• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:14
CEST 00:14
KST 07:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 213ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes35Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Serral wins Maestros of the Game 2 Weekly Cups (June 22-28): Zergs thrive in new patch MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 Hotfix (June 30) - Balance + Bug Fixes HomeStory Cup In Early July
Tourneys
HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event BW General Discussion Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/ ASL 22 Proposed Map Pool
Tourneys
Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 21931 users

HoN Developer: Pirates killed LAN - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 29 30 48 Next All
dudeman001
Profile Blog Joined February 2010
United States2412 Posts
June 23 2011 06:37 GMT
#541
On June 23 2011 15:22 Serpico wrote:
Show nested quote +
On June 23 2011 15:19 Skithiryx wrote:
On June 23 2011 13:24 dbddbddb wrote:
On June 23 2011 13:09 Skithiryx wrote:
On June 23 2011 12:32 latan wrote:
On June 23 2011 12:27 Ingenol wrote:
It is absolutely not "rational to pirate games." On the contrary it represents the view that one is entitled to the product of another person for less than what that person is willing to exchange it. That is extremely irrational view, although disturbingly prevalent in our increasingly irrational world.



that makes no sense. if two people offer you to trade the same thing, but one asks for less, the rational thing is to choose to trade with the one who asks for less in return. I'd find it very hard to come up with anything MORE rational. so in conclusion, you must be crazy or something.


It makes perfect sense, you walk into a store and pick up an iPad, take it home for 3 weeks then go back and say you want to buy it and you were just trialling it...

Anybody who claims to download games just to "try" them are just using an excuse to make themselves feel better for being thieves, even worse are the people who pirate it and then try to argue that it's a waste of money and rubbish the game...

Hobbies cost money, PC gaming has always been one of the more expensive, people claiming that money is scarce nowadays just needs to siphon out what to buy and what not...


the majority of the games i download are single player only games that i would really never bother paying money for in the first place. developers wouldnt even have made a cent from me so it doesnt really hurt anyone. of course, there are games that i would definitely fork out the money for even if they are only single player (eg skyrim). pirates arent thieves.

music and movies on the other hand....



Pirates are thieves, your taking a product without paying, I don't understand how Singleplayer games makes it any different? Even if you would never buy it your still taking it.


See my previous example, but let's say you walk into a Ferrari dealership smash a window, hotwire and drive off into the sunset, but it's ok right becaues you'd never buy one normally, totally not theft.

Your arguments are bordering on nonsensical. It's not up for debate whether piracy is stealing as it falls under an entirely different definition.

His example is extreme, but the underlying action is the same. I said it before and I'll say it again, pirating is taking a product that cost people money to make, with the expectation of profit, and offering no just compensation. It really is the equivalent of stealing.
Sup.
Charon1979
Profile Joined October 2010
Austria317 Posts
June 23 2011 06:38 GMT
#542
There's reviews, demos and forums for that. Just cause you don't enjoy something you bought doesn't mean they stole your money. Try again.


A demo doesnt tell me: You will have the game finished in about 2 hours. Demos dont tell me "The finished game will be bugged like hell" Deomos dont tell me "See the one situation which is extremely annoying? The game will be like this for the whole rest of the game, but the demo ends here"
A review just doesnt tell anything negative, Reviews are advertisment nowadays. I can remember times when certain game magazines really tested games out and literally wrote "This game isnt worth a penny, dont buy it. Give your money to an charity organisation, its better invested there"
Nowadays there is no game "bad" there are all grat games with at the very least 80/100 points, doesnt matter how shitty they are.
And as far as your "forum" argument goes. Just look here.... are the next seasons maps now good or bad? Do we all want GSL maps or not? Is the SC2 story great or not? Is SC2 worth buying if you never ever intend to play MP?
1000 users will give you 1000 answers about this topics. So... no help either.

The gameing industry (and to a part also the film industry) can get away with bad quality and blame it all to piracy.
If you buy a car which says "35 MPG" and you find out its really 8 MPG on average, you can just give it back. If a game says "1000 hours of gameplay" and in reallity its 10 you cant.
SirMilford
Profile Blog Joined September 2010
Australia1269 Posts
June 23 2011 06:38 GMT
#543
Something to remember in HoN's defense is they have lan FOR TOURNAMENTS. Although all of you internet warriors are out to prove that the internet won't pirate a game with lan. It almost certainly will happen.
Serpico
Profile Joined May 2010
4285 Posts
Last Edited: 2011-06-23 06:42:19
June 23 2011 06:41 GMT
#544
On June 23 2011 15:37 dudeman001 wrote:
Show nested quote +
On June 23 2011 15:22 Serpico wrote:
On June 23 2011 15:19 Skithiryx wrote:
On June 23 2011 13:24 dbddbddb wrote:
On June 23 2011 13:09 Skithiryx wrote:
On June 23 2011 12:32 latan wrote:
On June 23 2011 12:27 Ingenol wrote:
It is absolutely not "rational to pirate games." On the contrary it represents the view that one is entitled to the product of another person for less than what that person is willing to exchange it. That is extremely irrational view, although disturbingly prevalent in our increasingly irrational world.



that makes no sense. if two people offer you to trade the same thing, but one asks for less, the rational thing is to choose to trade with the one who asks for less in return. I'd find it very hard to come up with anything MORE rational. so in conclusion, you must be crazy or something.


It makes perfect sense, you walk into a store and pick up an iPad, take it home for 3 weeks then go back and say you want to buy it and you were just trialling it...

Anybody who claims to download games just to "try" them are just using an excuse to make themselves feel better for being thieves, even worse are the people who pirate it and then try to argue that it's a waste of money and rubbish the game...

Hobbies cost money, PC gaming has always been one of the more expensive, people claiming that money is scarce nowadays just needs to siphon out what to buy and what not...


the majority of the games i download are single player only games that i would really never bother paying money for in the first place. developers wouldnt even have made a cent from me so it doesnt really hurt anyone. of course, there are games that i would definitely fork out the money for even if they are only single player (eg skyrim). pirates arent thieves.

music and movies on the other hand....



Pirates are thieves, your taking a product without paying, I don't understand how Singleplayer games makes it any different? Even if you would never buy it your still taking it.


See my previous example, but let's say you walk into a Ferrari dealership smash a window, hotwire and drive off into the sunset, but it's ok right becaues you'd never buy one normally, totally not theft.

Your arguments are bordering on nonsensical. It's not up for debate whether piracy is stealing as it falls under an entirely different definition.

His example is extreme, but the underlying action is the same. I said it before and I'll say it again, pirating is taking a product that cost people money to make, with the expectation of profit, and offering no just compensation. It really is the equivalent of stealing.

No, it is not. It never was and never will be. You forget to mention piracy is the COPYING of something that is essentially INFINITE in quantity. It is far from being black and white like you make it seem.
Kalekin
Profile Joined April 2011
South Africa7 Posts
Last Edited: 2011-06-23 06:45:02
June 23 2011 06:42 GMT
#545
It confuses me how the reaction to piracy being the reason LAN does not exsist is simply "Just put a security feature on it!" Hello there, what do you think pirates do? The second the Starcraft 2 client gains LAN functionality they will crack whatever security features are put on it and open it up to abuse. There is NO security protection that would stop pirates from opening up LAN completely once it is there.
kingcoyote
Profile Blog Joined May 2010
United States546 Posts
June 23 2011 06:43 GMT
#546
On June 23 2011 15:37 Gak2 wrote:
Show nested quote +
On June 23 2011 15:25 visual77 wrote:
On June 23 2011 15:18 Gak2 wrote:
On June 23 2011 14:25 visual77 wrote:
On June 23 2011 14:23 Gak2 wrote:
Hmm I just had a thought. Wouldn't this be more of a problem with the legal system than with current industry ideals?
Every game developed is copyright protected so what's stopping the companies from going on a manhunt for those who host LAN servers/blatant piraters and suing their asses for money. If legal fees or some other legal system deterrent is in the way, that's just like saying "Hey, people are stealing my stuff and the system doesn't let me do anything about it."
I'm pretty noob when it comes to legal stuff but this is just the way I see it


That would be so retarded. Why would they want to hunt down their fans and treat them like criminals? Have you noticed how hated the RIAA is these days? Is any other industry going to take a lesson from this and handle the transition to the digital age properly?

More importantly, as a consumer, why do you even think this is remotely acceptable? Did they really brainwash you that badly?

What are you talking about? RIAA? Digital age? Are you saying people are entitled to a video game, which the developers want compensation for, for free?
What I'm saying is this: if Blizzard wants people to pay $50 to play their game, then they should have that right and this right should be protected by law. It's the consumers choice to accept the deal or not. If you took their game for free... then you are, in fact, stealing.

And as for brainwashing I'm not sure but... it seems like they brainwashed me to think people like you lack any intelligence. Please make your arguments more clear next time.



Nope. You're a lost cause. See you in 10 years when things have changed. But I'm sure when that happens, you will have no realization of why, what economics changed, or how the industry adapted.

Enjoy your carriage, friend.

Calling me a lost cause based on two forum posts in which I invite arguments against my own? That's pretty low. Even for a troll.


You admitted that they brainwashed you to ignore any arguments other than your own. How am I trolling in refusing to refute someone who admits to something like that? I just want to talk to someone who doesn't outright admit they can't think for themselves on the concepts of pricing, infinite goods and scarce goods.
karpo
Profile Joined October 2010
Sweden1998 Posts
June 23 2011 06:45 GMT
#547
On June 23 2011 15:38 Charon1979 wrote:
Show nested quote +
There's reviews, demos and forums for that. Just cause you don't enjoy something you bought doesn't mean they stole your money. Try again.


A demo doesnt tell me: You will have the game finished in about 2 hours. Demos dont tell me "The finished game will be bugged like hell" Deomos dont tell me "See the one situation which is extremely annoying? The game will be like this for the whole rest of the game, but the demo ends here"
A review just doesnt tell anything negative, Reviews are advertisment nowadays. I can remember times when certain game magazines really tested games out and literally wrote "This game isnt worth a penny, dont buy it. Give your money to an charity organisation, its better invested there"
Nowadays there is no game "bad" there are all grat games with at the very least 80/100 points, doesnt matter how shitty they are.
And as far as your "forum" argument goes. Just look here.... are the next seasons maps now good or bad? Do we all want GSL maps or not? Is the SC2 story great or not? Is SC2 worth buying if you never ever intend to play MP?
1000 users will give you 1000 answers about this topics. So... no help either.

The gameing industry (and to a part also the film industry) can get away with bad quality and blame it all to piracy.
If you buy a car which says "35 MPG" and you find out its really 8 MPG on average, you can just give it back. If a game says "1000 hours of gameplay" and in reallity its 10 you cant.


You're comparing two totally different things, just like when you said companies steal your money just cause you dislike their product.

A car has a specified MPG and that's tested.

Games can be played through in 5 hours or you could finish all achievements and extra difficulties for a 50+ hour game.

It's a pretty stupid comparison.

I read game reviews and there's still alot of 3/10, you just need to find the right place to read reviews then.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
June 23 2011 06:48 GMT
#548
i completely understand what that guy is saying but I still disagree. There are ways to implement lan IF the developer can promote high end INCENTIVES for someone who actually buys the game. For example make it so that the best features can only be used by signing in with a legit account. People just need to be creative!!!!!!
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
Last Edited: 2011-06-23 06:54:24
June 23 2011 06:50 GMT
#549
it amazes me how many people will argue that pirating is anything but stealing.

"NO I AM NOT STEALING!! I am illegaly taking something that i am supposed to pay for.. for free, without the creators/distributors permission..."

Hmm. ok.

If Stealing is perfectly acceptable in your moral beliefs then you are going to steal, just dont deny it.

If you pirate just say "Ya i steal digital content."

"Its not stealing because they charge too much." .... so cars/houses/boats/computers/everything above $5 should be free? How will anything ever be created/produced again...ever?

People you hurt when you pirate video games = other gamers. Because video game companies lose money, and stop making games. Its really that simple.

You justify stealing because you are cheap/selfish and want something you cant afford...? Sounds like 100% of the thiefs in prison ?

IDK people who argue in favor of pirating are the most hypocritical/selfish people on the net.. would be nice if they would just admit it.

"I steal video games, because its whats best for me and me alone."

(I don't pirate video games, because once I turned 4 years old I learned stealing was bad.)

What blizzard needs to do (and other esports games creating companies) is simply require Any/all tournaments to buy tournament editions of the game. Tournament edition of the game will have lan support.

So that your major tournaments MLG, Dreamhack, GSL will have the lan support.

But then again what is to prevent hackers from taking these copies off of harddrives and such... nothing. So i understand why they refuse to even do this.

Simple case of the community shooting itself in the foot.
exittlight
Profile Joined December 2010
Australia271 Posts
June 23 2011 06:51 GMT
#550
I've always found (in my case) that pirating helps sales. When ever I pirate a game, Portal 2 most recently, I tell all my friends about it. When I tell all my friends about how great it is, they then go out and buy it themselves. If I never pirated it, they would have never bought it in the first place.
If you have no goals in life, you can never be disappointed.
dpL
Profile Joined May 2011
Sweden571 Posts
June 23 2011 06:51 GMT
#551
You can't compare HoN and SC2. Blizzard is a much larger company and SC2 is a much different game. Adding LAN support would not only act as a huge fan service but also help with the longevity of the game by fixing a lot of major problems SC2 has when played competitively. If it's all about money, which of course it is, LAN support should be seen as a long term investment. Whatever slight monetary gain they risk, they could just as easily win back in terms of appreciation from the fans. Especially now with PC gaming being what it is. I'm tired of developers using the same excuse over and over again.
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
Last Edited: 2011-06-23 06:57:44
June 23 2011 06:55 GMT
#552
On June 23 2011 15:51 exittlight wrote:
I've always found (in my case) that pirating helps sales. When ever I pirate a game, Portal 2 most recently, I tell all my friends about it. When I tell all my friends about how great it is, they then go out and buy it themselves. If I never pirated it, they would have never bought it in the first place.


So if you steal, and tell your friends to buy it... stealing is ok?

Golden posts like these are the exact reason competitive games are refusing to add lan into their titles.

I steal cars... so i can tell my friends how awsome they are!!

Clearly you are justified in stealing the car then.
rackdude
Profile Blog Joined January 2010
United States882 Posts
June 23 2011 06:56 GMT
#553
Just add LAN 2 years after it comes out. By then everyone who wants to play would have a copy anyways, so the only ones pirating a copy are one's who wouldn't have ever bought it.
Sweet.
Gak2
Profile Joined September 2010
Canada418 Posts
Last Edited: 2011-06-23 07:00:43
June 23 2011 06:57 GMT
#554
On June 23 2011 15:41 Serpico wrote:
Show nested quote +
On June 23 2011 15:37 dudeman001 wrote:
On June 23 2011 15:22 Serpico wrote:
On June 23 2011 15:19 Skithiryx wrote:
On June 23 2011 13:24 dbddbddb wrote:
On June 23 2011 13:09 Skithiryx wrote:
On June 23 2011 12:32 latan wrote:
On June 23 2011 12:27 Ingenol wrote:
It is absolutely not "rational to pirate games." On the contrary it represents the view that one is entitled to the product of another person for less than what that person is willing to exchange it. That is extremely irrational view, although disturbingly prevalent in our increasingly irrational world.



that makes no sense. if two people offer you to trade the same thing, but one asks for less, the rational thing is to choose to trade with the one who asks for less in return. I'd find it very hard to come up with anything MORE rational. so in conclusion, you must be crazy or something.


It makes perfect sense, you walk into a store and pick up an iPad, take it home for 3 weeks then go back and say you want to buy it and you were just trialling it...

Anybody who claims to download games just to "try" them are just using an excuse to make themselves feel better for being thieves, even worse are the people who pirate it and then try to argue that it's a waste of money and rubbish the game...

Hobbies cost money, PC gaming has always been one of the more expensive, people claiming that money is scarce nowadays just needs to siphon out what to buy and what not...


the majority of the games i download are single player only games that i would really never bother paying money for in the first place. developers wouldnt even have made a cent from me so it doesnt really hurt anyone. of course, there are games that i would definitely fork out the money for even if they are only single player (eg skyrim). pirates arent thieves.

music and movies on the other hand....



Pirates are thieves, your taking a product without paying, I don't understand how Singleplayer games makes it any different? Even if you would never buy it your still taking it.


See my previous example, but let's say you walk into a Ferrari dealership smash a window, hotwire and drive off into the sunset, but it's ok right becaues you'd never buy one normally, totally not theft.

Your arguments are bordering on nonsensical. It's not up for debate whether piracy is stealing as it falls under an entirely different definition.

His example is extreme, but the underlying action is the same. I said it before and I'll say it again, pirating is taking a product that cost people money to make, with the expectation of profit, and offering no just compensation. It really is the equivalent of stealing.

No, it is not. It never was and never will be. You forget to mention piracy is the COPYING of something that is essentially INFINITE in quantity. It is far from being black and white like you make it seem.

How else can the developers be compensated and profitable? The only alternatives are running the game as a "service" and/or using ads, which both will not work with single player games.

You do realize that without compensation for developers, the major pushing factor for game development will be removed.
Games aren't like music or books, where even if there is no profit, many good quality songs and books will be created anyways.

Games are most like movies: created for #1 purpose of making money. Without that factor, no one would create the big blockbusters or video game hits that take millions of dollars to make. We'll be left with B movies and small games created as hobbies.

So games can't just be given away with no expectation for compensation, EVEN IF they are infinitely reproducible. Likewise, you claim the current situation of selling copies of the game for money is not acceptable.
So I ask again, how can the developers be compensated?

On June 23 2011 15:43 visual77 wrote:
You admitted that they brainwashed you to ignore any arguments other than your own. How am I trolling in refusing to refute someone who admits to something like that? I just want to talk to someone who doesn't outright admit they can't think for themselves on the concepts of pricing, infinite goods and scarce goods.

It's called sarcasm? It's kind of hard not to belittle someone who blatantly insults your own intelligence first.
ToastieNL
Profile Blog Joined July 2010
Netherlands845 Posts
June 23 2011 06:59 GMT
#555
Is it impossible to create a kind of USB- thingy, which unlocks LAN?

Once you put that USB-thingy in, which matches to your verification code, you get the option to play via LAN on your computer, if the v.codes of both your copy of the game as well as the USB match?
Zerg lategame is imbalanced as shit. Also: "Protoss is really strong recently. Perhaps, it's time for there to be some changes for Terran." -MMA. Even MMA asks for buffs. Srsly Blizzard. Srsly.
maryelizbethwinstead
Profile Joined April 2011
Mexico223 Posts
June 23 2011 07:00 GMT
#556
The owner of the internet cafe I played in once bought one (1) copy of frozen throne, installed it in over a hundred computers in his shop, and when dota hit he was literally making millions. Even non-pirates were profiting. So many hours were used playing dota, and all blizzard got was a portion of the purchase price of the first copy. There's something messed up about that. I can understand why they'd want to stop LAN, because without Lan, this would not be possible.

Internet cafes throghout my country did this. Without LAN, they'll die. But, for sure, they were able to derive a lot of value from a minimal investment because of piracy and LAN.
Lord, teach me to be patient.
karpo
Profile Joined October 2010
Sweden1998 Posts
June 23 2011 07:04 GMT
#557
On June 23 2011 15:59 ToastieNL wrote:
Is it impossible to create a kind of USB- thingy, which unlocks LAN?

Once you put that USB-thingy in, which matches to your verification code, you get the option to play via LAN on your computer, if the v.codes of both your copy of the game as well as the USB match?


Again this can probably be cracked and put into a pirated client in a couple of days.
Charon1979
Profile Joined October 2010
Austria317 Posts
June 23 2011 07:13 GMT
#558
Again this can probably be cracked and put into a pirated client in a couple of days.


the same technology they use for their WoW authenticator would solve all this problems. They claim it never has been cracked.
Problem solved.
Still they would never put this up. Why?
Because its so fucking easy to blame pirates for missing content, raises in price and bad gameplay.

Its like the film industry who also blames the failure of their 100000 million dollar film without story, stupid dialoguies, bad actors and mass special effects to the fact that there are pirates.
branflakes14
Profile Joined July 2010
2082 Posts
June 23 2011 07:13 GMT
#559
On June 23 2011 16:00 maryelizbethwinstead wrote:
The owner of the internet cafe I played in once bought one (1) copy of frozen throne, installed it in over a hundred computers in his shop, and when dota hit he was literally making millions. Even non-pirates were profiting. So many hours were used playing dota, and all blizzard got was a portion of the purchase price of the first copy. There's something messed up about that. I can understand why they'd want to stop LAN, because without Lan, this would not be possible.

Internet cafes throghout my country did this. Without LAN, they'll die. But, for sure, they were able to derive a lot of value from a minimal investment because of piracy and LAN.


So you're suggesting that people should have to pay Blizzard for how much time they play their games?
karpo
Profile Joined October 2010
Sweden1998 Posts
June 23 2011 07:16 GMT
#560
On June 23 2011 16:13 Charon1979 wrote:
Show nested quote +
Again this can probably be cracked and put into a pirated client in a couple of days.


the same technology they use for their WoW authenticator would solve all this problems. They claim it never has been cracked.
Problem solved.
Still they would never put this up. Why?
Because its so fucking easy to blame pirates for missing content, raises in price and bad gameplay.

Its like the film industry who also blames the failure of their 100000 million dollar film without story, stupid dialoguies, bad actors and mass special effects to the fact that there are pirates.


WoW has private cracked servers? It's not the same thing at all. One is a online game that uses a key+password to autenticate the login to the server, even if you crack it and circumvent the key you still get no real game as it's all online. In SC2 if you circumvent the key (don't need to crack the actual keycodes) you gain access to a full client with LAN enabled.
Prev 1 26 27 28 29 30 48 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE145
Railgan 136
ProTech108
ZombieGrub96
Nina 61
StarCraft: Brood War
Bale 9
Dota 2
Gorgc3503
Counter-Strike
Coldzera 1288
Super Smash Bros
Mew2King98
Other Games
summit1g8813
Grubby3981
FrodaN2046
shahzam495
mouzStarbuck193
C9.Mang0184
KnowMe150
UpATreeSC48
JuggernautJason14
PPMD11
Organizations
Dota 2
PGL Dota 2 - Main Stream126
Other Games
angryscii23
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 90
• Adnapsc2 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 32
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1029
• Scarra666
• Shiphtur318
Upcoming Events
Replay Cast
1h 46m
HomeStory Cup
12h 46m
Replay Cast
1d 1h
HomeStory Cup
1d 12h
OSC
1d 14h
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
[ Show More ]
CrankTV Team League
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.