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ESL announces Extreme Masters VI (IEM) - Page 17

Forum Index > SC2 General
661 CommentsPost a Reply
Prev 1 15 16 17 18 19 34 Next All
This isn't going to turn into another LoL vs (all other games apparently) thread. You can speak your mind about the selection of games but keep it civil.
elementz
Profile Joined October 2010
United States281 Posts
June 27 2011 22:11 GMT
#321
On June 28 2011 07:05 Falcor wrote:
Show nested quote +
On June 28 2011 07:04 elementz wrote:
On June 28 2011 06:55 Znoz wrote:
About viewers -
For example what is better:
25k viewers who have 50$ to play game and it's possible that they will buy some products from sponsors and partners?
- or -
100k viewers who play after school and need 2 weeks of suffering in school without food, to buy new mouse or keyboard?

ESports or EFunfair?
Quality of game or Commercial?

And if they wanted to add Dota-style game - why not take DOTA - balanced and all-known instead of you-know-what-casual-imbalanced-sht.

Incorrect, Riot went from a start up to a 400million dollar company within 1 year, I don't know how easy it is for you to make 400million but I ll need 4000years @100k a year. And they didn't make that money because of their good looks.


apparently its pretty easy. Copy someone elses design for a game xactly, make it easier and watch the money roll in

Spoken like someone who never played a MOBA in his life.
this mah s#$%$
mikyaJ
Profile Joined April 2011
1834 Posts
June 27 2011 22:12 GMT
#322
On June 28 2011 07:05 Falcor wrote:
Show nested quote +
On June 28 2011 07:04 elementz wrote:
On June 28 2011 06:55 Znoz wrote:
About viewers -
For example what is better:
25k viewers who have 50$ to play game and it's possible that they will buy some products from sponsors and partners?
- or -
100k viewers who play after school and need 2 weeks of suffering in school without food, to buy new mouse or keyboard?

ESports or EFunfair?
Quality of game or Commercial?

And if they wanted to add Dota-style game - why not take DOTA - balanced and all-known instead of you-know-what-casual-imbalanced-sht.

Incorrect, Riot went from a start up to a 400million dollar company within 1 year, I don't know how easy it is for you to make 400million but I ll need 4000years @100k a year. And they didn't make that money because of their good looks.


apparently its pretty easy. Copy someone elses design for a game xactly, make it easier and watch the money roll in

That would actually be HoN

And we all know how successful that is right now
MKP||TSL
Shatter
Profile Joined October 2009
United States1401 Posts
June 27 2011 22:13 GMT
#323
If LoL was such an easy game to master, you would see a lot more teams competing at the highest level.Yet, the top 5 or so NA teams are consistently doing well. With LoL's playerbase, if the game was so easy to master, you would see like 100 top teams that could all compete near equal with each other, which isn't the case.
Znoz
Profile Joined January 2011
Latvia127 Posts
June 27 2011 22:16 GMT
#324
On June 28 2011 07:12 mikyaJ wrote:
That would actually be HoN
And we all know how successful that is right now

Yeah, in LoL they removed some features and made game easier.
So it's : Take game - copy - make casual - make f2p- add micro-transactions - add commercials and promote game in tournaments - print-screen 200k viewers- go to forums and post it with big trollface and "u mad?" words.

User was warned for this post

User was temp banned for this post.
isM
Profile Joined September 2010
United States735 Posts
June 27 2011 22:18 GMT
#325
On June 28 2011 07:16 Znoz wrote:
Show nested quote +
On June 28 2011 07:12 mikyaJ wrote:
That would actually be HoN
And we all know how successful that is right now

Yeah, in LoL they removed some features and made game easier.
So it's : Take game - copy - make casual - make f2p- add micro-transactions - add commercials and promote game in tournaments - print-screen 200k viewers- go to forums and post it with big trollface and "u mad?" words.


You could have print screened 200k viewers at any point the stream was on which is undoubtedly the biggest factor in this whole thing.
Loose lips sink ships
ZergMaestro
Profile Joined January 2011
United States169 Posts
June 27 2011 22:18 GMT
#326
I remember when progaming was more underground type shit. Instead of shit now days getting the lesser games with the bigger view count. Whats next cs 1.6 getting replaced by CSS, or call of duty 8 because it gets more eyeballs? a bigger esport scene isn't going to be the best thing ever. it will appeal to more and more casual fans, and leave the 'core guys yearning for the days of old.
Ma Jae Yoon #1. The ONLY Maestro. Effort.
Daehlie
Profile Joined September 2010
United States43 Posts
June 27 2011 22:18 GMT
#327
On June 28 2011 07:04 elementz wrote:
Show nested quote +
On June 28 2011 06:55 Znoz wrote:
About viewers -
For example what is better:
25k viewers who have 50$ to play game and it's possible that they will buy some products from sponsors and partners?
- or -
100k viewers who play after school and need 2 weeks of suffering in school without food, to buy new mouse or keyboard?

ESports or EFunfair?
Quality of game or Commercial?

And if they wanted to add Dota-style game - why not take DOTA - balanced and all-known instead of you-know-what-casual-imbalanced-sht.

Incorrect, Riot went from a start up to a 400million dollar company within 1 year, I don't know how easy it is for you to make 400million but I ll need 4000years @100k a year. And they didn't make that money because of their good looks.

The other explanation other than their good looks, Riot Games sold a majority stake in the business to the Chinese Google equivalent for what we can only assume was a dump truck full of cash. If you look on their investor page, they state outright that their are financially backed by Tencent Holdings.

Also, I have not seen any audited financial statements for Riot Games, so I would call into question your assertion of $400M, that is the estimated (financial details of the deal were not officially released) valuation of the company which is a multiple of its true financial performance. Tencent paid a premium to eliminate the two other venture capital firms that had a stake in the startup.

Short answer, to Tencent Holdings, Riot Games looked like it was worth less on paper today than it could be in ten years, and they are willing to gamble on that fact to the tune of $400M. So, in a way, they did choose them for their good looks, but taking the purchase price of a business with the multiple as its "worth" is sophomoric of the first order. By that logic Apple is worth $300B, and LinkedIn is worth $7B.
SK.MC ftw
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
June 27 2011 22:18 GMT
#328
On June 28 2011 07:16 Znoz wrote:
Show nested quote +
On June 28 2011 07:12 mikyaJ wrote:
That would actually be HoN
And we all know how successful that is right now

Yeah, in LoL they removed some features and made game easier.
So it's : Take game - copy - make casual - make f2p- add micro-transactions - add commercials and promote game in tournaments - print-screen 200k viewers- go to forums and post it with big trollface and "u mad?" words.


Did that with Starcraft 2 too, they took BW, - copy - make it easier- SHINY GRAPHICS - make casual - profit!.

See how much that makes sense?
WriterXiao8~~
Falcor
Profile Joined February 2010
Canada894 Posts
June 27 2011 22:19 GMT
#329
On June 28 2011 07:11 elementz wrote:
Show nested quote +
On June 28 2011 07:05 Falcor wrote:
On June 28 2011 07:04 elementz wrote:
On June 28 2011 06:55 Znoz wrote:
About viewers -
For example what is better:
25k viewers who have 50$ to play game and it's possible that they will buy some products from sponsors and partners?
- or -
100k viewers who play after school and need 2 weeks of suffering in school without food, to buy new mouse or keyboard?

ESports or EFunfair?
Quality of game or Commercial?

And if they wanted to add Dota-style game - why not take DOTA - balanced and all-known instead of you-know-what-casual-imbalanced-sht.

Incorrect, Riot went from a start up to a 400million dollar company within 1 year, I don't know how easy it is for you to make 400million but I ll need 4000years @100k a year. And they didn't make that money because of their good looks.


apparently its pretty easy. Copy someone elses design for a game xactly, make it easier and watch the money roll in

Spoken like someone who never played a MOBA in his life.


i actually played tides of blood and then switched to dota then when LoL beta came out i played that until release....so yeah ur right
Znoz
Profile Joined January 2011
Latvia127 Posts
June 27 2011 22:20 GMT
#330
On June 28 2011 07:13 Shatter wrote:
If LoL was such an easy game to master, you would see a lot more teams competing at the highest level.Yet, the top 5 or so NA teams are consistently doing well. With LoL's playerbase, if the game was so easy to master, you would see like 100 top teams that could all compete near equal with each other, which isn't the case.

Because 90% of LoLers need 5-7 years to become independent from school and parents, and then they will compete in "top".

User was warned for this post
Sae
Profile Joined November 2010
United Kingdom74 Posts
June 27 2011 22:20 GMT
#331
On June 28 2011 06:59 velocityqt wrote:
Show nested quote +
On June 28 2011 06:43 rareh wrote:
On June 28 2011 05:19 ComusLoM wrote:
Last I heard QL was completely dead, with the same players winning every single event. Basically LoL is huge and has the potential to be a competitive title with some tweaks such as ingame pauses etc. I don't understand the hate. I miss the old quake, back when it was good.

Can't wait for live on three.


Last i heard SC2 had no skill compared to BW.

Its like this BW and QL are games that take skill,therefore the usual people win(FLash in BW, rapha in QL).

You cannot cheese until the final like rain or others and beat players that are better then you.



its overall good game and decent replacemnt for old bw and pretty much everybody accepted it (this who didnt still play bw),


what kind of a sentence is this wtf
Shatter
Profile Joined October 2009
United States1401 Posts
June 27 2011 22:21 GMT
#332
On June 28 2011 07:20 Znoz wrote:
Show nested quote +
On June 28 2011 07:13 Shatter wrote:
If LoL was such an easy game to master, you would see a lot more teams competing at the highest level.Yet, the top 5 or so NA teams are consistently doing well. With LoL's playerbase, if the game was so easy to master, you would see like 100 top teams that could all compete near equal with each other, which isn't the case.

Because 90% of LoLers need 5-7 years to become independent from school and parents, and then they will compete in "top".
Haha, you are hilarious.
Udyr
Profile Joined May 2011
Austria16 Posts
June 27 2011 22:21 GMT
#333
Quake is a good game, but whoever watched League of Legends at Dreamhack might have noticed that the viewer count is even higher than the Starcraft one... Watching this game is amazing, I would give LoL a chance for that EMS... : )
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
June 27 2011 22:23 GMT
#334
On June 28 2011 07:20 Znoz wrote:
Show nested quote +
On June 28 2011 07:13 Shatter wrote:
If LoL was such an easy game to master, you would see a lot more teams competing at the highest level.Yet, the top 5 or so NA teams are consistently doing well. With LoL's playerbase, if the game was so easy to master, you would see like 100 top teams that could all compete near equal with each other, which isn't the case.

Because 90% of LoLers need 5-7 years to become independent from school and parents, and then they will compete in "top".

Shut the fuck up.
God Bless
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
June 27 2011 22:23 GMT
#335
On June 28 2011 06:30 Roffles wrote:
Show nested quote +
On June 28 2011 06:10 danl9rm wrote:
On June 27 2011 23:20 GTR wrote:
what a travesty that quake live was shafted for league of legends.

i guess riot are pouring the money in for the game to be a major ESPORTS title.


As someone who has played both, LoL is a joke of a game compared to QuakeLive.
The game caters to noobs in every way conceivable.

I was about to hit "post," but I will instead elaborate.

From Dota -> League of Legends:
Problem: meanie-head denies all my creeps leaving me way behind Fix: No more denying creeps! You can now sit there like the noob you are and get full exp!
Problem: I have to use the mini-map. Fix: You are now panned so far out you can see everything w/o it!
Problem: I sometimes run out of mana. Fix: Spells now take next to no mana with insane mana regneration!
Problem: Sometimes when I'm playing someone better than me, they combo me to death. Fix: It is now impossible to combo someone down from full health. Spells will do insignificant damage and they will have to cast a dozen of them on you to kill you. At 40% health, please retreat to base for healing.
Problem: It seems no matter who I pick, my opponent can still beat me. Fix: Some characters are now drastically overpowered compared to others so you'll always have a chance against someone actually wanting to pick a different character!
Problem: When I get low on health, people sometimes kill me. Fix: Now, when you get low on health, just leisurely walk back under the tower (with extended range!) and it will totally obliterate anyone who dare follow you! Now you can lane and shoot at creeps all day long!

Yes, I hate that game. And if I had played it more recently, I'm sure I could point out 100 more things that they purposely put into that game, that dota had right, just to make it for noobs.
UGH.

Sorry Quakelive

Just no. No. Don't talk if you don't know shit.

The only joke is you.

Haha that was what I was going to post. People don't seem to understand that LoL has high level competition, if there was no skill then there would be no stand out players. But there are players that are way better than the average or even the really good players, if it was so easy then everyone would be able to compete with the best. People said the same thing about SC2, and while there isn't that huge of a gap between the pro and the high masters/grand master players who don't play it competitively it's still very noticeable in competition.
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
June 27 2011 22:24 GMT
#336
Quite saddened that QL isnt in IEM anymore but I guess it is LOLs turn to give it a try. Maybe in a few years when the moba scene has moved on there will still be enough people playing QL that it will go back into the circuit.

Also theres no need to bash on lol. Its a game without replay and spectator functions. Its like picking on an esports kid that is still in its diapers.
cold-
Profile Joined October 2010
Canada209 Posts
June 27 2011 22:24 GMT
#337
Lol and Hon are both disgraceful to Dota.
everything they attempted to change and make better - they failed.
Enderbantoo
Profile Blog Joined December 2009
United States465 Posts
June 27 2011 22:25 GMT
#338
On June 28 2011 07:09 Jomz wrote:
Much prefer QL to LoL, but it's fine, I can still watch LoL. Really wanted to see Rapha and Cooller play! T.T

Ah well. That prize purse is pretty huge which is awesome. Good Luck to all whoa re attending ;o


Rapha bamf, Cooller is awesome
At the biggest upset of all of bw, Shanghai SPL finals 2011
Fishriot
Profile Joined May 2010
United States621 Posts
June 27 2011 22:26 GMT
#339
I've recently been playing a lot of LoL (more than sc2 tbh...). And after seeing their season 1 finals, I'm totally stoked for it to be growing in the esports community!
question
Profile Blog Joined February 2009
Czech Republic509 Posts
June 27 2011 22:27 GMT
#340
well QL and starcraft are 100% best esports to spectate
GGverySooN
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