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Brood War Unit Voice Swap - Page 24

Forum Index > SC2 General
Post a Reply
Prev 1 22 23 24 25 26 30 Next All
Drinc
Profile Joined June 2010
Sweden98 Posts
Last Edited: 2011-12-15 00:08:44
December 14 2011 23:52 GMT
#461
All my graphics and sounds got fucked up so i'm doing a repair.

Is the background music working for anyone?
Kuror
Profile Blog Joined November 2010
United States399 Posts
December 15 2011 00:00 GMT
#462
omg I miss the sc1 sounds. Seriously miles ahead of any of the SC2 sound effects. Just wondering if anyone, since july or so when this was posted, been banned for something like this?
Garmer
Profile Joined October 2010
1286 Posts
December 15 2011 10:59 GMT
#463
no, swap them all and have fun :D
Drinc
Profile Joined June 2010
Sweden98 Posts
December 15 2011 15:51 GMT
#464
Repaired my SC2, it doesnt work at all.

I followed your instructions, the graphics fucked and now i have to uninstall the game.

Thanks a lot.
Garmer
Profile Joined October 2010
1286 Posts
December 15 2011 18:56 GMT
#465
u must close the ditor before launching sc2
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
December 15 2011 19:17 GMT
#466
Cant tell if 10 years of sounds stuck in head or massively superior to new ones.
There are three types of people in the universe: those who can count, and those who cant.
Garmer
Profile Joined October 2010
1286 Posts
December 16 2011 11:02 GMT
#467
damn, i can't put the goon dead sound in the stalker folder, because blizzard decide that stalker, immortal and colossus, should have the same destruction sounds of the buildings, how lame...
Teliko
Profile Joined January 2011
Ireland1044 Posts
December 16 2011 13:57 GMT
#468
On December 16 2011 00:51 Drinc wrote:
Repaired my SC2, it doesnt work at all.

I followed your instructions, the graphics fucked and now i have to uninstall the game.

Thanks a lot.

Hundreds of people are using this mod, thousands using all my other mods. The only error that's ever occurred is the patch bug which everyone has been warned about and told to backup their game files in case it happens to them. Any other issue that arises is because the person attempting to mod, in this case you, fucked up.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Kuror
Profile Blog Joined November 2010
United States399 Posts
Last Edited: 2011-12-16 22:55:07
December 16 2011 22:48 GMT
#469
When I tried this I didnt realize you werent supposed to delete the current sound files that were in there... and I did
but then I put in the new files I downloaded, opened up starcraft, and the original sounds were still there.
So then i figured I would just put back the assets file that I had saved somewhere, start over, and try again... then I realized I accidentally saved the data file ;_;

So am I putting in the BW sounds incorrectly? Or do I have to run a repair and start all over?
Teliko
Profile Joined January 2011
Ireland1044 Posts
December 17 2011 03:33 GMT
#470
On December 17 2011 07:48 Kuror wrote:
When I tried this I didnt realize you werent supposed to delete the current sound files that were in there... and I did
but then I put in the new files I downloaded, opened up starcraft, and the original sounds were still there.
So then i figured I would just put back the assets file that I had saved somewhere, start over, and try again... then I realized I accidentally saved the data file ;_;

So am I putting in the BW sounds incorrectly? Or do I have to run a repair and start all over?

If you mean enGB.SC2Data, then unfortunately yes. Not sure how you deleted sounds out of it when there aren't any in it, though.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Kuror
Profile Blog Joined November 2010
United States399 Posts
December 17 2011 03:40 GMT
#471
On December 17 2011 12:33 Teliko wrote:
Show nested quote +
On December 17 2011 07:48 Kuror wrote:
When I tried this I didnt realize you werent supposed to delete the current sound files that were in there... and I did
but then I put in the new files I downloaded, opened up starcraft, and the original sounds were still there.
So then i figured I would just put back the assets file that I had saved somewhere, start over, and try again... then I realized I accidentally saved the data file ;_;

So am I putting in the BW sounds incorrectly? Or do I have to run a repair and start all over?

If you mean enGB.SC2Data, then unfortunately yes. Not sure how you deleted sounds out of it when there aren't any in it, though.


No, when I opened the enUS.SC2Assets in the editor, I deleted the zerg sounds and put in the ones that I downloaded. But now the whole assets file isnt in the sc2 folder anymore, so I guess I deleted it :|
I ran a repair and it said it couldn't fix anything. Nothings wrong though, so far- everythings running fine. Should I reinstall anyway?
Teliko
Profile Joined January 2011
Ireland1044 Posts
December 17 2011 03:45 GMT
#472
On December 17 2011 12:40 Kuror wrote:
Show nested quote +
On December 17 2011 12:33 Teliko wrote:
On December 17 2011 07:48 Kuror wrote:
When I tried this I didnt realize you werent supposed to delete the current sound files that were in there... and I did
but then I put in the new files I downloaded, opened up starcraft, and the original sounds were still there.
So then i figured I would just put back the assets file that I had saved somewhere, start over, and try again... then I realized I accidentally saved the data file ;_;

So am I putting in the BW sounds incorrectly? Or do I have to run a repair and start all over?

If you mean enGB.SC2Data, then unfortunately yes. Not sure how you deleted sounds out of it when there aren't any in it, though.


No, when I opened the enUS.SC2Assets in the editor, I deleted the zerg sounds and put in the ones that I downloaded. But now the whole assets file isnt in the sc2 folder anymore, so I guess I deleted it :|
I ran a repair and it said it couldn't fix anything. Nothings wrong though, so far- everythings running fine. Should I reinstall anyway?

oic, well the enUS.SC2Assets only has voice files. While the zerg sounds would still be working, are things like the "Spawn more Overlordzzzz" and "Not enough mineralzzzzz" etc still working?
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Kuror
Profile Blog Joined November 2010
United States399 Posts
Last Edited: 2011-12-17 03:56:18
December 17 2011 03:54 GMT
#473
On December 17 2011 12:45 Teliko wrote:
Show nested quote +
On December 17 2011 12:40 Kuror wrote:
On December 17 2011 12:33 Teliko wrote:
On December 17 2011 07:48 Kuror wrote:
When I tried this I didnt realize you werent supposed to delete the current sound files that were in there... and I did
but then I put in the new files I downloaded, opened up starcraft, and the original sounds were still there.
So then i figured I would just put back the assets file that I had saved somewhere, start over, and try again... then I realized I accidentally saved the data file ;_;

So am I putting in the BW sounds incorrectly? Or do I have to run a repair and start all over?

If you mean enGB.SC2Data, then unfortunately yes. Not sure how you deleted sounds out of it when there aren't any in it, though.


No, when I opened the enUS.SC2Assets in the editor, I deleted the zerg sounds and put in the ones that I downloaded. But now the whole assets file isnt in the sc2 folder anymore, so I guess I deleted it :|
I ran a repair and it said it couldn't fix anything. Nothings wrong though, so far- everythings running fine. Should I reinstall anyway?

oic, well the enUS.SC2Assets only has voice files. While the zerg sounds would still be working, are things like the "Spawn more Overlordzzzz" and "Not enough mineralzzzzz" etc still working?


Crap, no they're not :x
Another thing, I can still open the Assets file in the mpq editor if I just go to recently opened files. So can I get the enUS.SC2Assets file back in using that?
Teliko
Profile Joined January 2011
Ireland1044 Posts
December 17 2011 04:48 GMT
#474
On December 17 2011 12:54 Kuror wrote:
Show nested quote +
On December 17 2011 12:45 Teliko wrote:
On December 17 2011 12:40 Kuror wrote:
On December 17 2011 12:33 Teliko wrote:
On December 17 2011 07:48 Kuror wrote:
When I tried this I didnt realize you werent supposed to delete the current sound files that were in there... and I did
but then I put in the new files I downloaded, opened up starcraft, and the original sounds were still there.
So then i figured I would just put back the assets file that I had saved somewhere, start over, and try again... then I realized I accidentally saved the data file ;_;

So am I putting in the BW sounds incorrectly? Or do I have to run a repair and start all over?

If you mean enGB.SC2Data, then unfortunately yes. Not sure how you deleted sounds out of it when there aren't any in it, though.


No, when I opened the enUS.SC2Assets in the editor, I deleted the zerg sounds and put in the ones that I downloaded. But now the whole assets file isnt in the sc2 folder anymore, so I guess I deleted it :|
I ran a repair and it said it couldn't fix anything. Nothings wrong though, so far- everythings running fine. Should I reinstall anyway?

oic, well the enUS.SC2Assets only has voice files. While the zerg sounds would still be working, are things like the "Spawn more Overlordzzzz" and "Not enough mineralzzzzz" etc still working?


Crap, no they're not :x
Another thing, I can still open the Assets file in the mpq editor if I just go to recently opened files. So can I get the enUS.SC2Assets file back in using that?

Haven't tried that before so not quite sure, but go for it. As long as you back everything up, trial and error can never do you harm.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
EricFartman
Profile Joined April 2010
China76 Posts
December 17 2011 06:36 GMT
#475
so they cant work in Chinese client? only english right?
Silidons
Profile Blog Joined September 2010
United States2813 Posts
Last Edited: 2011-12-17 12:56:59
December 17 2011 07:00 GMT
#476
Would've been better if every file wasn't named Sounds so I know what to put where easier lol.

This works very good thank you! A shame that there isn't any for Allies under attack etc since that wasn't in BW.


Also...is there any way you can give me the goliath air attack sound? I want to make that the Thor's air attack sound...
"God fights on the side with the best artillery." - Napoleon Bonaparte
Silidons
Profile Blog Joined September 2010
United States2813 Posts
December 18 2011 05:05 GMT
#477
To bump for a response hopefully, I just wanted to say that everything isn't right. When a stalker comes out of a gateway, it first says what a stalker would say and then it would have a different voice. Same for many other units, what they say when they come it is still original but everything else is different.
"God fights on the side with the best artillery." - Napoleon Bonaparte
snakeeyez
Profile Joined May 2011
United States1231 Posts
December 18 2011 06:27 GMT
#478
Nifty just wish it was easier and more convenient to do. Why could blizzard not include both sets of music with a checkbox in options to play original music or starcraft 2 ones.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
December 18 2011 11:05 GMT
#479
On December 18 2011 15:27 snakeeyez wrote:
Nifty just wish it was easier and more convenient to do. Why could blizzard not include both sets of music with a checkbox in options to play original music or starcraft 2 ones.

All you do is drag and drop a few files...
"God fights on the side with the best artillery." - Napoleon Bonaparte
Garmer
Profile Joined October 2010
1286 Posts
December 23 2011 20:52 GMT
#480
teliko, did you have the death sound of the lurker? i want to replace the death sound of the roach with it, thank you in advance
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