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Season 3 Ladder Pool Updates - Page 68

Forum Index > SC2 General
1410 CommentsPost a Reply
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eMazing
Profile Joined January 2011
59 Posts
July 25 2011 20:47 GMT
#1341
On July 26 2011 05:43 FiReMaN wrote:
Why on earth would they remove Meta? Surely they must know it's one of the most popular, or atleast, least disliked maps..
Because it's against the Blzizard Map Philosophy. There are no rocks.
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
July 25 2011 20:48 GMT
#1342
Nice, all vetos back.
Bye Shattered and 2 of the new maps.
wat
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
July 25 2011 20:49 GMT
#1343
Metal removed what the? That's one of the most balanced maps (apart from close spawns)
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
KiLL_ORdeR
Profile Blog Joined June 2009
United States1518 Posts
July 25 2011 20:49 GMT
#1344
wish they had an even spread of 2 and 3 player maps rather than all 4 player maps plus xel naga. It's a nice change though, I think all the maps removed needed to go.
In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy
Razith
Profile Joined February 2011
Canada431 Posts
July 25 2011 20:50 GMT
#1345
Metal is a fun map but its definitely gone because its old and blizz doesn't like the hackish fix of disabling close spawn.

Really excited for season 3. Season 2 started during my exams but season 3 starts during the summer!
Pred8oar
Profile Joined March 2011
Germany281 Posts
July 25 2011 20:52 GMT
#1346
I need some more vetos :/
And WHY THE FORK did they remove meta? I think a hotfix such as for Shakuras will be coming soon (more like i hope). They should have removed slag pits aka the worse meta.
Xaeldaren
Profile Joined June 2010
Ireland588 Posts
July 25 2011 20:52 GMT
#1347
If they'd swapped Metalopolis for Backwater it'd have been perfect...but we all know no modification to the game is complete without some colossal oversight by Blizzard.

Oh well.
Wherewolf
Profile Joined December 2010
United States353 Posts
July 25 2011 20:52 GMT
#1348
Disabling close spawns works for Shakuras

Ah well, I guess it would be weird to change that all of a sudden.
Motat
Profile Joined November 2010
315 Posts
July 25 2011 20:52 GMT
#1349
The removed maps make me so happy, other then metal. I'd so rather have typhoon or backwater removed :/ but i guess metal close position is gay too
PM me for coaching. I'm a mid masters zerg player.
Seriox
Profile Joined November 2010
Germany373 Posts
July 25 2011 20:53 GMT
#1350
In my opinion it's a disappointing move by Blizzard.
Enhancer_
Profile Joined May 2011
Canada320 Posts
July 25 2011 20:53 GMT
#1351
To all those saying Blizzard doesn't like removing close positions, didn't they do exactly that for Shakuras Plateau? I think it's more that Blizzard just thought it was an old map, and that close positions were in some way not completely imbalanced against Zergs.

A good update. I like having all my vetoed maps gone.
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
July 25 2011 20:55 GMT
#1352
On July 26 2011 05:34 blade55555 wrote:
Show nested quote +
On July 26 2011 05:32 Calm wrote:
Not sure if posted yet, the map pool has been updated on battle.net forums:

http://us.battle.net/sc2/en/forum/topic/2878401533#1

Metalopolis removed makes me sad. If only they had just made it no close positions


omg T_T. Why couldn't they have removed xelnaga?

Other then metal, i am happy with the removals, might have to un veto backwater to put 3 of the new crappier maps on there.


Yeah same.... Metal removed? And great... Backwater's still there... what a terrible map, that stupid double choke makes me rageeee....
"Friendship ain't a business deal"
andeh
Profile Blog Joined August 2009
United States904 Posts
July 25 2011 20:57 GMT
#1353
Is there an update for how the new maps look? or are they still borked
SoraLimit
Profile Joined February 2011
Canada747 Posts
Last Edited: 2011-07-25 20:58:09
July 25 2011 20:57 GMT
#1354
On July 26 2011 05:52 Pred8oar wrote:
I need some more vetos :/
And WHY THE FORK did they remove meta? I think a hotfix such as for Shakuras will be coming soon (more like i hope). They should have removed slag pits aka the worse meta.


If you read the Blizzard blue post, they did remove Slag pits.

On July 26 2011 05:53 Enhancer_ wrote:
To all those saying Blizzard doesn't like removing close positions, didn't they do exactly that for Shakuras Plateau? I think it's more that Blizzard just thought it was an old map, and that close positions were in some way not completely imbalanced against Zergs.

A good update. I like having all my vetoed maps gone.


It was because the rush distance in Shakuras was waayy too close. Even closer than Steppes of War. I believe you can siege the other natural in close position.
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
July 25 2011 20:58 GMT
#1355
Hated metal and got back all of my 3 thumbs downs back. Word, blizz
Heraklitus
Profile Joined September 2010
United States553 Posts
July 25 2011 20:58 GMT
#1356
On July 26 2011 05:57 andeh wrote:
Is there an update for how the new maps look? or are they still borked


They've been up on bnet for a few days now. Blizzard said they had been adjusted from the PTR versions in light of feedback. I just looked at one for a few minutes, so I'm not sure what those adjustments are.
AustinCM
Profile Joined May 2011
Canada275 Posts
July 25 2011 20:58 GMT
#1357
where can i find the full map list?
"Somewhere, Something incredible is waiting to be known." -Carl Sagan
VirtuallyJesse
Profile Joined February 2011
United States398 Posts
July 25 2011 20:59 GMT
#1358
On July 26 2011 05:57 andeh wrote:
Is there an update for how the new maps look? or are they still borked

Should know tomorrow, less than 24 hours now.
A Wet Shamwow
Profile Blog Joined September 2010
United States1590 Posts
July 25 2011 20:59 GMT
#1359
They really have lost it, lets just remove the most popular map that sounds great.
“Life is a gamble, at terrible odds. If it were a bet you wouldn’t take it.”
farvacola
Profile Blog Joined January 2011
United States18840 Posts
July 25 2011 21:00 GMT
#1360
I felt like random team 3v3 was honestly broken due to the horrible maps, but the new ones give me hope. The macro 1v1 map is the only new one that reall piques my interest thought. The idea of being able to establish a front at your natural, only to then push out a bit and take the third, I think that could create some really interesting base attack scenarios, especially against terran. Drop play and such will become even more popular I predict.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
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