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Brood War Unit Voice Swap - Page 22

Forum Index > SC2 General
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Madera
Profile Joined July 2011
Sweden2672 Posts
August 14 2011 16:26 GMT
#421
You're such a baller Teliko. Thank you so much for this! <3
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2011-08-14 20:07:46
August 14 2011 20:04 GMT
#422
i have noticed, that the unload-load for the overlord was not done yet, i have done it myself, here it is

base.SC2assets-->sound---->put the wav files inside the overlord directory

overlord load-unload
kasumimi
Profile Blog Joined October 2007
Greece460 Posts
August 14 2011 22:44 GMT
#423
Thank you very much for this. As a Toss user I find the voice acting horrendous and just plain wrong, now I can play my manly zealots once more.

I'd also like to request: Zealot attack sound.
Teliko
Profile Joined January 2011
Ireland1044 Posts
August 15 2011 02:40 GMT
#424
On August 15 2011 07:44 kasumimi wrote:
Thank you very much for this. As a Toss user I find the voice acting horrendous and just plain wrong, now I can play my manly zealots once more.

I'd also like to request: Zealot attack sound.

It's been discussed throughout the thread already. Someone poster their custom made link, but most think it'd be a good idea to leave it out. BW Zealots only attack with one arm, whereas SC2 zealots attack with both. Having the same attack stroke for each and every turn sounds incredibly dull. But like I said, there was a fix posted somewhere in the thread. Press view all then ctrl + f 'zealot'.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-08-18 00:01:34
August 15 2011 03:21 GMT
#425
replacing the zerg announcer is all but worth it to install this

Use this - here are all variations of Overmind. From SC1 to others, with different sound effects.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=255628
kasumimi
Profile Blog Joined October 2007
Greece460 Posts
August 15 2011 19:41 GMT
#426
On August 15 2011 11:40 Teliko wrote:
Show nested quote +
On August 15 2011 07:44 kasumimi wrote:
Thank you very much for this. As a Toss user I find the voice acting horrendous and just plain wrong, now I can play my manly zealots once more.

I'd also like to request: Zealot attack sound.

It's been discussed throughout the thread already. Someone poster their custom made link, but most think it'd be a good idea to leave it out. BW Zealots only attack with one arm, whereas SC2 zealots attack with both. Having the same attack stroke for each and every turn sounds incredibly dull. But like I said, there was a fix posted somewhere in the thread. Press view all then ctrl + f 'zealot'.



Hmmm sorry, didn't read through the entire thread

Another request then, but I already suspect it is not possible. Can the "we cannot hold!" "back to the shadows!" etc weakling/whine lines be replaced by a the universal "our forces are under attack!" announcer?

Again Teliko, thanks a lot.
Teliko
Profile Joined January 2011
Ireland1044 Posts
August 16 2011 02:05 GMT
#427
On August 16 2011 04:41 kasumimi wrote:
Show nested quote +
On August 15 2011 11:40 Teliko wrote:
On August 15 2011 07:44 kasumimi wrote:
Thank you very much for this. As a Toss user I find the voice acting horrendous and just plain wrong, now I can play my manly zealots once more.

I'd also like to request: Zealot attack sound.

It's been discussed throughout the thread already. Someone poster their custom made link, but most think it'd be a good idea to leave it out. BW Zealots only attack with one arm, whereas SC2 zealots attack with both. Having the same attack stroke for each and every turn sounds incredibly dull. But like I said, there was a fix posted somewhere in the thread. Press view all then ctrl + f 'zealot'.



Hmmm sorry, didn't read through the entire thread

Another request then, but I already suspect it is not possible. Can the "we cannot hold!" "back to the shadows!" etc weakling/whine lines be replaced by a the universal "our forces are under attack!" announcer?

Again Teliko, thanks a lot.

Yeah, it's totally possible. Nothing personal, but I don't really want to make it myself when there'll be a lack of people interested in it considering the amount of time it'd take, but if you understand the concept behind how I did all this, it'd be pretty simple to do yourself.

Go to C:\Program Files (x86)\StarCraft II\Mods\Liberty.SC2Mod and open enGB.SC2ASSETS with the MPQ editor, then go to LocalizedData\Sounds\ProtossUnitVO. The announcer sound for 'Units under attack' is in the folder Executor and is called Alert_ProtossForcesUnderAttack.ogg.

The audio you're looking to replace for each unit follows the format *unit*_Help00.ogg, so for example Stalker_Help00.ogg, Phoenix_Help00.ogg and so on. There are one of these per units folder. Just copy the Alert_ProtossForcesUnderAttack.ogg like 10 times and rename each one with relevance to each unit and then replace the original in each folder.

It'd be similar for Terran and Zerg units if you're interested in doing it for them too.
If you get stuck, let me know.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
kasumimi
Profile Blog Joined October 2007
Greece460 Posts
August 21 2011 00:29 GMT
#428
Ok, thanks for the reply. I'll give it a try
Glioburd
Profile Joined April 2008
France1911 Posts
August 21 2011 14:15 GMT
#429
My immortal sound doesn't change... It's strange, it work for all other units... But my immortal stay in french with his basic voice... x'(


Anyway excellent job ! thanks so much !
"You should hate loosing, but you should never fear defeat." NaDa.
Frosty4ever
Profile Joined August 2011
Czech Republic18 Posts
Last Edited: 2011-08-21 14:52:14
August 21 2011 14:51 GMT
#430
I didnt read entire thread but i wanna ask... is this legal? If i ladder with this, should i expect ban soon or something? Blue post should be nice if there is somewhere any.
Tuczniak
Profile Joined September 2010
1561 Posts
Last Edited: 2011-08-21 15:29:36
August 21 2011 15:28 GMT
#431
On August 21 2011 23:51 Frosty4ever wrote:
I didnt read entire thread but i wanna ask... is this legal? If i ladder with this, should i expect ban soon or something? Blue post should be nice if there is somewhere any.
It's not legal. But Blizzard don't ban people because of this. It's on your own risk, but the risk is quite low (In case Blizzard changes his mind).
Teliko
Profile Joined January 2011
Ireland1044 Posts
August 21 2011 19:26 GMT
#432
On August 21 2011 23:51 Frosty4ever wrote:
I didnt read entire thread but i wanna ask... is this legal? If i ladder with this, should i expect ban soon or something? Blue post should be nice if there is somewhere any.

MPQ editing is against the terms of service, but in the year SC2 has been out, not a single ban has been issued from it. For the love of god, don't go looking for a blue post. I'm telling you right here, right now, it's against the terms of service. The amount of dumbwitted morons I've seen asking this on the official battle.net forums has left me gobsmacked. Everyone knows it's against the ToS, asking on the bnet forums for an official answer is just officially retarded.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Gemini_19
Profile Joined June 2010
United States1257 Posts
August 21 2011 19:55 GMT
#433
Are you going to be doing anything else with this? Or is it finished? Just wondering if I should be looking out for anything else ^^
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
Teliko
Profile Joined January 2011
Ireland1044 Posts
August 21 2011 20:17 GMT
#434
On August 22 2011 04:55 Gemini_19 wrote:
Are you going to be doing anything else with this? Or is it finished? Just wondering if I should be looking out for anything else ^^

For this particular project, everything is pretty much finished. Any future stuff will be posted on http://telikostarcraft.com/
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
hmmm...
Profile Joined March 2011
632 Posts
August 21 2011 20:24 GMT
#435
amazing. sc2 music sucks in comparison to bw.
Frosty4ever
Profile Joined August 2011
Czech Republic18 Posts
August 22 2011 06:11 GMT
#436
On August 22 2011 04:26 Teliko wrote:
Show nested quote +
On August 21 2011 23:51 Frosty4ever wrote:
I didnt read entire thread but i wanna ask... is this legal? If i ladder with this, should i expect ban soon or something? Blue post should be nice if there is somewhere any.

MPQ editing is against the terms of service, but in the year SC2 has been out, not a single ban has been issued from it. For the love of god, don't go looking for a blue post. I'm telling you right here, right now, it's against the terms of service. The amount of dumbwitted morons I've seen asking this on the official battle.net forums has left me gobsmacked. Everyone knows it's against the ToS, asking on the bnet forums for an official answer is just officially retarded.



Fine fine, be cool man, be cool )
TheGreenMachine
Profile Joined March 2010
United States730 Posts
Last Edited: 2011-08-26 06:59:03
August 26 2011 04:56 GMT
#437
It might just be me but, my zerg overlord still sounds like the sc2 one.
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
ander
Profile Blog Joined September 2010
Canada403 Posts
September 20 2011 23:28 GMT
#438
Is this going to be updated for 1.4? I had to remove it so my game could patch
Teliko
Profile Joined January 2011
Ireland1044 Posts
September 21 2011 00:26 GMT
#439
On September 21 2011 08:28 ander wrote:
Is this going to be updated for 1.4? I had to remove it so my game could patch

EU hasn't had the patch yet, but I don't see how 1.4 could interfere with this. Have you tried reapplying it?
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
HypernovA
Profile Joined October 2010
Canada556 Posts
September 21 2011 16:02 GMT
#440
On September 21 2011 09:26 Teliko wrote:
Show nested quote +
On September 21 2011 08:28 ander wrote:
Is this going to be updated for 1.4? I had to remove it so my game could patch

EU hasn't had the patch yet, but I don't see how 1.4 could interfere with this. Have you tried reapplying it?


I needed to repair my SC2 on NA before letting the patch go through. I would always get an Error at like 92% if I kept the MPQ edits in for 1.4
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