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GSTL May Teams - no IM - Page 11

Forum Index > SC2 General
806 CommentsPost a Reply
Prev 1 9 10 11 12 13 41 Next All
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
May 10 2011 08:25 GMT
#201
I actually like the format of the GTSL, even though it is a bit contradicting itself:

- to qualify, you need a team with many good players, since it's counting the number of players
- to win, you need a few powerhouses, since it's the all-kill format.

a team with only a few powerhouses, how beastly they might be, has not a high chance of qualifying,
a team with only "good" players has not a high chance of winning, no matter how many there are.
genius_man16
Profile Joined February 2011
United States749 Posts
May 10 2011 08:26 GMT
#202
On May 10 2011 17:19 r3SpaVVn wrote:
regarding the new map: are you able to spread creep underwater? i hope so, because otherwise all the zerg players will have a big problem ^^


LOL! Wow, talk about a random problem that I never thought about.

I'm assuming that you can spread creep underwater, otherwise the map would never have been chosen. From what I understand the maps go through a test process before being implemented and if you for some reason couldn't spread creep underwater I imagine that would have been discovered like the first game that was played.
Dyrus | Vooby | Balls | Meteos | WildTurtle | Bjergsen | Cop | sexPeke | Xpecial | Aphromoo | Scarra |
havox_
Profile Joined October 2010
Germany442 Posts
Last Edited: 2011-05-10 08:28:33
May 10 2011 08:26 GMT
#203
On May 10 2011 17:12 omisa wrote:
I understand the qualifying rules made by GOM, but honestly excluding possibly the best SC2 pro team is not doing anything to help SC2 popularity. With that said the team league always seems to produce some of the best games of the GSL, cant wait!

Not having appropriate rules (and follow them) wouldn't help either - special rules for some teams/players always suck!

So yes, it sucks that IM isn't in it... But the rules were done months ago + they make sense...
(But yeah, GOM should have a look into the qualifying rules... maybe e.g. just the Top6 are directly invited and the teams above... will... i dont know^^)
proxY_
Profile Joined July 2010
United States1561 Posts
May 10 2011 08:34 GMT
#204
I think it's somewhat of a mistake to look at MVP and Nestea's accomplishments individually, they got where they are because they spent hundreds if not thousands of hours practicing WITH THEIR TEAM. I don't think it's a bad argument at all to say that one player's success reflects on their entire time because the team collectively helps each other. Fou, zenex, and mvp don't come close to that.

I'm not saying that GOM should announce tomorrow that they're changing their rules and kicking fou out of the league or something but after this debacle they have to re-evaluate their selection process for the next team league, this just defies common sense too much.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 08:36 GMT
#205
On May 10 2011 17:17 Highways wrote:
There is too much weight on code A ro32 dropouts.

So many weak teams are able to qualify by flooding code A with very weak players. GOM should really think about fans before coming up with ridiculous non sensical formulas. People don't wanna pay to watch code A no namer dropouts.

If the weak teams can flood code A, why don't the "good" teams try the same thing?

And why didn't fans complain earlier if the system was so bad? The exact same system was used in the first two GSTL, but there were no complaints about the teams that didn't make the cut then.

Yes, the system should be fixed because IM should be in the league, but doing anything other than just increasing the amount of teams for this season would be a stupid fix.
Bad manners are better than no manners at all.
thee telescopes
Profile Joined August 2010
321 Posts
May 10 2011 08:36 GMT
#206
On May 10 2011 17:22 Sandro wrote:
I hope this new map replaces either meta, XC or crossfire, they've been in the pool long enough.
I really hope Crossfire goes, it looks terrible for Z.
MurMiLLo
Profile Joined February 2011
United States260 Posts
May 10 2011 08:36 GMT
#207
how the fuck does it make sense to have a team excluded if they won 1 of the 2 team leagues AND got to the finals of the second team league? like wtf is gom afraid theyre gonna do well in this new one or something? i know about the points but its bs that theyre excluded after they did so well.
vasculaR
Profile Joined March 2011
Malaysia791 Posts
May 10 2011 08:37 GMT
#208
well, rules are rules, and glad that GOM stuck by it. Perhaps they should allow automatic qualification for the winning team but thats about it in my opinion. If nothing else, hope the other IM players pick up the slack in GSL qualifications.
Song Ji Hyo hwaiting!
ZzZBored
Profile Joined January 2011
Australia368 Posts
May 10 2011 08:39 GMT
#209
On May 10 2011 17:23 Nesquik wrote:
Show nested quote +
On May 10 2011 17:06 Dhalphir wrote:
if IM was the best team, they'd be in.

Having the two (arguably) best SC2 players (Nestea and Mvp) does not automatically make your team the best, and its time for IM to face the consequences of having relied on those two players for so long without having their other players post any significant 1v1 results.


Nestea, MVP, Lorisa, IMNuts

+ Show Spoiler +
Nestea is in the finals for GSL agian.
MVP was in the finals came second(Code a)
Lorisa RO8
IMNuts RO16

They deserve to be in there imo. If you want the best games than you need the best gamers and IM has them. Fact.


Yonghwa has some pretty godly PvP as well, they have a team thats got both snipers and solid players, really should be in
"A day without laughter is a day wasted" - Charlie Chaplin
Horse...falcon
Profile Joined December 2010
United States1851 Posts
May 10 2011 08:40 GMT
#210
This is sad not only because IM has such a strong team that took 1st and 2nd place in the last 2 GSTLs but also because IM is still sponsorless and their GSTL winnings probably greatly helped support the team.

I understand GOM's system for choosing the teams but this is pretty bad for all parties involved. (Except ZeNEX/Prime/fOU)
Artosis: "From horsssse....falcon"
proxY_
Profile Joined July 2010
United States1561 Posts
May 10 2011 08:42 GMT
#211
On May 10 2011 17:40 Horse...falcon wrote:
This is sad not only because IM has such a strong team that took 1st and 2nd place in the last 2 GSTLs but also because IM is still sponsorless and their GSTL winnings probably greatly helped support the team.

I understand GOM's system for choosing the teams but this is pretty bad for all parties involved. (Except ZeNEX/Prime/fOU)


That's insane to me as well, TSL, Startale, and even Slayers before they were able to show any results have several sponsors and IM can't get any? Poor management apparently.
Aruno
Profile Blog Joined November 2010
New Zealand748 Posts
May 10 2011 08:43 GMT
#212
I'm calling a Slayers victory right now.
aruno, arunoaj, aruno_aj | Those are my main aliases
Full.tilt
Profile Blog Joined May 2010
United Kingdom1709 Posts
May 10 2011 08:44 GMT
#213
This is going to be so damn hwoarwesome. I wonder if Liquid would've flown in the US and EU contingent if they had managed to score enough points to qualify. Anyway can't wait for all the ingame and out of game entertainment. SlayerS fighting!

Quite like the inclusion of an old school type island map aswell
branflakes14
Profile Joined July 2010
2082 Posts
May 10 2011 08:45 GMT
#214
Sucks that we won't be seeing IM tearing shit up, but here's to another great GSTL.
papery
Profile Joined January 2011
4 Posts
May 10 2011 08:46 GMT
#215
On May 10 2011 17:40 Horse...falcon wrote:
This is sad not only because IM has such a strong team that took 1st and 2nd place in the last 2 GSTLs but also because IM is still sponsorless and their GSTL winnings probably greatly helped support the team.

I understand GOM's system for choosing the teams but this is pretty bad for all parties involved. (Except ZeNEX/Prime/fOU)


Actually IM is sponsored by Coca Cola now! I'm sure the GSTL winnings helped though...

From what they wrote in their statement it seemed like they were truly concerned about the situation and really actively seeking out some kind of a solution for the coming seasons, so at least there's that.
busbarn
Profile Joined August 2010
Sweden984 Posts
May 10 2011 08:48 GMT
#216
Sexy map, not at home so can't check, is it online in EU or US?
StateAlchemist
Profile Joined January 2011
France1946 Posts
May 10 2011 08:48 GMT
#217
No IM? the GSTL 1 winner and GSTL 2 runner up.
lmao, this is ridiculous.


Anyways, SlayerS fighting !
zaii
Profile Joined October 2010
Guam2611 Posts
May 10 2011 08:48 GMT
#218
Gom should let Hoseo in so that iM can join in. 10 teams instead of 8
frequency
Profile Blog Joined February 2010
Australia1901 Posts
May 10 2011 08:48 GMT
#219
Anyone else think that map looks sort of like Match Point but on it's side?
www.twitter.com/marconofrio | marconofrio.tumblr.com
arbitrageur
Profile Joined December 2010
Australia1202 Posts
Last Edited: 2011-05-10 08:52:54
May 10 2011 08:50 GMT
#220
FOR ALL those people saying the model makes sense, WHY does it make sense? It makes no sense. You're not weighting for a SUPER-GOOD Code S player vs an extremely marginal Code S player. You're not accounting for one of the best players in the world who had an off day and got into Code A vs some not good player who scraped into Code A via relatively lucky brackets who is in actual fact a marginal Code B player.

Further, this specification purports to estimate who the best teams are. IM's previous performance in GSTL1 and 2 make me extremely doubtful with respect to external validity of this model.
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