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Season 3 Ladder Pool Updates - Page 67

Forum Index > SC2 General
1410 CommentsPost a Reply
Prev 1 65 66 67 68 69 71 Next
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2011-07-25 20:36:52
July 25 2011 20:34 GMT
#1321
On July 26 2011 05:32 Calm wrote:
Not sure if posted yet, the map pool has been updated on battle.net forums:

http://us.battle.net/sc2/en/forum/topic/2878401533#1

Metalopolis removed makes me sad. If only they had just made it no close positions


omg T_T. Why couldn't they have removed xelnaga?

Other then metal, i am happy with the removals, might have to un veto backwater to put 3 of the new crappier maps on there.
When I think of something else, something will go here
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
July 25 2011 20:35 GMT
#1322
On July 26 2011 05:32 Calm wrote:
Not sure if posted yet, the map pool has been updated on battle.net forums:

http://us.battle.net/sc2/en/forum/topic/2878401533#1

Metalopolis removed makes me sad. If only they had just made it no close positions


Wow, metal removal kinda sucks. Happy they removed the other maps tho, they definitely needed to be replaced.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
Valikyr
Profile Joined June 2010
Sweden2653 Posts
Last Edited: 2011-07-25 20:37:35
July 25 2011 20:36 GMT
#1323
Won't complain about metal removal because Scrap station, slag pits and delta quadrant really needed to go. That blizzard just removed one decent map is good enough. Metalopolis was getting boring anyway since they'd never remove close pos. All my 3 vetoed maps gone : )
Calm
Profile Joined September 2010
Canada380 Posts
Last Edited: 2011-07-25 20:38:09
July 25 2011 20:37 GMT
#1324
On July 26 2011 05:34 blade55555 wrote:
Show nested quote +
On July 26 2011 05:32 Calm wrote:
Not sure if posted yet, the map pool has been updated on battle.net forums:

http://us.battle.net/sc2/en/forum/topic/2878401533#1

Metalopolis removed makes me sad. If only they had just made it no close positions


omg T_T. Why couldn't they have removed xelnaga?


Well, as a zerg player, I am happy to get 2 vetoes back from this change. But I agree with your sadness blade55555

Valikyr, I agree that Metal was a bit boring, but it was the only map without rocks hahah
Hoon
Profile Joined December 2010
Brazil891 Posts
July 25 2011 20:37 GMT
#1325
On July 26 2011 05:32 Calm wrote:
Not sure if posted yet, the map pool has been updated on battle.net forums:

http://us.battle.net/sc2/en/forum/topic/2878401533#1

Metalopolis removed makes me sad. If only they had just made it no close positions


Removed:
Scrap Station (2)
Slag Pits (4)
Delta Quadrant (4)
Metalopolis (4)

Carried over:
Xel’Naga Caverns (2)
Backwater Gulch (4)
Shakuras Plateau (4)
Tal'Darim Altar LE (4)
The Shattered Temple (4)
Typhon Peaks (4)

New:
Nerazim Crypt (4)
Searing Crater (4)
Antiga Shipyard (4)
Abyssal Caverns (4)


Wow, that's pretty sad. I'm glad they removed Slag and Delta, but Metal should stay there :{
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
Pulzlulz
Profile Blog Joined October 2010
Germany412 Posts
July 25 2011 20:38 GMT
#1326
I want to slap someone. Holy shit I'm so pissed right now.
luck_star21
Profile Joined April 2011
United States264 Posts
July 25 2011 20:39 GMT
#1327
I'm glad they kept tda, though
MonkSEA
Profile Blog Joined April 2011
Australia1227 Posts
July 25 2011 20:40 GMT
#1328
I have 3 of my vetos back now...

Sucks they kept Typhon Failure instead of Metal :\
http://www.youtube.com/user/sirmonkeh Zerg Live Casts and Commentary!
Vladix
Profile Joined September 2010
Netherlands227 Posts
Last Edited: 2011-07-25 20:43:12
July 25 2011 20:41 GMT
#1329
Metalopolis gone, why !?
Rather see typhon peaks or backwater gulch go

Edit : After thinking about it, it seems logic.
Metalopolis has no rocks, it has to go in blizzard's eye's !
Ruyguy
Profile Blog Joined January 2011
Canada988 Posts
July 25 2011 20:42 GMT
#1330
MLG metalopolis is my favourite map for practice, why couldn't blizzard just remove close positions?
Heraklitus
Profile Joined September 2010
United States553 Posts
July 25 2011 20:42 GMT
#1331
I suspect they removed Metal because of the close spawn positions, and rather than making a new version of the map without the close spawn (all these versions of maps is getting confusing for everyone), they're replacing it with just a different map.
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
July 25 2011 20:43 GMT
#1332
I expected metal to go. I mean its the oldest map in the pool, its been played wayyyyyyyyyyy too long. At this point its practically the python/fighting spirit of sc2.
Descolada in everything not TL/Starcraft
Cenja
Profile Joined January 2011
Sweden498 Posts
July 25 2011 20:43 GMT
#1333
Why on earth would they remove Meta? Surely they must know it's one of the most popular, or atleast, least disliked maps..
Anyone who has never made a mistake has never tried anything new.
jakethesnake
Profile Blog Joined May 2011
Canada4948 Posts
July 25 2011 20:44 GMT
#1334
On July 26 2011 05:39 luck_star21 wrote:
I'm glad they kept tda, though


Me too. I really thought they might remove it based on all the people who complain about it. It is by far my favourite map in the pool
Community Newsjjakji || jjakji || jjakji || jjakji || jjakji || jjakji || jjakji nshoseo.jpg
Xaeldaren
Profile Joined June 2010
Ireland588 Posts
Last Edited: 2011-07-25 20:47:14
July 25 2011 20:45 GMT
#1335
I love Metalopolis, it's so disappointing that they removed it over Backwater Gulch

Now that I have my 3 vetoes back they're most likely going straight on the most of the new maps.
SoraLimit
Profile Joined February 2011
Canada747 Posts
July 25 2011 20:45 GMT
#1336
Well, now I have two vetoes back. I'm kinda glad they removed metalopolis, since close ground positions was a pain in the ass. Now if they only removed close ground position for Shattered Temple.
vrok
Profile Joined August 2009
Sweden2541 Posts
July 25 2011 20:45 GMT
#1337
Woot! Two of my vetoes back! Now I just have to figure out which of the new maps are the worst two.
"Starcraft 2 very easy game" - White-Ra
S.O.L.I.D.
Profile Blog Joined September 2010
United States792 Posts
Last Edited: 2011-07-25 20:46:31
July 25 2011 20:46 GMT
#1338
Slag, Delta, and Scrap gone? Hell yes. I suck on Meta also so I'm fine with those 4. DQ has been in the map pool far, far too long. I get all of my vetoes back =D.
aristarchus
Profile Blog Joined September 2010
United States652 Posts
July 25 2011 20:46 GMT
#1339
Not surprised at all that meta is removed. Close positions are hated, and blocking close positions is a bit of a hacky sort of fix. They don't seem to be fans of it.

Besides, they have map-by-map balance data at all levels of play. I'm sure there are lots of reasons for which are removed that we're not even aware of.
Entropic
Profile Blog Joined May 2009
Canada2837 Posts
July 25 2011 20:47 GMT
#1340
Metal out its been in the map pool since forever so it makes sense, BUT backwater stays in...
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