profile Joined August 2010
United States566 Posts
July 26 2011 12:07 GMT
#282
this makes marineking look like marinepeasant
Tsenister
Profile Joined December 2010
United Kingdom112 Posts
July 26 2011 15:25 GMT
#283
I don't see any infestors :D
bmn
Profile Joined August 2010
886 Posts
July 26 2011 15:27 GMT
#284
On July 26 2011 16:15 Zelniq wrote:
Show nested quote +
On July 25 2011 12:39 godemperor wrote:
On July 25 2011 12:36 SoraLimit wrote:
I just wanna know what the APM was in the last battle. 0.o

300 apm PER marine.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=243306

so human can do it too if you have 1 pro controlling each marine in a team melee? nice


Not if
- your humans make timing mistakes (like missing one of those actions by a tenth of a second, ever)
- your humans make spatial errors (like misclicking by a few pixels, ever)
- the AI used any form of shared state between marines to decide on the actions (good luck exchanging information at that rate with humans)

But otherwise, ya, should be easy
Ownos
Profile Joined July 2010
United States2147 Posts
July 26 2011 20:26 GMT
#285
I, for one, welcome our new Ursadak overlords.
...deeper and deeper into the bowels of El Diablo
Syorm
Profile Joined April 2011
131 Posts
July 26 2011 21:34 GMT
#286
amazing
Svenskfella
Profile Joined October 2010
Spain26 Posts
July 26 2011 22:19 GMT
#287
I hope I'll be able to do something similar in a few years ;F. Great job :}!!!
Why did he put the trumpets in?
Ryusei-R1
Profile Blog Joined December 2009
United States2106 Posts
July 27 2011 16:02 GMT
#288
I wish it would have done the Automaton 2000's tank shot dodging VS Ursadak's marine micro + focus fire.

WOULD HAVE BEEN FUCKING AWESOME
Jaedong plz
GrapeD
Profile Blog Joined August 2010
Canada679 Posts
July 27 2011 23:40 GMT
#289
Holy jesus on a popsicle stick in the middle of a lake balanced on a bowling ball.
Some people hurt people. I defenestrate those people.
Luepert
Profile Blog Joined June 2011
United States1933 Posts
July 28 2011 02:38 GMT
#290
holy crap, that thing is almost as good as me.
esports
Siretu
Profile Blog Joined April 2010
151 Posts
Last Edited: 2011-07-28 12:45:43
July 28 2011 12:44 GMT
#291
On July 26 2011 04:57 BlueyD wrote:
Someone needs to make a bot like this which queen-transfuses instead of marine-spreading.


I made an AI for my custom Zone Control map that has some impressive transfusion micro. Combined with speedlings for lots of map control it easily owned 4 real players even though it doesn't cheat in any way. I had to nerf the queen so hard to be able to beat it 1v1(it's still quite hard though)

Not that transfusion micro is hard to make...
Xapti
Profile Joined April 2010
Canada2473 Posts
July 28 2011 19:47 GMT
#292
Where did the OP & creator Darglein go? I would like an answer to my question, an I assume other people may want to know other things as well.
On July 25 2011 15:23 Xapti wrote:
I'm surprised no one asked yet-
You used this AI in only melee games, which leads to the question:
What sort of AI does it use for build orders, and other strategy, if any?
Was it just a user controlling it and then relinquishing control to auto-micro in fights? It didn't seem at all like Blizzard AI. It sorta seemed like a human controller considering the unit placement (particularly sieged tanks).

Also, the whole title and premise at the beginning was Ursadak vs Automaton 2000. Why Didn't you compare their differences in micro in the same situations (put ursadak in the very same situation(s) Automaton 2000 was in)?

Does this micro AI do anything other than micro marines (or marauders) right now?

Lastly, with regards to the video, it would have been good to include the army size tab, so people can see the losses for each side, and things like how even the fight was.

"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
rRod
Profile Joined May 2011
Brazil28 Posts
July 28 2011 20:23 GMT
#293
Would reduce the speed of the game raise the skill gap?
Right now we play on Faster, what if we played on Fast or Normal?
I was playing that marine splitting map by Griffith(probably mispelled that), and I usually only get to level 14 or so on Faster, I played on "Fast" once without knowing and got to level 18.

Would it make blink, splitting marines and bane/ling micro in ZvZ more skilled?
Practice beats skill when skill doesn't practice
Maginor
Profile Joined May 2010
Norway505 Posts
July 28 2011 21:19 GMT
#294
On July 29 2011 05:23 rRod wrote:
Would reduce the speed of the game raise the skill gap?
Right now we play on Faster, what if we played on Fast or Normal?
I was playing that marine splitting map by Griffith(probably mispelled that), and I usually only get to level 14 or so on Faster, I played on "Fast" once without knowing and got to level 18.

Would it make blink, splitting marines and bane/ling micro in ZvZ more skilled?


For micro, maybe, but it would also enable everybody to be a macro god. And macro games would be painfully long to watch.
Micket
Profile Joined April 2011
United Kingdom2163 Posts
July 28 2011 21:26 GMT
#295
Everyone knows the pandabearguy bot will be the greatest micro bot that has ever lived.
dmillz
Profile Joined November 2010
Canada270 Posts
July 28 2011 21:26 GMT
#296
On July 29 2011 05:23 rRod wrote:
Would reduce the speed of the game raise the skill gap?
Right now we play on Faster, what if we played on Fast or Normal?
I was playing that marine splitting map by Griffith(probably mispelled that), and I usually only get to level 14 or so on Faster, I played on "Fast" once without knowing and got to level 18.

Would it make blink, splitting marines and bane/ling micro in ZvZ more skilled?


Actually you have this backwards, INCREASING the speed of the game would raise the skill gap because it would be a lot harder and take more practice to do proper micro. Slowing the game down just makes it easier for more people to do the same micro with a lot less practice = smaller skill gap.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
July 28 2011 21:32 GMT
#297
This is the ultimate skill cap for SC2. Unreasonably high, but we are not even close to this type of stuff yet. (Can we see some Toss related stuff in the future?)
TheOnlyOne
Profile Joined August 2010
Germany155 Posts
July 28 2011 21:36 GMT
#298
On July 29 2011 06:19 Maginor wrote:
Show nested quote +
On July 29 2011 05:23 rRod wrote:
Would reduce the speed of the game raise the skill gap?
Right now we play on Faster, what if we played on Fast or Normal?
I was playing that marine splitting map by Griffith(probably mispelled that), and I usually only get to level 14 or so on Faster, I played on "Fast" once without knowing and got to level 18.

Would it make blink, splitting marines and bane/ling micro in ZvZ more skilled?


For micro, maybe, but it would also enable everybody to be a macro god. And macro games would be painfully long to watch.


Well playing on "normal" isnt that crazy "painfull" , try it out, its not really a bad thing if players can use more macro.

An allready strong macro player will have plenty of more time for micro ; so the games get actual a lot more intresting as you can do much more multitasking if the game is simply slower.


The actual "bad" thing is just that is really is slower, games take longer, as the ingame time really matches the real time (which is ironic anyway, that SC has a faster minute than real life).


But overall i would rate "normal speed" better for the most players ; and for the real strong, it just gives more room for micro.
RoyaleBrainSlug
Profile Joined December 2010
United States295 Posts
July 29 2011 02:20 GMT
#299
if it can do all that marine splitting, why couldn't it split its scvs individually?
Zileas is my Homeboy
FinestHour
Profile Joined August 2010
United States18466 Posts
July 29 2011 02:32 GMT
#300
Try using your bot to do other crazy tasks with some other units :0
thug life.                                                       MVP/ex-
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
July 29 2011 02:32 GMT
#301
On July 29 2011 11:20 RoyaleBrainSlug wrote:
if it can do all that marine splitting, why couldn't it split its scvs individually?

...You have me there.
Moderatorshe/her
TL+ Member
darglein
Profile Joined December 2010
Germany89 Posts
Last Edited: 2011-07-29 03:58:21
July 29 2011 03:54 GMT
#302
hi, i made a little FAQ


how did you make the replays?

first of all the AI can only micro marines. the ai doesent do anything else.
for the replays i created modified version of the maps where the players can enable and disable the ai with buttons. so i controlled the terran players until the big fight. in the big fight i just pressed a button and the marines were microed by themselves.

why is it a micro bot duell??

of course its not a direct micro bot duell. its more a comparison of this 2 bots. i made ursadak because a lot of people said after seeing automaton 2000 something like that " OMG this is the best micro i have ever seen. SOO SICK!!!!!!" . So my intention was to show you that a good marine micro AI needs more then running away from units in a certain range until the distance is big enough to fire again, all of course in a completly flat huge empty area.

automaton 2000 is much better than ursadak!!!!

its true that automaton dont lose any marines in the mariens vs. banelings battle. so its true that automaton is better if the mission is to kill only banelings with stim on a wide area without obstacles. but the problem is automaton would completly fail on realistic ingame szenarios like i showed in the videos. my ai was developed to do well in a wide range of szenarios on all kind of different terrain. for example watch the part with the baneling bust again and you will see some marines running to the left behind the mineral line of the command centre and finding a way back to the other marines without getting surrounded or stuck in a corner.

will there be a unbeatable non cheating AI?

thats definitly not possible, but there are plans that i will work with the creator of green tea AI together to create the most powerfull micro/macro AI out there.


sorry for my bad english i hope you understand it all

- darglein
Tektos
Profile Joined November 2010
Australia1321 Posts
July 29 2011 04:03 GMT
#303
Fungal growth says hi.

Saltydizzle
Profile Joined July 2011
United States123 Posts
July 29 2011 05:03 GMT
#304
Darglein I just wanted to say thank you for all the custom micro challenges you have made. They have helped my micro intensely. Everyone can see the passion and appreciate the time you spent. Your english is just fine! Thanks Again!
Reptilia
Profile Joined June 2010
Chile913 Posts
July 29 2011 06:02 GMT
#305
On July 29 2011 13:03 Tektos wrote:
Fungal growth says hi.


I didn't know spells could talk
The secret to creativity is knowing how to hide your sources
KimJongChill
Profile Joined January 2011
United States6429 Posts
July 29 2011 06:59 GMT
#306
On July 29 2011 15:02 Reptilia wrote:
Show nested quote +
On July 29 2011 13:03 Tektos wrote:
Fungal growth says hi.


I didn't know spells could talk


Psionic storm says "fbsdkjfbskdjgbskjdg".
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
dumplings
Profile Joined November 2010
Germany298 Posts
Last Edited: 2011-07-29 13:19:43
July 29 2011 13:18 GMT
#307
Everytime I see those AI Videos, i always think "Why must those "incredible A.I.s" only defend against "A-Move Attacks".

Are that A.I.s especially trained to fight against A-Move Attacks/Blizzard Attackmove A.I. and can't handle better/individuell attacks (like defending Banelingattacks/micro from Nestea or another "incredible A.I")?

As long as this isn't happening... for me its just a (ONE) script. No A.I. (many scripts). Just a videoanimation. But a nice one.
Please don't leave! The drones need you! They're looking up to you!
Nuf
Profile Joined November 2010
Denmark145 Posts
July 30 2011 00:09 GMT
#308
Woah.. That's amazing
For the Swarm!
ProBaller
Profile Joined April 2011
United States33 Posts
July 30 2011 08:32 GMT
#309
i cried the manliest of man tears as i watched this video. R.I.P all those brave zerglings who gave their lives for the ursadak. Better the ursadak then the lyote. Really cool bot though, fun to show people and tell them that it isnt a bot.
Bwwwaaaruuuughh-Day[9]. "Im not cooooooooooool. Im so hoooooooooooooooooot"-HongUnPrime.
Phanekim
Profile Joined April 2003
United States777 Posts
August 01 2011 20:15 GMT
#310
lol. if korean pros could micro like that (they almost can) this game would be so broken.
i like cheese
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
August 01 2011 20:20 GMT
#311
Would be cool to see a micro like this with protoss!
Flying, sOs, free, Light, Soulkey & ZerO
zev318
Profile Joined October 2010
Canada4306 Posts
August 01 2011 20:24 GMT
#312
u should do some of those battles on creep, maybe that will actually kill some marines.
Konaa
Profile Joined April 2011
103 Posts
August 01 2011 20:33 GMT
#313
Even if people got some sort of cybernetic implant to do this, their keyboard and mouse would be completely wrecked after every game.
boblzer0
Profile Joined May 2010
84 Posts
August 01 2011 20:53 GMT
#314
this is why zerg sucks, you just don't have the ability to do this kind of crazy micro so as micro skill increases they just get worse. like banelings are only good if your opponent isn't really good. such a crap shoot.
Normal
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
15:00
Group Stage Day 1
WardiTV949
uThermal573
SteadfastSC252
TKL 207
IndyStarCraft 123
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 573
SteadfastSC 252
TKL 207
IndyStarCraft 123
Livibee 90
ForJumy 38
trigger 19
StarCraft: Brood War
Britney 40279
Rain 7224
Bisu 3772
Calm 1951
Sea 1835
ggaemo 1549
Mong 881
ZerO 601
Soulkey 601
BeSt 563
[ Show more ]
Barracks 323
Snow 296
hero 286
Soma 257
Mini 211
actioN 166
Larva 149
Zeus 135
Dewaltoss 126
sSak 121
Sharp 89
JYJ61
sorry 60
Sacsri 55
Killer 54
Sexy 46
Sea.KH 39
[sc1f]eonzerg 31
Shine 29
soO 21
yabsab 18
Aegong 18
IntoTheRainbow 11
JulyZerg 10
Terrorterran 10
ivOry 9
scan(afreeca) 7
sas.Sziky 3
Stormgate
Lowko572
Dota 2
Gorgc6517
qojqva3638
syndereN342
420jenkins2
League of Legends
Trikslyr26
Counter-Strike
fl0m1997
Foxcn625
flusha308
Heroes of the Storm
Khaldor132
Other Games
gofns5828
Beastyqt492
crisheroes378
RotterdaM222
KnowMe108
XaKoH 104
ArmadaUGS91
QueenE90
Fuzer 67
ZerO(Twitch)18
Organizations
Other Games
BasetradeTV41
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• poizon28 86
• davetesta20
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki15
• FirePhoenix8
• Michael_bg 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV593
League of Legends
• Nemesis3474
• Jankos1368
Other Games
• Shiphtur23
Upcoming Events
RSL Revival
10h 31m
RSL Revival
18h 31m
SC Evo League
20h 31m
uThermal 2v2 Circuit
23h 31m
CSO Cup
1d
Sparkling Tuna Cup
1d 18h
uThermal 2v2 Circuit
1d 23h
Wardi Open
2 days
RotterdaM Event
3 days
Replay Cast
3 days
[ Show More ]
RSL Revival
4 days
The PondCast
5 days
Replay Cast
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.