• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:23
CEST 07:23
KST 14:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris34Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
A Eulogy for the Six Pool BoxeR's Wings Episode 2 - Fan Translation Greatest Players of All Time: 2025 Update #1: Maru - Greatest Players of All Time Geoff 'iNcontroL' Robinson has passed away
Tourneys
$5,000 WardiTV Summer Championship 2025 Maestros of The Game—$20k event w/ live finals in Paris $5,100+ SEL Season 2 Championship (SC: Evo) Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
Post ASL20 Ro24 discussion. BGH Auto Balance -> http://bghmmr.eu/ No Rain in ASL20? How do I speak directly to Coinbase?1-(888)-419-97 Recent recommended BW games
Tourneys
[ASL20] Ro24 Group F [IPSL] CSLAN Review and CSLPRO Reimagined! [ASL20] Ro24 Group D [ASL20] Ro24 Group E
Strategy
Muta micro map competition Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1262 users

The Differences Between Each Respective League? - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 Next All
D_K_night
Profile Joined April 2010
Canada615 Posts
Last Edited: 2011-06-25 05:12:06
June 25 2011 05:05 GMT
#21
There is a great deal of disdain snob-type behavior towards all leagues lower than masters, and imo it's unwarranted. Here's my take on it.

Low Bronze - still learning the ropes of the game, very vulnerable to cheese which can keep these players down at the bottom pits of the ladder, unable to move up.
Mid - High Bronze - they know the game, the counters, know what needs to be done, but lacking the execution to fully make what's happening in their minds to translate to the screen. They commonly have issues with scouting and making sense of what information is presented.

Silver - They know the game reasonably well and can execute a build order fairly accurately, but have some challenges doing both Macro and Micro at the same time.

Gold - These players represent the middle of the pack, and there are some genuinely scary players within. Innumerable Masters league players have smurf accounts in this league. The typical Gold player macros and micros with good degree of skill, and can take games from higher leagues, in many cases with finesse. Do not underestimate this league.

Plat - One step above Gold, but this league also represents an enormous pack of players who are all fighting to break into diamond league. The constant infighting within creates an equilibrium which forces many within doomed to an stagnant existence within.

Diamond and Masters - Elite creme of the crop, before GM.

*EDIT When you beaten by a Gold player who seemed nigh unstoppable, I highly recommend that you message this player, say hello, compliment them on the game well played, and you'll be surprised how friendly and helpful many of them are. Chances are good that he/she is a Master in disguise
Canada
alphafuzard
Profile Blog Joined June 2007
United States1610 Posts
June 25 2011 05:09 GMT
#22
Different players have different problems with their game. There are some bronze players that can macro better than most silver, but it is in other areas of the game that they are lacking. If you are serious about improvement, forget about this nonsense and focus on your game. Practice macro till it is muscle memory and viola! Promotion should be a natural result of improvement. Don't try and force it.
more weight
Buffy
Profile Blog Joined May 2010
Sweden665 Posts
June 25 2011 05:33 GMT
#23
+ Show Spoiler +
On June 25 2011 14:05 D_K_night wrote:
There is a great deal of disdain snob-type behavior towards all leagues lower than masters, and imo it's unwarranted. Here's my take on it.

Low Bronze - still learning the ropes of the game, very vulnerable to cheese which can keep these players down at the bottom pits of the ladder, unable to move up.
Mid - High Bronze - they know the game, the counters, know what needs to be done, but lacking the execution to fully make what's happening in their minds to translate to the screen. They commonly have issues with scouting and making sense of what information is presented.

Silver - They know the game reasonably well and can execute a build order fairly accurately, but have some challenges doing both Macro and Micro at the same time.

Gold - These players represent the middle of the pack, and there are some genuinely scary players within. Innumerable Masters league players have smurf accounts in this league. The typical Gold player macros and micros with good degree of skill, and can take games from higher leagues, in many cases with finesse. Do not underestimate this league.

Plat - One step above Gold, but this league also represents an enormous pack of players who are all fighting to break into diamond league. The constant infighting within creates an equilibrium which forces many within doomed to an stagnant existence within.

Diamond and Masters - Elite creme of the crop, before GM.

*EDIT When you beaten by a Gold player who seemed nigh unstoppable, I highly recommend that you message this player, say hello, compliment them on the game well played, and you'll be surprised how friendly and helpful many of them are. Chances are good that he/she is a Master in disguise




Put your post in spoilers since it seemed unecasarry to quoute whole post

On June 25 2011 14:05 D_K_night wrote


There is a great deal of disdain snob-type behavior towards all leagues lower than masters, and imo it's unwarranted. Here's my take on it.

Diamond and Masters - Elite creme of the crop, before GM.

Daimond - The dues that know certain builds fairly well or a certain style, but lacks responses follow ups and macro to back that up with

Masters - This is such a mixbagged that it's astounding to me. Either they are like the daimond players or they could (depending on server) be as good as any other GM or about to break there.

GM - Either they are really good or the top elite, or some people that just abused the ladder during reset and stayed there.

Took yours and added on since I thought it was kinda correct ^__^

Yes I am
Thaniri
Profile Blog Joined March 2011
1264 Posts
June 25 2011 05:43 GMT
#24
Basically,

Bronze is throwing paint at a wall
Silver is drawing outside the lines with the wrong crayons
gold is using the right colours
platinum is drawing in the lines
diamond is putty a shitty picture together
masters is something recognizable by all, but not always brilliant
grandmasters tend to be masterpieces.
Parodoxx
Profile Joined May 2010
United States549 Posts
June 25 2011 05:45 GMT
#25
Macro until high masters then maybe Micro and decision making
ixi.genocide
Profile Blog Joined June 2010
United States981 Posts
Last Edited: 2011-06-25 06:13:09
June 25 2011 06:12 GMT
#26
Bronze- Knowledge is very little, no micro, no builds, micro is non-existant, production is not consistant at all.

Silver- start of consistent builds

Gold- starting to know how to react to builds; production isn't consistent, but it is getting better

Platinum- Has a set of builds for each mu; production starts to be consistent (especially w/ probes and scvs); Starts to micro;

Bottom of diamond- knows the basics for reacting; Micro is basic but effective; Has a build order for most maps/positions; production of workers is consistent, production of army units is fair.

Top of diamond/bottom of masters- Has the basics of Micro, Macro and strats on all maps.

Middle and upper masters- beginning of higher level strats, also can be seen as just playing more than rest of masters

GM- everyone knows the basics and the metagame shifts, "Special tactics" as White-ra would say, deviations based off of your opponents play made because of good decisions.
_________________

To get to silver, you really just need to refine your builds and start to consistently produce workers and army units. If you do that, you will win 70% of your builds because they won't be doing the same, you could literally produce nothing but stalkers or roaches or marauders and win most of your games against other bronze and silver players.


Edit: Also, I would say to get to the rank above you, you need to be playing better than them, ie playing at the level above the level you are going for.
sleigh bells
Profile Joined April 2011
United States358 Posts
Last Edited: 2011-06-25 06:18:06
June 25 2011 06:17 GMT
#27
Everyone is talking about how they THINK people should progress through leagues, not how people ACTUALLY do. People improve micro too as they progress. And no one who isn't giving lessons or something has recently played in all these leagues.

Yes macro is a clear way to get into silver, but if you kept your macro and learned how concaves work, you would probably easily get into silver too. If you got gosu (or even decent) banshee control, you would also probably win every game as well.
Sup son? ¯\__(ツ)__/¯
leecH
Profile Blog Joined September 2010
Germany385 Posts
June 25 2011 06:53 GMT
#28
On June 25 2011 13:56 dave333 wrote:
Show nested quote +
On June 25 2011 13:42 leecH wrote:
did i every mention my terran buddie who got into master with cheese and 1base allins only? now he is in master league does he have better macro/game understanding than someone in, lets say platin? haha think about that.

he is a master cheese, while i am a diamond macro player. thats how i see it. when he all ins me i cant defend (and it pisses me off lol), if we play a macro game i win. just think about how you play and what league your in and you will know what the league means for you. you cant just compare the leagues themselfs. the leagues basicly stands for a sum of different people. last but not least for me the league is an indicator of how you improve at whatever you do. if you have 1000 games and you are still in bronze you obviously do not improve and mostly just play the game for pure fun. if you are in the higher leagues you obsviously care about getting better. thats all there is to the hole topic. people who try to get better and people who dont.


I'd look into your play; you might be being greedy in some way. Can you not defend even knowing the cheese is coming? There's cheese at every level and beating it is pretty much the same at every level. Obviously it's different on the ladder one you never know what's coming, so it really pays to be safe. If you can't beat your friend even if you know cheese is coming then there's a problem.

Sometimes it pays to be safe if you know your macro and mistake are really strong to catch you back yp. See dongraegu, opening up gas pool instead of 15 hatch against Sc knowing how deadly scs 2 tax is and trusting his ability to catch up later, and doing as safe build to survive.

Macro is not greed.


yeah you are right i am greedy and have a lots of flaws in my play. but against him its like i am totally paranoid everytime i play him it´s really wierd xD. sometimes i defend but i am just bad at holding all ins. i also try to play my normal game even knowing he probably gonna all in because i dont really care about beating him because he like played sc1 since release and now just plays sc2 for fun.. balbalbala...

but i tried to make a point that you cant put leagues into catagories i dont know how i even made it into diamond myself. i played FPS´s for 8 years i should be below average so really i think the league system is somehow.. stupid? it´s an indicator of how you improve at most. of course if you are like a solid master or grandmaster you are insanly good. everything else for me is just a random big pool of people playing the game with different mindsets..

for example sometimes when i play and drink at the same time, and im really wasted and keep on playing (because its fun ^^) and i start to hit platin players again i still go up in my division because of the bonus pool. if your ranking inside the league does not mean anything how can the league itself mean anything? ive read the TL thread explaining the leagues, still i cant think about how you could break down the leagues beside the mindset the players have.

imo there should be like a chess elo without a bonus pool (because bonus pool makes no sense) where your ranking actually means something. then you could try to put certain ranges into categories if that makes sense what i just said.
KimJongChill
Profile Joined January 2011
United States6429 Posts
June 25 2011 06:58 GMT
#29
No difference in leagues themselves, as some players that are ranked highly in their league can be better than the average.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Neino
Profile Joined March 2011
Norway295 Posts
June 25 2011 07:02 GMT
#30
Uh, you'd have to specify EU, US or KR, It's a pretty big difference
Devolved
Profile Joined April 2008
United States2753 Posts
June 25 2011 07:29 GMT
#31
I think that it's macro for the lower leagues. Less so for the difference between Platinum and Diamond and even less between Diamond and Masters. I think the main difference for these leagues is proper counter-strategies based on scouting and proper execution (timings and microing battles well). Multi-tasking ability (i.e. being able to macro while harassing and defending) I think is one of the bigger factors between Diamond and Masters.
$♥$
Hakker
Profile Blog Joined May 2010
United States1360 Posts
June 25 2011 07:43 GMT
#32
I think it's mostly macro and game sense at the lower levels. I play custom games alot to let off steam and I like to do fun builds like mass Thor, banshee/ Viking, mass bc etc. And half the time vs bronze through gold I can just expand to 5 places on the map and they won't get scouted until it's too late if they get scouted at all.

For example in my last game vs a gold player I opened 2 port banshee and got completely shut down because he went blind raven, but didn't do anything for 20 minutes as I expanded to his natural and every base on the map and got 200/200 3/3 bcs.

Around platinum is the point where most people start to recognize shit like that and go 'hey he's got 5 marines I could just amove over his army right now'
ZarMulix
Profile Joined October 2010
United States77 Posts
June 25 2011 07:55 GMT
#33
I wonder where are these opinions are coming from (if they're first hand experience or not) because being that I'm somebody who only plays a few times a month maximum, I've had my fair share of experience from silver to platinum when I actually sat down to get promoted.

As a zerg I felt that the biggest difference that took me from silver to gold was learning how to hold all-ins without dying, because they are very common and 1-2 base play was kind of the standard. macro play would happen but only after failed 1-2 base plays. So the biggest thing was to be able to macro hard to survive, and macro hard to recover from abusive harass.

In gold macro play was the standard; the main thing helping my opponents survive was playing super turtly and then moving out with the standard "killing blows." This would involve large mech play from terran and general deathball antics from protoss. The thing that got me out of gold was keeping up my macro but also learning to harass back effectively without letting my macro slip. I saw a lot of cool tactics here (elevator dropping, warp prism play, etc).

In plat I saw a major decrease in tactful play. In general macro was average and in lower plat I saw a lot of 1-2 base all-ins again and general attempts to end games quickly and desperately. My opinion at that point was that gold > plat and that pretty much held true until higher plat. Then there would be random gems that would completely out play me (good macro, harass, tactics, timings, game sense, etc) but the overall standard rose a tiny bit (more long term planning instead of just throwing stuff at your opponent).

Facing lower diamond plays I saw an overall skill decrease again. Once again back to 1-2 base all ins followed by rage quits (lol). Haven't played since I've been busy so I don't know about the rest.

My observations were that the higher levels of each league were less reliant on specific strategies doing enough damage to win as opposed to the lower levels. The difference between the similar levels of each league was more multitasking and better timings/game sense.

As for the comments about micro, they're laughable at best and is how I KNOW it's complete bullshit. It's not difficult to micro at all, and to be honest you'll see more micro in silver as opposed to plat because they'll actually sacrifice macro to do so.
Ruscour
Profile Blog Joined April 2011
5233 Posts
June 25 2011 08:01 GMT
#34
On June 25 2011 13:19 ForeverSleep wrote:
Show nested quote +
On June 25 2011 13:14 Purpleh433 wrote:
Do you guys think that there are little to no differences between Bronze and Silver players?


not much, but in silver league they know how to make workers, and usually they try to use and apply actual build orders (by that, I mean they somewhat have an idea of what they want to do. In bronze, its more like, hey lets make marines, hey, i could make a factory and make tanks!!! lets do this. Hey, a mdivac can heal me, lets make 2 of those...you see where I am going like that).

However, i have not played in bronze-silver for a long long time, and even then, It did not really take me a lot of time to go up (about 20 games from bronze to silver and another 20 from silver to gold), so I don't really have a big amount of games at this level. I could be somewhat wrong.

That was what Bronze was like on release. You can't get out of Bronze nowadays without having some sort of build. People are very capable of hitting specific timings, churning out that 4gate or whatever right when you'd expect it from a Diamond player, of course their micro is horrible, they don't macro while combat is happening, they don't scout and they don't do anything to try and hide it, but Bronze is nothing like it used to be.

It's certainly not good, but it's not like "oh, let's build this, that looks good!" either.
sleigh bells
Profile Joined April 2011
United States358 Posts
Last Edited: 2011-06-25 08:12:46
June 25 2011 08:12 GMT
#35
On June 25 2011 16:55 ZarMulix wrote:
As for the comments about micro, they're laughable at best and is how I KNOW it's complete bullshit. It's not difficult to micro at all, and to be honest you'll see more micro in silver as opposed to plat because they'll actually sacrifice macro to do so.

i saw a big difference in stutter-stepping/kiting, baneling splitting, muta control, attacking into chokes/concaves, FORCEFIELDS, target firing, spreading armies, etc.

but you KNOW it's complete bullshit. ok brah. micro is easy. lol
Sup son? ¯\__(ツ)__/¯
Hakaruu
Profile Joined September 2010
United States22 Posts
June 25 2011 08:59 GMT
#36
I dont think its more of like good micro and macro. Dont get me wrong you need those skills to get better or even trying to like win a game. Although I think one of the big factors is to try to make good decision making. You have to know when to start microing and when to start macroing and things like that. If you have the decision to do a strategy and trying to execute, you'll need to have the mindset to do it thats the important part. The only thing that backs that strategy is if youre macro is able to support the build then micro when it is needed.
ZarMulix
Profile Joined October 2010
United States77 Posts
June 25 2011 09:14 GMT
#37
On June 25 2011 17:12 sleigh bells wrote:
Show nested quote +
On June 25 2011 16:55 ZarMulix wrote:
As for the comments about micro, they're laughable at best and is how I KNOW it's complete bullshit. It's not difficult to micro at all, and to be honest you'll see more micro in silver as opposed to plat because they'll actually sacrifice macro to do so.

i saw a big difference in stutter-stepping/kiting, baneling splitting, muta control, attacking into chokes/concaves, FORCEFIELDS, target firing, spreading armies, etc.

but you KNOW it's complete bullshit. ok brah. micro is easy. lol


Micro IS pretty easy. Sure I don't see mkp splits in silver, but everything else is pretty simple. How else do you explain the mass appeal of MOBA games where all you do is micro?

Stutter step - spam s.
Kite - click and press h, s, p, a, whatever
Target firing - you click (really?)
Muta control - I think it's more about knowing how much you can get away with and how opponents will react when you attack various parts of a base (so having more experience to be bolder with them, picking off marines, etc)
Spreading armies is pretty simple too, it's just that NO ONE does it for some reason. It pains me to play against people who still use 1 hotkey for their army but who's fault is that?

None of this is difficult by any means of the imagination. I'll concede forcefields because I forgot to mention that those DO get significantly better. That part is true. Like I said before I see tons of people doing nice micro tactics, but then they don't macro behind it. That's the biggest problem behind lower leaguers apart from experience and game sense.
Lmui
Profile Joined November 2010
Canada6213 Posts
June 25 2011 09:21 GMT
#38
I really think getting the basics such as spending money and making stuff is probably the best way to learn and improve. Stuff such as actually building constant workers up until your first supply building, getting a pylon on 9. Most bronzies actually wind up building a supply on like 7/8 and then a barracks/pool or w/e on 10-11. I'd say it's mainly just starting to make more and more stuff as you go up the rankings.
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
June 25 2011 09:24 GMT
#39
People higher up have better mechanics, unit positioning, and understanding of the game. There's not that much of a difference until you start getting to the pros. You should be able to use the standard builds for a really long time and just work on mechanics.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
sleigh bells
Profile Joined April 2011
United States358 Posts
Last Edited: 2011-06-25 09:35:09
June 25 2011 09:32 GMT
#40
On June 25 2011 18:14 ZarMulix wrote:
Show nested quote +
On June 25 2011 17:12 sleigh bells wrote:
On June 25 2011 16:55 ZarMulix wrote:
As for the comments about micro, they're laughable at best and is how I KNOW it's complete bullshit. It's not difficult to micro at all, and to be honest you'll see more micro in silver as opposed to plat because they'll actually sacrifice macro to do so.

i saw a big difference in stutter-stepping/kiting, baneling splitting, muta control, attacking into chokes/concaves, FORCEFIELDS, target firing, spreading armies, etc.

but you KNOW it's complete bullshit. ok brah. micro is easy. lol


Micro IS pretty easy. Sure I don't see mkp splits in silver, but everything else is pretty simple. How else do you explain the mass appeal of MOBA games where all you do is micro?

Stutter step - spam s.
Kite - click and press h, s, p, a, whatever
Target firing - you click (really?)
Muta control - I think it's more about knowing how much you can get away with and how opponents will react when you attack various parts of a base (so having more experience to be bolder with them, picking off marines, etc)
Spreading armies is pretty simple too, it's just that NO ONE does it for some reason. It pains me to play against people who still use 1 hotkey for their army but who's fault is that?

None of this is difficult by any means of the imagination. I'll concede forcefields because I forgot to mention that those DO get significantly better. That part is true. Like I said before I see tons of people doing nice micro tactics, but then they don't macro behind it. That's the biggest problem behind lower leaguers apart from experience and game sense.

and making scvs and units is "difficult by any means of the imagination" when you put it into button pressing terms? you select a CC and press s. soooo hard

have you ever SEEN a silver type player try to stutter step? it's not pretty. it must be easy for you because you are so gosu, but it's obviously hard for them, just like making SCVs is. wtf. and perfect stutter step is hard, just like perfect macro. i saw more micro in plat as opposed to silver. why is your ladder experience the right one? wtf
Sup son? ¯\__(ツ)__/¯
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 194
StarCraft: Brood War
Sea 1591
Zeus 91
NaDa 74
Noble 20
Icarus 9
Dota 2
monkeys_forever698
League of Legends
JimRising 715
Counter-Strike
m0e_tv1243
Stewie2K504
Other Games
summit1g8899
shahzam851
singsing647
WinterStarcraft429
C9.Mang0378
Hui .112
NeuroSwarm50
Organizations
Counter-Strike
PGL887
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1156
• Stunt372
Upcoming Events
LiuLi Cup
5h 37m
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
10h 37m
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
Big Brain Bouts
10h 37m
Iba vs GgMaChine
TriGGeR vs Bunny
Reynor vs Classic
Serral vs Clem
BSL Team Wars
13h 37m
Team Hawk vs Team Dewalt
BSL Team Wars
13h 37m
Team Hawk vs Team Bonyth
Code For Giants Cup
17h 7m
SC Evo League
1d 6h
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
1d 10h
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[BSL 2025] Weekly
1d 12h
SC Evo League
2 days
[ Show More ]
Maestros of the Game
2 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
2 days
Team Bonyth vs Team Sziky
BSL Team Wars
2 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
3 days
Replay Cast
3 days
Sparkling Tuna Cup
4 days
PiGosaur Monday
4 days
LiuLi Cup
5 days
Replay Cast
5 days
The PondCast
6 days
RSL Revival
6 days
Maru vs SHIN
MaNa vs MaxPax
Liquipedia Results

Completed

CSL Season 18: Qualifier 1
WardiTV Summer 2025
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.