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ESL announces Extreme Masters VI (IEM) - Page 16
Forum Index > SC2 General |
This isn't going to turn into another LoL vs (all other games apparently) thread. You can speak your mind about the selection of games but keep it civil. | ||
KinosJourney2
Sweden1811 Posts
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mikyaJ
1834 Posts
On June 28 2011 06:59 velocityqt wrote: not even close, yes bw is harder but sc2 is still infinity harder with way more depth than LoL, its overall good game and decent replacemnt for old bw and pretty much everybody accepted it (this who didnt still play bw), now look at hardcore FPS the stample of esports being replaced by some noob catering joke of a "game" because its free and popular. Carmac said LoL is not replacing Quake. Quake is being removed LoL is being added. They of course did have LoL at IEM World Championships last year It's not 1 for 1 | ||
Serpico
4285 Posts
On June 28 2011 06:58 mikyaJ wrote: SC2 replaced BW at WCG Case in point. Hypocrites Except SC 2's skill ceiling isn't even comparable to LoL. BW is harder. That's great, the point is it's less of a jump than QL---LoL. | ||
Karthane
United States1183 Posts
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aPhanther
United States119 Posts
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rareh
Portugal298 Posts
On June 28 2011 06:58 mikyaJ wrote: SC2 replaced BW at WCG Case in point. Hypocrites Read one of my previous posts to that one in this same topic, you are very clueless. | ||
Evangelist
1246 Posts
SC2 replaced BW at WCG Case in point. Hypocrites SC2's strategies are still developing and the top 5-10 players are constantly in flux. That's the sign of a decently balanced game. I'm also not sure what people find so thrilling about the idea of having each production building in its own control group. The level of micro involved in SC2 will increase as people grow used to the interface, the different sized maps and so on, but for now it's a hugely entertaining game to watch for the casual RTS player - much more so than BW ever was. | ||
Znoz
Latvia127 Posts
On June 28 2011 06:58 mYNDIG wrote: Because DotA would get a fifth of LoLs views? Simple as that With same commercials it would get more. If you so addicted in viewers - add some asian f2p mmorpg wint **kk players and prepare to copy " It's good for esports" in every thread. | ||
elementz
United States281 Posts
On June 28 2011 06:55 Znoz wrote: About viewers - For example what is better: 25k viewers who have 50$ to play game and it's possible that they will buy some products from sponsors and partners? - or - 100k viewers who play after school and need 2 weeks of suffering in school without food, to buy new mouse or keyboard? ESports or EFunfair? Quality of game or Commercial? And if they wanted to add Dota-style game - why not take DOTA - balanced and all-known instead of you-know-what-casual-imbalanced-sht. Incorrect, Riot went from a start up to a 400million dollar company within 1 year, I don't know how easy it is for you to make 400million but I ll need 4000years @100k a year. And they didn't make that money because of their good looks. | ||
mikyaJ
1834 Posts
On June 28 2011 07:01 Serpico wrote: Except SC 2's skill ceiling isn't even comparable to LoL. BW is harder, great, cool, the point is it's less of a jump than QL---LoL. Well, even the pro's can lose to lesser players in certain situations. In LoL, even with the most retarded team comps the better players will win (See Riot vs. The Pro's at Dreamhack). And the top players on Premade 5x5's records are things like 194-20; 70-6; 183-27; 134-19. And plus, people need to understand LoL isn't replacing Quake. Carmac said, it wasn't 1 for 1. Quake is being removed.........................LoL is being added. Isolated events. | ||
Brad`
Canada548 Posts
On June 28 2011 07:03 Evangelist wrote: SC2's strategies are still developing and the top 5-10 players are constantly in flux. That's the sign of a decently balanced game. I'm also not sure what people find so thrilling about the idea of having each production building in its own control group. The level of micro involved in SC2 will increase as people grow used to the interface, the different sized maps and so on, but for now it's a hugely entertaining game to watch for the casual RTS player - much more so than BW ever was. Spoken like a man thats never watched a game of bw ever. Sad day for esports and testament as to why it will never be taken seriously in the West. | ||
Falcor
Canada894 Posts
On June 28 2011 07:04 elementz wrote: Incorrect, Riot went from a start up to a 400million dollar company within 1 year, I don't know how easy it is for you to make 400million but I ll need 4000years @100k a year. And they didn't make that money because of their good looks. apparently its pretty easy. Copy someone elses design for a game xactly, make it easier and watch the money roll in ![]() | ||
EricCartman
Canada306 Posts
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Shaok
297 Posts
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inermis
353 Posts
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isM
United States735 Posts
On June 28 2011 06:58 Mafs wrote: So, lets say they replace BW with say... mario cart if it got more viewers in korea? Even though it would never happen you would be ok with it if it did? I don't really care about Korean esports, seeing as esports is a completely established and acceptable forum in Korea. But with your hypothetical and if the factors were the same with BW having sub 10k viewers and being completely dead as far as no new up and comers or anything while a new game maintaining 200k+ viewers and opening the eyes of sponsors which would further allow more tournaments go for it. Lest we forget replacing QL (or bw in your awful hypothetical situation) just goes to further the game we play now (sc2 as this is in the sc2 section of a starcraft community website). | ||
th3_great
United Kingdom429 Posts
On June 28 2011 06:57 rareh wrote: How is promoting esports with a skilless and unbalanced game, going to make esports be taken serious or more seriously ? Should be the other way around. because whether a game has skill or no skill doesnt matter to people that arent already of competitive gaming or esports. to the vast majority of people a game is just that, a game. and some people just dont 'gaming' seriously. it doesnt matter whether its BW or SC2 or QL or LoL, people will watch what they enjoy or what looks the most 'fun' and entertaining. like i love sc2, but i cannot watch BW because i can barely follow whats going on. whether people like it or not a lot of people watch LoL, and a lot of people play LoL, so opening up esports to them brings in that audience and community and makes us better for it. | ||
ritoky
United States6851 Posts
On June 28 2011 06:59 velocityqt wrote: not even close, yes bw is harder but sc2 is still infinity harder with way more depth than LoL, its overall good game and decent replacemnt for old bw and pretty much everybody accepted it (this who didnt still play bw), now look at hardcore FPS the stample of esports being replaced by some noob catering joke of a "game" because its free and popular. If it is that unskilled and imbalanced of a game, then download it and win the go4LoL this weekend. This has been such an elitist response from the TL community that I am seriously disappointed. If you look at the market of esports appealing to gamers, it has that market quite obviously cornered. In order for it to expand it needs to reach the casual internet user and the general populace. In order to do that you're going to need a more casual and easy to understand game. Is sc2 that game for the West? Maybe. But also, perhaps LoL is. Mind you, it is only one event; but it has demonstrated the most promise of any new game for bridging that gap. Show some respect and give it a chance; or cling onto your dying niche games and watch the current leave you in the dust. | ||
mikyaJ
1834 Posts
On June 28 2011 07:03 Evangelist wrote: SC2's strategies are still developing and the top 5-10 players are constantly in flux. That's the sign of a decently balanced game. I'm also not sure what people find so thrilling about the idea of having each production building in its own control group. The level of micro involved in SC2 will increase as people grow used to the interface, the different sized maps and so on, but for now it's a hugely entertaining game to watch for the casual RTS player - much more so than BW ever was. lol? How is that the sign of a balanced game. That's the sign of a volatile/unbalanced game. In a perfectly balanced game, the top players would always stay the same, because they would never be beaten by lesser players. | ||
Jomz
United Kingdom117 Posts
Ah well. That prize purse is pretty huge which is awesome. Good Luck to all whoa re attending ;o | ||
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