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Active: 10114 users

GSTL May Teams - no IM

Forum Index > SC2 General
806 CommentsPost a Reply
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papery
Profile Joined January 2011
4 Posts
Last Edited: 2011-05-10 15:51:44
May 10 2011 05:04 GMT
#1
GomTV announced the GSTL May teams and Ro8 brackets.
[image loading]
Source

In the long block of text that follows the bracket GomTV addresses the complaints people have been having regarding IM's exclusion. They state that to choose the teams that will participate, they used the same method they have been using since the beginning of this year, and that the brackets and teams included for GSTL May will not change. However, they do also state that they understand the general dissatisfaction in the community and are currently discussing potential solutions to the problem.

The method they use to choose teams is as follows:
Total Points = (1.6x + 1y) where
x = number of players in Code S
y = number of players in Code A

oGs : 13.8 (8+1)
TSL : 10.0 (5+2)
Prime : 9.0 (5.1)
StarTale : 8.8 (3+4)
SlayerS : 8.6 (1+7)
MVP : 7.6 (1+6)
ZeNEX : 6.2 (2+3)
fOu : 5.6 (1+4)
IM : 5.2 (2+2)
NS호서 : 3.6 (1+2)
Liquid : 3.2 (2+0)
FOX : 1.6 (1+0)
Source (search comments for "Ethan_Ahn")


Edit: New map announced for GSTL

"Bel'Shir Beach"
[image loading]

[image loading]
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I)etox
Profile Joined April 2011
1240 Posts
Last Edited: 2011-05-10 05:10:52
May 10 2011 05:05 GMT
#2
Begin the hype!!

oGs vs. ST so early... that should be interesting.

Edit: Sigh. IM losing to fOu by .4 points... MVP being in Code A basically lost IM their seat :\
blade55555
Profile Blog Joined March 2009
United States17423 Posts
May 10 2011 05:06 GMT
#3
wow thats interesting (IM has made it too the finals both times won once, lost once right?). Yeah GOM needs too fix that somehow xD. But glad too see another team league. I really hope there's a "proleague" like system like bw where its 4 1v1's and an ace 1v1 and switches with winners league every x amount of months.

When I think of something else, something will go here
Boblhead
Profile Joined August 2010
United States2577 Posts
May 10 2011 05:06 GMT
#4
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?
1800STFU
Profile Joined February 2011
158 Posts
Last Edited: 2011-05-10 05:07:03
May 10 2011 05:06 GMT
#5
They need to find a way to put IM in......it's a crime they're excluded
ESPRITsc
Profile Joined April 2011
200 Posts
Last Edited: 2011-05-10 05:08:24
May 10 2011 05:07 GMT
#6
Wow IM didn't qualify. Sad.

On May 10 2011 14:06 Boblhead wrote:
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?


Read before you post.

The method they use to choose teams is as follows:
Total Points = (1.6x + 1y) where
x = number of players in Code S
y = number of players in Code A
stangstang
Profile Joined August 2010
Canada281 Posts
May 10 2011 05:08 GMT
#7
On May 10 2011 14:06 Boblhead wrote:
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?


and they only had 3 players in the GSL, while the team that replaced them (MVP) had more
GertHeart
Profile Blog Joined February 2011
United States631 Posts
May 10 2011 05:09 GMT
#8
Wow, I'm sad that IM is not in it. You could just let the other teams join and just have ALL compete o.o;
He who conquers the past rules the future, He who conquers the future rules the past. - C&C Red Alert
stangstang
Profile Joined August 2010
Canada281 Posts
May 10 2011 05:09 GMT
#9
it puts more emphasis on the team and less on a single or couple players carrying the team.
Belisarius
Profile Joined November 2010
Australia6225 Posts
May 10 2011 05:10 GMT
#10
Also, totally ignoring the IM thing because it's pretty obviously retarded; what the heck is up with the brackets?
oGs (1st) plays ST (4th) in the first round. Seriously, guys, seeds. Seeds are good. At least SlayerS is on the other side of the bracket.
Daralii
Profile Joined March 2010
United States16991 Posts
May 10 2011 05:10 GMT
#11
It's too bad that IM didn't qualify, but I can't exactly argue with GOM's system. Hopefully we'll get some good Keen ceremonies. :D
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Alou
Profile Blog Joined March 2010
United States3748 Posts
May 10 2011 05:11 GMT
#12
Rooting for TSL as always. They're going to win this time!
Life is Good.
boarmelon
Profile Joined November 2010
1 Post
May 10 2011 05:11 GMT
#13
SlayerS vs oGs finals.
Valikyr
Profile Joined June 2010
Sweden2653 Posts
May 10 2011 05:12 GMT
#14
Bah, IM is my favourite team . Guess I'll be cheering for oGs then.
bittman
Profile Joined February 2011
Australia8759 Posts
Last Edited: 2011-05-10 05:15:30
May 10 2011 05:13 GMT
#15
Don't bash it if you don't have a solution. What should GOM do, change the rules so MVP, an upcoming team, doesn't have a chance? If memory serves me right SlayerS were an upcoming team, look what the GSTL did for them.

Only things I could think of to make it work could be:
1) Ro16 - issue being, there aren't this many teams unless they expand to "Code B".
2) Provide variety to the points given based on results - That is: the grand finalists might earn a team 1.9 points, whilst a 4th place Code S group-er might only get 1.1 points for example.
3) A "points" limit which potentially gives lower point teams an extra round. Allows for a "Ro9/10/11/12" for example.

Either way, a solution should be engineered. They can't just hope on the promise that a few teams will control most of the points so its easy to make a Ro8 forever. Heck, if they want to get international players, they are guaranteeing more teams will take points here and there.

EDIT: 4) they could use the same points rankings used for the Super Tournament: pooling the points earned for each player as potential qualifying points for the team. The Super Tournament is not shy on players from different teams...
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
JJH777
Profile Joined January 2011
United States4378 Posts
May 10 2011 05:13 GMT
#16
Wow definitely not buying a ticket. That's ridiculous. IM is the reason the first two team league were so amazing.
trikshun
Profile Joined October 2010
United States437 Posts
May 10 2011 05:13 GMT
#17
Why wouldn't IM or Slayers get automatic qualification for finishing top 2. MVP could probably all kill MVP with ease...
Chicane
Profile Joined November 2010
United States7875 Posts
Last Edited: 2011-05-10 05:18:54
May 10 2011 05:14 GMT
#18
I was actually waiting for this to happen. They have always been at the bottom in terms of points as a team... and all of a sudden MVP exploded in Code A. I'm actually very interested to see how they do.

I am very surprised that their team (MVP) did so well... I thought they would take a long time before we started seeing some decent players from them, but they really picked it up.

Edit: Woo! And if they don't make a good showing then at least Prime finally gets to move up for once!

Edit 2:

On May 10 2011 14:06 blade55555 wrote:
wow thats interesting (IM has made it too the finals both times won once, lost once right?). Yeah GOM needs too fix that somehow xD. But glad too see another team league. I really hope there's a "proleague" like system like bw where its 4 1v1's and an ace 1v1 and switches with winners league every x amount of months.



You know... I kind of agree and I kind of disagree about Gom needing to "fix" it. I think IM is definitely deserving and it sucks that they are not in it, but at the same time it is a team league. They should have many players in the GSL, not just a few who are used to take down large chunks of teams. But then again at the same time, they still have good Code B players who are simply having trouble getting in, but are still really contributing.

I think the best solution would simply be to have 2 groups of 5 where the 5 teams play round robin. The top 2 of each group of 5 go against the 3rd and 4th teams... but then again that means they would need to cast WAY more games... and I don't think that's something they want to do... at least not at this point.
BuffaloSoljah
Profile Joined March 2011
United States31 Posts
May 10 2011 05:14 GMT
#19
honastly if they tallied up the totals AFTER the up and down matches this would not have been a problem as MVP would most likely been in code S but excluding IM is not goms fault but MVPs fault for losing three series inna row and falling to code A he was the difference maker in the last GSTL that gave them their spot and in this one in losing their spot
ReachTheSky
Profile Joined April 2010
United States3294 Posts
May 10 2011 05:16 GMT
#20
On May 10 2011 14:06 Boblhead wrote:
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?


Top teams get decided by results. Surely you can't be considered a top team if you don't have the current results to back it up. The other teams that are ahead of IM have proven, by showing results, that they are indeed a top team. I do agree that IM is a very good team, but if they aren't proving it consistantly then where is the credibility?
TL+ Member
Gijian
Profile Joined February 2011
United States273 Posts
May 10 2011 05:16 GMT
#21
Uhh...how about using individual player statistical points rather than just QUANTITY of players in each team. Seriously...IM team should just bribe one of those players from the other team to join them just to get 1 additional player to compete.
trikshun
Profile Joined October 2010
United States437 Posts
May 10 2011 05:16 GMT
#22
On May 10 2011 14:14 BuffaloSoljah wrote:
honastly if they tallied up the totals AFTER the up and down matches this would not have been a problem as MVP would most likely been in code S but excluding IM is not goms fault but MVPs fault for losing three series inna row and falling to code A he was the difference maker in the last GSTL that gave them their spot and in this one in losing their spot

If thats the case then WAIT!. And didn't Keen get counted as a code S player in the points?
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
May 10 2011 05:16 GMT
#23
Since there are 10 "full" teams in korea, why don't they just change the format a bit to have those 2 more teams as well?
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
CuSToM
Profile Joined October 2010
United States1478 Posts
May 10 2011 05:17 GMT
#24
GONNA GET TO SEE DONGRAEGU!!!!!!!!!

yeah boy
Team SCV Life #1
JJH777
Profile Joined January 2011
United States4378 Posts
May 10 2011 05:17 GMT
#25
On May 10 2011 14:16 ReachTheSky wrote:
Show nested quote +
On May 10 2011 14:06 Boblhead wrote:
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?


Top teams get decided by results. Surely you can't be considered a top team if you don't have the current results to back it up. The other teams that are ahead of IM have proven, by showing results, that they are indeed a top team. I do agree that IM is a very good team, but if they aren't proving it consistantly then where is the credibility?


Nestea is about to win this finals. MVP took second place in code a. Losira got ro8 code s. They made the finals of both team leagues and won one of them.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
May 10 2011 05:17 GMT
#26
T__T nuuu IM team
Twitter: @zhurai | Site: http://zhurai.com
Deindar
Profile Joined May 2010
United States302 Posts
May 10 2011 05:18 GMT
#27
Ya, that is fucking ridiculous they didn't get in. but makes sense from GOM's POV
EG|Liquid|QxG|DTG fighting!
Antoine
Profile Blog Joined May 2010
United States7481 Posts
May 10 2011 05:18 GMT
#28
The writing on the wall for this has been around for the past couple months, but it's still a bit surprising to see it happen. If there were 12 full-size teams there would be an easy solution, but for now I don't think I would have made a different choice than Gom did. Maybe they should institute automatic qualifying positions for the finalists next time though.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Sarang
Profile Blog Joined September 2010
Australia2363 Posts
May 10 2011 05:19 GMT
#29
Goddamn it, ST vs. oGs first round. Two of my favourite teams. T^T

I'll be rooting for ST I guess. But I'm hoping the series goes 4-3. =)
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
0neder
Profile Joined July 2009
United States3733 Posts
May 10 2011 05:21 GMT
#30
Naming yourself MVP doesn't guarantee your team a GSTL seed, you have to win, and he's been choking lately. I for one am excited to see more undiscovered talent.
andrewnguyener
Profile Joined March 2011
United States548 Posts
May 10 2011 05:21 GMT
#31
wow ogs vs st in the first round. that's gonna be a great matchup!
rysecake
Profile Joined October 2010
United States2632 Posts
May 10 2011 05:23 GMT
#32
So basically the best team in the world isn't competing. Very nice...
The Notorious Winkles
Mise
Profile Joined August 2010
Finland580 Posts
May 10 2011 05:24 GMT
#33
Bleh... No IM. Go SlayerS, then!
I honestly think that finalists of last season should be automatically seeded in to the tournament, regardless of the points.
Also if they counted the points at the end of the season fOu wouldn't have made it in as they only have one player in the GSL remaining, which is sC, everyone else fell in the first round, I think.
question
Profile Blog Joined February 2009
Czech Republic509 Posts
May 10 2011 05:24 GMT
#34
No "IM" thats sad
GGverySooN
Truefire
Profile Joined August 2010
United States226 Posts
May 10 2011 05:24 GMT
#35
Some of you say IM doesn't have the results to compete but you do remember that they won the first GSTL and placed 2nd in second GSTL. They should give some rank points for placing 1st or 2nd in GSTL and that would solve this problem.
johanngrunt
Profile Blog Joined July 2010
Hong Kong1555 Posts
May 10 2011 05:26 GMT
#36
I don't know if anyone noticed but in the last GSTL, IM was the 8th placed team.

They were hanging on by a thread as it was. Too bad Seed didn't get into GSL T.T
Yoshi Kirishima
Profile Blog Joined July 2009
United States10317 Posts
Last Edited: 2011-05-10 05:28:40
May 10 2011 05:26 GMT
#37
Wow that's pretty big IM isn't in there, but I guess it was in a fair way.

SlayerS Fighting!

Edit: And yeah whatever happened to SEED? Wasn't he invited to the Gretech SC2 All-Stars event thing back in I think November 2010? Did he not qualify for GSL 2011?
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
johanngrunt
Profile Blog Joined July 2010
Hong Kong1555 Posts
May 10 2011 05:27 GMT
#38
Well at least they have the balls to be fair even though they knew it's going to be unpopular. Good job Gretech. Fair play ftw.
probablywrong
Profile Blog Joined March 2011
Philippines209 Posts
May 10 2011 05:28 GMT
#39
couldn't they have counted it after all the up and downs were finished? wouldn't that have mathematically allowed IM in?

Well, I guess there's a disadvantage of being too top heavy. Should add more motivation for players to qualify
Voltaire
Profile Joined September 2010
United States1485 Posts
May 10 2011 05:29 GMT
#40
Glad GOMTV stuck to the rules and put MVP in there instead of IM.

As long as people believe in absurdities they will continue to commit atrocities.
ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
May 10 2011 05:29 GMT
#41
slayers got an easy way to the finals lol
xd
Rokk
Profile Joined March 2010
United States425 Posts
May 10 2011 05:29 GMT
#42
On May 10 2011 14:05 I)etox wrote:
Begin the hype!!

oGs vs. ST so early... that should be interesting.

Edit: Sigh. IM losing to fOu by .4 points... MVP being in Code A basically lost IM their seat :\

oGs has consistently shown poor performances in the GSTL. While I think they should do well, I'm not optimistic.
Seun
Profile Joined May 2011
United States1 Post
May 10 2011 05:30 GMT
#43
Thanks for the info papery (:
MechKing
Profile Blog Joined March 2011
United States3004 Posts
May 10 2011 05:30 GMT
#44
Will the team leagues be played the week after the finals?
Mise
Profile Joined August 2010
Finland580 Posts
May 10 2011 05:31 GMT
#45
On May 10 2011 14:29 Rokk wrote:
Show nested quote +
On May 10 2011 14:05 I)etox wrote:
Begin the hype!!

oGs vs. ST so early... that should be interesting.

Edit: Sigh. IM losing to fOu by .4 points... MVP being in Code A basically lost IM their seat :\

oGs has consistently shown poor performances in the GSTL. While I think they should do well, I'm not optimistic.

oGs has consistently lost to the eventual champion in the first round of GSTL. That really hurts their record.
hmunkey
Profile Joined August 2010
United Kingdom1973 Posts
May 10 2011 05:32 GMT
#46
It's pretty silly that the rules weigh all players equally, seeing as the team of two champions (one two-time champion, and another potential two-timer), IM, isn't included this time. Keeping in mind that IM made the finals twice in the team league, it's foolish that they aren't competing this time around.
Antoine
Profile Blog Joined May 2010
United States7481 Posts
Last Edited: 2011-05-10 05:34:32
May 10 2011 05:32 GMT
#47
On May 10 2011 14:24 Truefire wrote:
Some of you say IM doesn't have the results to compete but you do remember that they won the first GSTL and placed 2nd in second GSTL. They should give some rank points for placing 1st or 2nd in GSTL and that would solve this problem.

Yes, it's true that they did well in the tournament itself. However, what I think Gom is trying to do is counterbalance some of the issues the Winner's League Format has with their system.

There are 2 major formats for team competition - all kill, and standard. All kill is obviously favored towards the teams that have that 1 (or 2) stars, and maybe snipers, where the standard system is more beneficial to balanced teams with well-rounded players. You can't really do a mixture of the two systems within a tournament. But with GOM's format, they take care of the "needing a balanced team" requirement via their qualification procedure, then give the really strong players a chance to show their stuff in the actual tournament. It seems pretty fair to me, although I'lll agree it hurts to not see the stars in this tournament.

On May 10 2011 14:30 MechKing wrote:
Will the team leagues be played the week after the finals?

yes, this GSTL is the 16th-19th.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Azzur
Profile Blog Joined July 2010
Australia6255 Posts
May 10 2011 05:33 GMT
#48
Yep, I'm glad that GOM stuck to their guns and didn't bend the rules just because a popular team missed out. Qualifications and objective rules are the best thing to maintain the integrity of the competition.
slicknav
Profile Joined January 2011
1409 Posts
May 10 2011 05:34 GMT
#49
On May 10 2011 14:16 ReachTheSky wrote:
Show nested quote +
On May 10 2011 14:06 Boblhead wrote:
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?


Top teams get decided by results. Surely you can't be considered a top team if you don't have the current results to back it up. The other teams that are ahead of IM have proven, by showing results, that they are indeed a top team. I do agree that IM is a very good team, but if they aren't proving it consistantly then where is the credibility?


Would you really consider teams like Zenex and fou to be better than IM? Both have 5 players in the GSL, while IM has 4, just 1 less. Yet IM players have consistently performed better.
blah blah blah...
RezChi
Profile Blog Joined January 2010
Canada2368 Posts
May 10 2011 05:34 GMT
#50
oGs vs Startale so early.. wow feel bad for Zenex having to face SlayerS lol
Kantutan
Profile Blog Joined February 2010
Canada1319 Posts
May 10 2011 05:35 GMT
#51
Disappointed, fOu is probably my most disliked team so it hurts to see them ahead of IM by .4 points. Expecting a Slayers/StarTale finals then.
Jumbled
Profile Joined September 2010
1543 Posts
May 10 2011 05:36 GMT
#52
I'm perfectly fine with GOM following their established system to select teams, and I don't see why anyone could complain about it. The only thing I don't like is that previous GSTL seasons have been a great showcase for some up-and-coming players that hadn't yet made it in the GSL, and we may end up seeing less of that.
red4ce
Profile Blog Joined January 2011
United States7313 Posts
May 10 2011 05:37 GMT
#53
What's up with the brackets? According to the picture we have 4v7 (slayers-zenex), 2v8(TSL-fOu), and 1v4 (oGs-Startale). Wouldn't it make sense to seed 1vs 8, 2vs7, etc.? Even though I like the players on IM, I'm glad GOM didn't change the rules just to make sure they get in. It would be very discouraging for up and coming new teams if they had to face the prospect of not making the GSTL on the basis of popularity. Anyone hating on GOM should blame IM for not having a deeper lineup. Based on what we've seen in the GSTL players like Seed, Yonghwa, and Junwi should be at least code A worthy, but none of them have even made it past the qualifiers. That being said, perhaps next year GOM could change the formula to give teams more points for players who make it deep into code S.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10317 Posts
May 10 2011 05:38 GMT
#54
Yes, it's true that they did well in the tournament itself. However, what I think Gom is trying to do is counterbalance some of the issues the Winner's League Format has with their system.

There are 2 major formats for team competition - all kill, and standard. All kill is obviously favored towards the teams that have that 1 (or 2) stars, and maybe snipers, where the standard system is more beneficial to balanced teams with well-rounded players. You can't really do a mixture of the two systems within a tournament. But with GOM's format, they take care of the "needing a balanced team" requirement via their qualification procedure, then give the really strong players a chance to show their stuff in the actual tournament. It seems pretty fair to me, although I'lll agree it hurts to not see the stars in this tournament.


Nice insight there, didn't think of it that way
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Mephyss
Profile Blog Joined December 2010
Brazil128 Posts
May 10 2011 05:38 GMT
#55
This show the qualifying system is not good if the best team overall in all GSTL can get in competing in a 10 team pool for 8 spots.
shizi
Profile Joined February 2008
United States210 Posts
May 10 2011 05:38 GMT
#56
wow... how can you leave out the best team..
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
May 10 2011 05:39 GMT
#57
i thought they gave points for 1st/2nd? theres no way in hell IM deserves to be left out of this.
https://twitter.com/#!/IrisAnother
Irave
Profile Joined October 2010
United States9965 Posts
May 10 2011 05:40 GMT
#58
Even without IM being apart of this months tournament, I'm still looking forward to watching this. Go go head coach Cella!
Mephyss
Profile Blog Joined December 2010
Brazil128 Posts
May 10 2011 05:41 GMT
#59
Also. IM has the previous Coda A winner, current code A runner up. current GSL WC champ. at least a Code S runner up coming. The system awards quantity instead of quality.
Paradice
Profile Joined October 2010
New Zealand431 Posts
Last Edited: 2011-05-10 05:49:47
May 10 2011 05:41 GMT
#60
While it's a bid sad that IM isn't in it, that's the way it is. People suggesting that previously defined tournament rules should be ignored to let a more popular team in need to get a grip on reality.

These are professional players, and playing this game is their livelihood. The rules may not be perfect, and by all means consider changing them for future tournaments, but not this one. You can't arbitrarily change the scoring system after the game is over.

p.s. prediction: MVP wins the tournament. A brand new team with some strong players and a hell of a lot to prove.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 05:43 GMT
#61
On May 10 2011 14:28 probablywrong wrote:
couldn't they have counted it after all the up and downs were finished? wouldn't that have mathematically allowed IM in?

Well, I guess there's a disadvantage of being too top heavy. Should add more motivation for players to qualify

They counted at the start of the regular GSL season for both other, wouldn't be fair to switch it up this time just to allow IM in.
Bad manners are better than no manners at all.
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
May 10 2011 05:43 GMT
#62
Wow, looks like Slayers has an easy ride lol. Sucks IM isn't in =( maybe it's time IM expands their lineup
Metaphysic
Profile Joined September 2010
63 Posts
May 10 2011 05:44 GMT
#63
I don't understand why they don't seed the bracket by points or past team results.
JJH777
Profile Joined January 2011
United States4378 Posts
May 10 2011 05:45 GMT
#64
IM isn't even really that top heavy. Yongwa and Seed are both amazing. Yongwa basically invented (or at least was the first major one to use it) the turtley protoss style that was so dominant for like 2 months straight.
Teim
Profile Joined October 2010
Australia373 Posts
May 10 2011 05:45 GMT
#65
It's good to see GOM isn't bending the rules to get one team in. IM would've known for a long time that they need to get a greater presence in code A at least to be able to qualify so it's not like they didn't know this would happen. As a result we get to see an up and comming team in MVP, just like SlayerS were a couple of seasons ago.

With that said though, I would've thought getting 1st or 2nd place would at least give that team some extra points, if not garauntee them a place in the next GTSL.

Alternatively, I hope we can maybe see the bracket get expanded to 10 or 12 teams because I'm sure most of us would like to see IM playing.
A duck is a duck!
Hakairyu
Profile Joined October 2010
Singapore53 Posts
May 10 2011 05:46 GMT
#66
On May 10 2011 14:16 trikshun wrote:
Show nested quote +
On May 10 2011 14:14 BuffaloSoljah wrote:
honastly if they tallied up the totals AFTER the up and down matches this would not have been a problem as MVP would most likely been in code S but excluding IM is not goms fault but MVPs fault for losing three series inna row and falling to code A he was the difference maker in the last GSTL that gave them their spot and in this one in losing their spot

If thats the case then WAIT!. And didn't Keen get counted as a code S player in the points?


Genius is in MVP.
tyrless
Profile Joined July 2010
United States485 Posts
May 10 2011 05:47 GMT
#67
lol best team isn't even in the tournament = joke. This will be the first GSL event ever that I don't purchase Obviously the thing is a sham and they will have to review their methodology for future team leagues.
MechKing
Profile Blog Joined March 2011
United States3004 Posts
May 10 2011 05:47 GMT
#68
I'm sad that IM isn't in, but it's a good move by GOM. Either way they would do it, people would dislike them. If they kicked fOu out some would be mad and obviously others are mad that IM isn't in. That would be so unfair to poor fOu to get kicked out of the team league - that's like all they have left.
Mairu
Profile Joined August 2010
United States222 Posts
Last Edited: 2011-05-10 05:48:35
May 10 2011 05:48 GMT
#69
It sucks that the team that made it to the finals two times and won one time doesn't get to participate this season

Younghwa & Seed better get into Code A next season :|
icouldcareless
Profile Joined November 2010
United States96 Posts
May 10 2011 05:49 GMT
#70
Weird. I thought for the previous GSTL they gave bonus points to the two finalists for qualification and calculated points after the up and down matches.

If they really wanted to have 10 teams they could have just added an additional day where the lower ranked teams have to have a match to get spots in the 8 man bracket.

SenorChang
Profile Blog Joined October 2010
Australia4729 Posts
May 10 2011 05:51 GMT
#71
Sad that I'm won't be in on this team league considering they have three of my most favorite players, but what can you do, the other players on the team didn't deliver and slayers / mvp players beat them in the code a quals.

Gogo slayers get back to back wins!
ლ(╹◡╹ლ)
sickle
Profile Blog Joined November 2010
New Zealand656 Posts
May 10 2011 05:52 GMT
#72
Team MVP will win this.
Highways
Profile Joined July 2005
Australia6102 Posts
Last Edited: 2011-05-10 05:56:41
May 10 2011 05:53 GMT
#73
Wow the best SC2 team is not playing -___- unbelievable.

It is not a good move by GOM:
- IM is widely accepted as the best team.
- IM has heaps of star power which is good for viewership (IMNestea, IMMVP, IMLosira).
- IM players have the most achievements (2 GSL code S championships (possibly 3), 1 GSL WC winner, 2 code A finalists).
- IM has made the grand final of all previous GSTL seasons.

Really really dumb move.
#1 Terran hater
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 05:53 GMT
#74
On May 10 2011 14:44 Metaphysic wrote:
I don't understand why they don't seed the bracket by points or past team results.

If MVP or Prime had swapped places with Zenex it would have been by past team results. The only teams currently in the league that have made it past RO8 are SlayerS, TSL, Zenex and StarTale.
Bad manners are better than no manners at all.
Gijian
Profile Joined February 2011
United States273 Posts
May 10 2011 05:54 GMT
#75
Man GOM, you really need to make a rule that previous winner and finalist are guarantee a spot for next team league. This is ridiculous that IM is not a participant. Or just make it out of 16 teams instead of 8. I think there would be international team that will be willing to participate if given a chance to. No MVP, no Nestea, no Losira...seriously.
mucker
Profile Blog Joined May 2009
United States1120 Posts
May 10 2011 05:54 GMT
#76
I think it is a good move by GOM, it incentivizes the teams to be developing as much talent as possible, not just focusing on a couple stars. Much better for the growth of the league's player base over the long term and gives upstart teams a chance.

The seeding is weird though.
It's supposed to be automatic but actually you have to press this button.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
May 10 2011 05:57 GMT
#77
Well they're not in because they didn't deserve to be.

It's a team league, not a "lets hope Nestea/Losira/MVP can all-kill for us league". They're not amongst the top-performing teams in the GSL, so they were excluded.

Rules are rules, man. IM is my favourite team, but I totally understand.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
May 10 2011 05:57 GMT
#78
What I don't understand is, if you're going to choose which teams participate based on point ranking (which is in turn dependent on # of Code S and # of Code A players) then why not seed based on your ranking?

You're basically saying that IM is not "good" or "deep" enough to join because they are 9th in points - which is a conclusion I am perfectly fine in accepting despite their 1st and 2nd place finishes in the last two GSTLs, but on the same footing that means oGs (rank 1) should be playing fOu (rank 8) instead of playing vs StarTale (rank 4).

So, what we have is,
SlayerS (#5) vs ZENEX (#7)
TSL (#2) vs fOu (#8)
Prime (#3) vs MVP (#6)
oGs(#1) vs StarTale (#4)

Imo only the Prime vs MVP matchup makes sense, since they are #3 and #6. I would rather that the matchups be like so instead:

Top half of bracket:
oGs (#1) vs fOu (#8)
StarTale (#4) vs SlayerS (#5)

Bottom half of bracket:
TSL (#2) vs ZENEX (#7)
Prime (#3) vs MVP (#6)
L3gendary
Profile Joined October 2010
Canada1470 Posts
May 10 2011 05:58 GMT
#79
They should give points based on past team league results as well.
Watching Jaedong play purifies my eyes. -Coach Ju Hoon
BlackGosu
Profile Blog Joined March 2011
Canada1046 Posts
May 10 2011 05:59 GMT
#80
On May 10 2011 14:57 Subversion wrote:
Well they're not in because they didn't deserve to be.

It's a team league, not a "lets hope Nestea/Losira/MVP can all-kill for us league". They're not amongst the top-performing teams in the GSL, so they were excluded.

Rules are rules, man. IM is my favourite team, but I totally understand.

you obviously havent watched GSTL
Jar Jar Binks
Majynx
Profile Joined October 2010
United States1431 Posts
May 10 2011 05:59 GMT
#81
Bah, that's unfortunate that IM did not make the top 8 teams. Don't get to see Mvp, Losira, or NesTea. Oh well, I'm still excited for the GSTL and hopefully we get to see some new up and rising players shine in the tournament.
fuzzy_panda
Profile Blog Joined November 2010
New Zealand1681 Posts
May 10 2011 05:59 GMT
#82
lolol gomtv is so full of win. kicking out a nooby team like IM. good choice guys, IM only won the first GSTL and came second in the 2nd GSTL, not to mention having a 2-time gsl champion and a 1-time GSL champion. this points system is retarded
Pwnographics
Profile Joined January 2011
New Zealand1097 Posts
May 10 2011 05:59 GMT
#83
On May 10 2011 14:53 Highways wrote:
Wow the best SC2 team is not playing -___- unbelievable.

It is not a good move by GOM:
- IM is widely accepted as the best team.
- IM has heaps of star power which is good for viewership (IMNestea, IMMVP, IMLosira).
- IM players have the most achievements (2 GSL code S championships (possibly 3), 1 GSL WC winner, 2 code A finalists).
- IM has made the grand final of all previous GSTL seasons.

Really really dumb move.


So tell me what should they have done?

Kick out fOu because the public believes IM is a better team even though fOu legitimately qualified?
Tofugrinder
Profile Joined September 2010
Austria899 Posts
May 10 2011 05:59 GMT
#84
dont know how there can be any problem now. I personally dont like the system they use at all (main reason is that things like that can happen), but now it's too late to change it for this season.

I hope they find another solution next GSTL to get the real best team. So this GSTL wont be as exciting for me, just because simply the best team is missing
StarStruck
Profile Blog Joined April 2010
25339 Posts
Last Edited: 2011-05-10 06:01:28
May 10 2011 06:00 GMT
#85
On May 10 2011 14:05 I)etox wrote:
Begin the hype!!

oGs vs. ST so early... that should be interesting.

Edit: Sigh. IM losing to fOu by .4 points... MVP being in Code A basically lost IM their seat :\


It is a bit of a piss off. Then again I remind myself what a sham of a tournament this is when BW has Pro League.

I cannot wait until they drop this format and start having an actual Pro League. :/
DigitalisDestructi
Profile Joined November 2010
United States488 Posts
Last Edited: 2011-05-10 06:06:40
May 10 2011 06:01 GMT
#86
Quite unfortunate for IM, indeed. The way I see it, while the team with the most points is not necessarily the best team in Korea, the team with not enough players in the GSL is certainly not the best "team." It's on IM players other than MVP, NesTea, and Losira to step up for their team.

EDIT: Basically, the GSTL qualification requirement rewards the amount of players the teams have in the GSL rather than how deep they go in the tournaments.
Deus Ex is awesome -- soundcloud.com/user9260191 -- soundclick.com/ekarinsm -- purevolume.com/ekarinsm
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
May 10 2011 06:02 GMT
#87
IMO, taking the top 7 teams and the previous champions would be smarter than simply taking the top 8.
Mairu
Profile Joined August 2010
United States222 Posts
May 10 2011 06:02 GMT
#88
On May 10 2011 14:57 Subversion wrote:
Well they're not in because they didn't deserve to be.

It's a team league, not a "lets hope Nestea/Losira/MVP can all-kill for us league". They're not amongst the top-performing teams in the GSL, so they were excluded.

Rules are rules, man. IM is my favourite team, but I totally understand.

It seems bizarre to say that a team that won the first team league and got to the finals of the second team league doesn't "deserve" to be in. I think GOMTV knows their own rules for deciding how each team qualifies for the team league are a little off when they say they're looking into solutions to what happened (although not changing anything for May, which is understandable)
kNightLite
Profile Blog Joined December 2010
United States408 Posts
May 10 2011 06:02 GMT
#89
I'm curious as to why they set Code S players to be worth 1.6 Code A players. Seems very arbitrary, especially when there is a big difference between RO32 and champion.

GSL already has a point system that they're using the super tournament. And its does a very good job at power ranking, nobody has argued against it. They should just add up each individual's points in order to determine their team's points.

The current system favors teams that have a large quantity of players. I'm worried that it will be tough for new teams to be able to afford to "break in", MVP's case notwithstanding.
FuRong
Profile Joined April 2010
New Zealand3089 Posts
May 10 2011 06:02 GMT
#90
Well you can't fault Gom's decision making here, it's just unfortunate that using the same system as previous seasons led them to an undesirable result in this case. But adding IM in arbitrarily would be a worse decision in terms of legitimacy.

Perhaps a better system would be to base the seedings on player performance, rather than just number of players in each league. Like if you added up the points that players have earned so far (http://wiki.teamliquid.net/starcraft2/GOMTV_Global_Starcraft_II_League/Rankings) then took the top eight teams. This system would reward teams who have 1 or 2 good players over those with lots of average players, but I dunno if it would end up being any fairer in practice.
Don't hate the player, hate the game
Frankon
Profile Joined May 2010
3054 Posts
May 10 2011 06:04 GMT
#91
On May 10 2011 14:59 fuzzy_panda wrote:
lolol gomtv is so full of win. kicking out a nooby team like IM. good choice guys, IM only won the first GSTL and came second in the 2nd GSTL, not to mention having a 2-time gsl champion and a 1-time GSL champion. this points system is retarded

No its IM bench that is retarded. The stars are so full of themselves that they left no place for other players to sit on.

Ok joking aside. Blame the IM code B players... They are just like 4 class below the top of IM. We can only blame the coaches of IM that they didnt put their attention to code B players so they could improve and get into code A/S
zaii
Profile Joined October 2010
Guam2611 Posts
May 10 2011 06:04 GMT
#92
I wonder if they can allow another team to join in so iM can be allowed to participate.

Also Slayers vs Startale finals!
Gijian
Profile Joined February 2011
United States273 Posts
May 10 2011 06:04 GMT
#93
IMO, taking the top 7 teams and the previous champions would be smarter than simply taking the top 8.


Slayers the last winner, IM would still be excluded. Just up the # of teams to 16. I think there would be plenty of international teams willing to participate.
CarlMikael
Profile Joined December 2010
Sweden1043 Posts
May 10 2011 06:06 GMT
#94
I have my hopes for ZeNex this there time
I)etox
Profile Joined April 2011
1240 Posts
May 10 2011 06:08 GMT
#95
On May 10 2011 15:06 MyWindows wrote:
I have my hopes for ZeNex this there time


Blasphemy. I'll let MMA know to kill you last.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
May 10 2011 06:09 GMT
#96
On May 10 2011 15:06 MyWindows wrote:
I have my hopes for ZeNex this there time


Keep dreaming ^_^ oGs fighting!
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 06:10 GMT
#97
On May 10 2011 15:01 DigitalisDestructi wrote:
Quite unfortunate for IM, indeed. The way I see it, while the team with the most points is not necessarily the best team in Korea, the team with not enough players in the GSL is certainly not the best "team." It's on IM players other than MVP, NesTea, and Losira to step up for their team.

EDIT: Basically, the GSTL qualification requirement rewards the amount of players the teams have in the GSL rather than how deep they go in the tournaments.

IM saw this coming, and tried to avoid it happening by recruiting a teamless guy that qualified.

PeanutCookie (Mun Jin Hyeon)
http://www.teamliquid.net/forum/viewmessage.php?topic_id=205417

And in Code A he was named IM_Nuts (Moon, Jin-Hyun)
http://www.gomtv.net/2011gslsponsors3/schedule/

I reckon both IM and Gom has known about it since the start of GSL may since that's when the points for GSTL are given.
Bad manners are better than no manners at all.
Sqq
Profile Joined August 2010
Norway2023 Posts
May 10 2011 06:13 GMT
#98
On May 10 2011 15:02 SniXSniPe wrote:
IMO, taking the top 7 teams and the previous champions would be smarter than simply taking the top 8.


IM still wouldn't be in.
Dead girls don't say no.
rickybobby
Profile Joined October 2010
United States405 Posts
May 10 2011 06:14 GMT
#99
no IM that seems like a bad choice even though there is a point system for the teams to get in, IM would be a contender for first and not having them in the tournament just seems stupid...
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
May 10 2011 06:15 GMT
#100
I applaud GOM for sticking to their guns, IM should have seen this coming and focused on player development.
Elwar
Profile Joined August 2010
953 Posts
May 10 2011 06:15 GMT
#101
I don't have a problem at all with this. The GSL is about the most open system possible and this is just yet another upset, albeit slightly different. I love that a top team like IM isn't 'protected' in any way if they aren't putting up results in the 1v1 league.

It'll be a shame because they'll invariably change it for next teamleague after the backlash.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
May 10 2011 06:17 GMT
#102
going to be a ST vs SlayerS final
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Jacuzzi
Profile Blog Joined August 2010
United States528 Posts
Last Edited: 2011-05-10 06:18:35
May 10 2011 06:18 GMT
#103
I'm surprised GOM doesn't just automatically qualify the last two season's finalists. o.O

Also, if Nestea wins code S would that give them enough points to top fOu? (No pressure on Nestea if it does XD)
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 06:20 GMT
#104
On May 10 2011 15:18 Jacuzzi wrote:
I'm surprised GOM doesn't just automatically qualify the last two season's finalists. o.O

Also, if Nestea wins code S would that give them enough points to top MVP? (No pressure on Nestea if it does XD)

No, the points are given at the start of the season, meaning if a team has 16 people in Code A that all get knocked out first round, they'll have 16 points for the teamleague.
Bad manners are better than no manners at all.
coolcor
Profile Joined February 2011
520 Posts
May 10 2011 06:20 GMT
#105
Fou lost all their code A players they only have SC left in code S. So there is little chance they'll make it into the next one and IM can come back then.
DigitalisDestructi
Profile Joined November 2010
United States488 Posts
Last Edited: 2011-05-10 06:21:57
May 10 2011 06:21 GMT
#106
On May 10 2011 15:18 Jacuzzi wrote:
I'm surprised GOM doesn't just automatically qualify the last two season's finalists. o.O

Also, if Nestea wins code S would that give them enough points to top fOu? (No pressure on Nestea if it does XD)

How deep players go in the tournaments has no bearing on the qualification, only the amount of players in the tournaments does.

EDIT: GSL tournaments, of course.
Deus Ex is awesome -- soundcloud.com/user9260191 -- soundclick.com/ekarinsm -- purevolume.com/ekarinsm
proxY_
Profile Joined July 2010
United States1561 Posts
Last Edited: 2011-05-10 06:27:19
May 10 2011 06:22 GMT
#107
I understand that they wanted to use an objective metric when they were inviting teams but excluding IM, the team that Tastosis has constantly referenced as the best and the team that has one two time champion and very likely another soon to be two time champion is a little ridiculous particularly when they've gotten 1st and 2nd in the last two team leagues. From a fan perspective too, the fans want to see MVP, Nestea, and Losira play a helluva lot more than anyone on fou or MVP for that matter.

I need to understand more about how their metric worked, does it only factor current code s and a players? I think having a formula where you take the summation of each team's individual players gom points makes more sense. MVP and Nestea are both very close to the top of that. The team league in the past has also been a lot of showcasing all of these unknown players and giving them a platform to begin to prove themselves. How awesome was it to see Min (a player that no one really knew at that point) absolutely demolish Inca. Or see a player like Bomber debut. Now it seems like it's stacked in favor of players that we already know from the gsl and I find that boring honestly.
Jacuzzi
Profile Blog Joined August 2010
United States528 Posts
May 10 2011 06:23 GMT
#108
On May 10 2011 15:21 DigitalisDestructi wrote:
Show nested quote +
On May 10 2011 15:18 Jacuzzi wrote:
I'm surprised GOM doesn't just automatically qualify the last two season's finalists. o.O

Also, if Nestea wins code S would that give them enough points to top fOu? (No pressure on Nestea if it does XD)

How deep players go in the tournaments has no bearing on the qualification, only the amount of players in the tournaments does.

EDIT: GSL tournaments, of course.


Oh never mind then.

It sucks for IM but I'm interested to see who will make the finals since they won't be there to dominate once again.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
May 10 2011 06:25 GMT
#109
Nestea, MVP, Losira..... It's a crime that we won't be seeing them.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
dartoo
Profile Joined May 2010
India2889 Posts
May 10 2011 06:25 GMT
#110
Aww..sucks that IM isnt in, but those are the rules I guess. I didnt know that TL was looked at as a separate team, thought they were included with ogs or were simply did not participate.
OopsOopsBaby
Profile Blog Joined June 2010
Singapore3425 Posts
May 10 2011 06:25 GMT
#111
rules are rules. we all know what happened at nasl recently and the backlash they faced. it is unfortunate that im didnt make it. but it is a team league after all. blame the other players other than the likes of mvp, nestea and losira for not stepping up.
s3x2-2 xiao3x2+2 bone3+2+2
TheSilverfox
Profile Joined December 2010
Sweden1928 Posts
May 10 2011 06:25 GMT
#112
No NesTea in GSTL makes me sad.

On the positive side of things. MVP is in and we can expect some crazy ceremonies if they win. Bothe MVPKeen and MVPGenius have had some hilarious ceremonies.
Also known as Joinsimon on Twitter/Reddit
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
May 10 2011 06:26 GMT
#113
Gonna say this now... If GOMTV would make like a bigger summer team league and have some foreign teams, I'm sure there will be some that would go!

I would love to see Fnatic compete against the Korean teams in a GSTL. It'd be awesome if Fnatic, Dignitas, Liquid, and Mouz/EG would send 4-5 players and have a big team thing against Koreans!
twitter.com/xerislight -- follow me~~
Hunted
Profile Joined August 2010
Australia337 Posts
Last Edited: 2011-05-10 06:27:59
May 10 2011 06:27 GMT
#114
They should just invite 6 foreign teams and have all 10 full korean teams participate. Might have to up the prize money a bit though too make it worth it for the foreign teams.

edit: sniped by Xeris t_t
Fighter
Profile Joined August 2010
Korea (South)1531 Posts
May 10 2011 06:27 GMT
#115
It's too bad that we won't be seeing IM, but it's not GOMs fault that IM players have failed to make it in.. ya gotta respect an unbiased metric.
For Aiur???
DigitalisDestructi
Profile Joined November 2010
United States488 Posts
May 10 2011 06:27 GMT
#116
On May 10 2011 15:22 proxY_ wrote:
I understand that they wanted to use an objective metric when they were inviting teams but excluding IM, the team that Tastosis has constantly referenced as the best and the team that has one two time champion and very likely another soon to be two time champion is a little ridiculous particularly when they've gotten 1st and 2nd in the last two team leagues. From a fan perspective too, the fans want to see MVP, Nestea, and Losira play a helluva lot more than anyone on fou.

Can't deny that, good sir. Perhaps GOM will factor in tournament results for the next GSTL.
Deus Ex is awesome -- soundcloud.com/user9260191 -- soundclick.com/ekarinsm -- purevolume.com/ekarinsm
namedplayer
Profile Joined June 2010
844 Posts
May 10 2011 06:28 GMT
#117
weird decision..
You know what I'm talking about
zaii
Profile Joined October 2010
Guam2611 Posts
May 10 2011 06:28 GMT
#118
On May 10 2011 15:17 udgnim wrote:
going to be a ST vs SlayerS final


this guy knows whats up!
Dubzex
Profile Joined October 2010
United States6994 Posts
May 10 2011 06:28 GMT
#119
Slayers have an easy path to the finals. Can't wait for Slayers vs ST or OGS, it will be amazing!
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
ReachTheSky
Profile Joined April 2010
United States3294 Posts
May 10 2011 06:29 GMT
#120
On May 10 2011 14:34 slicknav wrote:
Show nested quote +
On May 10 2011 14:16 ReachTheSky wrote:
On May 10 2011 14:06 Boblhead wrote:
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?


Top teams get decided by results. Surely you can't be considered a top team if you don't have the current results to back it up. The other teams that are ahead of IM have proven, by showing results, that they are indeed a top team. I do agree that IM is a very good team, but if they aren't proving it consistantly then where is the credibility?


Would you really consider teams like Zenex and fou to be better than IM? Both have 5 players in the GSL, while IM has 4, just 1 less. Yet IM players have consistently performed better.


I definitely consider IM one of the top teams. But when it comes to qualifying for the format, they fall short. These other teams have put up the results so they've earn/qualified their stay. Its just that IM hasn't earned enough for this format. Its not like i disagree with you. I do think IM is probably a top 3 team. But again, its the format. Who has the most points.
TL+ Member
uSnAmplified
Profile Joined October 2010
United States1029 Posts
May 10 2011 06:29 GMT
#121
Sucks that IM will not be participating even though they are arguably much stronger then teams like fOu and Zenex. But rules are rules, hopefully IM will get more players in GSL so they can qualify next time.
~
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
May 10 2011 06:30 GMT
#122
Can't really blame GOM, but maybe they could've waited for up/down to finish and go based on that?
ZasZ.
Profile Joined May 2010
United States2911 Posts
May 10 2011 06:31 GMT
#123
Yeah not really understanding the hate for GOMtv for this. They made their qualification process extremely clear. The pressure was on IM to either perform with the players they have (Yonghwa? Seed? Yoda?) or recruit some new players that are Code A/Code S material.

You can blame the team itself for their absence, not GOM. 2-3 players can't completely carry a team, they need more of a presence.
RedHelix
Profile Joined August 2010
250 Posts
May 10 2011 06:33 GMT
#124
they should have rotated the teams in a similar fashion as code A/Code S, the lower placing teams from the previous team league get their overall points tallied in this fashion with other teams( in this case MVP) and if the new up and coming team has more points then substitute the team with the least points out.

As it is the system kinda sucks, you don't neccesarily need to have your whole team in code S to be an outstanding team in the team league, obviously.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 06:34 GMT
#125
On May 10 2011 15:22 proxY_ wrote:
I understand that they wanted to use an objective metric when they were inviting teams but excluding IM, the team that Tastosis has constantly referenced as the best and the team that has one two time champion and very likely another soon to be two time champion is a little ridiculous particularly when they've gotten 1st and 2nd in the last two team leagues. From a fan perspective too, the fans want to see MVP, Nestea, and Losira play a helluva lot more than anyone on fou.

That's true. But what if MVP has lost his first round in Code A against Lure. Should GOM do something special to keep MVP in the tournament, because he's clearly the better player and more popular than Lure?

No, that would be completely unfair. GSL isn't a popularity contest. I can see them changing the qualification a bit though, so that it's not calculated until normal GSL is done. You could start with 1,0 points for Code A RO32, and increasing it by 0,1 points for each extra round (not counting up/down, that would be for next season's points). Then you'd get a scale that went from 1,0 to 2,1 points depending on where you placed.
Bad manners are better than no manners at all.
homer001
Profile Joined October 2010
493 Posts
May 10 2011 06:34 GMT
#126
keep the rules as it is this season
but they need to change it next team league
with a better point system
i mean mvp and nestea are former champions and arguably the best terran and zerg atm
GameTime
Profile Joined May 2010
United States222 Posts
May 10 2011 06:36 GMT
#127
I never knew that there were 8 oGs code S players, that's really impressive and I would put them as favorites to win this time.
Only the winner deserves to win.
Befree
Profile Joined April 2010
695 Posts
May 10 2011 06:39 GMT
#128
I'm excited to see how MVP will do.

IM really needs to get more people into the GSL, where are all their players?
1oo
Profile Joined April 2011
Portugal876 Posts
May 10 2011 06:41 GMT
#129
its a shame we will never see Liquid in this competition, specialy now :s
At the top of the game, we play by diferent rules.
stevarius
Profile Joined August 2010
United States1394 Posts
May 10 2011 06:41 GMT
#130
On May 10 2011 15:30 Adebisi wrote:
Can't really blame GOM, but maybe they could've waited for up/down to finish and go based on that?


This.

Why the hell would you not?
¯\_(ツ)_/¯
Torumfroll
Profile Blog Joined January 2011
290 Posts
May 10 2011 06:42 GMT
#131
I'm a bit sad that IM were excluded from the league since they are on of my favorite teams and I'd rather have seen Zenex or fOu get excluded. MVP is an interesting up and coming team though with some great players, and ceremonies!
akalarry
Profile Joined January 2011
United States1978 Posts
May 10 2011 06:42 GMT
#132
while it's good that the gsl is sticking to their guns, the system in which they choose teams is clearly flawed.

a team that got first and second in the previous gstl should have automatic seeding while the lesser teams are chosen through points
Gracksaurusrex
Profile Joined February 2011
United Kingdom171 Posts
May 10 2011 06:43 GMT
#133
I recon that TSL vs fOu will be the match of the tournament
TUski
Profile Joined April 2010
United States1258 Posts
May 10 2011 06:50 GMT
#134
NOOOOOOOOOOoooooooooo...

IM isn't participating ((

"There is nothing more cool than being proud of the things that you love." - Day[9]
tyCe
Profile Joined March 2010
Australia2542 Posts
May 10 2011 06:53 GMT
#135
While it's shocking and disappointing to not be able to see the most successful GSTL team to date, remember that the team leagues give the opportunity for lesser known players to showcase their talent. I'm expecting more Cinderella stories out of this GSTL and I can see the established stars on the GSL anyway.
Betrayed by EG.BuK
frogmelter
Profile Blog Joined April 2009
United States971 Posts
May 10 2011 06:53 GMT
#136
Kinda miffed that IM isn't participating

I'll still be watching though

Rootin' for oGs!!!
TL+ Member
weaknurse
Profile Joined October 2010
Australia320 Posts
May 10 2011 06:53 GMT
#137
Zenex there but not IM, surely a sick joke.
canikizu
Profile Joined September 2010
4860 Posts
May 10 2011 06:56 GMT
#138
On May 10 2011 15:30 Adebisi wrote:
Can't really blame GOM, but maybe they could've waited for up/down to finish and go based on that?

Then IM wouldn't play in GSTL last month.
Highlight
Profile Joined April 2011
United States75 Posts
May 10 2011 06:57 GMT
#139
it puzzles me when people do stupid stuff just because someone tells them to or because they want to follow a rule to the letter, even when the correct answer and method lies right before their eyes. do we really have to tell these folks that they will fail if IM is not included? Do they really not understand? IM has two champions, they won the first GSTL, and get 2nd in the 2nd GSTL...but they excluded the team? im sorry but in this case you gotta screw the points and allow the team in. period.
Fingulfin
Profile Joined October 2010
United States110 Posts
May 10 2011 07:00 GMT
#140
Very dismayed to see that IM is not in the tourny... Won't be buying a season ticket in protest. I don't care that they don't have enough Code whatever players, they are quite obviously one of the best Starcraft 2 teams out there and excluding them is just plain silly.
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
May 10 2011 07:00 GMT
#141
Even though IM is not in it GOMTV cant do anything about it. rules or rules and it would be stupid to change it just to favor one team over another.
Jaedong :3
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 07:04 GMT
#142
On May 10 2011 15:34 Lobo2me wrote:
You could start with 1,0 points for Code A RO32, and increasing it by 0,1 points for each extra round (not counting up/down, that would be for next season's points). Then you'd get a scale that went from 1,0 to 2,1 points depending on where you placed.

Using this scale, this would be the standings:
oGs 14.9 points
TSL 10.6 points
Startale/SlayerS 9.5 points
Prime 9.4 points
MvP 8.3 points
Zenex/IM 6.4 points
fOu 5.9 points
NSHoseo 3.7 points
Liquid 3.2 points
FOX 1.6 points
Bad manners are better than no manners at all.
Duoma
Profile Joined March 2011
United States396 Posts
May 10 2011 07:04 GMT
#143
THAT is one messed up formula.

Why exactly is past GSTL performance not considered? Just seems incredibly foolish to have a formula for inclusion which excludes IM but includes ZeNex and fOu.....

Really hope Gom comes to their senses with this, from a business perspective AND a spectator perspective this severely weakens the league.

(that being said I will probably watch no matter what....)
"I have stared a horse in the eyes.... there is only black... only darkness..."
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
May 10 2011 07:06 GMT
#144
MVP just CAME OUT NOWHERE and invaded the GSL. Very impressed.
Someone call down the Thunder?
JiYan
Profile Blog Joined February 2009
United States3668 Posts
May 10 2011 07:07 GMT
#145
man i wish so badly they would create a team league
worldchrisis
Profile Joined January 2011
United States45 Posts
May 10 2011 07:08 GMT
#146
I understand the system they use to determine team rankings, however I think it's really dumb for them to not wait until after the up and down matches to calculate the rankings. IM is probably going to pass fOu because of IMMVP getting back into Code S.
Vipsanius
Profile Joined February 2011
Netherlands708 Posts
May 10 2011 07:10 GMT
#147
The thing is about just massing players into code A.

Should any IM team member face fOu in the Super Tournament, they should not drop a single game. And do some firebathero ceremony afterwards.
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
Last Edited: 2011-05-10 07:11:27
May 10 2011 07:11 GMT
#148
We need proleague like in SC1 to fit all good teams >_>
Progamertwitter.com/welmu1 | twitch.com/Welmu1
Raambo11
Profile Joined April 2011
United States828 Posts
Last Edited: 2011-05-10 07:21:46
May 10 2011 07:11 GMT
#149
IM is by far my favorite team, and really the only team that I root for completely in the GSTL. When you look back and see that IM WON the first GSTL, and got SECOND in the GSTL, its pretty clear that IM is the best team at the moment. (Artosis also seems to think this). It seems absurd that IM is not included, especially since IMVP is basically a lock to get back into code S. It would have been far better since we are in the middle of the up and downs to let them finish before deciding the teams. Very very disappointing.

Also, TEAMS like mvp, have many players in code A but only 1 player in code S. (Genius If I remember), however a team like IM has 2 players who have won championships, and possibly soon to be multiple championships. The quanitity of players in the GSL is far less important to me than the quality of the players, ESPECIALLY concerning the quality of the games shown in the GSTL. Games like the MVP vs MMA game come to mind.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
May 10 2011 07:12 GMT
#150
the rules should be flexible enough that all the best teams get in, and if the best team isn't getting in, then there's something wrong with the rules, not the other way around
Zirith
Profile Joined April 2011
Canada403 Posts
May 10 2011 07:13 GMT
#151
I could care less if IM is in it or not, besides nestea none of their players really entertain me, yes they are good but the play is so bland. Plus losira's infestor use up till now has been painful to watch at best >.>. People need to realize that there was a predetermined method of choosing the top 8 teams and no matter what, gstl will still be entertaining.
Artosis: "I don't trust hyenas."
worldchrisis
Profile Joined January 2011
United States45 Posts
May 10 2011 07:13 GMT
#152
Also, why do they use a random drawing to determine matchups. They've already come up with a way of ranking the teams, why not use the standard tournament format of

1 vs 8---------\
-------------
4 vs 5---------/

3 vs 6--------\
--------------
2 vs 7--------/
ihavetofartosis
Profile Joined January 2011
1277 Posts
Last Edited: 2011-05-10 07:16:36
May 10 2011 07:15 GMT
#153
Of course this is like a big joke.

IM has achieved 1st and 2nd place in the ONLY TWO teamleagues so far, yet they aren't allowed to compete. One of their players is now in the Code S grand finals, and they have had multiple champions, including winning the World Championship.

I am extremely disappointed in GOM. I just find it hilarious we get to watch Zenex, but not IM. Perfect example of retarded non-nonsensical rules
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
May 10 2011 07:16 GMT
#154
Clearly the only fair solution would be to include IM and then like Jinro, Haypro and Huk beast their way to the top as a 3 man team + Mercenary players.
Kiyo.
Profile Joined November 2010
United States2284 Posts
Last Edited: 2011-05-10 07:21:36
May 10 2011 07:18 GMT
#155
On May 10 2011 16:08 worldchrisis wrote:
I understand the system they use to determine team rankings, however I think it's really dumb for them to not wait until after the up and down matches to calculate the rankings. IM is probably going to pass fOu because of IMMVP getting back into Code S.


If they waited for up and downs then they'd have to wait for Code A qualifiers as well which isn't happening for another month at least. So then there would be no team league until after the super tourney. They've always done calculations before up and downs. They're not gonna change it just for 1 team. It'd be stupid.

GOM shouldn't be getting hate here. Rules are rules and it's IM's fault they're not in it. If they want to change the rules in the future(and in my opinion they should), then that's something they have to decide for the future. Not for right now.

Hate on the point system if you want, but its been there since GSTL started.
KT Rolster & StarTale <3 | twitter.com/RayFoxII - twitch.tv/RayFoxII
Scrandom
Profile Joined February 2011
Canada2819 Posts
May 10 2011 07:20 GMT
#156
I await the day GSL does a fat team league where every team plays each other once to determine playoffs. That would be so sick
ihavetofartosis
Profile Joined January 2011
1277 Posts
May 10 2011 07:21 GMT
#157
On May 10 2011 16:18 Kiyo. wrote:
Show nested quote +
On May 10 2011 16:08 worldchrisis wrote:
I understand the system they use to determine team rankings, however I think it's really dumb for them to not wait until after the up and down matches to calculate the rankings. IM is probably going to pass fOu because of IMMVP getting back into Code S.


If they waited for up and downs then they'd have to wait for Code A qualifiers as well which isn't happening for another month at least. So then there would be no team league until after the super tourney. They've always done calculations before up and downs. They're not gonna change it just for 1 team. It'd be stupid.

GOM shouldn't be getting hate here. Rules are rules and it's IM's fault they're not in it. If they want to change the rules in the future(and in my opinion they should), then that's something they have to decide for the future. Not for right now.

But the rules are DUMB. Just because a rule is a rule, doesn't mean it's right.

IM has nearly won both Team leagues. Performance-wise (the only thing that should matter in a tournament) they are the best. They have proven it. No reason to not allow them to compete. None at all.
mierin
Profile Joined August 2010
United States4943 Posts
May 10 2011 07:21 GMT
#158
No IM is really a tragedy...NesTea is the #1 player in the world as far as I'm concerned, that's like having either Hwaseung or KT not in the running for a proleague finals...
JD, Stork, Calm, Hyuk Fighting!
Bullet
Profile Joined June 2010
United States280 Posts
May 10 2011 07:22 GMT
#159
lol they should remove fou. Like all of their players dropped out of Code A. =[ sigh...hopefully MVP can put on a good show. They have loads of talent on their team.
Another good storyline is ogs vs startale in ro8. hope ogs can finally have a deep run aka end up in the finals. ;]
slayers fighting!!!
Kiyo.
Profile Joined November 2010
United States2284 Posts
May 10 2011 07:24 GMT
#160
On May 10 2011 16:21 ihavetofartosis wrote:
Show nested quote +
On May 10 2011 16:18 Kiyo. wrote:
On May 10 2011 16:08 worldchrisis wrote:
I understand the system they use to determine team rankings, however I think it's really dumb for them to not wait until after the up and down matches to calculate the rankings. IM is probably going to pass fOu because of IMMVP getting back into Code S.


If they waited for up and downs then they'd have to wait for Code A qualifiers as well which isn't happening for another month at least. So then there would be no team league until after the super tourney. They've always done calculations before up and downs. They're not gonna change it just for 1 team. It'd be stupid.

GOM shouldn't be getting hate here. Rules are rules and it's IM's fault they're not in it. If they want to change the rules in the future(and in my opinion they should), then that's something they have to decide for the future. Not for right now.

But the rules are DUMB. Just because a rule is a rule, doesn't mean it's right.

IM has nearly won both Team leagues. Performance-wise (the only thing that should matter in a tournament) they are the best. They have proven it. No reason to not allow them to compete. None at all.


No reason? What about the rules. Just because you don't like them doesn't mean you get to decide whats right and wrong. Discuss changes to the point system for the future if you want, but this has already been decided. It was decided a while ago and theres no point bitching about it now. The point system has been available for ages now. We figured out that IM wouldn't be in the team league a month ago when the qualifiers happened. Now because the brackets are released people are finally realizing and qq'ing.
KT Rolster & StarTale <3 | twitter.com/RayFoxII - twitch.tv/RayFoxII
koolaid1990
Profile Joined September 2010
831 Posts
May 10 2011 07:26 GMT
#161
They should just add 2 more teams, so there will be 10 teams in total.
The next two teams should be Liquid and IM.
Then we can see a team of ret/huk/haypro/jinro in the gstl :DD
Naphal
Profile Joined December 2010
Germany2099 Posts
May 10 2011 07:29 GMT
#162
they need a rule, but it is clear, from a spectator point of view, that a rule that excludes IM, which may have fewer, but VERY good players in code A and S is not very smart -.-

maybe they should look at the topX players of every team to decide, i hope they find a good solution for the GTSL after this =(
genius_man16
Profile Joined February 2011
United States749 Posts
May 10 2011 07:31 GMT
#163
I'm utterly baffled that they can exclude IM. Sure they may not have the stupid points requirement, but surely going to the FINALS of both previous GSTL's has to account for something no?

The fact that the team that's been in both finals is somehow not good enough to be in the league is pretty stupid. I don't care about GOM's system. They should have modified it somehow to make sure one of the best, if not the best, teams in the world got into the tournament.

Just because they don't have 8 players in Code A doesn't mean they aren't a good team.
Dyrus | Vooby | Balls | Meteos | WildTurtle | Bjergsen | Cop | sexPeke | Xpecial | Aphromoo | Scarra |
Chicane
Profile Joined November 2010
United States7875 Posts
May 10 2011 07:34 GMT
#164
On May 10 2011 16:31 genius_man16 wrote:
I'm utterly baffled that they can exclude IM. Sure they may not have the stupid points requirement, but surely going to the FINALS of both previous GSTL's has to account for something no?

The fact that the team that's been in both finals is somehow not good enough to be in the league is pretty stupid. I don't care about GOM's system. They should have modified it somehow to make sure one of the best, if not the best, teams in the world got into the tournament.

Just because they don't have 8 players in Code A doesn't mean they aren't a good team.


See... but then the question comes up. Are they really the best team, or are they just very top heavy... and ride that advantage to the finals.

Of course they still have other solid players... every team does, but overall it seems they rely on a few of their top players for a team league.

Also, there honestly haven't been that many matches, and while getting to the finals both times is a great accomplishment, it also isn't unheard of. You need to win 2 matches to get to the finals and that's it.

That all being said, I do think it sucks that they are not in because despite what I have said, I still feel they are deserving... but my argument is that the point system may still hold validity. It is to have a clear cut way of marking which team should qualify based on overall (as a team) performance.

Hopefully that was all clear.
densha
Profile Joined December 2010
United States797 Posts
May 10 2011 07:40 GMT
#165
Wow, this is kind of sad . Team league is always fun to watch and everything, but IM is such an amazing team. Aside from SC, it really seemed like fOu had faded away, I'm really surprised they beat out IM with this point system.

I'd honestly rather have some bias invovled to get IM in the league than have them excluded completely. All I know is this makes everything a lot less exciting, even though I'm sure we'll see some great games. Oh well.
If you wish to make an apple pie from scratch, you must first invent the universe.
Existential
Profile Joined December 2010
Australia2107 Posts
Last Edited: 2011-05-10 07:42:04
May 10 2011 07:41 GMT
#166
Thanks for showing the brackets. Actually following the qualifying rules I'm not surprised IM didn't qualify, since I hardly ever see any of their players in the GSL.
Jaedong <3 | BW - The first game I ever loved
Taf the Ghost
Profile Joined December 2010
United States11751 Posts
May 10 2011 07:41 GMT
#167
They should probably weight Code S spots higher, just as a general point. (2 vs 1 maybe)

Also, this is really a problem because there's just *now* enough teams to expand the format. Remember, Liquid was 9th overall back during the first one, with only 3 ppl out in Korea. With 2 more Korean teams, they should probably consider extending the tournament out another round with some Byes for previous placing teams. Yeah, it'd add another 2 days to the Tournament, but it also gives them more Content.

While odd, realistically, this is more of a problem of having more teams capable of fielding a competitive roster, so they really should look to expand for the next GSTL.
Fuoeh
Profile Joined April 2011
Netherlands486 Posts
May 10 2011 07:43 GMT
#168
how is this possible no incredible miracle. Me sad really really sad. This is a disgrace. The have 2 champions in there team.
Butcherski
Profile Joined April 2010
Poland446 Posts
May 10 2011 07:45 GMT
#169
quality over quantity - it shouldnt matter that MvP have 6 players that fall out of ro32 in code A

IM players win both Code S and Code A and dont get to play in GSTL ? That just silly. Whatever the solution they will choose they HAVE to get IM in there.
"Well Tasteless, i once met a three-toed sloth with good marauder control " - Artosis
Yami_no_cosmos
Profile Joined February 2011
Sweden59 Posts
Last Edited: 2011-05-10 07:49:23
May 10 2011 07:48 GMT
#170
Finally cannot wait to get to see OGS and StarTale clash down.

I would love thou to see the IM-theme once again.
They are such a lovable team. IMMVP+IMNestea= BRO LOVE! ♥

BRING IM BACK!

That new map looks something from 'Pirates of the caribbean'. Yarr!
" Best at what I do, but what I do isn't pretty"
Sarmis
Profile Joined July 2010
United States58 Posts
May 10 2011 07:52 GMT
#171
I don't recall anyone complaining about the system before. If Liquid had gotten 8th, but IM had gotten 9th, and then GOM changed the rules to exclude Liquid because it was "ridiculous that IM wasn't in", would that be fair? Except here everyone seems OK with it because we aren't familiar with MVP (the team).

The method they use to choose teams for the GSTL has been well known, publicized, and completely transparent. To change it simply because people aren't happy with the results of that method - on the THIRD iteration of the team league - would be incredibly unfair to MVP. And to honestly expect GOM to change their method of team picking - a transparent method based on actual preformance metrics, goes against everything the community has claimed to want, as a whole, in earlier tournaments (See: NASL qualification, any invitational tournaments)
"All that is very well," answered Candide, "but let us cultivate our garden."
Neurosis
Profile Joined October 2010
United States893 Posts
May 10 2011 07:53 GMT
#172
No Nestea or MVP = lol. IM is still the best sc2 team, they should be in the GSTL no matter what imo.
papaz
Profile Joined December 2009
Sweden4149 Posts
May 10 2011 07:54 GMT
#173
LOL

1. oGs vs ST in first round?

2. No IM?

papaz
Profile Joined December 2009
Sweden4149 Posts
May 10 2011 07:55 GMT
#174
On May 10 2011 16:53 Neurosis wrote:
No Nestea or MVP = lol. IM is still the best sc2 team, they should be in the GSTL no matter what imo.


And no Losira...
densha
Profile Joined December 2010
United States797 Posts
May 10 2011 07:55 GMT
#175
On May 10 2011 16:52 Sarmis wrote:
I don't recall anyone complaining about the system before. If Liquid had gotten 8th, but IM had gotten 9th, and then GOM changed the rules to exclude Liquid because it was "ridiculous that IM wasn't in", would that be fair? Except here everyone seems OK with it because we aren't familiar with MVP (the team).

The method they use to choose teams for the GSTL has been well known, publicized, and completely transparent. To change it simply because people aren't happy with the results of that method - on the THIRD iteration of the team league - would be incredibly unfair to MVP. And to honestly expect GOM to change their method of team picking - a transparent method based on actual preformance metrics, goes against everything the community has claimed to want, as a whole, in earlier tournaments (See: NASL qualification, any invitational tournaments)


Just because it's transparent doesn't mean it's good. I think no one really cared before because previously the system was almost a formality - the top teams were included along with some underdogs. However, when the point system says Prime, Zenex, and fOu are more qualified to perform in a team league over IM, then the system itself is flawed and should be changed.
If you wish to make an apple pie from scratch, you must first invent the universe.
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
May 10 2011 07:59 GMT
#176
Ugh, that's so stupid. Teams like fOu and Zenex over IM? Ridiculous.

Hey guys, one guy on my team can all-kill your team. Oh, look, you're in and we're not. Ridiculous. Fuck the rules, that's just a ridiculously flawed system. Two time finalists and one-time champions of a tournament that don't get to be in the tournament... just.... wow.
coolcor
Profile Joined February 2011
520 Posts
May 10 2011 07:59 GMT
#177
They don't have to change anything to get IM back after this tournament. Fou will be out unless they get a lot of people through the next qualifiers they lost to many people this season.
vectorix108
Profile Blog Joined July 2010
United States4633 Posts
May 10 2011 08:03 GMT
#178
Well IM was already very close to being out last GSTL. With MVP doing better they of course got the invite.
Aka XephyR/Shaneyesss
Falcor
Profile Joined February 2010
Canada894 Posts
May 10 2011 08:03 GMT
#179
liking the new map
Butterz
Profile Blog Joined December 2010
688 Posts
May 10 2011 08:03 GMT
#180
Im not watching IM is the reason why i watched . I think many others feel the same way. Gom should consider changing this system maybe.
NHY
Profile Joined October 2010
1013 Posts
May 10 2011 08:04 GMT
#181
Cool new map.
Sandro
Profile Joined April 2011
897 Posts
May 10 2011 08:05 GMT
#182
Lets see, a top team with people like Losira, and 2 two time finalists MVP and NesTea dont deserve a spot.

While a team full of mediocre players like Choya, Leenock and Sc get a spot, what a joke.
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
May 10 2011 08:05 GMT
#183
New map looks really cool, hopefully it's somewat balanced as well.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
NeonFox
Profile Joined January 2011
2373 Posts
May 10 2011 08:05 GMT
#184
I want that map on the ladder. Now.
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
May 10 2011 08:06 GMT
#185
if IM was the best team, they'd be in.

Having the two (arguably) best SC2 players (Nestea and Mvp) does not automatically make your team the best, and its time for IM to face the consequences of having relied on those two players for so long without having their other players post any significant 1v1 results.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
May 10 2011 08:06 GMT
#186
Disregarding the IM issue for a bit, why on Earth aren't the brackets seeded?
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
omisa
Profile Joined January 2011
United States494 Posts
May 10 2011 08:12 GMT
#187
I understand the qualifying rules made by GOM, but honestly excluding possibly the best SC2 pro team is not doing anything to help SC2 popularity. With that said the team league always seems to produce some of the best games of the GSL, cant wait!
\m/
Raambo11
Profile Joined April 2011
United States828 Posts
May 10 2011 08:14 GMT
#188
On May 10 2011 17:06 Dhalphir wrote:
if IM was the best team, they'd be in.

Having the two (arguably) best SC2 players (Nestea and Mvp) does not automatically make your team the best, and its time for IM to face the consequences of having relied on those two players for so long without having their other players post any significant 1v1 results.


The problem with this argument is that IM is already proven to be the best team, because they won the first GSTL, and placed 2nd in the last GSTL we have had. No other team has come even close to these accomplishments, which were a team effort.
arbitrageur
Profile Joined December 2010
Australia1202 Posts
May 10 2011 08:14 GMT
#189
So ridiculous. Stupid bureaucratic type thinking. They should have seeds for a finalist team from last season or something to stop this junk from happening again.
arbitrageur
Profile Joined December 2010
Australia1202 Posts
Last Edited: 2011-05-10 08:22:13
May 10 2011 08:17 GMT
#190
if IM was the best team, they'd be in.

Having the two (arguably) best SC2 players (Nestea and Mvp) does not automatically make your team the best, and its time for IM to face the consequences of having relied on those two players for so long without having their other players post any significant 1v1 results.


"if IM was the best team, they'd be in". This is indicative of an untrained or stupid-but-educated brain. Why do you simply assume that MAX(1.6y + 1x) maximises our skill/performance expectation for a given team? This is an arbitrary model plucked out of thin air and no body has demonstrated that those teams that score higher are better or will perform better in GSTL. In fact past performance of IM serves to debunk this model quite thoroughly (unless they're an outlier). Not that I blame them they need something like this to prevent subjective and unfair selection but your assertion was plain ridonculous.
Highways
Profile Joined July 2005
Australia6102 Posts
May 10 2011 08:17 GMT
#191
There is too much weight on code A ro32 dropouts.

So many weak teams are able to qualify by flooding code A with very weak players. GOM should really think about fans before coming up with ridiculous non sensical formulas. People don't wanna pay to watch code A no namer dropouts.
#1 Terran hater
Warchariot
Profile Joined April 2011
United Kingdom42 Posts
May 10 2011 08:17 GMT
#192
I wouldn't say it's a good thing for IM to not be in it, but I think it means they have to concentrate a little more on getting everyone up to a top level rather than relying on their 2/3 good players.

It is a team league after all
terribly funny jokes here www.youtube.com/bentellsjokes
ALPINA
Profile Joined May 2010
3791 Posts
May 10 2011 08:18 GMT
#193
Well IM is the best team atm imo. That's sad ;/
You should never underestimate the predictability of stupidity
gengka
Profile Joined September 2010
Malaysia461 Posts
May 10 2011 08:19 GMT
#194
On May 10 2011 17:05 Sandro wrote:
Lets see, a top team with people like Losira, and 2 two time finalists MVP and NesTea dont deserve a spot.

While a team full of mediocre players like Choya, Leenock and Sc get a spot, what a joke.



SC is not a mediocre player anymore! He is a force to be reckoned with after reaching Ro4 Code S and forced Nestea to play till the 5th set.
Make Love Not War
r3SpaVVn
Profile Joined November 2010
Germany109 Posts
Last Edited: 2011-05-10 08:21:36
May 10 2011 08:19 GMT
#195
regarding the new map: are you able to spread creep underwater? i hope so, because otherwise all the zerg players will have a big problem ^^
arbitrageur
Profile Joined December 2010
Australia1202 Posts
May 10 2011 08:19 GMT
#196
On May 10 2011 17:18 Alpina wrote:
Well IM is the best team atm imo. That's sad ;/


Pretty much this. One of the best teams can't get in because their selection methodology is severely flawed.
SilverJohnny
Profile Blog Joined October 2010
United States885 Posts
May 10 2011 08:22 GMT
#197
Prime is sure go out first. We all know that MKP can never beat MVP :D
also i think you should be able to combine like 5 archons to make a really really shitty oliver stone film - Keanu_Reaver, bw balance genius
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
May 10 2011 08:22 GMT
#198
I LOVE Belshir Beach! So happy that it got in!
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
Sandro
Profile Joined April 2011
897 Posts
May 10 2011 08:22 GMT
#199
I hope this new map replaces either meta, XC or crossfire, they've been in the pool long enough.
Nesquik
Profile Joined February 2011
United Kingdom600 Posts
May 10 2011 08:23 GMT
#200
On May 10 2011 17:06 Dhalphir wrote:
if IM was the best team, they'd be in.

Having the two (arguably) best SC2 players (Nestea and Mvp) does not automatically make your team the best, and its time for IM to face the consequences of having relied on those two players for so long without having their other players post any significant 1v1 results.


Nestea, MVP, Lorisa, IMNuts

+ Show Spoiler +
Nestea is in the finals for GSL agian.
MVP was in the finals came second(Code a)
Lorisa RO8
IMNuts RO16

They deserve to be in there imo. If you want the best games than you need the best gamers and IM has them. Fact.
Oh IMMvp won agian but EGHuK getting Ro8 is a way bigger deal - Gootecks
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
May 10 2011 08:25 GMT
#201
I actually like the format of the GTSL, even though it is a bit contradicting itself:

- to qualify, you need a team with many good players, since it's counting the number of players
- to win, you need a few powerhouses, since it's the all-kill format.

a team with only a few powerhouses, how beastly they might be, has not a high chance of qualifying,
a team with only "good" players has not a high chance of winning, no matter how many there are.
genius_man16
Profile Joined February 2011
United States749 Posts
May 10 2011 08:26 GMT
#202
On May 10 2011 17:19 r3SpaVVn wrote:
regarding the new map: are you able to spread creep underwater? i hope so, because otherwise all the zerg players will have a big problem ^^


LOL! Wow, talk about a random problem that I never thought about.

I'm assuming that you can spread creep underwater, otherwise the map would never have been chosen. From what I understand the maps go through a test process before being implemented and if you for some reason couldn't spread creep underwater I imagine that would have been discovered like the first game that was played.
Dyrus | Vooby | Balls | Meteos | WildTurtle | Bjergsen | Cop | sexPeke | Xpecial | Aphromoo | Scarra |
havox_
Profile Joined October 2010
Germany442 Posts
Last Edited: 2011-05-10 08:28:33
May 10 2011 08:26 GMT
#203
On May 10 2011 17:12 omisa wrote:
I understand the qualifying rules made by GOM, but honestly excluding possibly the best SC2 pro team is not doing anything to help SC2 popularity. With that said the team league always seems to produce some of the best games of the GSL, cant wait!

Not having appropriate rules (and follow them) wouldn't help either - special rules for some teams/players always suck!

So yes, it sucks that IM isn't in it... But the rules were done months ago + they make sense...
(But yeah, GOM should have a look into the qualifying rules... maybe e.g. just the Top6 are directly invited and the teams above... will... i dont know^^)
proxY_
Profile Joined July 2010
United States1561 Posts
May 10 2011 08:34 GMT
#204
I think it's somewhat of a mistake to look at MVP and Nestea's accomplishments individually, they got where they are because they spent hundreds if not thousands of hours practicing WITH THEIR TEAM. I don't think it's a bad argument at all to say that one player's success reflects on their entire time because the team collectively helps each other. Fou, zenex, and mvp don't come close to that.

I'm not saying that GOM should announce tomorrow that they're changing their rules and kicking fou out of the league or something but after this debacle they have to re-evaluate their selection process for the next team league, this just defies common sense too much.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 08:36 GMT
#205
On May 10 2011 17:17 Highways wrote:
There is too much weight on code A ro32 dropouts.

So many weak teams are able to qualify by flooding code A with very weak players. GOM should really think about fans before coming up with ridiculous non sensical formulas. People don't wanna pay to watch code A no namer dropouts.

If the weak teams can flood code A, why don't the "good" teams try the same thing?

And why didn't fans complain earlier if the system was so bad? The exact same system was used in the first two GSTL, but there were no complaints about the teams that didn't make the cut then.

Yes, the system should be fixed because IM should be in the league, but doing anything other than just increasing the amount of teams for this season would be a stupid fix.
Bad manners are better than no manners at all.
thee telescopes
Profile Joined August 2010
321 Posts
May 10 2011 08:36 GMT
#206
On May 10 2011 17:22 Sandro wrote:
I hope this new map replaces either meta, XC or crossfire, they've been in the pool long enough.
I really hope Crossfire goes, it looks terrible for Z.
MurMiLLo
Profile Joined February 2011
United States260 Posts
May 10 2011 08:36 GMT
#207
how the fuck does it make sense to have a team excluded if they won 1 of the 2 team leagues AND got to the finals of the second team league? like wtf is gom afraid theyre gonna do well in this new one or something? i know about the points but its bs that theyre excluded after they did so well.
vasculaR
Profile Joined March 2011
Malaysia791 Posts
May 10 2011 08:37 GMT
#208
well, rules are rules, and glad that GOM stuck by it. Perhaps they should allow automatic qualification for the winning team but thats about it in my opinion. If nothing else, hope the other IM players pick up the slack in GSL qualifications.
Song Ji Hyo hwaiting!
ZzZBored
Profile Joined January 2011
Australia368 Posts
May 10 2011 08:39 GMT
#209
On May 10 2011 17:23 Nesquik wrote:
Show nested quote +
On May 10 2011 17:06 Dhalphir wrote:
if IM was the best team, they'd be in.

Having the two (arguably) best SC2 players (Nestea and Mvp) does not automatically make your team the best, and its time for IM to face the consequences of having relied on those two players for so long without having their other players post any significant 1v1 results.


Nestea, MVP, Lorisa, IMNuts

+ Show Spoiler +
Nestea is in the finals for GSL agian.
MVP was in the finals came second(Code a)
Lorisa RO8
IMNuts RO16

They deserve to be in there imo. If you want the best games than you need the best gamers and IM has them. Fact.


Yonghwa has some pretty godly PvP as well, they have a team thats got both snipers and solid players, really should be in
"A day without laughter is a day wasted" - Charlie Chaplin
Horse...falcon
Profile Joined December 2010
United States1851 Posts
May 10 2011 08:40 GMT
#210
This is sad not only because IM has such a strong team that took 1st and 2nd place in the last 2 GSTLs but also because IM is still sponsorless and their GSTL winnings probably greatly helped support the team.

I understand GOM's system for choosing the teams but this is pretty bad for all parties involved. (Except ZeNEX/Prime/fOU)
Artosis: "From horsssse....falcon"
proxY_
Profile Joined July 2010
United States1561 Posts
May 10 2011 08:42 GMT
#211
On May 10 2011 17:40 Horse...falcon wrote:
This is sad not only because IM has such a strong team that took 1st and 2nd place in the last 2 GSTLs but also because IM is still sponsorless and their GSTL winnings probably greatly helped support the team.

I understand GOM's system for choosing the teams but this is pretty bad for all parties involved. (Except ZeNEX/Prime/fOU)


That's insane to me as well, TSL, Startale, and even Slayers before they were able to show any results have several sponsors and IM can't get any? Poor management apparently.
Aruno
Profile Blog Joined November 2010
New Zealand748 Posts
May 10 2011 08:43 GMT
#212
I'm calling a Slayers victory right now.
aruno, arunoaj, aruno_aj | Those are my main aliases
Full.tilt
Profile Blog Joined May 2010
United Kingdom1709 Posts
May 10 2011 08:44 GMT
#213
This is going to be so damn hwoarwesome. I wonder if Liquid would've flown in the US and EU contingent if they had managed to score enough points to qualify. Anyway can't wait for all the ingame and out of game entertainment. SlayerS fighting!

Quite like the inclusion of an old school type island map aswell
branflakes14
Profile Joined July 2010
2082 Posts
May 10 2011 08:45 GMT
#214
Sucks that we won't be seeing IM tearing shit up, but here's to another great GSTL.
papery
Profile Joined January 2011
4 Posts
May 10 2011 08:46 GMT
#215
On May 10 2011 17:40 Horse...falcon wrote:
This is sad not only because IM has such a strong team that took 1st and 2nd place in the last 2 GSTLs but also because IM is still sponsorless and their GSTL winnings probably greatly helped support the team.

I understand GOM's system for choosing the teams but this is pretty bad for all parties involved. (Except ZeNEX/Prime/fOU)


Actually IM is sponsored by Coca Cola now! I'm sure the GSTL winnings helped though...

From what they wrote in their statement it seemed like they were truly concerned about the situation and really actively seeking out some kind of a solution for the coming seasons, so at least there's that.
busbarn
Profile Joined August 2010
Sweden984 Posts
May 10 2011 08:48 GMT
#216
Sexy map, not at home so can't check, is it online in EU or US?
StateAlchemist
Profile Joined January 2011
France1946 Posts
May 10 2011 08:48 GMT
#217
No IM? the GSTL 1 winner and GSTL 2 runner up.
lmao, this is ridiculous.


Anyways, SlayerS fighting !
zaii
Profile Joined October 2010
Guam2611 Posts
May 10 2011 08:48 GMT
#218
Gom should let Hoseo in so that iM can join in. 10 teams instead of 8
frequency
Profile Blog Joined February 2010
Australia1901 Posts
May 10 2011 08:48 GMT
#219
Anyone else think that map looks sort of like Match Point but on it's side?
www.twitter.com/marconofrio | marconofrio.tumblr.com
arbitrageur
Profile Joined December 2010
Australia1202 Posts
Last Edited: 2011-05-10 08:52:54
May 10 2011 08:50 GMT
#220
FOR ALL those people saying the model makes sense, WHY does it make sense? It makes no sense. You're not weighting for a SUPER-GOOD Code S player vs an extremely marginal Code S player. You're not accounting for one of the best players in the world who had an off day and got into Code A vs some not good player who scraped into Code A via relatively lucky brackets who is in actual fact a marginal Code B player.

Further, this specification purports to estimate who the best teams are. IM's previous performance in GSTL1 and 2 make me extremely doubtful with respect to external validity of this model.
Sandro
Profile Joined April 2011
897 Posts
May 10 2011 08:54 GMT
#221
On May 10 2011 17:50 arbitrageur wrote:
FOR ALL those people saying the model makes sense, WHY does it make sense? It makes no sense. You're not weighting for a SUPER-GOOD Code S player vs an extremely marginal Code S player. You're not accounting for one of the best players in the world who had an off day and got into Code A vs some not good player who scraped into Code A via relatively lucky brackets who is in actual fact a marginal Code B player.

Further, this specification purports to estimate who the best teams are. IM's previous performance in GSTL1 and 2 make me extremely doubtful with respect to external validity of this model.

Hopefully the korean fans make a big enough fuss about this situation, GOM doesnt listen to us
thesums
Profile Joined December 2010
Taiwan257 Posts
May 10 2011 08:54 GMT
#222
to be honest I think IM is a bit overrated, although they did well in both GSTL, their players are not as good as they seem. In general I feel SC2 matches require quite a lot of luck and mind games as opposed to SC1, that is why all these champions of past seasons are so inconsistent dropping to up & down and also losing in NASL or TSLs etc etc. Everything is so centered on builds, it is like 1 build hard counters another (same as units), and once you go the wrong tech route or prepared the unfortunate one, it is hard to win. In SC1, it is more like "any tech path if played well can still prevail", more so than SC2 at least.

With that said, it is not surprising at all that IM did not qualify.

*This is not to say I do not like watching or anything, I happen to watch all vods of GSL/GSTL with the premium ticket (so I know what I am talking about) And it is quite exciting with the luck involved, but also heartbreaking when people I like lose to some underdogs.
kvn4444
Profile Joined September 2010
1510 Posts
May 10 2011 08:55 GMT
#223
shame no IM. two time finalist and have provided great games. gom might give to many points for code A or something or too little for code S. maybe expand the league, or wait until up and downs are over to calculate points.
arbitrageur
Profile Joined December 2010
Australia1202 Posts
Last Edited: 2011-05-10 08:59:25
May 10 2011 08:57 GMT
#224
to be honest I think IM is a bit overrated


I'm afraid all the evidence sorely disagrees with you. I wonder what the p-value is that their incredible performance in both GSTLs is a fluke. Probably unimaginably low.
eggs
Profile Joined August 2010
1011 Posts
Last Edited: 2011-05-10 09:00:14
May 10 2011 08:59 GMT
#225
On May 10 2011 17:55 kvn4444 wrote:
shame no IM. two time finalist and have provided great games.


pretty much everyone has stated my only thoughts on this. only posting myself to repeat this sentiment because i know GOM communicates through TL.net a lot and they can see just how many "foreign" fans love seeing IM members play and are disappointed by them not qualifying for this.
mapthesoul
Profile Blog Joined March 2010
Trinidad/Tobago429 Posts
May 10 2011 09:01 GMT
#226
Looking forward to this. GSTL is by far the best tournament.
vasculaR
Profile Joined March 2011
Malaysia791 Posts
May 10 2011 09:02 GMT
#227
I don't understand the hate on GOM nor the rules... sure no ruling is perfect but you gots to have something right?

Also, I don't want to believe that the IM stars want the rules to be tweaked to "get" them in.

p.s : I like the underdog story much like in season 2. XD
Song Ji Hyo hwaiting!
Ighox
Profile Joined July 2009
Norway580 Posts
Last Edited: 2011-05-10 09:24:33
May 10 2011 09:04 GMT
#228
Ignoring IM is fine, they have to have rules for how you qualify for a team league and no matter what rules they decide on, someone will be left out and people will complain.
And the greatest thing about team leagues is that you get to see previously unknown non-GSL players kick ass, and MVP have never shown off any of their unknowns before so I'm looking forward to seeing them there.

Oh, and new map looks pretty cool, looks like a siege-tank map but that's fine and maybe it's bigger than it looks.
Gurgl
Profile Joined April 2011
Sweden308 Posts
May 10 2011 09:06 GMT
#229
Sure it´s sad that IM isn´t there but honestly the rules are pretty good imo. IM should work on getting some more players in code S and A.
namste
Profile Joined October 2010
Finland2292 Posts
May 10 2011 09:07 GMT
#230
IM had a lot of people going up to Code A this season, but they got a bit unlucky with the brackets unlike these MVP players who had quite an easy run into Code A. People like Seed and Yonghwa got eliminated by Min and Ryung. So really tough luck for IM this season :/
IM hwaitiing ~ IMMvp #1 | Bang Min Ah <3<3
Tppz!
Profile Joined October 2010
Germany1449 Posts
May 10 2011 09:09 GMT
#231
Startale will win this one.
Why? Cause OGs always looses the first round. And those who win against them go on and win the whole tournament. Im sorry oGs. And sure its sad that IM wont be participating
Mithriel
Profile Joined November 2010
Netherlands2969 Posts
May 10 2011 09:11 GMT
#232
Gogo slayers!! Hope they kick ass, though I can not see them lose with their awesome coach lol!

Rofl at IM not being there, but the yeh its the system that's used since beginning so fair enough. Guess they need to have some more kick ass players (next season they should be there again though)
There is no shame in defeat so long as the spirit is unconquered. | Cheering for Maru, Innovation and MMA!
ooni
Profile Blog Joined March 2010
Australia1498 Posts
May 10 2011 09:14 GMT
#233
Everyone seems to be discussing about the IM situation...
Look at that awesome map, 2 free expos :D
Hi!
Kanil
Profile Joined April 2010
United States1713 Posts
May 10 2011 09:15 GMT
#234
IM didn't have enough players qualify, so they're out -- seems perfectly reasonable to me. They'd be totally fucked if this wasn't WL format, anyway.

Ideally though, they'd add another day to the league and let 7, 8, 9, and 10 play eachother in the first round, giving byes to the first 6 teams, in order to include IM and NSH. If Liquid and WEM had more than 3 guys on their teams then they could play too. :p

This new map looks beautiful, can't wait to see games on it.
I used to have an Oz icon over here ---->
dc302
Profile Joined December 2010
Australia576 Posts
May 10 2011 09:17 GMT
#235
I think the method is fine except finalists should be seeded back in, in future =]
...
arbitrageur
Profile Joined December 2010
Australia1202 Posts
Last Edited: 2011-05-10 09:35:50
May 10 2011 09:17 GMT
#236
noring IM is fine, they have to have rules for how you qualify for a team league and no matter what rules they decide on, someone will be left out.


You totally miss the point of everything.
NHY
Profile Joined October 2010
1013 Posts
May 10 2011 09:17 GMT
#237
Who knows maybe oGs will finally decide to show up and not lose in their 1st round this time.
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
May 10 2011 09:18 GMT
#238
On May 10 2011 17:54 thesums wrote:
to be honest I think IM is a bit overrated




So Tasteless And Artosis say IM are the best SC2 team and you say they are overrated? 3 players in their team are probly in the top 5 players in the GSL....
Stephano//HerO//TaeJa//Squirtle//Bomber
Cosmos
Profile Joined March 2010
Belgium1077 Posts
May 10 2011 09:20 GMT
#239
That new map looks so cool ! Time for hollydays!
http://www.twitch.tv/becosmos
Angelbelow
Profile Joined September 2010
United States3728 Posts
May 10 2011 09:22 GMT
#240
On May 10 2011 18:18 Za7oX wrote:
Show nested quote +
On May 10 2011 17:54 thesums wrote:
to be honest I think IM is a bit overrated




So Tasteless And Artosis say IM are the best SC2 team and you say they are overrated? 3 players in their team are probly in the top 5 players in the GSL....


Not agreeing with thesums because I also believe IM is the best team in the world.. but I can kind of see what he means. They have 2 world class players + 1 impressive up and comer but beyond that no one else has really made any noise.
You may delay, but time will not. Current Music obsession: Opeth
GertHeart
Profile Blog Joined February 2011
United States631 Posts
May 10 2011 09:24 GMT
#241
On May 10 2011 18:11 Mithriel wrote:
Gogo slayers!! Hope they kick ass, though I can not see them lose with their awesome coach lol!

Rofl at IM not being there, but the yeh its the system that's used since beginning so fair enough. Guess they need to have some more kick ass players (next season they should be there again though)


Concella said he isn't the coach anymore, he got promoted right?
He who conquers the past rules the future, He who conquers the future rules the past. - C&C Red Alert
zeru
Profile Blog Joined September 2010
8156 Posts
Last Edited: 2011-05-10 10:40:37
May 10 2011 09:28 GMT
#242
--- Nuked ---
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 10 2011 09:29 GMT
#243
what a disappointment =\ I really hope they change their system somehow. This is just silly.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Ouga
Profile Joined March 2008
Finland645 Posts
May 10 2011 09:31 GMT
#244
Rules should've been different to not allow this to happen. But indeed it'd be unfair towards MVP or other new clans to change it now. There are many reasons why IM definately should be in - as a zerg lover missing both nestea and losira is very unfortunate. There really aren't very many truly interesting zergs out there so missing the pretty much top2 really hurts the league. GSL was way too pvt/tvt dominant this season already imo.
EchoZ
Profile Blog Joined October 2010
Japan5041 Posts
May 10 2011 09:31 GMT
#245
oGs Fighting~!
Dear Sixsmith...
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
May 10 2011 09:32 GMT
#246
Is that a map where you cant wall off, and you cant FFE into the natural?

Nice lol
Sanz
Profile Joined December 2010
150 Posts
May 10 2011 09:33 GMT
#247
Hooray for the beach map - awesome looks
Cuiu
Profile Joined March 2011
Germany410 Posts
May 10 2011 09:36 GMT
#248
wow the map looks amazing
DooMDash
Profile Joined May 2010
United States1015 Posts
May 10 2011 09:41 GMT
#249
On May 10 2011 18:36 Cuiu wrote:
wow the map looks amazing


That's what I was just thinking.
S1 3500+ Master T. S2 1600+ Master T.
vectorix108
Profile Blog Joined July 2010
United States4633 Posts
May 10 2011 09:45 GMT
#250
The map looks soooo good. Can't wait to see games on it.
Aka XephyR/Shaneyesss
CjrNinja
Profile Joined November 2010
Australia223 Posts
May 10 2011 09:52 GMT
#251
It's a shame that IM can't participate... I believe GOM should change the rules regarding acceptance so that the best performing teams (the final 2, for instance) of the previous GSTL are seeded into the following tournament. I understand how the current system works, but it seems very silly that a team that has reached the finals in all previous (albeit two) GSTL tournaments is excluded.
Oh well, hoping for a SlayerS/oGs finals this time around new map looks awesome as well! Nice change of scenery!
For her everything was red, orange, gold-red from the sun on the closed eyes, and it all was that color, all of it, the filling, the possessing, the having, all of that color, all in a blindness of that color.
Yannosh
Profile Joined August 2010
Belgium93 Posts
May 10 2011 09:52 GMT
#252
GTSL Is just awesome! Can you watch this with GSL may ticket?
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 10 2011 09:54 GMT
#253
On May 10 2011 18:52 Yannosh wrote:
GTSL Is just awesome! Can you watch this with GSL may ticket?

No, the GSTL tickets usually cost an extra $5
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Drake
Profile Joined October 2010
Germany6146 Posts
May 10 2011 09:56 GMT
#254
i think the finals will be slayers vs ogs/st
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
May 10 2011 10:00 GMT
#255
Where can you get this map ??
Whats the altitude?
RainFall
Profile Joined July 2010
United States24 Posts
May 10 2011 10:10 GMT
#256
The math for this system is incredibly flawed if there are not bonus points for higher finishes. the #1 player is worth 2-3 people eliminated in the Ro32
Gaxton
Profile Joined April 2010
Sweden2328 Posts
May 10 2011 10:30 GMT
#257
Always looking forward to a new season of GSTL, to bad IM can't be in it.
Also the new map looks great, we'll see how it plays out tho (balance-wise).
SmoKim
Profile Joined March 2010
Denmark10301 Posts
May 10 2011 10:34 GMT
#258
On May 10 2011 18:41 DooMDash wrote:
Show nested quote +
On May 10 2011 18:36 Cuiu wrote:
wow the map looks amazing


That's what I was just thinking.


can't wait to see if it is good ^^
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
tabbott26
Profile Joined May 2011
United Kingdom379 Posts
May 10 2011 10:38 GMT
#259
Sad that IM aren't in it, but really interested for the ST v. oGs game so early. SlayerS v. oGs finals...
EGHuK - EGIdra - EGDeMuslim - MVPGenius - Liquid'Sheth - ROOTKiwikaki
Daniri
Profile Joined May 2007
387 Posts
May 10 2011 10:41 GMT
#260
On May 10 2011 19:00 Chewits wrote:
Where can you get this map ??


Search for it on Battle.net. Up on NA's anyway.
"you guys are silly lol thats why i hate you people" berserkboar
Tonttu
Profile Joined August 2010
Finland606 Posts
May 10 2011 10:41 GMT
#261
On May 10 2011 14:06 blade55555 wrote:
wow thats interesting (IM has made it too the finals both times won once, lost once right?). Yeah GOM needs too fix that somehow xD. But glad too see another team league. I really hope there's a "proleague" like system like bw where its 4 1v1's and an ace 1v1 and switches with winners league every x amount of months.



I so agree with that proleague system! Would make things more interesting in my opinion. In addition it would last longer which is always a cool thing. Now we see like 1-3 matches from our favorite teams... against 1-3 teams
Naama, the #1 Conductor! | Slayers, Fnatic and Mouz | Naama, MMA and ForGG |
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
May 10 2011 10:44 GMT
#262
Last time: SlayerS vs IM
Now, SlayerS vs oGs for another tense finals, gogogogogogo
How devious | http://anartisticanswer.blogspot.com.au/
Joseph123
Profile Joined October 2010
Bulgaria1144 Posts
May 10 2011 10:44 GMT
#263
so basically there is no need to invite the best team out there
well its gom's problem they are gonna lose a lot of viewers cause of that
Pekkz
Profile Joined June 2009
Norway1505 Posts
May 10 2011 10:44 GMT
#264
Rules are rules. I dont like it, and they will prob change them for next season, but you cant change it midway cus you dont like how it turned out.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
Last Edited: 2011-05-10 11:00:51
May 10 2011 10:56 GMT
#265
Sorry but this is just incredibly stupid and makes me about 75% less excited for GSTL than I was before.

A somewhat related problem is how someone who was champion just the previous tournament can have 2 bad days or draw tough matchups on 2 days and fall out of the money league for a whole next season (on top of not getting to see him in the tournament he was eliminated from), and then because of that, his team which is a former champion and defending runner up doesn't get to compete in the next team season. (yes if just MVP was code S, no other changes, IM makes the points).

It's all a travesty.

Oh and the group choosing system for up/down, it also promotes keeping some of the very weakest code S players in code S as long as the code A champion/runner up are self-interested.

With all these flaws, making admittance to the team league also just a factor of code S/code A placement is a terrible idea.
Yeah, well, you know, that's just like, your opinion man
unoriginalname
Profile Joined November 2010
England380 Posts
May 10 2011 10:59 GMT
#266
Not being able to participate in the GSTL I imagine is going to further elevate the IM sponsor/funding problems (and thus their player recruitment).

I will not be purchasing a season ticket unless a game turns out to be particularly good enough to warrant it as I am an Incredible Miracle fanatic and a Korean Team League without their participation seems to be something I won't mind missing.

Hopefully GOMTV revise their team selection to be done post GSL rather than during and hopefully IM will get some of their other players into Code A this season to prevent such a travesty occurring again come the next GSTL.

I'm not digging to position of the golds on the new map, if a planetary fortress is placed there it looks tricky to bypass, but we'll see.
Hmmm
Mycl
Profile Joined November 2010
Australia1370 Posts
May 10 2011 11:02 GMT
#267
No IM is a bit of a kick in the pants for the viewer ship but the biggest losers will be the eventual winners. Winning a team league minus the team considered the strongest. As a ST supporter i really wanted to see ST v IM rematch from season 1.
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
May 10 2011 11:03 GMT
#268
On May 10 2011 19:44 Joseph123 wrote:
so basically there is no need to invite the best team out there
well its gom's problem they are gonna lose a lot of viewers cause of that


If IM was the best team out there, they would have had more players in code A to compensate for MVP's fall to code A. Look at OGS, they have plenty of players in both code A and code S. As far as I can tell, MVP only has 2 players in code A, and 2 players in code S. While seeing MVP/loisira/nestea in a tournament is cool, three members do not make the whole team, and perhaps if IM wants to go to more GSTL's, they should start helping their up and coming members in their quest to qualify for the GSL.

Besides, they'd have to eject a team that earned their place already, according to the rules. They can't just shit on that team's achievement. Who knows, maybe the team MVP will be one of the better teams in the teamleague, or perhaps SC is going to do better this time around. If esports is to be taken seriously, they have to have some semblance of competitive integrity. Inviting a team because they'll give you more viewers in lieu of another team who won't give you that luxury is pretty stupid in a competitive environment.

That said, they'll probably change the rules next month or something. Like adding a z variable for "You have an M in your team name, take 5 points".

VoirDire
Profile Joined February 2009
Sweden1923 Posts
May 10 2011 11:03 GMT
#269
The map is really beautiful.
Krehlmar
Profile Joined August 2010
Sweden1149 Posts
May 10 2011 11:05 GMT
#270
No ImNeast?!

Fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck.
My Comment Doesnt Matter Because No One Reads It
klo8
Profile Joined August 2010
Austria1960 Posts
May 10 2011 11:14 GMT
#271
On May 10 2011 19:44 Pekkz wrote:
Rules are rules. I dont like it, and they will prob change them for next season, but you cant change it midway cus you dont like how it turned out.

Absolutely. When they started the team leagues I thought the rules were fine, but this is a pretty big weakness.
This post is clearly not a hurr, as you can see from the graph, the durr never intersects with the derp.
vojnik
Profile Joined October 2010
Macedonia923 Posts
May 10 2011 11:16 GMT
#272
wow that new map looks cool, refreshing new tile set finally
For the swarm!
zerious
Profile Joined August 2010
Canada3803 Posts
May 10 2011 11:23 GMT
#273
So ironic that MVP beat 3 MVP members in Code A lol
Diks
Profile Joined January 2010
Belgium1880 Posts
Last Edited: 2011-05-10 11:26:03
May 10 2011 11:24 GMT
#274
I think we should let MVP clan a chance to prove they diserve that spot. Maybe they'll be the new slayers this season. I'm a bit disappointed but I'm still curious to see MVP's line up.

EDIT : btw the new map looks awesome
Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
May 10 2011 11:29 GMT
#275
I think the team format should change based on the points earned in previous GTSL's, rather than individual performances, it is a team league after all.

Either way.. beautiful map. Can't believe it's taken so long for something like this to appear from the editor. Stop using the Xel-naga tile set.. more maps like this. Visually appealing is something SC2 has over every RTS, why bog it down with ugly as shit maps.
戦いの中に答えはある
SONE
Profile Joined May 2010
Canada839 Posts
May 10 2011 11:34 GMT
#276
Cool map, sucks for IM though.
DreamOen
Profile Joined March 2010
Spain1400 Posts
May 10 2011 11:42 GMT
#277
I would preffer some more stable like spanish football league,like 12 teams, and able to increase the number as wella s the team number increase. I want PROLEAGUE!!
Tester | MC | Crank | Flash | Jaedong | MVP
Vetrocide
Profile Joined August 2010
Norway600 Posts
May 10 2011 11:43 GMT
#278
Top 4 in GSTL one season should be seeded into the next one imo
The worst form of inequality is to try to make unequal things equal
Lutto
Profile Joined September 2009
Sweden198 Posts
May 10 2011 11:46 GMT
#279
oGs- SlayerS final! calling it now
Lutto @ Battlenet
Archvil3
Profile Joined September 2010
Denmark989 Posts
May 10 2011 11:49 GMT
#280
It's unfortunate, but you cant just change the rules because one of the favorite teams didnt make it. For future GSTL's they might wanna change their point system though to include how deep in the tournaments the players are and seeding based on previous GSTL's. But that's for the next GSTL to change, for now we gotta stick to the rules, and besides this could be a break through for team MVP and I think it would be fun to see more teams fighting for the 8 GSTL spots rather then 8 auto invite teams.
Let thy speech be better than silence, or be silent.
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
May 10 2011 11:51 GMT
#281
On May 10 2011 20:42 DreamOen wrote:
I would preffer some more stable like spanish football league,like 12 teams, and able to increase the number as wella s the team number increase. I want PROLEAGUE!!


GOM is just teasing us with these, please give us proleague . At least GSTL season means new maps which rules.

Also rofl at IM not being in after reaching the finals twice. Slayers must be a huge favorite this time right?
@RealHeyoka | ESL / DreamHack StarCraft Lead
Tiax;mous
Profile Blog Joined July 2010
669 Posts
Last Edited: 2011-05-10 11:54:04
May 10 2011 11:52 GMT
#282
GSTL without Mvp , Nestea and Losira ?? Ugh , they really gotta fix it somehow

3 Championships > billion players in Code A
evils_death
Profile Joined August 2010
77 Posts
Last Edited: 2011-05-10 11:54:42
May 10 2011 11:54 GMT
#283
On May 10 2011 14:13 trikshun wrote:
MVP could probably all kill MVP with ease...


lol that wud be funny XD
SMaD
Profile Joined September 2010
Spain137 Posts
May 10 2011 11:54 GMT
#284
I'm really disappointed that IM won't be in the GSTL... It won't be the same without MVP/Nestea/Losira. IM should seriously try to improve the level of its players to get some in Code A at least.

Also, the map looks pretty good, quite a different style compared to the others.
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
May 10 2011 11:55 GMT
#285
Wow that map looks freakin baller. Can't wait to play on it.
Oh no
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
Last Edited: 2011-05-10 11:58:24
May 10 2011 11:56 GMT
#286
The rules are good. IM failed to deliver and were excluded based on good rules. Things are not always consistent so every now and then something like this just happens. The 99% other times you would replay the previous GSL IM would get enough points to make it in. That's why it's a good system.

I hate it when a good rule is seen as a bad rule simply because it did not serve its purpose one time. I think anyone with some common sense can see the qualification system for GSTL is fair and objective. Good rules must serve their purpose the majority of the time. No rule allows for 100% good results.
Administrator
ffadicted
Profile Joined January 2011
United States3545 Posts
Last Edited: 2011-05-10 12:00:33
May 10 2011 11:58 GMT
#287
On May 10 2011 14:57 EtherealDeath wrote:
What I don't understand is, if you're going to choose which teams participate based on point ranking (which is in turn dependent on # of Code S and # of Code A players) then why not seed based on your ranking?

You're basically saying that IM is not "good" or "deep" enough to join because they are 9th in points - which is a conclusion I am perfectly fine in accepting despite their 1st and 2nd place finishes in the last two GSTLs, but on the same footing that means oGs (rank 1) should be playing fOu (rank 8) instead of playing vs StarTale (rank 4).

So, what we have is,
SlayerS (#5) vs ZENEX (#7)
TSL (#2) vs fOu (#8)
Prime (#3) vs MVP (#6)
oGs(#1) vs StarTale (#4)

Imo only the Prime vs MVP matchup makes sense, since they are #3 and #6. I would rather that the matchups be like so instead:

Top half of bracket:
oGs (#1) vs fOu (#8)
StarTale (#4) vs SlayerS (#5)

Bottom half of bracket:
TSL (#2) vs ZENEX (#7)
Prime (#3) vs MVP (#6)


Ya this is the most annoying part honestly. I don't understand GOM's thought process behind this one, it's just plain silly.

Also, hoping this time around the oGs coach gets his head out of his ass and puts in some good players/matchups lol
SooYoung-Noona!
Robje
Profile Joined October 2010
Netherlands1044 Posts
May 10 2011 11:59 GMT
#288
Blame Ganzi for switching teams instead of staying in IM!
Holy shit ziek leger
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
May 10 2011 12:01 GMT
#289
Dont blame Ganzi. Its a teameffort and the rules are set. IM not included is like it shud be.
KCCO!
Robje
Profile Joined October 2010
Netherlands1044 Posts
May 10 2011 12:02 GMT
#290
On May 10 2011 21:01 ihasaKAROT wrote:
Dont blame Ganzi. Its a teameffort and the rules are set. IM not included is like it shud be.

I was semi sarcastic there
Holy shit ziek leger
Jukebox Joe
Profile Joined August 2010
United Kingdom358 Posts
May 10 2011 12:03 GMT
#291
At the end of the day IM shouldn't be relying on 2 or 3 players to get them into the league, they all need to perform as a team. You can't just kick MVP out because they're new, they've earnt the points to be there.
Robje
Profile Joined October 2010
Netherlands1044 Posts
May 10 2011 12:05 GMT
#292
On May 10 2011 21:03 Jukebox Joe wrote:
At the end of the day IM shouldn't be relying on 2 or 3 players to get them into the league, they all need to perform as a team. You can't just kick MVP out because they're new, they've earnt the points to be there.

They might rely on them to get in, but in the two GSTLs we had they have let their non star players get a lot of playing time, including LosirA before he owned in Code A
Holy shit ziek leger
GxZ
Profile Joined April 2010
United States375 Posts
May 10 2011 12:06 GMT
#293
IM didn't get in , that's sad. All of there team is sooo good too. Going to call Slayers winning this one then.
Bobbias
Profile Blog Joined March 2008
Canada1373 Posts
May 10 2011 12:06 GMT
#294
On May 10 2011 20:56 Liquid`Nazgul wrote:
The rules are good. IM failed to deliver and were excluded based on good rules. Things are not always consistent so every now and then something like this just happens. The 99% other times you would replay the previous GSL IM would get enough points to make it in. That's why it's a good system.

I hate it when a good rule is seen as a bad rule simply because it did not serve its purpose one time. I think anyone with some common sense can see the qualification system for GSTL is fair and objective. Good rules must serve their purpose the majority of the time. No rule allows for 100% good results.



I completely agree. While it's disappointing that IM didn't make it in, the rule is still completely solid. This is a Team League, and entrance should be based on overall team performance, as opposed to the performance of a select few team members.

This rule promotes up and coming teams, as well as forces teams to focus on getting more players in the tournament, rather than relying on a couple heavy hitters.
Blasphemi
Profile Joined April 2011
United Kingdom980 Posts
May 10 2011 12:20 GMT
#295
On May 10 2011 20:51 heyoka wrote:
Show nested quote +
On May 10 2011 20:42 DreamOen wrote:
I would preffer some more stable like spanish football league,like 12 teams, and able to increase the number as wella s the team number increase. I want PROLEAGUE!!


Also rofl at IM not being in after reaching the finals twice. Slayers must be a huge favorite this time right?


OGS and Startales are a lot better than Slayers, team leagues are fairly random but they have a lot stronger line ups in theory.

ST
Bomber
Ace
July
Virus
Rainbow

OGS
MC
Inca
Nada
Supernova
TOP

Slayers
MMA
Ryung
Alicia
Boxer
Min
exittlight
Profile Joined December 2010
Australia271 Posts
May 10 2011 12:23 GMT
#296
so by that format the team that has been in both finals of the team league is not in the top 8... terrible
If you have no goals in life, you can never be disappointed.
CjrNinja
Profile Joined November 2010
Australia223 Posts
Last Edited: 2011-05-10 12:29:23
May 10 2011 12:27 GMT
#297
On May 10 2011 20:56 Liquid`Nazgul wrote:
The rules are good. IM failed to deliver and were excluded based on good rules. Things are not always consistent so every now and then something like this just happens. The 99% other times you would replay the previous GSL IM would get enough points to make it in. That's why it's a good system.

I hate it when a good rule is seen as a bad rule simply because it did not serve its purpose one time. I think anyone with some common sense can see the qualification system for GSTL is fair and objective. Good rules must serve their purpose the majority of the time. No rule allows for 100% good results.


I agree that it is a fair and objective rule and fulfills its role to encourage less prominent players teams to perform well in the individual league to gain recognition, but I don't think the rule is flawless. Surely there would have to come a time where a result within the actual tournament has a bearing on whether or not you have a guaranteed spot in the next event. I still think that the two finalists from the previous GSTL should be seeded in the next one.

That's just how I see the fairest solution, we'll see if GOM does changes anything for the next GSTL. ^^
For her everything was red, orange, gold-red from the sun on the closed eyes, and it all was that color, all of it, the filling, the possessing, the having, all of that color, all in a blindness of that color.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
Last Edited: 2011-05-10 12:38:44
May 10 2011 12:30 GMT
#298
On May 10 2011 21:06 Bobbias wrote:
Show nested quote +
On May 10 2011 20:56 Liquid`Nazgul wrote:
The rules are good. IM failed to deliver and were excluded based on good rules. Things are not always consistent so every now and then something like this just happens. The 99% other times you would replay the previous GSL IM would get enough points to make it in. That's why it's a good system.

I hate it when a good rule is seen as a bad rule simply because it did not serve its purpose one time. I think anyone with some common sense can see the qualification system for GSTL is fair and objective. Good rules must serve their purpose the majority of the time. No rule allows for 100% good results.



I completely agree. While it's disappointing that IM didn't make it in, the rule is still completely solid. This is a Team League, and entrance should be based on overall team performance, as opposed to the performance of a select few team members.

This rule promotes up and coming teams, as well as forces teams to focus on getting more players in the tournament, rather than relying on a couple heavy hitters.

You say look at TEAM performance but then ignore TEAM league results (they have the best team performance so far of anyone) and only look at INDIVIDUAL league results. If MVP (just MVP by himself) didn't have a bad day on his up/down day over a month ago, IM would be in. Says nothing about the team.

Also hasn't part of the tradition of GSTL been seeing the players who are not in code S/A but up and coming in the spotlight. So hey lets restrict it to the teams with the most established players who we already see the most in individual leagues .
Yeah, well, you know, that's just like, your opinion man
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
May 10 2011 12:31 GMT
#299
oGs Hwaiting!!

Really not sure what to think about that map though.
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2011-05-10 12:38:16
May 10 2011 12:33 GMT
#300
On May 10 2011 14:53 Highways wrote:
- IM has heaps of star power which is good for viewership (IMNestea, IMMVP, IMLosira).
That is the issue. IM has three heavy hitters. But that basically is it.

The GSTL qualification rule does not only require you to have a team which goes deep in the GSL but to have a large presence in the GSL.
You don't choose to play zerg. The zerg choose you.
Maliris
Profile Blog Joined April 2011
Northern Ireland2557 Posts
May 10 2011 12:36 GMT
#301
it is kinda ridiculous how IM are excluded here

the rules need a revamp, some team's players suck in individual leagues but are good in team league (canata/really anyone?). its pretty dumb that your team league performance isn't even considered at all, nevermind the fact that you won one
"Religion is something left over from the infancy of our intelligence, it will fade away as we adopt reason and science as our guidelines."
Noocta
Profile Joined June 2010
France12578 Posts
May 10 2011 12:37 GMT
#302
That map look so good. I want a map like that in ladder.

Dunno about the shape of it tho.. seems weird.. can you walk on the water like terrain or just by that little thing in the center ?
" I'm not gonna fight you. I'm gonna kick your ass ! "
sVnteen
Profile Joined January 2011
Germany2238 Posts
May 10 2011 12:40 GMT
#303
looooooooooooooooool its ridiculous that IM isnt in there lol

my bet for this season actually goes to prime
dunno if anyone agrees but i think they can beat MVP easily and same goes with ST/oGs
if they have to face oGs they will just send out BitByBit to kill mvp and thats it lol

the finals should be vs TSL/Slayers then and i dont think they can beat them either

so... GOGOGO MKP and the rest
MY LIFE STARTS NOW ♥
pdd
Profile Blog Joined November 2010
Australia9933 Posts
May 10 2011 12:40 GMT
#304
On May 10 2011 21:37 Noocta wrote:
That map look so good. I want a map like that in ladder.

Dunno about the shape of it tho.. seems weird.. can you walk on the water like terrain or just by that little thing in the center ?

You can walk on the water. Go check out the map thread in the SC2 map forums.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
CjrNinja
Profile Joined November 2010
Australia223 Posts
Last Edited: 2011-05-10 12:45:58
May 10 2011 12:40 GMT
#305
On May 10 2011 21:40 sVnteen wrote:
looooooooooooooooool its ridiculous that IM isnt in there lol

my bet for this season actually goes to prime
dunno if anyone agrees but i think they can beat MVP easily and same goes with ST/oGs
if they have to face oGs they will just send out BitByBit to kill mvp and thats it lol

the finals should be vs TSL/Slayers then and i dont think they can beat them either

so... GOGOGO MKP and the rest


BitByBit isn't part of Prime anymore. :p

http://www.teamliquid.net/forum/viewmessage.php?topic_id=198274

edit: oh, and mvp is in IM. But i'm assuming you were talking about MC?
For her everything was red, orange, gold-red from the sun on the closed eyes, and it all was that color, all of it, the filling, the possessing, the having, all of that color, all in a blindness of that color.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
May 10 2011 12:40 GMT
#306
On May 10 2011 21:37 Noocta wrote:
That map look so good. I want a map like that in ladder.

Dunno about the shape of it tho.. seems weird.. can you walk on the water like terrain or just by that little thing in the center ?
Water on normal terrain is just a graphical effect. The height map also is just a graphical effect. The layout (buildable and walkable space) is determined by the plateau levels and borders.
You don't choose to play zerg. The zerg choose you.
Garnet
Profile Blog Joined February 2006
Vietnam9014 Posts
May 10 2011 12:45 GMT
#307
is it just me or does that map looks strangely like Agria Valley.
Yang Wenli
Profile Joined November 2010
United States2283 Posts
Last Edited: 2011-05-10 12:59:09
May 10 2011 12:58 GMT
#308
Its disappointing that IM had to be excluded due to insufficient qualification points but rules are rules.

I honestly believe that in future GSTL's that the team cutoff is increased to 10. From there the 4 teams with the lowest GSTL qualification points would play in a wild-card round to determine the eight teams that move on to the next round. The previous GSTL finalists would be exempted from playing in the wild-card round if they had the lowest points, case in point IM.

From there we can continue on just like it would be with more games and matches which excites the fans.
Comet702
Profile Joined April 2010
China236 Posts
May 10 2011 12:59 GMT
#309
Hi, Comet from wfbrood.com (China)
I have translated this article into Chinese and posted on www.wfbrood.com.
I have clearly stated that this was taken from here and I will bring the feedback from China back to here.
Here is the link:http://bbs.wfbrood.com/thread-27028-1-1.html
THX!
Comet from wfbrood.com
Airship
Profile Joined August 2010
United States465 Posts
May 10 2011 13:01 GMT
#310
While IM not being included does make me slightly less interested, I can at least cheer for SlayerS without reservation.
hi_0
Profile Joined October 2010
Canada249 Posts
May 10 2011 13:05 GMT
#311
Which team is MVP? Who are their players?
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 10 2011 13:06 GMT
#312
On May 10 2011 22:05 hi_0 wrote:
Which team is MVP? Who are their players?

http://wiki.teamliquid.net/starcraft2/MvP_(team)
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Bagi
Profile Joined August 2010
Germany6799 Posts
May 10 2011 13:08 GMT
#313
Wow, that is one weird-looking map. So bright and cheerful.

Sad to see IM not qualify, but rules are rules. I'm sure they'll be back next season.
blackone
Profile Joined November 2010
Germany1314 Posts
May 10 2011 13:08 GMT
#314
I think their rules are fine, it's sad IM can't compete this team, but it happens, just like it happens that Mvp had to play Code A for a season.
What they should do is count oGs and Liquid' as one team so we can the occasional Jinro/HuK action in there
Zeroxk
Profile Joined October 2010
Norway1244 Posts
May 10 2011 13:11 GMT
#315
You can't only blame GOM for this, IM knew that they were on the razor's edge last time and they failed to get sufficent players into code A. Additionally the format has been availible since forever and people don't start complaining until now when their favourite team can't participate?
Look at when MLG announced their tournament system, there was A LOT of discussion around it immediatly after it got announced.

I do find it weird that the teams don't get additional points for performance in the team league itself however.
RickOrShay
Profile Joined August 2010
New Zealand132 Posts
May 10 2011 13:12 GMT
#316
this makes me unbelievably sad, dunno if I'll watch it.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2011-05-10 13:15:24
May 10 2011 13:12 GMT
#317
On May 10 2011 22:05 hi_0 wrote:
Which team is MVP? Who are their players?

MVP actually have a pretty big roster. Currently their most notable player is Genius.

They had a whole slew of Protoss players qualifying for this seasons Code A (but all got knocked out in the first round - Lure, Avenge, Finale).

Keen is a player who just advanced to Code S and looks like a pretty good Terran. Noblesse finished Ro16 for Code A twice. Both of them have been on top of the KR ladder for awhile now (Noblesse = CutefOu). viOlet reached the Ro8 for Code A and is scheduled to play in the Up/Down matches tomorrow.

Another player who has yet to qualify for Code A, but has been making waves is DongRaeGu, a Zerg who many have watched stream (Xeph's stream). He might be interesting to watch out for in the GSTL.

So they do actually have a pretty good roster.

If anything ZeNEX or fOu should have been removed, but unfortunately the rules were already in place since the GSL 2011 Tour was announced and IM just should have done better to qualify for the individual GSL.

Hopefully now GOM will make a change to the system.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
Last Edited: 2011-05-10 13:17:00
May 10 2011 13:15 GMT
#318
On May 10 2011 22:12 pdd wrote:
Show nested quote +
On May 10 2011 22:05 hi_0 wrote:
Which team is MVP? Who are their players?

MVP actually have a pretty big roster. Currently their most notable player is Genius.

They had a whole slew of Protoss players qualifying for this seasons Code A (but all got knocked out in the first round - Lure, Avenge, Finale).

Keen is a player who just advanced to Code S and looks like a pretty good Terran. Noblesse finished Ro16 for Code A twice. Both of them have been on top of the KR ladder for awhile now (Noblesse = CutefOu).

Another player who has yet to qualify for Code A, but has been making waves is DongRaeGu, a Zerg who many have watched stream (Xeph's stream). He might be interesting to watch out for in the GSTL.

Violet deserves to be mentioned. His ZvZ looked pretty good against Coca, and he's in an all Zerg group in the up/downs which means he'll most likely make it into code S as well.

He also had an epic ZvT vs MVP on Terminus where he had a good shot at winning.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
tooPrime
Profile Joined March 2011
United States245 Posts
May 10 2011 13:16 GMT
#319
On May 10 2011 20:56 Liquid`Nazgul wrote:
The rules are good. IM failed to deliver and were excluded based on good rules. Things are not always consistent so every now and then something like this just happens. The 99% other times you would replay the previous GSL IM would get enough points to make it in. That's why it's a good system.

I hate it when a good rule is seen as a bad rule simply because it did not serve its purpose one time. I think anyone with some common sense can see the qualification system for GSTL is fair and objective. Good rules must serve their purpose the majority of the time. No rule allows for 100% good results.


But the rules aren't good. A major Code S player is not worth only 60% more than a Ro32 Code Aer.

What they should do is base it off total team gsl points.

MPV has 10504
Nestea has 4749
LosirA has 1030.

That's 16,283 for IM.

Team MVP has 2,211 from 10 different players.
antilyon
Profile Blog Joined February 2011
Brazil2546 Posts
May 10 2011 13:16 GMT
#320
On May 10 2011 22:12 RickOrShay wrote:
this makes me unbelievably sad, dunno if I'll watch it.

Really? Just because of that?!

I'm cheering for Prime, ST or slayers, a bit more for prime.
Also, i hope DongRaeGy get a chance to play, i don't watch his play since xeph stopped streaming.
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
May 10 2011 13:17 GMT
#321
Hehe, if BW were using GOM's system, Jaedong would never get to play in the proleague.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2011-05-10 13:19:25
May 10 2011 13:17 GMT
#322
On May 10 2011 22:15 Tachion wrote:
Show nested quote +
On May 10 2011 22:12 pdd wrote:
On May 10 2011 22:05 hi_0 wrote:
Which team is MVP? Who are their players?

MVP actually have a pretty big roster. Currently their most notable player is Genius.

They had a whole slew of Protoss players qualifying for this seasons Code A (but all got knocked out in the first round - Lure, Avenge, Finale).

Keen is a player who just advanced to Code S and looks like a pretty good Terran. Noblesse finished Ro16 for Code A twice. Both of them have been on top of the KR ladder for awhile now (Noblesse = CutefOu).

Another player who has yet to qualify for Code A, but has been making waves is DongRaeGu, a Zerg who many have watched stream (Xeph's stream). He might be interesting to watch out for in the GSTL.

Violet deserves to be mentioned. His ZvZ looked pretty good against Coca, and he's in an all Zerg group in the up/downs which means he'll most likely make it into code S as well.

Yeap, I forgot about him and only realized after I made the post. Edited already.

On May 10 2011 22:17 Jyvblamo wrote:
Hehe, if BW were using GOM's system, Jaedong would never get to play in the proleague.

GOM's team league =/= proleague. Perhaps as SC2 hopefully grows, they could accommodate the 2 other teams (NSHoSeo and IM) into a full scale Proleague, but for now they only have 1 week for the tournament. You can't do a knockout style tournament with 10 teams, unless two team gets 2 rounds worth of byes.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
SAG.A
Profile Joined January 2011
Sweden8 Posts
May 10 2011 13:19 GMT
#323
IM being the only team that I actually root for, I don't believe I'll be following this month's team league.
THEN I SHALL GO PREPARE DINNER.
Krehlmar
Profile Joined August 2010
Sweden1149 Posts
May 10 2011 13:20 GMT
#324
Seriousl GomTV dropped the ball, they can't change the rules for no reason for just one team... but then again I'd think 100% of fans would want IM in that tournament since but IMvp and IMNesTea are both huge crowd gatherers AND fantastisc players. If not the best.
My Comment Doesnt Matter Because No One Reads It
zende
Profile Joined February 2011
Sweden234 Posts
May 10 2011 13:22 GMT
#325
that map!!!! that'll be so cool to watch
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 10 2011 13:23 GMT
#326
Whatever the results of this tournament are, I don't think anyone is gonna be completely satisfied about it =\ It doesn't feel right to try to crown a #1 team without having to play against IM.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
May 10 2011 13:24 GMT
#327
On May 10 2011 22:17 pdd wrote:
Show nested quote +
On May 10 2011 22:15 Tachion wrote:
On May 10 2011 22:12 pdd wrote:
On May 10 2011 22:05 hi_0 wrote:
Which team is MVP? Who are their players?

MVP actually have a pretty big roster. Currently their most notable player is Genius.

They had a whole slew of Protoss players qualifying for this seasons Code A (but all got knocked out in the first round - Lure, Avenge, Finale).

Keen is a player who just advanced to Code S and looks like a pretty good Terran. Noblesse finished Ro16 for Code A twice. Both of them have been on top of the KR ladder for awhile now (Noblesse = CutefOu).

Another player who has yet to qualify for Code A, but has been making waves is DongRaeGu, a Zerg who many have watched stream (Xeph's stream). He might be interesting to watch out for in the GSTL.

Violet deserves to be mentioned. His ZvZ looked pretty good against Coca, and he's in an all Zerg group in the up/downs which means he'll most likely make it into code S as well.

Yeap, I forgot about him and only realized after I made the post. Edited already.

Show nested quote +
On May 10 2011 22:17 Jyvblamo wrote:
Hehe, if BW were using GOM's system, Jaedong would never get to play in the proleague.

GOM's team league =/= proleague. Perhaps as SC2 hopefully grows, they could accommodate the 2 other teams (NSHoSeo and IM) into a full scale Proleague, but for now they only have 1 week for the tournament. You can't do a knockout style tournament with 10 teams, unless two team gets 2 rounds worth of byes.

Simple, just give the previous 2 finalists byes. =P
The way Proleague ran its playoffs includes byes, why not include byes in GSTL for the winning team of last season, and the runner up? I don't think anyone would have objected to such a change, to accommodate the expanding teams.
Koshi
Profile Blog Joined August 2010
Belgium38797 Posts
Last Edited: 2011-05-10 13:28:34
May 10 2011 13:28 GMT
#328
IM not there? That is pretty sad. They have MvP who won the code A finals and Nestea who will win the Code S finals. Bad Bad decision. So it is better to have 10 scrubs in code A in your team than the winners of Code A and Code S...
I had a good night of sleep.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2011-05-10 13:30:28
May 10 2011 13:28 GMT
#329
On May 10 2011 22:24 Jyvblamo wrote:
Show nested quote +
On May 10 2011 22:17 pdd wrote:
On May 10 2011 22:15 Tachion wrote:
On May 10 2011 22:12 pdd wrote:
On May 10 2011 22:05 hi_0 wrote:
Which team is MVP? Who are their players?

MVP actually have a pretty big roster. Currently their most notable player is Genius.

They had a whole slew of Protoss players qualifying for this seasons Code A (but all got knocked out in the first round - Lure, Avenge, Finale).

Keen is a player who just advanced to Code S and looks like a pretty good Terran. Noblesse finished Ro16 for Code A twice. Both of them have been on top of the KR ladder for awhile now (Noblesse = CutefOu).

Another player who has yet to qualify for Code A, but has been making waves is DongRaeGu, a Zerg who many have watched stream (Xeph's stream). He might be interesting to watch out for in the GSTL.

Violet deserves to be mentioned. His ZvZ looked pretty good against Coca, and he's in an all Zerg group in the up/downs which means he'll most likely make it into code S as well.

Yeap, I forgot about him and only realized after I made the post. Edited already.

On May 10 2011 22:17 Jyvblamo wrote:
Hehe, if BW were using GOM's system, Jaedong would never get to play in the proleague.

GOM's team league =/= proleague. Perhaps as SC2 hopefully grows, they could accommodate the 2 other teams (NSHoSeo and IM) into a full scale Proleague, but for now they only have 1 week for the tournament. You can't do a knockout style tournament with 10 teams, unless two team gets 2 rounds worth of byes.

Simple, just give the previous 2 finalists byes. =P
The way Proleague ran its playoffs includes byes, why not include byes in GSTL for the winning team of last season, and the runner up? I don't think anyone would have objected to such a change, to accommodate the expanding teams.

I guess that could work. But it would be a little harsh on the players. Particularly those who win the "quarterfinals" (or semifinals if there weren't byes) and end up reaching the finals. They would probably end up having to play 3 days in a row.

(Usually in the current 8 team format semifinals are played on Wednesday. The match with the "seeded" team would then be on Thursday, and they can go on Friday for the finals.)

I guess it works, but again, we're not making the decisions and we don't really know what the logistics are like.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
blackbrrd
Profile Joined September 2010
Norway477 Posts
May 10 2011 13:28 GMT
#330
On May 10 2011 22:16 tooPrime wrote:
Show nested quote +
On May 10 2011 20:56 Liquid`Nazgul wrote:
The rules are good. IM failed to deliver and were excluded based on good rules. Things are not always consistent so every now and then something like this just happens. The 99% other times you would replay the previous GSL IM would get enough points to make it in. That's why it's a good system.

I hate it when a good rule is seen as a bad rule simply because it did not serve its purpose one time. I think anyone with some common sense can see the qualification system for GSTL is fair and objective. Good rules must serve their purpose the majority of the time. No rule allows for 100% good results.


But the rules aren't good. A major Code S player is not worth only 60% more than a Ro32 Code Aer.

What they should do is base it off total team gsl points.

MPV has 10504
Nestea has 4749
LosirA has 1030.

That's 16,283 for IM.

Team MVP has 2,211 from 10 different players.

This is the best suggestion I have seen so far. They should probably only use the points from the previous 3-5 GSL's.

Besides, I want to see more of LosirA. :D
ccHaZaRd
Profile Joined February 2009
Canada1024 Posts
May 10 2011 13:31 GMT
#331
didn't IM already win a GSTL

i think that should give them some points or seed them in or something
Zeroxk
Profile Joined October 2010
Norway1244 Posts
May 10 2011 13:32 GMT
#332
On May 10 2011 22:16 tooPrime wrote:
Show nested quote +
On May 10 2011 20:56 Liquid`Nazgul wrote:
The rules are good. IM failed to deliver and were excluded based on good rules. Things are not always consistent so every now and then something like this just happens. The 99% other times you would replay the previous GSL IM would get enough points to make it in. That's why it's a good system.

I hate it when a good rule is seen as a bad rule simply because it did not serve its purpose one time. I think anyone with some common sense can see the qualification system for GSTL is fair and objective. Good rules must serve their purpose the majority of the time. No rule allows for 100% good results.


But the rules aren't good. A major Code S player is not worth only 60% more than a Ro32 Code Aer.

What they should do is base it off total team gsl points.

MPV has 10504
Nestea has 4749
LosirA has 1030.

That's 16,283 for IM.

Team MVP has 2,211 from 10 different players.


New teams would never be able to break into GSTL then, especially if they counted more than just the previous GSL
Kanil
Profile Joined April 2010
United States1713 Posts
Last Edited: 2011-05-10 13:43:52
May 10 2011 13:33 GMT
#333
On May 10 2011 22:28 Koshi wrote:
IM not there? That is pretty sad. They have MvP who won the code A finals and Nestea who will win the Code S finals. Bad Bad decision. So it is better to have 10 scrubs in code A in your team than the winners of Code A and Code S...

Yes. Because it's a team league.

We have an individual league to determine who's the best player. MVP and NesTea are good players and thus preform well in the individual league.

And we have a team league, to determine the best team. Everyone not named MVP and NesTea aren't doing so well at the moment.

Edit:
On May 10 2011 22:17 Jyvblamo wrote:
Hehe, if BW were using GOM's system, Jaedong would never get to play in the proleague.

For giggles, here's what this season's MSL would give you. 1.6 points for making it into the MSL, 1 point for losing in the MST.
+ Show Spoiler +
SKT: 11.8 (3 MSL, 7 MST)
CJ: 8.4 (4 MSL, 2 MST)
Khan: 8.4 (4 MSL, 2 MST)
STX: 8.4 (4 MSL, 2 MST)
Stars: 8 (5 MSL, 0 MST)
Oz: 7.2 (2 MSL, 4 MST)
WEM: 6.8 (3 MSL, 2 MST)
ACE: 5.8 (3 MSL, 1 MST)
MBC: 5.8 (3 MSL, 1 MST)
KT: 4.6 (1 MSL, 3 MST)
I used to have an Oz icon over here ---->
Pekkz
Profile Joined June 2009
Norway1505 Posts
Last Edited: 2011-05-10 13:37:47
May 10 2011 13:34 GMT
#334
On May 10 2011 20:56 Liquid`Nazgul wrote:
The rules are good. IM failed to deliver and were excluded based on good rules. Things are not always consistent so every now and then something like this just happens. The 99% other times you would replay the previous GSL IM would get enough points to make it in. That's why it's a good system.

I hate it when a good rule is seen as a bad rule simply because it did not serve its purpose one time. I think anyone with some common sense can see the qualification system for GSTL is fair and objective. Good rules must serve their purpose the majority of the time. No rule allows for 100% good results.


It would be a good rule if it accounted for how far into code s/a the players on the team made it, maby on their point based system. Now it doesnt matter if the team only has players in the round of 32, or they make it far into the brackets.

I thought you above all would understand that this is not a good rule.
twiitar
Profile Joined November 2010
Germany372 Posts
May 10 2011 13:37 GMT
#335
I hate how nobody's discussing the sexyness of Belshir Beach's layout, the map looks like it's perfect for macro-oriented playstyle (ramp in your own base to get rid of pressure on your nat? How cool is that?!) while delivering a new graphical style for maps with a nice nice layout. :3
Damian
Profile Joined June 2009
Germany335 Posts
May 10 2011 13:37 GMT
#336
On May 10 2011 22:28 Koshi wrote:
IM not there? That is pretty sad. They have MvP who won the code A finals and Nestea who will win the Code S finals. Bad Bad decision. So it is better to have 10 scrubs in code A in your team than the winners of Code A and Code S...

MVP didnt win the Code finals. But I still have to agree: IM deserves a spot. Sticking to the rules is fine, if the rules are right - but they aren't. They don't seem to have rules for the bracket based on their ranking system or previous results which is another major flaw.
I'd like to add that they should have waited for the up/down matches to be finished before they make their ranking. Otherwise their system let them invite teams based on results form last season and not their current strength.
ShootingStars
Profile Joined August 2010
1475 Posts
Last Edited: 2011-05-10 13:44:35
May 10 2011 13:41 GMT
#337
These are rules. Just like TL Mods have to follow rules when dealing with offenses no matter what, GomTV has to follow them as well. IM did not qualify, and that will motivate them to recruit better players.

Team leagues are way different from solo leagues.

Go Slayers :D

Basing it off total GSL team league points is really bad because it means the ones that were in the league before have a far better advantage. Basing it off the # of members in the GSL is good because if your teams' players are good they (not one or two) will make it into the GSL.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2011-05-10 13:47:40
May 10 2011 13:43 GMT
#338
I feel despite the fact that IM isn't there, people should try to look at it with a more positive light.

1. MVP are actually a pretty decent team.

2. While ZeNEX and fOu are on HUGE declines, there're always chances for upsets. And if anything it's a chance for them to prove themselves. (now that all their players are out of Code A... just left with sC). It could be potentially their last chance.

3. GSTL provides players who haven't been in the GSL before a chance to prove and show themselves (most of the time it goes terribly bad... Frozen, Icecream) but a lot of times you'll get to see some of them actually play extremely well (Puma, Ryung, Seed, Yonghwa, Min). So well in fact that they never seem to be able to show that same amount of hype in individual tournaments.

4. I was actually pretty disappointed last year that IM fielded MVP and Losira first especially in the early rounds.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
iba001
Profile Joined December 2010
Australia156 Posts
May 10 2011 13:48 GMT
#339
On May 10 2011 14:13 JJH777 wrote:
Wow definitely not buying a ticket. That's ridiculous. IM is the reason the first two team league were so amazing.


woah this is a bit of an overreaction isnt it? gom are trying their best to make it fair. i hope you do get a ticket, otherwise you are missing out on basically the best sc2 tournament that gom hosts - team league rocks dude!
zeru
Profile Blog Joined September 2010
8156 Posts
Last Edited: 2011-05-10 13:50:58
May 10 2011 13:50 GMT
#340
--- Nuked ---
Xacalite
Profile Joined September 2010
Germany533 Posts
May 10 2011 13:52 GMT
#341
Everyone here saying that its sad that IM is not there mostly is sad about nestea and MVP not participating...wich i think is kinda stupid. IM is not just those two. Wich makes GOMs desicion even more depressing considering all the talent that IM has to offer besides MVP an Nestea (Losira, Yonghwa, Seed, Junwi)
I feel fear...for the last time
Kazang
Profile Joined August 2010
578 Posts
May 10 2011 13:55 GMT
#342
Quantity over Quality.

Zenex and fOu just have a bunch of average players in Code A and that counts more than having the 2 best Zergs in CodeS.
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
Last Edited: 2011-05-10 14:00:01
May 10 2011 13:57 GMT
#343
On May 10 2011 22:16 tooPrime wrote:
But the rules aren't good. A major Code S player is not worth only 60% more than a Ro32 Code Aer.

What they should do is base it off total team gsl points.

MPV has 10504
Nestea has 4749
LosirA has 1030.

That's 16,283 for IM.

Team MVP has 2,211 from 10 different players.

This is just a horrible suggestion. It would mean any previously great team not being currently relevant anymore stays in GSTL forever. It also means that 1 code S player can be worth more points than 5 code S players. So a team with 1 good player would make it into GSTL opposed to a team with 5 good players.

I saw the suggestion that as a minor adjustment to the rule they can invite the two finalists as a default and then pick the 6 next highest teams. I think that's the best way to go about it in the future.
Administrator
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 13:58 GMT
#344
On May 10 2011 22:28 Koshi wrote:
IM not there? That is pretty sad. They have MvP who won the code A finals and Nestea who will win the Code S finals. Bad Bad decision. So it is better to have 10 scrubs in code A in your team than the winners of Code A and Code S...

I don't know what Code A finals you watched, but the one I did had Bomber beating MVP 4-2.

And they can't go back and change rules to get IM in now instead of some other team. The only thing they might have done to fix it this season was expand the teamleague to 10 teams. They had since Code A qualifiers were done to think about it, so I reckon their decision is done for this season.
Bad manners are better than no manners at all.
Illusionnist
Profile Blog Joined April 2011
Ireland97 Posts
May 10 2011 13:59 GMT
#345
Oh wow, the top bracket is kind of a coinflip.... all good teams. but i feel they are all on the same level as one another.. it could go either way
i may be drunk now, but in the morning i will be sober, and you will still be ugly.
Sermokala
Profile Blog Joined November 2010
United States13817 Posts
May 10 2011 14:02 GMT
#346
wow thats really shocking to see the team that has perennial Finals winners not having any depth at all to get into the team leauge.

And Liquid having a chance to be in if haypro tlo and ret where in code A

wonder if we'll ever see the euros ever go to korean sounds like they'd have a chance.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
May 10 2011 14:02 GMT
#347
New map looks awesome!
aDd3z
Profile Joined March 2011
Germany885 Posts
May 10 2011 14:04 GMT
#348
All fOu member lost in the first round of Code A. Their only good player is SC. I think MVP deserves to be in the team league but fOu does not
Cj Entus | Effort | Prime | MarineKing | mouz | HasuObs
StateAlchemist
Profile Joined January 2011
France1946 Posts
May 10 2011 14:05 GMT
#349
The 2 best teams from the past gstl should be automatically qualified for the next one imo :/
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 14:05 GMT
#350
On May 10 2011 22:37 Damian wrote:
Show nested quote +
On May 10 2011 22:28 Koshi wrote:
IM not there? That is pretty sad. They have MvP who won the code A finals and Nestea who will win the Code S finals. Bad Bad decision. So it is better to have 10 scrubs in code A in your team than the winners of Code A and Code S...

MVP didnt win the Code finals. But I still have to agree: IM deserves a spot. Sticking to the rules is fine, if the rules are right - but they aren't. They don't seem to have rules for the bracket based on their ranking system or previous results which is another major flaw.
I'd like to add that they should have waited for the up/down matches to be finished before they make their ranking. Otherwise their system let them invite teams based on results form last season and not their current strength.

How would that work? Would you still count the players that fell out of Code A that season and just swap the ranking of the people that went up or down?

If that would be the case, IM might not have made it into GSTL season 2, since they were tied for last place with Liquid and either fOu or Zenex, don't remember exactly.

Yes, IM should be in the GSTL. But we should also have a Nada/Nestea finals in Code S. Where do you draw the line between having the people you want, and the people that actually got there? IM didn't get the points, and they knew that it could happen since they were at 7-8th place in points in both previous GSTL.
Bad manners are better than no manners at all.
zarepath
Profile Blog Joined April 2010
United States1626 Posts
May 10 2011 14:06 GMT
#351
I think the real story here is that if Haypro were Code S, Liquid would have the eighth spot. How cool would that be?
"Your efforts you put in will never betray you." - Flash | "If I'm not good enough, I don't wanna win." - Naniwa
NDsOdapOp
Profile Joined April 2011
United Kingdom60 Posts
May 10 2011 14:07 GMT
#352
Startale gogogogo
Zerg power
imba, imba world
pdd
Profile Blog Joined November 2010
Australia9933 Posts
May 10 2011 14:08 GMT
#353
On May 10 2011 23:06 zarepath wrote:
I think the real story here is that if Haypro were Code S, Liquid would have the eighth spot. How cool would that be?

Except you can't qualify for the GSTL if you don't have enough players (I think it was 4 or 7 minimum)
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Brandish
Profile Blog Joined November 2010
United States339 Posts
May 10 2011 14:09 GMT
#354
code S should probably be weighed heavier than code A. teams like fou and MVP really only have one player in code S
laonda
Profile Joined September 2010
Netherlands44 Posts
May 10 2011 14:15 GMT
#355
Just a simple question are there enough teams (including code B) to do a round of 16?

I really like the teamleague but it feels a little bit to short. It would be nice to have more foreign team to join as well.(when possible) Now in the first round some matches could be a final match. It would be nice to see some 'unknown' teams/players rise as well and have some more games
Learn how to play, not how to win
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2011-05-10 14:26:25
May 10 2011 14:17 GMT
#356
On May 10 2011 23:15 laonda wrote:
Just a simple question are there enough teams (including code B) to do a round of 16?

I really like the teamleague but it feels a little bit to short. It would be nice to have more foreign team to join as well.(when possible) Now in the first round some matches could be a final match. It would be nice to see some 'unknown' teams/players rise as well and have some more games

Nope. There are only 10 (those 8 teams qualified + IM and NSHoseo). Most of the "Code B" players who are not on teams eventually end up getting picked up by one of the 10 teams if they qualify for Code A (eg Creator, Nuts and Brown). And then there's also WeMadeFox, which basically has 3 players.

And I do agree with you that the team league is way too short and doesn't do enough to promote non-GSL qualified players, which should be the point of the GSTL.

A team league similar to BW's Proleague would definitely be ideal, but I'm not too sure about the feasibility of it at this moment (from a GOM and sponsor perspective).

There was a ZOTAC Invitational Teamleague, (which was a real league where every team played every team) but that was mostly un-broadcasted IIRC. But I think more attempts at that should be made. Even if it remains unbroadcasted, most people who follow the SC2 competitive scene would actually follow it anyway.

EDIT: The main problem in KR though is that there are very few tournaments. Aside from the GSL there's nothing much else for players who don't qualify but to wait for the GSTL or next GSL.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Zocat
Profile Joined April 2010
Germany2229 Posts
May 10 2011 14:21 GMT
#357
New rules:
- Last GSL champion's team automatically invited
- Last GSL runner up's team automatically invited
- Last GSTL both finalist's automatically invited
- One foreigner team automatically invited
- If there are not enough foreign players from one team in SK the "Foreigners" team is formed, where every foreigner in Korea is part of. It is, of course, automatically invited. (Yes, that means the "Casting Archon" would participate in a 2vs1 since you never split up archons).
- A poll is added to GOM's website, where fans can vote for their favourite team. Top2 get automatically invited.
- A poll is added to GOM's website, where fans can vote for their most hated team. Top2 get removed.

With those rules GOM never has to fear that an underserving team is in the GSTL and every fan is happy with it.

Btw - "they should wait for Up&Down" - they did. They considered the Up & Downmatches and the Code A qualifiers for GSL March. The next GSTL will consider this ones Up & Down matches & the next one Code A qualifiers.
aLuLz
Profile Joined January 2011
Germany175 Posts
May 10 2011 14:21 GMT
#358
gogo mma
Nidoa
Profile Joined October 2009
Canada239 Posts
May 10 2011 14:24 GMT
#359
Concerning the new map, is the whitey area in the middle of the map walkeable water War3-style? If so, that means no building there, and very limited building at the expansions. No turrets and bunkers until you're across. Limited forward pylon placement. Interesting ideas, wonder how that would play out.
Sorrows
Profile Joined August 2010
United States27 Posts
May 10 2011 14:25 GMT
#360
How about they just scrap this GSTL format and have a SC2 Pro-Leauge? Problem solved!
Arc1
Profile Joined December 2010
Poland849 Posts
May 10 2011 14:29 GMT
#361
Now after every GSL season we have 3 days of GSTL before next season of individual tournament. So what if they do both of this at same time? I mean GSL form monday to friday, and then one GSTL match at saturday? They could add more teams and do something like Chicane suggested:

On May 10 2011 14:14 Chicane wrote:
I think the best solution would simply be to have 2 groups of 5 where the 5 teams play round robin. The top 2 of each group of 5 go against the 3rd and 4th teams


Nothing to add.
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
Last Edited: 2011-05-10 14:36:25
May 10 2011 14:32 GMT
#362
Wow this is a terrible system considering that IM has 3 of the best players in SC2. It should also count for the player's rank in the tournaments so that a player like Nestea would earn his team more points.

Also, is that supposed to be Turtle Rock?
神は乗り越えられる試練しか与えない
kirbynator
Profile Joined October 2010
Canada503 Posts
May 10 2011 14:33 GMT
#363
nothing about it looks like turtle rock... cept there's some water

and the ranks do matter for points, its MVP's fault for dropping to code A and massively losing points for his team
Karthane
Profile Joined June 2010
United States1183 Posts
May 10 2011 14:37 GMT
#364
Wow. I honestly don't even want to buy a ticket if IM isn't in it.

Really hope Gom tries to fix this somehow
act.hero
Profile Joined April 2011
United States205 Posts
Last Edited: 2011-05-10 14:43:31
May 10 2011 14:38 GMT
#365
On May 10 2011 23:21 Zocat wrote:
New rules:
- Last GSL champion's team automatically invited
- Last GSL runner up's team automatically invited

Individual results are pointless. Squirtle all killed a team and has never made Code S. Teams shouldn't be decided by 1 good player.

edit: The Squirtle example is to say that if an entire team is weak except for 1 player (Feb. fOu) a good player (Squirtle) who beats that 1 player (sC) can take out the entire team.

- One foreigner team automatically invited

I don't know how I can put this without "trolling". But that's a terrible idea. Affirmative Action Esports. If foreigners could compete, they'd be competing.

- A poll is added to GOM's website, where fans can vote for their favourite team. Top2 get automatically invited.
- A poll is added to GOM's website, where fans can vote for their most hated team. Top2 get removed.

Popular =/= Deserving. You don't see ROOTDestiny getting seeded in North American tournaments. As cool as he is, you have to win to win. More people watch SeleCT vs IdrA than Destiny vs Combatex, because you want to see good games. Streaming is another story. Don't mistake popularity for audience.

With those rules GOM never has to fear that an underserving team is in the GSTL and every fan is happy with it.

Wrong. Maybe a lot of people get mad at MC for playing in foreign tournaments and they "hate" vote oGs out of the competition. Again, tournaments are not popularity contests.

Btw - "they should wait for Up&Down" - they did. They considered the Up & Downmatches and the Code A qualifiers for GSL March. The next GSTL will consider this ones Up & Down matches & the next one Code A qualifiers.

They definitely should have waited for up and downs. I agree there.
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
May 10 2011 14:39 GMT
#366
On May 10 2011 23:33 kirbynator wrote:
nothing about it looks like turtle rock... cept there's some water

and the ranks do matter for points, its MVP's fault for dropping to code A and massively losing points for his team


I meant that it should matter within their own tournament as well. For example, Nestea should be worth more than MC because he is going to finish ranked 1st or 2nd in May and MVP should be worth more than every other Code A player other than Bomber.
神は乗り越えられる試練しか与えない
pdd
Profile Blog Joined November 2010
Australia9933 Posts
May 10 2011 14:39 GMT
#367
^ Lol @ someone not getting sarcasm.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Probe1
Profile Blog Joined August 2010
United States17920 Posts
May 10 2011 14:41 GMT
#368
I really like the look of that new map! I'm excited to play on it
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
Last Edited: 2011-05-10 14:44:01
May 10 2011 14:42 GMT
#369
On May 10 2011 23:21 Zocat wrote:
New rules:
- Last GSL champion's team automatically invited
- Last GSL runner up's team automatically invited
- Last GSTL both finalist's automatically invited
- One foreigner team automatically invited
- If there are not enough foreign players from one team in SK the "Foreigners" team is formed, where every foreigner in Korea is part of. It is, of course, automatically invited. (Yes, that means the "Casting Archon" would participate in a 2vs1 since you never split up archons).
- A poll is added to GOM's website, where fans can vote for their favourite team. Top2 get automatically invited.
- A poll is added to GOM's website, where fans can vote for their most hated team. Top2 get removed.

With those rules GOM never has to fear that an underserving team is in the GSTL and every fan is happy with it.

Btw - "they should wait for Up&Down" - they did. They considered the Up & Downmatches and the Code A qualifiers for GSL March. The next GSTL will consider this ones Up & Down matches & the next one Code A qualifiers.


Edit for derp, I really need to catch some sleep. I can't even detect sarcasm ;_;
DarkRise
Profile Joined November 2010
1644 Posts
May 10 2011 14:45 GMT
#370
On May 10 2011 23:32 AsianEcksDragon wrote:
Wow this is a terrible system considering that IM has 3 of the best players in SC2. It should also count for the player's rank in the tournaments so that a player like Nestea would earn his team more points.

Also, is that supposed to be Turtle Rock?


This is a team league, you know what a "TEAM" is right?
IM doesn't consist of only Nestea and MVP. The reason they won and 2nd place finish because of the KOTH format.
Terranist
Profile Blog Joined March 2009
United States2496 Posts
May 10 2011 14:45 GMT
#371
i don't mind the current system. they should not have to kick out one of the other teams to make room for a team that could not field more than three GSL quality players, regardless of how good they are.
The Show of a Lifetime
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
Last Edited: 2011-05-10 14:51:38
May 10 2011 14:46 GMT
#372
..
神は乗り越えられる試練しか与えない
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 14:47 GMT
#373
On May 10 2011 23:38 act.hero wrote:
They definitely should have waited for up and downs. I agree there.

And what if IM didn't get into GSTL previous season because they had waited for up/down, and MVP went down?

The results in the up/down DO count, they count 100% for the next season. Even if MVP/Nestea/Losira fall down to code A next season, they'll still all count as code S players when it comes to seeding for GSTL 4.
Bad manners are better than no manners at all.
Daniri
Profile Joined May 2007
387 Posts
May 10 2011 14:49 GMT
#374
On May 10 2011 23:24 Nidoa wrote:
Concerning the new map, is the whitey area in the middle of the map walkeable water War3-style? If so, that means no building there, and very limited building at the expansions. No turrets and bunkers until you're across. Limited forward pylon placement. Interesting ideas, wonder how that would play out.



You can build in it.
"you guys are silly lol thats why i hate you people" berserkboar
quaffle
Profile Joined December 2010
United States249 Posts
May 10 2011 14:54 GMT
#375
oGs overpowered! hehe <3
Your success is only measured by the strength of your competitors.
zerious
Profile Joined August 2010
Canada3803 Posts
May 10 2011 14:55 GMT
#376
Will be fun to watch fOu get AK'd again

chasmofcrisis
Profile Joined October 2010
60 Posts
May 10 2011 14:58 GMT
#377
I don't understand why people can clamor for IM to be included when they failed to gather enough points. MVP having a poor run of form and falling to code A is tenuously analogous to a star player getting injured in any another sport. Can we just say that Arsenal deserve the Premier League title because when Cesc and RVP were injury free they were the best team? No. A similar analogy can be made in the NFL. Last year, Tony Romo got injured and the Cowboys missed the playoffs. The team got unlucky/MVP had a poor run of form at the wrong time. It is too bad for them but there is no reason that another team should be penalized because IM fucked up.

Even though this wouldn't affect the current tournament, GOM does need to add a "previous winners automatically qualify" clause to the tournament.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 10 2011 15:00 GMT
#378
Quality > Quantity. The qualifying teams for this shouldn't be decided just based off of how many random mediocre players they can gather. Not inviting the team that currently has the best team results so far is wrong, no ifs/ands/buts about it.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2011-05-10 15:01:10
May 10 2011 15:00 GMT
#379
You know, come to think about it, after this GSTL and since we're coming to the mid year mark for 2011, it could be time for GOM to make a new announcement about their upcoming plans and change whatever rules which might be obsolete. Could be a time for them to start experimenting in anticipation for future tournament formats.

Who knows, maybe a month long Team League in place of one of its regular GSLs? This team league will have a bigger prize pool and consist of all 10 teams and will have a single league format rather than the single elimination format they have now.

Only wishful thinking though .
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
May 10 2011 15:00 GMT
#380
Can't say I disagree with gom, the rules were out and obvious to all since the first GSTL, maybe IM should have been looking to recruit or gotten more of their current roaster into Code A / S. However, at the same time I would like to see the GSTL expand beyond Top 8 just because I want more games! Maybe Top 7 on Points then 8-11 have a play off for the 8th spot, since we really don't have enough teams to do a full Top 16.
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
May 10 2011 15:05 GMT
#381
On May 11 2011 00:00 Tachion wrote:
Quality > Quantity. The qualifying teams for this shouldn't be decided just based off of how many random mediocre players they can gather. Not inviting the team that currently has the best team results so far is wrong, no ifs/ands/buts about it.


oGs does have better results, they just happen to spread it amongst their players moreso than IM does
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 10 2011 15:07 GMT
#382
On May 11 2011 00:05 goiflin wrote:
Show nested quote +
On May 11 2011 00:00 Tachion wrote:
Quality > Quantity. The qualifying teams for this shouldn't be decided just based off of how many random mediocre players they can gather. Not inviting the team that currently has the best team results so far is wrong, no ifs/ands/buts about it.


oGs does have better results, they just happen to spread it amongst their players moreso than IM does

By team results I was referring to their performance in the previous team leagues.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
bearhug
Profile Joined September 2010
United States999 Posts
May 10 2011 15:08 GMT
#383
On May 10 2011 15:39 Befree wrote:
I'm excited to see how MVP will do.

IM really needs to get more people into the GSL, where are all their players?


Remember MKP all-kill MVP in the GSL code s break time vod.
We are dusts in the vast cosmic arena. Need to make the most out of life when we still have it.
lillesvin
Profile Joined January 2011
Denmark10 Posts
May 10 2011 15:08 GMT
#384
Aw, I was really looking forward to seeing Losira break some nerd necks again. Anyways, I'm sure this GSTL is going to be awesome --- even without IM. Can't wait to see some action on Bel'shir Beach.
"Sure, everything looks bad if you remember it!"
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
May 10 2011 15:09 GMT
#385
Is that a snow tile set? :o
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
00Visor
Profile Blog Joined February 2011
4337 Posts
May 10 2011 15:10 GMT
#386
Maybe they should change rules for next season. But you can't just make something up to get IM in.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
May 10 2011 15:10 GMT
#387
On May 11 2011 00:08 bearhug wrote:
Show nested quote +
On May 10 2011 15:39 Befree wrote:
I'm excited to see how MVP will do.

IM really needs to get more people into the GSL, where are all their players?


Remember MKP all-kill MVP in the GSL code s break time vod.

I'm pretty sure those are made for comic relief. Just that none of us non-Korean speaking people get it.

They did one with oGsMC on fOu before.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
amd098
Profile Blog Joined January 2011
Korea (North)1366 Posts
May 10 2011 15:12 GMT
#388
wow new map looks really nice visually, looks like a place id want to visit
North Korea is best Korea!
ZasZ.
Profile Joined May 2010
United States2911 Posts
May 10 2011 15:15 GMT
#389
Wow. Bunch of people in here that think the team IM is entitled to something. They're not. If they deserved to be in this month's GSTL they would have qualified plain and simple. While Nestea, MVP, and LosirA are straight boss mode, 2 Code S players and a Code A player is not good enough to qualify anymore. For those complaining that Up/Down Matches should count...they do for next season. If they counted for the upcoming season IM would have been excluded in the last GSTL.

You have no one to blame but the IM team for them being excluded. They obviously should have done a better job recruiting quality players or helping their current, underperforming players (Seed, Yongwha, Yoda, etc.) get into Code A.

This is a Starcraft 2 League not a daycare. People don't get handouts.

And lol @ the guy who said a foreign team should get an automatic seed.
Tears.Of.The.Moon
Profile Joined September 2009
Slovenia715 Posts
May 10 2011 15:20 GMT
#390
I like the new map, a nice change from all the dark maps. But just wondering , can you spread creep on water ?
ヽ(´ー`)┌
Wipples
Profile Joined November 2010
Canada269 Posts
May 10 2011 15:22 GMT
#391
On May 11 2011 00:09 MrMotionPicture wrote:
Is that a snow tile set? :o

Looks like a beach to me which would make sense considering the name. It looks so happy!
Daralii
Profile Joined March 2010
United States16991 Posts
May 10 2011 15:25 GMT
#392
On May 11 2011 00:20 PerfectTear wrote:
I like the new map, a nice change from all the dark maps. But just wondering , can you spread creep on water ?

Shallow water is just there for scenery, creep will still be able to spread normally.

Gotta give credit to the guy/team that put together Bel'Shir Beach, it's an incredibly gorgeous map.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Kooun
Profile Joined January 2009
Canada260 Posts
May 10 2011 15:26 GMT
#393

Popular =/= Deserving. You don't see ROOTDestiny getting seeded in North American tournaments. As cool as he is, you have to win to win. More people watch SeleCT vs IdrA than Destiny vs Combatex, because you want to see good games. Streaming is another story. Don't mistake popularity for audience.

After watching a 2v2 game, destiny + combatex with their skype on. i would love to see them 1v1 (with their skype on lol)
Opera
Profile Joined March 2011
France469 Posts
May 10 2011 15:30 GMT
#394
No IM => No NesTea => No happiness
It ain't over till it's over
Azzur
Profile Blog Joined July 2010
Australia6255 Posts
May 10 2011 15:30 GMT
#395
Wow, that new map looks great!
viii
Profile Joined March 2011
United States266 Posts
May 10 2011 15:31 GMT
#396
Maybe fou is gonna be an underdog, jsut like previous teams. I wanna see liquid in there
For those who came from nothing, and became something - DGK
shell
Profile Joined October 2010
Portugal2722 Posts
May 10 2011 15:31 GMT
#397
They don't have the points they are out.. it's fair and square!
BENFICA || Besties: idra, Stephano, Nestea, Jaedong, Serral, Jinro, Scarlett || Zerg <3
Miragee
Profile Joined December 2009
8475 Posts
May 10 2011 15:34 GMT
#398
On May 10 2011 14:06 blade55555 wrote:
wow thats interesting (IM has made it too the finals both times won once, lost once right?). Yeah GOM needs too fix that somehow xD. But glad too see another team league. I really hope there's a "proleague" like system like bw where its 4 1v1's and an ace 1v1 and switches with winners league every x amount of months.



A bit sad, that a IM is not in this but fOu is. I think IM is the much better team. Next time than.

At the second part I agree with you, it qould be awesome to have such a switching team league. Also a real LEAGUE.
SynVisions
Profile Joined February 2011
United States2 Posts
May 10 2011 15:35 GMT
#399
On May 11 2011 00:31 shell wrote:
They don't have the points they are out.. it's fair and square!


The system is silly though. The games played (in both GSL and GSTL) are 1v1s. Therefore the number of players you have on your team that are in GSL is basically irrelevant. More important is the total skill level of all of your individual players... I realize this is hard to quantify, but a pure count of your players in GSL is almost meaningless.

I'd rather see a scoring system based upon the accomplishments of the players for all of the teams, added up.
i``m turkey gangsta
MechKing
Profile Blog Joined March 2011
United States3004 Posts
May 10 2011 15:37 GMT
#400
That map looks pretty cool.
zev318
Profile Joined October 2010
Canada4306 Posts
May 10 2011 15:37 GMT
#401
shouldn't seed 1 be playing seed 8 (based on the points)

On May 11 2011 00:35 SynVisions wrote:
Show nested quote +
On May 11 2011 00:31 shell wrote:
They don't have the points they are out.. it's fair and square!


The system is silly though. The games played (in both GSL and GSTL) are 1v1s. Therefore the number of players you have on your team that are in GSL is basically irrelevant. More important is the total skill level of all of your individual players... I realize this is hard to quantify, but a pure count of your players in GSL is almost meaningless.

I'd rather see a scoring system based upon the accomplishments of the players for all of the teams, added up.


i would say that a stronger team should have more people in code S/A? if u have 10 players and only 2 are in S/A, u could suggest that "the total skill level of your individual players" isnt high.
VGhost
Profile Blog Joined March 2011
United States3610 Posts
May 10 2011 15:38 GMT
#402
I'm confused by a team league that

1) is decided based on individual league standings

and

2) has no regular season, only a playoff.

I mean, that's fine for a show league (cf. the STX Masters) but if you want to establish an actual team league... this is not how you do it.
#4427 || I am not going to scan a ferret.
NOobToss
Profile Joined October 2010
United States92 Posts
May 10 2011 15:41 GMT
#403
apart from the IM exclusion, what a sick map!
Wivyx
Profile Joined May 2009
Norway624 Posts
May 10 2011 15:41 GMT
#404
IM didn't qualify. It's that simple.

Sure, the qualification process might not be optimal, but given the current state there is no way they can exclude another team in order to let IM qualify.

I would like to see some variation in awarding points though. The winner of Code S should earn more points than a Ro32 finisher. Previous team leagues should also be taken into account.

In fact, I'd like the whole team league thing to expand a little. There must be some up and coming teams out there who'd like a chance?
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
May 10 2011 15:42 GMT
#405
well that s a major bummer, since IM was pretty much the only team which used Zergs in the last GSTL
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
fortheGG
Profile Joined April 2011
United Kingdom1002 Posts
May 10 2011 15:46 GMT
#406
On May 11 2011 00:42 Geo.Rion wrote:
well that s a major bummer, since IM was pretty much the only team which used Zergs in the last GSTL


Losira was on quite a run, sad that we wont see him or anyone else from IM.
spaZzNx-`
Profile Joined January 2011
Hong Kong1221 Posts
May 10 2011 15:46 GMT
#407
Hmm. What if MVP made it back into Code S? That will ensure IM's participation in the GSTL. Hopefully that works out. Much rather see MVP/Losira/Nestea owning noobs then choya/twilight/leenock etc.
TeamLiquid fighting~ Gogo SlayerS Terrans!
mordek
Profile Blog Joined December 2010
United States12704 Posts
May 10 2011 15:46 GMT
#408
Anyone else think the new map looked really cool...?
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
theqat
Profile Blog Joined March 2008
United States2856 Posts
May 10 2011 15:46 GMT
#409
Cannot wait to see Bel'shir Beach in action! This game needs some sunnier maps
oDieN[Siege]
Profile Joined November 2009
United States2904 Posts
May 10 2011 15:47 GMT
#410
That Beach map looks amazing! I hope they bring it over to NA. :D
말크 : ^_^~ NeO)GabuAt, vGODieN
labbe
Profile Joined October 2010
Sweden1456 Posts
Last Edited: 2011-05-10 16:11:48
May 10 2011 15:48 GMT
#411
Bleh, This will be the first Team League that i don't by Premium for. IM has like 80% of all the players that I want to see.
Arccotangent
Profile Joined October 2010
519 Posts
May 10 2011 15:49 GMT
#412
The beach map is a good contrast to the darker look of most of the other maps.
"Taste the zombie's drug, now you want more."
zev318
Profile Joined October 2010
Canada4306 Posts
May 10 2011 15:50 GMT
#413
On May 11 2011 00:48 labbe wrote:
Bleh, This will be the first Team League that i don't by Premium for. Has like 80% of all the players that I want to see.


damn, only 80%, what a bad league, right? :D
EvilZergling
Profile Joined September 2010
United States194 Posts
May 10 2011 15:52 GMT
#414
The new map looks really cool although I don't see it being an ideal map for Zerg.

Unless I am looking at the image wrong it appears that the natural and 3rd bases have ramps leading directly to them.

This could be really useful for Terran and Protoss as Terran can just planetary at both without any worries of it being taken over while the Protoss can just place 3+ cannons and have the same peace of mind.

Zerg can place spine crawlers sure but by the time the Zerg are on 3 base the enemy should have sufficient units to laugh at the spine crawlers. Tank pushes or Colossi ranged attacks pretty much make spine crawlers useless not to mention spines are just terrible in the first place and can be avoided easily.

Thoughts?
CC first, or die trying. [http://www.teamliquid.net/forum/viewmessage.php?topic_id=438152#11]
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 15:53 GMT
#415
On May 11 2011 00:46 spaZzNx-` wrote:
Hmm. What if MVP made it back into Code S? That will ensure IM's participation in the GSTL. Hopefully that works out. Much rather see MVP/Losira/Nestea owning noobs then choya/twilight/leenock etc.

If MVP gets back to Code S, it will most likely mean they'll get into GSTL next season, since they'll have guaranteed 5.8 points from Losira/Nestea/MVP/Nuts, and might get someone else through code A qualifiers. It won't change the upcoming GSTL though, those standings are from the beginning of GSL May and have been known for about a month now.
Bad manners are better than no manners at all.
xza
Profile Joined November 2010
Singapore1600 Posts
May 10 2011 15:53 GMT
#416
Looks like its the map that artosis took the vacation to!
"What a terrible final. This is why BO3s are horrible. Seriously MKP vs Moon in a final and having it BO3 is like having Mila Kunis naked in your bed and all she'll give you is a HJ with her PJs on. Pffffffffffffffftt." -greatZERG
WArped
Profile Joined December 2010
United Kingdom4845 Posts
May 10 2011 15:56 GMT
#417
On May 11 2011 00:42 Geo.Rion wrote:
well that s a major bummer, since IM was pretty much the only team which used Zergs in the last GSTL


Yeah, it will be a shame that there will be a lack of top Zerg players. Hopefully July and Fruitdealer will play this season, and maybe Zenio who showed impressive play vs Jinro a few days ago (that's if they advance past the first round!)
mikyaJ
Profile Joined April 2011
1834 Posts
Last Edited: 2011-05-10 16:00:45
May 10 2011 15:57 GMT
#418
oh god lol this is going to induce some QQ. Also, lol oGs got the hardest team first round again (IM won, SlayerS won, and without IM ST has a very good chance this season)

To put it in perspective though, TSL has just as little players as IM (both small teams) but TSL has almost all their players in Code S.
MKP||TSL
Bobster
Profile Joined January 2011
Germany3075 Posts
Last Edited: 2011-05-10 16:02:40
May 10 2011 15:59 GMT
#419
Man, people sure love to complain about invites until their favourite player/team doesn't make it through the qualifiers. So predictable. :lol

GOM, you did no wrong, IM didn't perform well enough in the individual GSL, that's all that needs to be said. Inviting IM over a team that has performed better than them and has more points would be undermining the credibility of the league. So would changing the qualification process right before this event.

I didn't hear anyone complaining about the process before, prime example of hypocrisy at work here. They can change the qualification process after this event if they want, but not now.


Already loved Belshir Beach when it was posted by LSPrime here on TL, happy that they've chosen to incorporate it into the pool, it looks really cool. Reminds me of a WC3 map.
Bobster
Profile Joined January 2011
Germany3075 Posts
May 10 2011 16:05 GMT
#420
On May 11 2011 00:38 VGhost wrote:
I'm confused by a team league that

1) is decided based on individual league standings

and

2) has no regular season, only a playoff.

I mean, that's fine for a show league (cf. the STX Masters) but if you want to establish an actual team league... this is not how you do it.

1) Since these are one-off events of the regular seasonal GSL play, it's only normal that they decide it this way. Especially since their criteria emphasises the strength of the lineup (# of players) over the strength of individual players.

2) Despite the name, these are only spin-off tournaments, not leagues. Also see: IPL.
Laurence
Profile Joined October 2010
Ireland119 Posts
May 10 2011 16:06 GMT
#421
It's a TEAM league! SlayerS won last time, not because the individual players were better than IM, because they were a better team than IM. In the same vein I think GOM needs to sort out the system so good teams get to play in the Ro8, not just teams that have good individual players in them.
I pwn n00bs
War Horse
Profile Joined January 2011
United States247 Posts
May 10 2011 16:08 GMT
#422
Hopefully we have a full fledged proleague with matches every day, much like the BW proleague.
Why appeal to God when you can appeal to Apaches?
brentsen
Profile Joined November 2010
1252 Posts
May 10 2011 16:08 GMT
#423
It seems a little odd that the team with the best results in GSTL and some very good individual results (Finals in Code S and A) is excluded...

Apart from that the beach map looks cool, want to see that in action.
Lord_J
Profile Joined April 2011
Kenya1085 Posts
May 10 2011 16:09 GMT
#424
It's really disappointing that IM won't be in the GSTL May, but I don't think that GOM should change the format just to accommodate them. Hopefully IM's players will perform during the next qualifiers so their place in the GSTL will be secure...
No relation to Monsieur J.
absalom86
Profile Joined April 2010
Iceland1770 Posts
May 10 2011 16:10 GMT
#425
Silly that there is no IM, On another note ... that map looks absolutely stunning.
Thief @ #teamliquid @ Quakenet
I)etox
Profile Joined April 2011
1240 Posts
May 10 2011 16:12 GMT
#426
Very nice map. I like how the middle has a very small choke with the trees and anyone who is simply attack moving their army to the other base will be forced to siphon their troops through the choke and essentially leave themselves open for a devastation counterattack.

The small elevated portion in each main is rather interesting. It seems ideal for a place to hide hidden tech or even proxies. Can't wait to see BoxeR try to drop marines/scvs there and start a lategame bunker rush xD

Because the choke for the natural is so huge I don't think this map will encourage as big of a macro game as a map such as Tal'darim does but that in of itself isn't a terrible thing considering GSTL already has plenty large maps.
alch
Profile Joined November 2010
Canada17 Posts
May 10 2011 16:15 GMT
#427
That map looks really nice. I like the beach theme. It looks like it might be easier to take a gold third than what i can only assume would be your natural third.
brentsen
Profile Joined November 2010
1252 Posts
May 10 2011 16:16 GMT
#428
On May 11 2011 01:09 Lord_J wrote:
It's really disappointing that IM won't be in the GSTL May, but I don't think that GOM should change the format just to accommodate them. Hopefully IM's players will perform during the next qualifiers so their place in the GSTL will be secure...

Of course they can't change it for this season, that would be ridiculous.
But they definitely need to change it for the next season, it's kind of stupid that fOu is rated higher even though all their Code A players lost in the first round.
Asca
Profile Joined March 2011
Brazil14 Posts
May 10 2011 16:19 GMT
#429
I found it fair enough, even thought it'd be cool to see some NesTea pwnage. =o
Gogogogo SlayerS.

Hope some day Liquid get more players to bash those koreans <3
BaLoO-
Profile Joined January 2011
France318 Posts
Last Edited: 2011-05-10 16:21:34
May 10 2011 16:20 GMT
#430
I totally support Gom´s decision there, it wouldn´t be fair to change the rule just to get one team who didn´t ACHIEVE it by the performance of ALL their players.

The only change i could agree on, and definitely not for this season for obvious reason of fairness, would be to limit the number of players giving points to a team to a number like 6. 6 good players for a team league seems better than 10 barely code A. This would be useless at the moment though, and would only be really justified if the players taking part in the league were the players giving points to their team in the qualification process. They should nevertheless think about it before a really bad team gets in over a good one only because they had 12 players in code A against 4 code S and 4 code A (this is definitely not the situation at the moment, IM has just enough qualifying players to make a full line-up, their bad).

P.S. : once again, i know such a situation is very unliekly, but that would be really stupid.

EDIT : also for next year changing the moment when the points are counted to make it after up/down matches would make more sense, that is true.
FILM
Profile Joined September 2010
United States663 Posts
Last Edited: 2011-05-10 16:26:45
May 10 2011 16:26 GMT
#431
Whoa man! How does creep spread on open water?
Artosis:  "It's like Detroit in there."   Tasteless:  "Lots of shootings and damaged buildings."
Kznn
Profile Joined March 2011
Brazil9072 Posts
May 10 2011 16:27 GMT
#432
this map is amazing, lol
taishiro
Profile Joined September 2010
51 Posts
May 10 2011 16:27 GMT
#433
oGs v SlayerS final, maybe oGs v TSL

IM please get more people in the gsl, I am not impressed with the MVP code a players.
Kaonis
Profile Blog Joined November 2010
United States243 Posts
May 10 2011 16:28 GMT
#434
That map is such beautiful eye candy...

Wish I could live somewhere like that, expos and all.
Nevermind.
Kimaker
Profile Blog Joined July 2009
United States2131 Posts
May 10 2011 16:29 GMT
#435
...Is that seriously an island map, or do my eyes deceive me? God I hope my eyes are lying...T_T
Entusman #54 (-_-) ||"Gold is for the Mistress-Silver for the Maid-Copper for the craftsman cunning in his trade. "Good!" said the Baron, sitting in his hall, But Iron — Cold Iron — is master of them all|| "Optimism is Cowardice."- Oswald Spengler
StatX
Profile Blog Joined April 2011
Canada343 Posts
May 10 2011 16:29 GMT
#436
On May 10 2011 14:06 Boblhead wrote:
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?


I think TOP is fine but leaving this adjective aside from the important part TEAM is an error. 3-4 players does not make a team better than one who places 5-9 players in the same code A and S.
Can we snipe it? Yes we can!
sambo400
Profile Joined March 2011
United States378 Posts
May 10 2011 16:29 GMT
#437
seems like MVP just snatched up players who had qualified for code A. I'm probably wrong though.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 16:34 GMT
#438
On May 11 2011 01:29 sambo400 wrote:
seems like MVP just snatched up players who had qualified for code A. I'm probably wrong though.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=205417

It seems MVP had 4 people qualifying that carried the MVP tag before. One of the few clanless people were snatched up by... IM. That's Nuts.
Bad manners are better than no manners at all.
tooPrime
Profile Joined March 2011
United States245 Posts
Last Edited: 2011-05-10 16:46:26
May 10 2011 16:34 GMT
#439
On May 10 2011 22:57 Liquid`Nazgul wrote:
Show nested quote +
On May 10 2011 22:16 tooPrime wrote:
But the rules aren't good. A major Code S player is not worth only 60% more than a Ro32 Code Aer.

What they should do is base it off total team gsl points.

MPV has 10504
Nestea has 4749
LosirA has 1030.

That's 16,283 for IM.

Team MVP has 2,211 from 10 different players.

This is just a horrible suggestion. It would mean any previously great team not being currently relevant anymore stays in GSTL forever. It also means that 1 code S player can be worth more points than 5 code S players. So a team with 1 good player would make it into GSTL opposed to a team with 5 good players.

I saw the suggestion that as a minor adjustment to the rule they can invite the two finalists as a default and then pick the 6 next highest teams. I think that's the best way to go about it in the future.


That would be easy enough to fix. You would just use the points from the last 2 or 3 tournaments, or have points deteriorate over time. There are a lot of better systems, I was just disputing your claim that the system was good enough and would be viable 99% of the time.

Regardless, Team MVP's 3 Ro32 Code A players should not be worth 3 points, while Nestea and MVP are worth 2.6.

Anyway, I appreciate everything you do Nazgul!

Zaffy
Profile Joined February 2011
United Kingdom128 Posts
May 10 2011 16:35 GMT
#440
dont see the problem with IM not being in it... the formulae is their, it was used previously, nobody complained then. IM needs to have more players peform in the gsl.
waffles
Lord_J
Profile Joined April 2011
Kenya1085 Posts
May 10 2011 16:41 GMT
#441
On May 11 2011 01:16 brentsen wrote:
Show nested quote +
On May 11 2011 01:09 Lord_J wrote:
It's really disappointing that IM won't be in the GSTL May, but I don't think that GOM should change the format just to accommodate them. Hopefully IM's players will perform during the next qualifiers so their place in the GSTL will be secure...

Of course they can't change it for this season, that would be ridiculous.
But they definitely need to change it for the next season, it's kind of stupid that fOu is rated higher even though all their Code A players lost in the first round.


Well, unless the fOu players requalify for Code A en masse they will be out anyway for the next GSTL either way.

I do agree that they might want to look at tweaking the formula for future GSTLs anyway, though. It just seems intuitively wrong that two Code A players who lose in the Ro32 count for more than the Code S champion...
No relation to Monsieur J.
Grebliv
Profile Joined May 2006
Iceland800 Posts
Last Edited: 2011-05-10 16:43:23
May 10 2011 16:42 GMT
#442
The problem is that quantity("depth") plays a big role in getting teams into this league while the league it self emphasizes "quality" more.

In winners league having 1-2 top ace players is better than having 3-5 very good but slightly worse players since on a good day the former can clear a whole team of the latter.

Having a top heavy team is better in the league but to get into it you need qunatity or at least a certain form of depth.

It's also really not that discriminatory between players getting 0-2 in groups/ro32 or making finals, winning, or has a high chance of upgrading his status pretty much immediately.
ESV Mapmaking!
Airship
Profile Joined August 2010
United States465 Posts
May 10 2011 16:42 GMT
#443
On May 11 2011 01:35 Zaffy wrote:
dont see the problem with IM not being in it... the formulae is their, it was used previously, nobody complained then. IM needs to have more players peform in the gsl.


Actually people did complain because it meant Liquid couldn't participate.
Zane
Profile Joined January 2011
Romania3916 Posts
May 10 2011 16:43 GMT
#444
Sigh...no IM. At least we get to see Zenex all-killed yet again. Now that MVP is in, maybe Prime will actually win a round.
Ciubhran
Profile Joined August 2010
Sweden98 Posts
May 10 2011 16:44 GMT
#445
I wonder if Zerglings will drown in the shallow water...
OPL3SA2
Profile Joined April 2011
United States378 Posts
May 10 2011 16:45 GMT
#446
This beach map looks baller. It looks like an entire new tileset!
Playoffs? You're talking about playoffs?
Klaent
Profile Joined October 2010
Sweden374 Posts
May 10 2011 16:48 GMT
#447
Looks like a warcraft 3 map
"On a scale from 1 to Idra, how mad are you right now?" -ROOTDestiny
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
May 10 2011 16:48 GMT
#448
As some of the others I have to agree that IM not being there is kinda' crappy, but understandable. They should devise a new formula, or, better yet, hope we get more than 8 teams for the future. What bothers me more, also like some people, is how the seeding is done. OgS is #1 but still takes on the #4 seed in an 8 slot tourny. wot
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
May 10 2011 16:49 GMT
#449
SlayerS Vs Startale finals.

MvP <-> Prime doesn't even matter, they'll both get eaten alive by St

oGs will lose first round.

TSL is the only team with real "upset" potential, meaning that they could go into the finals as well.
A backwards poet writes inverse.
Chr15t
Profile Joined March 2011
Denmark1103 Posts
May 10 2011 16:49 GMT
#450
No IM - No GSTL for me . *sadface*
Insanity: doing the same thing over and over again and expecting different results.
cocosoft
Profile Joined May 2010
Sweden1068 Posts
May 10 2011 16:50 GMT
#451
Yeah I remember that map being posted somewhere here in teamliquid a while ago, nice :D
¯\_(ツ)_/¯
yrag89
Profile Joined July 2008
Malaysia315 Posts
Last Edited: 2011-05-10 16:54:54
May 10 2011 16:53 GMT
#452
Wow a warcraft 3ish map! Nice

I wonder if it will boost Grubby Lyn Moon winrate on it.
secondly morrow is a korean pro who plays terran what the hell did you expect lol - charlie420247
WArped
Profile Joined December 2010
United Kingdom4845 Posts
May 10 2011 16:53 GMT
#453
It's all about that map! I love it, I remember a post a while ago about "dark maps" and it is too depressing to watch StarCraft with the current map pool. There is no argument against that now!
Bobster
Profile Joined January 2011
Germany3075 Posts
May 10 2011 16:55 GMT
#454
On May 11 2011 01:42 Airship wrote:
Show nested quote +
On May 11 2011 01:35 Zaffy wrote:
dont see the problem with IM not being in it... the formulae is their, it was used previously, nobody complained then. IM needs to have more players peform in the gsl.


Actually people did complain because it meant Liquid couldn't participate.

I would really struggle to even come up with a qualifier process that would have Team Liquid in the Top 8. :lol

Aside from the fact that they don't have enough players in Korea to even be eligible to participate. :p
Deserex
Profile Joined November 2010
United States317 Posts
Last Edited: 2011-05-10 17:00:21
May 10 2011 16:55 GMT
#455
Bel'Shir Beach looks like a of a WCIII map.

I really like the expo lay out. Should make for some interesting games for TvX.

Startale to finally win the GSTL title!!! :D
"If you can chill, chill." - Liquid'Nony
Schmiddy
Profile Joined January 2011
Germany13 Posts
Last Edited: 2011-05-10 16:57:36
May 10 2011 16:55 GMT
#456
haha the best team out there is not allowed to join?
nice fail gomtv
no mvp, no nestea, no losira oh nooo

btw new map looks sexy
Deapht
Profile Joined October 2010
101 Posts
May 10 2011 16:56 GMT
#457
as mentioned before the map reminds me of wc3. looks pretty cool but no watch towers?

PH
Profile Blog Joined June 2008
United States6173 Posts
May 10 2011 16:56 GMT
#458
That new map looks amazing. It looks a little tight, though. There's not much room to maneuver.
Hello
ReaperX
Profile Blog Joined January 2011
Hong Kong1758 Posts
May 10 2011 16:57 GMT
#459
I feel so bad about IM not being able to play... Although I respect GOM, they should do something like total the player's GSL points in total
Artosis : Clide. idrA : Shut up.
GeorgeForeman
Profile Joined April 2005
United States1746 Posts
May 10 2011 16:59 GMT
#460
Instead of blaming GOM for putting together a reasonable tournament structure, why not give some hate to IM for not having more than 3 players in the GSL? All they needed was someone to make it into Code A last season and they'd have qualified. IM didn't make it in because IM doesn't have a deep enough roster. I have no problem with the placement.

All that said, I'm really looking forward to the team league. I'll be done with finals, so I'll have plenty of time to watch! :-D
like a school bus through a bunch of kids
Daniri
Profile Joined May 2007
387 Posts
May 10 2011 16:59 GMT
#461
On May 11 2011 01:56 Deapht wrote:
as mentioned before the map reminds me of wc3. looks pretty cool but no watch towers?



There's one that blocks the path in the middle.
"you guys are silly lol thats why i hate you people" berserkboar
mikyaJ
Profile Joined April 2011
1834 Posts
Last Edited: 2011-05-10 17:02:14
May 10 2011 17:01 GMT
#462
I'd just like to point out that TSL and IM have around the same number of players (both small teams), but TSL has almost all of there players in GSL, and most of those in Code S. IM's lesser players need to stop being carried by the trifecta : /

In a Proleague format (as opposed to Winner's League) I don't think IM would do nearly as well.
MKP||TSL
Zane
Profile Joined January 2011
Romania3916 Posts
Last Edited: 2011-05-10 17:07:37
May 10 2011 17:03 GMT
#463
On May 11 2011 01:59 GeorgeForeman wrote:
Instead of blaming GOM for putting together a reasonable tournament structure, why not give some hate to IM for not having more than 3 players in the GSL? All they needed was someone to make it into Code A last season and they'd have qualified. IM didn't make it in because IM doesn't have a deep enough roster. I have no problem with the placement.

All that said, I'm really looking forward to the team league. I'll be done with finals, so I'll have plenty of time to watch! :-D

It seems that the players they have now are enough for winning 1 GSTL and being in the other GSTL finals. They also have 2 GSL champions, 1 World Champion, 1 Code A winner, 1 Code A Runner-up and very likely another Code S win. Why would they need more players?
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
May 10 2011 17:04 GMT
#464
On May 11 2011 02:01 mikyaJ wrote:
I'd just like to point out that TSL and IM have around the same number of players (both small teams), but TSL has almost all of there players in GSL, and most of those in Code S. IM's lesser players need to stop being carried by the trifecta : /

In a Proleague format (as opposed to Winner's League) I don't think IM would do nearly as well.


Why? They have the equivalent of FBB (Fantasy / Bisu / Best) with LMN (Losira / MVP / Nestea).
And SKT does fairly well in Pro League lol
wat
Grezzz
Profile Joined January 2011
United Kingdom78 Posts
May 10 2011 17:04 GMT
#465
The first thing that jumps out is obviously the lack of IM. I have to say that I'm disapointed, because MVP and Nestea are two of the main reasons I watch GSL. HOWEVER - I do have to say it's justified. This is a team league, and so far the IM team just aren't performing well enough besides their top two players.

The second thing that jumps out is the ST vs oGs match in the first round. It seems a little bizarre that if you're going to use a point system to determine qualifying teams that you would then put the 1st and 4th highest teams in terms of points against eachother in round 1.

Those issues aside, I'm looking forward to it. GSTL has proved to be an entertaining league and format and will definately be worth watching.
theMiNUS
Profile Joined January 2011
United States333 Posts
May 10 2011 17:06 GMT
#466
i love the lighting on the new map, but the third seems a little too well protected, idk...

can't wait to see how the matches play out on it!
not idly do the leaves of lorien fall...
OPL3SA2
Profile Joined April 2011
United States378 Posts
May 10 2011 17:06 GMT
#467
On May 11 2011 02:03 Zane wrote:
Show nested quote +
On May 11 2011 01:59 GeorgeForeman wrote:
Instead of blaming GOM for putting together a reasonable tournament structure, why not give some hate to IM for not having more than 3 players in the GSL? All they needed was someone to make it into Code A last season and they'd have qualified. IM didn't make it in because IM doesn't have a deep enough roster. I have no problem with the placement.

All that said, I'm really looking forward to the team league. I'll be done with finals, so I'll have plenty of time to watch! :-D

It seems that the players they have now are enough for winning 1 GSTL and being in the other GSTL finals. They also have 2 GSL champions, 1 World Champion, 1 Code A winner, 1 Code A Runner-up and very likely another Code S win. Why would they more players?


It seems pretty straightforward the reasons why they were not included in the GSTL. Last GSTL, they got spanked by `SlayerS`, and it's a shame they were even allowed to play because all they ended up doing was knocking out other teams that actually had a chance at beating SlayerS.

See what I did there?
Playoffs? You're talking about playoffs?
mikyaJ
Profile Joined April 2011
1834 Posts
May 10 2011 17:06 GMT
#468
On May 10 2011 14:10 Belisarius wrote:
Also, totally ignoring the IM thing because it's pretty obviously retarded; what the heck is up with the brackets?
oGs (1st) plays ST (4th) in the first round. Seriously, guys, seeds. Seeds are good. At least SlayerS is on the other side of the bracket.

They randomize them because you could end up having the same bracket over and over.
MKP||TSL
KillerPenguin
Profile Joined June 2004
United States516 Posts
May 10 2011 17:08 GMT
#469
The formula they use doesn't account that only 4 people get to play, the previous season, and that there is a difference between the code S group. Having 9 code A players is certainly worse than 4 code S players in a bo7.

The formula should take the top 5 players and add their GSL points together.
http://www.escapeintolife.com/
tooPrime
Profile Joined March 2011
United States245 Posts
Last Edited: 2011-05-10 17:10:06
May 10 2011 17:09 GMT
#470
On May 11 2011 02:06 mikyaJ wrote:
Show nested quote +
On May 10 2011 14:10 Belisarius wrote:
Also, totally ignoring the IM thing because it's pretty obviously retarded; what the heck is up with the brackets?
oGs (1st) plays ST (4th) in the first round. Seriously, guys, seeds. Seeds are good. At least SlayerS is on the other side of the bracket.

They randomize them because you could end up having the same bracket over and over.

Its based of the point system which is flawed. The first seed is the previous championship team and the the rest of the seeds is based on quantity of players in the GSL. That's why Ogs is always the second seed yet have never won a series in the GSTL.
Maskedsatyr
Profile Joined September 2010
Singapore1245 Posts
May 10 2011 17:10 GMT
#471
On May 10 2011 14:21 0neder wrote:
Naming yourself MVP doesn't guarantee your team a GSTL seed, you have to win, and he's been choking lately. I for one am excited to see more undiscovered talent.

Choking? Are you in the same universe as the rest of us?
"Don't believe in you who believes in me, don't believe in me who believes in you, believe in you...who believes in yourself!"
legatus legionis
Profile Joined October 2010
Netherlands559 Posts
May 10 2011 17:10 GMT
#472
I really like IM but I think it's ok. There has to be a system that decides who gets to play. Since you need 7 competent players for the Team League, having the seeding be based on the number of players in the GSL where Code S weighs heavier seems fine.

When you look at IM they have 4 players in the GSL and thus at least 3 who could get to play in the Team League who aren't. Does that mean those 3 players are bad? No ofcourse not.

But what if we sent my fictional team in and I'd have 3 player who are, that would be like a forfeit. So taking the ability of the players on a team from the GSL seems like one of the most fair. Also because now we get to see a different team! Maybe they are gonna stomp, who knows. And to note, the GSL doesn't use ranking which I think is good, it only counts the amount and the Code.

Maybe a carry over could be used where the placing in previous Team Leagues grants a few points for the next but I wouldn't even know how that would be fair, that could make it much harder for teams to rotate. So I don't think it's really possible to have a system where you remember the results of the past.

In the end for a best case scenario solution I can only agree with many before me. A proleague, winners league thing where there doesn't have to be a cap on the number of teams. To help advance that we just need to enjoy the GSTL and show our support and interest. Tasteless has already hinted at to be revealed GOM plans. Who knows what the future will hold.

That new maps looks ice cool, I've been waiting for a snowy map since forever and this seems to come close. I'm really excited.
JayDee_
Profile Joined June 2010
548 Posts
May 10 2011 17:13 GMT
#473
It would be cool if Liquid picked up some more top foreigners and sent them to Korea. Naniwa, Thorzain, Nerchio, Hasu, Sen, Strelock. I know they all have teams just wish full thinking.
karpo
Profile Joined October 2010
Sweden1998 Posts
May 10 2011 17:15 GMT
#474
I'll buy the ticket, teamleague is great. Too bad about IM but if the rules are set in advance you can't just change them. Also IM need to beef up their force, i think this experience will do just that for them. Might be good, right?
brentsen
Profile Joined November 2010
1252 Posts
May 10 2011 17:15 GMT
#475
On May 11 2011 02:04 Grezzz wrote:
The first thing that jumps out is obviously the lack of IM. I have to say that I'm disapointed, because MVP and Nestea are two of the main reasons I watch GSL. HOWEVER - I do have to say it's justified. This is a team league, and so far the IM team just aren't performing well enough besides their top two players.

The second thing that jumps out is the ST vs oGs match in the first round. It seems a little bizarre that if you're going to use a point system to determine qualifying teams that you would then put the 1st and 4th highest teams in terms of points against eachother in round 1.

Those issues aside, I'm looking forward to it. GSTL has proved to be an entertaining league and format and will definately be worth watching.

It seems that brackets are based on previous GSTLs because Slayers and Startale are on different sides of the bracket and OGS had rather poor performances.
Fus
Profile Joined August 2010
Sweden1112 Posts
May 10 2011 17:17 GMT
#476
No IM =( i bet SlayerS or oGs will take this then.
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
akaname
Profile Joined July 2010
United Kingdom599 Posts
May 10 2011 17:18 GMT
#477
IM failed the qualification, brutal but fair. don't blame the system now and say it's stupid... hindsight is 20:20. Hopefully this will motivate IM to up their game even more. I want Seed in code A!

i really wish that new map was on EU, it's beautiful.
There can be only none
OPL3SA2
Profile Joined April 2011
United States378 Posts
May 10 2011 17:23 GMT
#478
Real quickly, does anyone know the prize pool for the GSTL? I am intimately familiar with the prize pools that were published about the GSL Code-S and Code-A, but I haven't seen any numbers regarding the teamleague. Thanks in advance
Playoffs? You're talking about playoffs?
teekesselchen
Profile Blog Joined April 2010
Germany886 Posts
May 10 2011 17:25 GMT
#479
I hope SlayerS owns again! Too sad not too many of them will be able to make it to Code S, but fair enough if they take another team league ^^
When they were introduced, he made a witticism, hoping to be liked. She laughed extremely hard, hoping to be liked. Then each drove home alone, staring straight ahead, with the very same twist to their faces.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
May 10 2011 17:25 GMT
#480
On May 11 2011 01:57 ReaperX wrote:
I feel so bad about IM not being able to play... Although I respect GOM, they should do something like total the player's GSL points in total



so one gsl champion player can carry a whole team?
Kevmeister @ Dota2
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 10 2011 17:27 GMT
#481
On May 11 2011 02:23 OPL3SA2 wrote:
Real quickly, does anyone know the prize pool for the GSTL? I am intimately familiar with the prize pools that were published about the GSL Code-S and Code-A, but I haven't seen any numbers regarding the teamleague. Thanks in advance

The first 2 GSTL's were prized as such

Place Prize (KRW) Prize (USD) Prize (EUR)
Champions ₩ 10,000,000 $ 8,700 € 6,600
Runner-up ₩ 5,000,000 $ 4,350 € 3,300
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Macattack1234
Profile Joined March 2011
United States11 Posts
May 10 2011 17:30 GMT
#482
Although this is disappointing to not have the team with 2 GSL champions and a top 5 in the world zerg (Losira) I think that this is only fair that the groups with the better team performance get in. You could definatly make an argument for MVP or fOU to not be in, given there recent poor performances but all told I think that this is fair.

Additionallly I am excited to see this new map get integrated, I looks like a macro map but its only a 2 player map making it smaller. We may see some interesting engagements when people figure this new map out.
Steel
Profile Blog Joined April 2010
Japan2283 Posts
May 10 2011 17:31 GMT
#483
Won't the points change after up and down matches...

They probably should of waited
Try another route paperboy.
Yokoblue
Profile Joined March 2010
Canada594 Posts
May 10 2011 17:34 GMT
#484
I would sooo put a 2 modifier instead of 1.6 for Code S players.

Or add something when you reach top 4 last season... like 2.2 or something...
Master League playing Protoss and Zerg
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 17:34 GMT
#485
On May 11 2011 02:01 mikyaJ wrote:
I'd just like to point out that TSL and IM have around the same number of players (both small teams), but TSL has almost all of there players in GSL, and most of those in Code S. IM's lesser players need to stop being carried by the trifecta : /

In a Proleague format (as opposed to Winner's League) I don't think IM would do nearly as well.

Actually, IM players outside the trifecta have 10-5 stats in GSTL, and the trifecta has 15-7. The trifecta outsiders are being carried by Yonghwa(7-2) and Seed(3-1) though. They have overall good players in the teamleague, they just need more players to get into code A.
Bad manners are better than no manners at all.
Scribble
Profile Blog Joined March 2011
2077 Posts
May 10 2011 17:42 GMT
#486
On May 11 2011 02:25 FliedLice wrote:
Show nested quote +
On May 11 2011 01:57 ReaperX wrote:
I feel so bad about IM not being able to play... Although I respect GOM, they should do something like total the player's GSL points in total



so one gsl champion player can carry a whole team?


Like oGs?
Baerinho
Profile Joined February 2010
Germany257 Posts
May 10 2011 17:42 GMT
#487
thats unfortunate, but the only right decision if oyu wanna keep your integrity.

If a sport changes its rules simply to accomodate what seems to be the most intriguing, it looses its credibility.

That doesnt mean you cant learn from it and change the rules for future tournaments, especially in such a young game.
Mioraka
Profile Blog Joined October 2010
Canada1353 Posts
May 10 2011 17:44 GMT
#488
On May 10 2011 14:08 stangstang wrote:
Show nested quote +
On May 10 2011 14:06 Boblhead wrote:
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?


and they only had 3 players in the GSL, while the team that replaced them (MVP) had more



two of their three players are in the finals of their respective tournaments.
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
May 10 2011 17:44 GMT
#489
I really dislike the new map for pvz early game. The nat is too wide open to fe and there is no ramp into the main so the wall in can easily be taken out by a bust.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
May 10 2011 17:44 GMT
#490
On May 11 2011 02:25 FliedLice wrote:
Show nested quote +
On May 11 2011 01:57 ReaperX wrote:
I feel so bad about IM not being able to play... Although I respect GOM, they should do something like total the player's GSL points in total


so one gsl champion player can carry a whole team?

Fun fact: A team could have 16 people qualify for code A and get knocked out in RO32, along with 12 people in Code S going to up/down matches, and they would still not have as many points as the one player that won code S (4960 points vs 5000). 16 people in code S RO32 would be worth 200 points less than code S winner.

On May 11 2011 02:31 Steel wrote:
Won't the points change after up and down matches...

They probably should of waited

Points won't change for this GSTL, but the results of the up/down matches will affect GSTL 4. That's because you have the standings at the beginning of the season instead of the end, you get the up/down of previous GSL along with the code A qualifiers.
Bad manners are better than no manners at all.
ParasitJonte
Profile Joined September 2004
Sweden1768 Posts
May 10 2011 17:47 GMT
#491
Oh my god I LOVE that map!

It looks amazing and the middle will be really interesting playground. Oh god. I NEED to play that on the ladder. I wish blizzard would swap ladder maps every month or something.
Hello=)
TeMiL
Profile Blog Joined January 2009
Peru545 Posts
May 10 2011 17:52 GMT
#492
they should improve a minor team league for the other teams.
Laneir
Profile Joined September 2010
United States1160 Posts
May 10 2011 17:52 GMT
#493
What Craziness is this no IM whatttt. and that map looks amazing love it . Cant wait for this to start off best of luck to MVP I see them going far
Follow me on Instagram @Chef_Betto
Ciel
Profile Joined October 2010
Hungary289 Posts
May 10 2011 17:59 GMT
#494
I dont like IMMvp anyway so I glad I see him less but its unfortunate that top zergs like Losira and Nestea lost their chances to play cuz of him. whatanab
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
May 10 2011 18:03 GMT
#495
On May 11 2011 02:59 Ciel wrote:
I dont like IMMvp anyway so I glad I see him less but its unfortunate that top zergs like Losira and Nestea lost their chances to play cuz of him. whatanab


I find it hilarious you're calling a 2 time GSL champion a "nab"
ShootingStars
Profile Joined August 2010
1475 Posts
May 10 2011 18:06 GMT
#496
Rules are rules, IM didn't make it, and that was because imMVP fell to code A. Their loss.
asperger
Profile Joined April 2011
Sweden1310 Posts
May 10 2011 18:08 GMT
#497
I'm kind of surprised that the two best teams of the previous team league don't get +2 or +1 to their score in addition to the Code S + Code A points. That way IM would be in, and it would assure that the most deserving team competes in the league.
Nestea | Puzzle | DongRaeGu | YongHwa
Frankon
Profile Joined May 2010
3054 Posts
May 10 2011 18:10 GMT
#498
To sum the things up:
1) IM is top heavy with low level of the bench.
2) They fail at training their code B players
3) They arent very active at headhunting.
I know they got Nuts but why didnt they "buy" a code A/S player from other team. Team changes happen all the time in western SC2 (FX and mous for example ). Why cant koreans do it? GOM made it even easy for them. All players playing are required to omit the Team tag from their player account so players transfers are easy.

So in conclusion:
IM coaches didnt focus on helping their code B players to improve.
Their managers failed the aggressive headhunting.
Dont see any fail on GOM part.
Xain
Profile Joined January 2011
Canada94 Posts
May 10 2011 18:12 GMT
#499
I feel like the best system would have been to take the sum of the GSL2011 points of all the players in a given team, and use that to compare each team. Players that go far in the tournament would actually weight more, like I feel it should be...
GertHeart
Profile Blog Joined February 2011
United States631 Posts
May 10 2011 18:14 GMT
#500
On May 11 2011 03:10 Frankon wrote:
To sum the things up:
1) IM is top heavy with low level of the bench.
2) They fail at training their code B players
3) They arent very active at headhunting.
I know they got Nuts but why didnt they "buy" a code A/S player from other team. Team changes happen all the time in western SC2 (FX and mous for example ). Why cant koreans do it? GOM made it even easy for them. All players playing are required to omit the Team tag from their player account so players transfers are easy.

So in conclusion:
IM coaches didnt focus on helping their code B players to improve.
Their managers failed the aggressive headhunting.
Dont see any fail on GOM part.


Hate to agree, partially, but of course it's not always the coaches fault.

But to be quite honest, I do agree with others also who state that the "Champion, and second place" should get extra points so they are automatically in the GSTL, all the good games last season weren't just played with the stars of IM.

It's either top 2 should get extra points, or points shouldn't even be considered.
He who conquers the past rules the future, He who conquers the future rules the past. - C&C Red Alert
Airship
Profile Joined August 2010
United States465 Posts
May 10 2011 18:14 GMT
#501
On May 11 2011 03:10 Frankon wrote:
To sum the things up:
1) IM is top heavy with low level of the bench.
2) They fail at training their code B players
3) They arent very active at headhunting.
I know they got Nuts but why didnt they "buy" a code A/S player from other team. Team changes happen all the time in western SC2 (FX and mous for example ). Why cant koreans do it? GOM made it even easy for them. All players playing are required to omit the Team tag from their player account so players transfers are easy.

So in conclusion:
IM coaches didnt focus on helping their code B players to improve.
Their managers failed the aggressive headhunting.
Dont see any fail on GOM part.


and the GSTL is worse as a result
Techno
Profile Joined June 2010
1900 Posts
May 10 2011 18:17 GMT
#502
Wow that new map looks sick!
Hell, its awesome to LOSE to nukes!
nanoscorp
Profile Blog Joined September 2010
United States1237 Posts
May 10 2011 18:17 GMT
#503
Last season when IM came in as the 7th or 8th seeded team in the GSTL I was worried something like this would happen :/ Apparently, it did. I think teams should get more points for Code S semi-finals or finals appearances. Just a couple players like that should be enough to make for an exciting team battle. With Nestea and MVP picking up more points for their results, IM would make it in easily.
Frankon
Profile Joined May 2010
3054 Posts
Last Edited: 2011-05-10 18:19:32
May 10 2011 18:17 GMT
#504
On May 11 2011 03:14 Airship wrote:
Show nested quote +
On May 11 2011 03:10 Frankon wrote:
To sum the things up:
1) IM is top heavy with low level of the bench.
2) They fail at training their code B players
3) They arent very active at headhunting.
I know they got Nuts but why didnt they "buy" a code A/S player from other team. Team changes happen all the time in western SC2 (FX and mous for example ). Why cant koreans do it? GOM made it even easy for them. All players playing are required to omit the Team tag from their player account so players transfers are easy.

So in conclusion:
IM coaches didnt focus on helping their code B players to improve.
Their managers failed the aggressive headhunting.
Dont see any fail on GOM part.


and the GSTL is worse as a result

Nope... I watch the GSTL for the new players. Not the ones i can see in code A or S.
Over 120 baneling rolling, zergling and marine dancing can only happen in GSTL....
TemplarCo.
Profile Blog Joined October 2010
Mexico2870 Posts
Last Edited: 2011-05-10 18:21:14
May 10 2011 18:19 GMT
#505
Nice new map :D With out IM, I think we're having a oGs vs SlayerS final!!
With an average game length of 7m36s over his 6 games in GSL3, this is a no-brainer. BitByBit pulls more SCVs than yo momma at a club on Mar Sara. ♞
Toads
Profile Blog Joined February 2009
Canada1795 Posts
May 10 2011 18:20 GMT
#506
I LOVE the new layout of the map. and this map look interestiting
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
Seide
Profile Blog Joined August 2010
United States831 Posts
Last Edited: 2011-05-10 18:35:32
May 10 2011 18:21 GMT
#507
Shrug, fOu instead of IM, not sure how I feel about that as only sC has shows results, and everyone else on their team got knocked out in ro32 code A. On the other hand, rules are rules and everyone deserves a shot, fOu did beat out IM with the formula GOM uses.

But hey, I don't make the rules, maybe this situation and peoples unhappiness will make GOM review them for the next team league. Maybe put weighted points based on how far players of the team go in the tourneys. Or maybe not, its nice to see some lesser known players get a chance.

As much as I like to see the top players play, it is also exciting to see new faces. Especially this early in the scene where there is a good potential for someone to come out of nowhere.

I can't help to feel bad for IM though, silver in last GSTL to not even able to participate.
One fish, two fish, red fish, blue fish.
Lanzal
Profile Joined October 2010
31 Posts
May 10 2011 18:23 GMT
#508
Its good that IM doesnt get to play in this, makes people realize that you actually have to produce good results to get to compete in the team leagues. If we are to call it an e-sport, we must keep in competetive.
Gorlin
Profile Joined November 2010
United States2753 Posts
May 10 2011 18:23 GMT
#509
From the source page on gomtv, Google Translate translated one of the comments to "And Moses left without a watch to hear". That is one of the most beautiful phrases I've ever read.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
Last Edited: 2011-05-10 18:25:45
May 10 2011 18:24 GMT
#510
If this were proleague format, I might understand GOM's reasoning more behind their team selections/requirements. In this All-kill format though, IM has an incredibly strong team which they've proven multiple times. Being top heavy in this league is waaaayyy more important than having a bunch of random middle level players.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Devise
Profile Joined July 2010
Canada1131 Posts
May 10 2011 18:26 GMT
#511
Why doesn't gom wait until after the GSL to set the teams, because fOu lost all of their code A's.... so they have like 1.6 or 2.6 points max now.
lazyfeet
Profile Joined April 2010
United States468 Posts
May 10 2011 18:26 GMT
#512
On May 11 2011 03:03 KonohaFlash wrote:
Show nested quote +
On May 11 2011 02:59 Ciel wrote:
I dont like IMMvp anyway so I glad I see him less but its unfortunate that top zergs like Losira and Nestea lost their chances to play cuz of him. whatanab


I find it hilarious you're calling a 2 time GSL champion a "nab"

2 TIME?
LUCK is What Happens When Preparation Meets Opportunity.......
Volband
Profile Joined March 2011
Hungary6034 Posts
May 10 2011 18:26 GMT
#513
On May 11 2011 03:14 Airship wrote:
Show nested quote +
On May 11 2011 03:10 Frankon wrote:
To sum the things up:
1) IM is top heavy with low level of the bench.
2) They fail at training their code B players
3) They arent very active at headhunting.
I know they got Nuts but why didnt they "buy" a code A/S player from other team. Team changes happen all the time in western SC2 (FX and mous for example ). Why cant koreans do it? GOM made it even easy for them. All players playing are required to omit the Team tag from their player account so players transfers are easy.

So in conclusion:
IM coaches didnt focus on helping their code B players to improve.
Their managers failed the aggressive headhunting.
Dont see any fail on GOM part.


and the GSTL is worse as a result

It's not, and it's sad to see that ppl still can't understand the validity of this process.

It's an absurd thing to say that BOTH finalists should get automatic qualification for the next tournament. Totally L-O-L, such thing does not exist.

You'd really want a somewhat corrupt qualification system (don't want to mention any north american league *cough*), or something that's straightforward, and if a TEAM (yep, not 1 or 2 members of it) is good, it'll sure qualify?
DannyJ
Profile Joined March 2010
United States5110 Posts
May 10 2011 18:27 GMT
#514
woah cool wc3 map
Seide
Profile Blog Joined August 2010
United States831 Posts
May 10 2011 18:28 GMT
#515
On May 11 2011 03:26 lazyfeet wrote:
Show nested quote +
On May 11 2011 03:03 KonohaFlash wrote:
On May 11 2011 02:59 Ciel wrote:
I dont like IMMvp anyway so I glad I see him less but its unfortunate that top zergs like Losira and Nestea lost their chances to play cuz of him. whatanab


I find it hilarious you're calling a 2 time GSL champion a "nab"

2 TIME?

I think he is reffereing to Code S January and GSL World Championship.
How much people actually value GSL WC is debatable.
One fish, two fish, red fish, blue fish.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
May 10 2011 18:29 GMT
#516
On May 11 2011 03:26 lazyfeet wrote:
Show nested quote +
On May 11 2011 03:03 KonohaFlash wrote:
On May 11 2011 02:59 Ciel wrote:
I dont like IMMvp anyway so I glad I see him less but its unfortunate that top zergs like Losira and Nestea lost their chances to play cuz of him. whatanab


I find it hilarious you're calling a 2 time GSL champion a "nab"

2 TIME?


GSL January, GSL World Championship Tournament
Kevmeister @ Dota2
hahaimhenry
Profile Blog Joined December 2008
Canada368 Posts
May 10 2011 18:30 GMT
#517
After the amount of adversity IM went through (being a nobody, having no sponsors, working their asses off to get where they are, trying to get a hold of the foreign scene), I'm disappointed with this. I can understand their method in choosing the teams but it seems like they're just trying to find ways to screw them over.

Think about it like this, they've already worked so hard to get their team where they are now, but now they're not even allowed to join a tournament that's basically showed us some of the best games we've EVER seen. GSTL games were better than those from the actual GSL. Now they have to work even harder than they already had before - I feel like it's not fair.

Why not put in a system where GSTL performances have a little to do with who plays in the next season? Maybe have the top 4 teams be in the next season for sure or something?
:]
Toads
Profile Blog Joined February 2009
Canada1795 Posts
May 10 2011 18:31 GMT
#518
On May 11 2011 03:26 lazyfeet wrote:
Show nested quote +
On May 11 2011 03:03 KonohaFlash wrote:
On May 11 2011 02:59 Ciel wrote:
I dont like IMMvp anyway so I glad I see him less but its unfortunate that top zergs like Losira and Nestea lost their chances to play cuz of him. whatanab


I find it hilarious you're calling a 2 time GSL champion a "nab"

2 TIME?

Yes 2 time, GSL season 5 and the world championship
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
Devise
Profile Joined July 2010
Canada1131 Posts
May 10 2011 18:35 GMT
#519
No IM is sad but honestly it's the team league, and fOu, based on their point standing is a more well rounded team over the LosirA, NesTea, MVP triple tag team, although they have proven that IMSeed, IMYonghwa, IMNuts etc are all compete players it's just the way it is. IM should be fine next season unless HoSeo or fOu manage to get more points.
andrewnguyener
Profile Joined March 2011
United States548 Posts
May 10 2011 18:36 GMT
#520
i didnt even notice that IM wasnt on the roster. disappointed now
ZasZ.
Profile Joined May 2010
United States2911 Posts
May 10 2011 18:36 GMT
#521
On May 11 2011 03:30 hahaimhenry wrote:
After the amount of adversity IM went through (being a nobody, having no sponsors, working their asses off to get where they are, trying to get a hold of the foreign scene), I'm disappointed with this. I can understand their method in choosing the teams but it seems like they're just trying to find ways to screw them over.

Think about it like this, they've already worked so hard to get their team where they are now, but now they're not even allowed to join a tournament that's basically showed us some of the best games we've EVER seen. GSTL games were better than those from the actual GSL. Now they have to work even harder than they already had before - I feel like it's not fair.

Why not put in a system where GSTL performances have a little to do with who plays in the next season? Maybe have the top 4 teams be in the next season for sure or something?


The system rewards teams that have a deep roster. IM has a few amazing players, but does not have a deep roster. This system has been in place for all GSTL seasons and is well known by all teams involved. IM hasn't done a good enough job recruiting top talent and training their Code B players (Yongwha/Seed/Yoda) so that they can qualify for Code A.

As a team IM doesn't really impress.
Esel
Profile Joined August 2010
Germany151 Posts
May 10 2011 18:37 GMT
#522
sad story with IM , will the new map be playable on EU bnet ?
i like sc2 more than wc3 because of its mind games , in wc3 the only mind game you could do is go for a different hero than normal to make your opponent thing you are retarded
Airship
Profile Joined August 2010
United States465 Posts
Last Edited: 2011-05-10 18:39:59
May 10 2011 18:39 GMT
#523
On May 11 2011 03:36 ZasZ. wrote:
As a team IM doesn't really impress.


Two consecutive team league finals not impressive to you ZasZ?
Frankon
Profile Joined May 2010
3054 Posts
May 10 2011 18:40 GMT
#524
On May 11 2011 03:39 Airship wrote:
Show nested quote +
On May 11 2011 03:36 ZasZ. wrote:
As a team IM doesn't really impress.


Two consecutive team league finals not impressive to you ZasZ?

As someone posted before. You can get to finals in 2 games... So no its isn't as impressive as it sound.
Mortal
Profile Blog Joined November 2010
2943 Posts
May 10 2011 18:41 GMT
#525
I understand the argument against IM, but I think it's straight up wrong. MVP is not a good team in my humble opinion; I have yet to see any player from there do anything at all worth noting, whereas IM has the best players in the world.

I know it's a "team" league, but i would have hoped that 4-5 amazing players(Mvp, NesTea, YongHwa, Seed, LosirA) and 2-4 more adequate players would be enough (regardless of position on Code S/A).
The universe created an audience for itself.
Devolved
Profile Joined April 2008
United States2753 Posts
May 10 2011 18:41 GMT
#526
You'd think they would base team rankings on previous team league results and not rely solely on individual results in Code A & S. It goes against the entire concept of the league to leave out one of the previous best performers in the team league simply because their team is not as large and thus have an inherent disadvantage when using an accumulation of individual results.
$♥$
Kooun
Profile Joined January 2009
Canada260 Posts
Last Edited: 2011-05-10 18:42:26
May 10 2011 18:42 GMT
#527
Im happy that the system is not implemented in the bw system, otherwise teams like KT or SKT would not be able to make it.
Airship
Profile Joined August 2010
United States465 Posts
May 10 2011 18:42 GMT
#528
But in doing so they've eliminated most top teams and proven their worth.
sVnteen
Profile Joined January 2011
Germany2238 Posts
May 10 2011 18:42 GMT
#529
its just a shame that im isnt participating
MY LIFE STARTS NOW ♥
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
May 10 2011 18:43 GMT
#530
Bleh IM not making it in is really sad. I find it pretty weird as well that the points don't get counted after the UP & DOWN matches are over as IM will most likely have 3 players in code S giving them a top 8 spot.
Once again crappy system for counting the teams.. the formula should include results of the players as well as a team with the best players (final Code S, final Code A) just gets screwed now. Why don't they simply add up the individual player scores which exist since they used them to determine the top 8 for the world championship??
Sum of individual scores would surely include IM in the top 4..
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
May 10 2011 18:44 GMT
#531
On May 11 2011 03:28 Seide wrote:
Show nested quote +
On May 11 2011 03:26 lazyfeet wrote:
On May 11 2011 03:03 KonohaFlash wrote:
On May 11 2011 02:59 Ciel wrote:
I dont like IMMvp anyway so I glad I see him less but its unfortunate that top zergs like Losira and Nestea lost their chances to play cuz of him. whatanab


I find it hilarious you're calling a 2 time GSL champion a "nab"

2 TIME?

I think he is reffereing to Code S January and GSL World Championship.
How much people actually value GSL WC is debatable.

If people don't, they should. Even if you ignore the foreigners, the field was pretty stacked. I mean just some nubs like MC, July, Nestea, MKP, Nada, Anypro. MvP got demoted by a fluke and he was the only "code-A" korean in the tournament, the rest were Code-S.
I always try to shield slam face, just to make sure it doesnt work
zoshk
Profile Joined February 2011
United States64 Posts
May 10 2011 18:44 GMT
#532
Pretty damn sad that I won't get to see some of my favorite players competing

Really GOM should have taken past team league results in consideration.
Still, too late to change the rules for this season. Meh. Hoping for another SlayerS win and looking forward to seeing the map in action
Airship
Profile Joined August 2010
United States465 Posts
May 10 2011 18:44 GMT
#533
I really feel that Losira, Seed, Yonghwa and of course the IM big guns really brought a lot of fire to this competition. I'm really shocked that anyone is defending this as a good thing, when even Gom have stated that this is an issue that may need to be addressed.
Geegeez
Profile Blog Joined September 2010
Canada226 Posts
Last Edited: 2011-05-10 18:47:49
May 10 2011 18:45 GMT
#534
I wish they seeded the brackets but what can you do. In regards to IM, yes it sucks that they won't be in the May TL but they just didn't put enough players in Code S/A. You can't really blame the other teams or GomTV for that. Only in the future can we hope for Code S + Code A + past GSTL results to determine TL participants.

EDIT: It also looks like oGs will be out in the first round again. The past TLs they have shown that they are too Terran heavy and rely too much on MC. I'm hoping that they have a better game plan this time around.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
May 10 2011 18:47 GMT
#535
On May 11 2011 03:44 MoreFaSho wrote:
Show nested quote +
On May 11 2011 03:28 Seide wrote:
On May 11 2011 03:26 lazyfeet wrote:
On May 11 2011 03:03 KonohaFlash wrote:
On May 11 2011 02:59 Ciel wrote:
I dont like IMMvp anyway so I glad I see him less but its unfortunate that top zergs like Losira and Nestea lost their chances to play cuz of him. whatanab


I find it hilarious you're calling a 2 time GSL champion a "nab"

2 TIME?

I think he is reffereing to Code S January and GSL World Championship.
How much people actually value GSL WC is debatable.

If people don't, they should. Even if you ignore the foreigners, the field was pretty stacked. I mean just some nubs like MC, July, Nestea, MKP, Nada, Anypro. MvP got demoted by a fluke and he was the only "code-A" korean in the tournament, the rest were Code-S.


Wasn't it basically the 8 highest rated GSL Koreans?
Kevmeister @ Dota2
Devolved
Profile Joined April 2008
United States2753 Posts
Last Edited: 2011-05-10 18:51:25
May 10 2011 18:49 GMT
#536
On May 11 2011 03:45 Geegeez wrote:
I wish they seeded the brackets but what can you do. In regards to IM, yes it sucks that they won't be in the May TL but they just didn't put enough players in Code S/A. You can't really blame the other teams or GomTV for that. Only in the future can we hope for Code S + Code A + past GSTL results to determine TL participants.

You can blame Gom for not including past GSTL results to help determine the participating teams for the GSTL. I mean, that's just a no-brainer.
$♥$
Seide
Profile Blog Joined August 2010
United States831 Posts
May 10 2011 18:49 GMT
#537
On May 11 2011 03:44 MoreFaSho wrote:
Show nested quote +
On May 11 2011 03:28 Seide wrote:
On May 11 2011 03:26 lazyfeet wrote:
On May 11 2011 03:03 KonohaFlash wrote:
On May 11 2011 02:59 Ciel wrote:
I dont like IMMvp anyway so I glad I see him less but its unfortunate that top zergs like Losira and Nestea lost their chances to play cuz of him. whatanab


I find it hilarious you're calling a 2 time GSL champion a "nab"

2 TIME?

I think he is reffereing to Code S January and GSL World Championship.
How much people actually value GSL WC is debatable.

If people don't, they should. Even if you ignore the foreigners, the field was pretty stacked. I mean just some nubs like MC, July, Nestea, MKP, Nada, Anypro. MvP got demoted by a fluke and he was the only "code-A" korean in the tournament, the rest were Code-S.

Yeah I agree, it is legit. It definately was not an easy tourney, but you will always find those who say otherwise.
One fish, two fish, red fish, blue fish.
Geegeez
Profile Blog Joined September 2010
Canada226 Posts
May 10 2011 18:53 GMT
#538
On May 11 2011 03:49 Devolved wrote:
You can blame Gom for not including past GSTL results to help determine the participating teams for the GSTL. I mean, that's just a no-brainer.


They used the same criteria to determine March's GSTL. Nobody complained because every team they wanted was in. Now that IM isn't in people are all in a fuss.
Navillus
Profile Joined February 2011
United States1188 Posts
May 10 2011 18:56 GMT
#539
On May 10 2011 14:13 trikshun wrote:
Why wouldn't IM or Slayers get automatic qualification for finishing top 2. MVP could probably all kill MVP with ease...

I love you

But seriously MVP could and I don't care about the system that they use if they exclude what's on its worst day maybe the third best team in the GSL then the team league will be a joke.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Draconicfire
Profile Joined May 2010
Canada2562 Posts
Last Edited: 2011-05-10 20:10:29
May 10 2011 18:57 GMT
#540
On May 11 2011 03:53 Geegeez wrote:
Show nested quote +
On May 11 2011 03:49 Devolved wrote:
You can blame Gom for not including past GSTL results to help determine the participating teams for the GSTL. I mean, that's just a no-brainer.


They used the same criteria to determine March's GSTL. Nobody complained because every team they wanted was in. Now that IM isn't in people are all in a fuss.


Didn't they give IM and ST points for their results in the first GSTL for the second one? Or am I remembering wrong?
@Drayxs | Drayxs.221 | Drayxs#1802
Fawkes
Profile Blog Joined May 2010
Canada1935 Posts
May 10 2011 18:58 GMT
#541
Slayers looks like they might have an easy time to the finals again!
Taeyeon ~ Jennie ~ Seulgi ~ Irene @Fawkes711
Dissonance23
Profile Joined September 2010
United States259 Posts
May 10 2011 18:59 GMT
#542
Not even going to bother watching without IM in it. Honestly, points from past GSTLs should be awarded based on season.
_Nova_
Profile Joined May 2011
United States167 Posts
May 10 2011 19:01 GMT
#543
On May 11 2011 03:58 Fawkes wrote:
Slayers looks like they might have an easy time to the finals again!

Again..? They won last time, but getting there was not easy. Lol. oGs, then Startale, then IM. They had it harder than ANY other team, they definitely deserved that win.
Seide
Profile Blog Joined August 2010
United States831 Posts
Last Edited: 2011-05-10 19:09:51
May 10 2011 19:04 GMT
#544
On May 11 2011 03:59 Dissonance23 wrote:
Not even going to bother watching without IM in it. Honestly, points from past GSTLs should be awarded based on season.

Overreacting much lol? Theres plenty of good teams and players even without IM. Though IM instead of fOu would make the top bracket more interesting on paper.
One fish, two fish, red fish, blue fish.
Cyanocyst
Profile Joined October 2010
2222 Posts
May 10 2011 19:05 GMT
#545
On May 11 2011 04:01 _Nova_ wrote:
Show nested quote +
On May 11 2011 03:58 Fawkes wrote:
Slayers looks like they might have an easy time to the finals again!

Again..? They won last time, but getting there was not easy. Lol. oGs, then Startale, then IM. They had it harder than ANY other team, they definitely deserved that win.


I think he meant, that they have a good chance of going to the finals once again. He wasn't commenting on the difficulty of winning the last GSTL. Just that they the have an easy path this time around. As they should being the reigning seeded champions.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
Maskedsatyr
Profile Joined September 2010
Singapore1245 Posts
May 10 2011 19:09 GMT
#546
On May 11 2011 03:59 Dissonance23 wrote:
Not even going to bother watching without IM in it. Honestly, points from past GSTLs should be awarded based on season.

Lets not overreact here. GSTL will still be more awesome than most other tourneys.
"Don't believe in you who believes in me, don't believe in me who believes in you, believe in you...who believes in yourself!"
SwirlQ
Profile Joined February 2011
United States148 Posts
May 10 2011 19:09 GMT
#547
IM is my favorite team, although MVP has my 2nd favorite zerg (dongraegu) so its not to much of a upset as long as its fixed by next season.
MetalLobster
Profile Joined May 2011
Canada532 Posts
May 10 2011 19:09 GMT
#548
I'd rather watch a team with two of my favorite Zergs right now than watch a team with 4 Code A members.

GSTL point system should reward teams by performance per season just like GSL, not by amount of members.

I think I will pass on this GSTL and wait for the super tournament.
sVnteen
Profile Joined January 2011
Germany2238 Posts
May 10 2011 19:14 GMT
#549
On May 11 2011 03:49 Seide wrote:
Show nested quote +
On May 11 2011 03:44 MoreFaSho wrote:
On May 11 2011 03:28 Seide wrote:
On May 11 2011 03:26 lazyfeet wrote:
On May 11 2011 03:03 KonohaFlash wrote:
On May 11 2011 02:59 Ciel wrote:
I dont like IMMvp anyway so I glad I see him less but its unfortunate that top zergs like Losira and Nestea lost their chances to play cuz of him. whatanab


I find it hilarious you're calling a 2 time GSL champion a "nab"

2 TIME?

I think he is reffereing to Code S January and GSL World Championship.
How much people actually value GSL WC is debatable.

If people don't, they should. Even if you ignore the foreigners, the field was pretty stacked. I mean just some nubs like MC, July, Nestea, MKP, Nada, Anypro. MvP got demoted by a fluke and he was the only "code-A" korean in the tournament, the rest were Code-S.

Yeah I agree, it is legit. It definately was not an easy tourney, but you will always find those who say otherwise.

yeah i totally agree with this as well
MY LIFE STARTS NOW ♥
FairForever
Profile Joined February 2011
Canada2392 Posts
May 10 2011 19:16 GMT
#550
I really like IM, but props to GOM for sticking with their guns - it's the right thing to do.

A basketball analogy would be, would you let the Lakers/Celtics/Knicks play in the playoffs even if they're not in the top 8 of their conference?

You can argue that IM is one of the best teams, I would agree, but there's no definitive metric to prove that. As well, past performance isn't indicative of future performance (sure, Nestea and MVP are past GSL winners, but so is FruitDealer - one's performance at any time can fluctuate quite significantly). The only metric available is the one GOM set out - # of Code A/S players. Sure, it is flawed, but it is the methodology they are using.

Maybe GOM needs to revise its scoring method, but personally I think it's okay - based on results IM will be in next time and can dominate once again =)
alch
Profile Joined November 2010
Canada17 Posts
May 10 2011 19:16 GMT
#551
I feel bad for IM not getting selected but its nice to see the GSL having a system and just sticking with it. Not arbitrarily booting fOu just to let IM in.
Cyanocyst
Profile Joined October 2010
2222 Posts
May 10 2011 19:16 GMT
#552
On May 11 2011 03:59 Dissonance23 wrote:
Not even going to bother watching without IM in it. Honestly, points from past GSTLs should be awarded based on season.


I agree, its not Nearly as exciting without IM in it for me. They were the only team that showed confidence in their Zerg players. Not to mention i think, Nestea and Losira are the top 2 Zergs in the world.

Im surprised they would hold GSTL before Code A qualifiers, because Technically Fou doesn't have Choya or Leenock in code A currently. Meaning their rating is inflated, or rather ambiguous.

I hope Min, Yughio, Revival, Coca, Kyrix, Zenio, FruitDealer, Violet and DRG get sufficient playing time. If not its gonna be such a TvP TvT or PvP fest.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
Twistacles
Profile Blog Joined June 2010
Canada1327 Posts
May 10 2011 19:17 GMT
#553
All I gotta say is that beach map looks sweet. So tired of brown and drab maps.

We need lighter colors.
"If you don't give a shit which gum you buy, get stride" - Tyler
rysecake
Profile Joined October 2010
United States2632 Posts
May 10 2011 19:18 GMT
#554
On May 11 2011 02:59 Ciel wrote:
I dont like IMMvp anyway so I glad I see him less but its unfortunate that top zergs like Losira and Nestea lost their chances to play cuz of him. whatanab


Yes so unfortunate. Except the last time Nestea played Mvp, he got his ass kicked 3-1. But please continue your lecture about why it's all mvp's fault.
The Notorious Winkles
fer
Profile Joined November 2010
Canada375 Posts
May 10 2011 19:20 GMT
#555
On May 10 2011 14:16 ReachTheSky wrote:
Show nested quote +
On May 10 2011 14:06 Boblhead wrote:
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?


Top teams get decided by results. Surely you can't be considered a top team if you don't have the current results to back it up. The other teams that are ahead of IM have proven, by showing results, that they are indeed a top team. I do agree that IM is a very good team, but if they aren't proving it consistantly then where is the credibility?


You nailed it. I whole heartedly agree with you; 100%. I support GOMtv completely disregarding their previous tournament placements to rank a team, as that would be clearly the most illogical thing one could think of.
WellPlayed.org <3
Tyrr
Profile Joined March 2011
United States216 Posts
May 10 2011 19:22 GMT
#556
ZeNEX and fOu are terrible compared to IM. fOu has sC to carry them, and ZeNEX has...uhm...yea.
im bad
Torumfroll
Profile Blog Joined January 2011
290 Posts
May 10 2011 19:24 GMT
#557
People act as if Losira, MVP and Nestea are the only players in IM who can play. Guys like Seed, Yonghwa and Yoda are incredibly talented players as we've seen in previous team leagues, as well as Nestea giving shoutouts to them in his interviews as being practice partners and brainstorming builds together. IM had 3 players eliminated in the last round of the code A qualifiers, they were simply unlucky.
IM is a strong team with more depth than people are giving them credit for. Hopefully Genius and Keen have some epic ceremonies to make up for the lack of IM in the league.
xhkz
Profile Joined March 2011
Canada34 Posts
May 10 2011 19:27 GMT
#558
Maybe they should have the top 2 from last season at least get seeded for the next team league season..
Dissonance23
Profile Joined September 2010
United States259 Posts
May 10 2011 19:31 GMT
#559
On May 11 2011 04:04 Seide wrote:
Show nested quote +
On May 11 2011 03:59 Dissonance23 wrote:
Not even going to bother watching without IM in it. Honestly, points from past GSTLs should be awarded based on season.

Overreacting much lol? Theres plenty of good teams and players even without IM. Though IM instead of fOu would make the top bracket more interesting on paper.


It's my NesTea and Losira fanboyism And the IM team in whole I guess.
Geegeez
Profile Blog Joined September 2010
Canada226 Posts
May 10 2011 19:31 GMT
#560
On May 11 2011 04:24 Torumfroll wrote:
Hopefully Genius and Keen have some epic ceremonies to make up for the lack of IM in the league.


Here's what MVPKeen thinks of the lack of IM:

[image loading]
intrigue
Profile Blog Joined November 2005
Washington, D.C9933 Posts
May 10 2011 19:31 GMT
#561
that new map is gorgeous!
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
Chronald
Profile Joined December 2009
United States619 Posts
May 10 2011 19:31 GMT
#562
On May 10 2011 14:14 BuffaloSoljah wrote:
honastly if they tallied up the totals AFTER the up and down matches this would not have been a problem as MVP would most likely been in code S but excluding IM is not goms fault but MVPs fault for losing three series inna row and falling to code A he was the difference maker in the last GSTL that gave them their spot and in this one in losing their spot


Nail on the head. IM only got in because their superstars were ALL in Code S (except losira who was still in code a/unqualified[?]). Since MVP wasn't in Code S, and couldn't get them that .5 points they needed, they missed out.

I'd call it a wake-up call for Coach Lee. Gotta remember that you need a well rounded team, not just two or three monster players.
Got that.
Disrupter
Profile Joined April 2011
5 Posts
Last Edited: 2011-05-10 19:35:26
May 10 2011 19:33 GMT
#563
On May 11 2011 03:53 Geegeez wrote:
Show nested quote +
On May 11 2011 03:49 Devolved wrote:
You can blame Gom for not including past GSTL results to help determine the participating teams for the GSTL. I mean, that's just a no-brainer.


They used the same criteria to determine March's GSTL. Nobody complained because every team they wanted was in. Now that IM isn't in people are all in a fuss.

The criteria was still unfair, it's only that by chance no 'good' team was left out before. Now that IM isn't going people took interest in why that and found that the current system is ridiculous and are complaining about it.
Sina92
Profile Joined January 2011
Sweden1303 Posts
May 10 2011 19:37 GMT
#564
what a pity. though I'm going to enjoy watching choya.
My penis is 15 inches long, I'm a Harvard professor and look better than Brad Pitt and Jake Gyllenhaal combined.
Irave
Profile Joined October 2010
United States9965 Posts
May 10 2011 19:37 GMT
#565
The new map is beautiful, thinking we will see some great games on it. So hyped!
ajx.Pylon
Profile Joined March 2011
United States12 Posts
Last Edited: 2011-05-10 19:51:15
May 10 2011 19:49 GMT
#566
Really excited for Bel'shir Beach. It's an amazing departure from all those gothic monochromatic shakuras and abandoned space station maps. Hoping for some great games on it in the team league so that it shows up on the ladder like Tal'darim. Especially if it replaces Slag Pits.
ishboh
Profile Joined October 2010
United States954 Posts
May 10 2011 19:49 GMT
#567
that new map looks really cool, like, asthetically...
SenorMoore
Profile Joined May 2011
Sweden3 Posts
May 10 2011 19:50 GMT
#568
oGs champs
ch33psh33p
Profile Blog Joined October 2010
7650 Posts
May 10 2011 19:51 GMT
#569
On May 11 2011 04:31 Chronald wrote:
Show nested quote +
On May 10 2011 14:14 BuffaloSoljah wrote:
honastly if they tallied up the totals AFTER the up and down matches this would not have been a problem as MVP would most likely been in code S but excluding IM is not goms fault but MVPs fault for losing three series inna row and falling to code A he was the difference maker in the last GSTL that gave them their spot and in this one in losing their spot


Nail on the head. IM only got in because their superstars were ALL in Code S (except losira who was still in code a/unqualified[?]). Since MVP wasn't in Code S, and couldn't get them that .5 points they needed, they missed out.

I'd call it a wake-up call for Coach Lee. Gotta remember that you need a well rounded team, not just two or three monster players.


Jesus. THEY HAVE a well rounded team.

They have AMAZING players in Yonghwa, Seed, Yoda, etc. They were knocked out of the qualifiers by even better players, and most of them got fairly unlucky brackets. If GOM had simply waited until after hte up and down matches to decide, we wouldn't even be having this thread right now.
secret - never again
Airship
Profile Joined August 2010
United States465 Posts
May 10 2011 19:52 GMT
#570
On May 11 2011 04:31 Chronald wrote:
I'd call it a wake-up call for Coach Lee. Gotta remember that you need a well rounded team, not just two or three monster players.


Right now, before the up and down matches, IM have two players in Code S and two players in Code A. fOu by comparison have one player in Code S and zero players in Code A. Most likely, MVP will join Nestea and Losira in Code S for next season. The players in Code B for IM include Seed and Yonghwa, who have both set the GSTL alight. So when you say Coach Lee needs to 'wake-up', and that IM don't have a well rounded team, you're really talking out of your ass on just about every level.
nokz88
Profile Joined October 2010
Brazil1253 Posts
May 10 2011 19:52 GMT
#571
Hello, voice of reason here.

First, the decision to eliminate IM was brutal, yet fair. The rules have been in place since GSTL was announced back in January. Changing the rules just to accomodate a fan favorite into the league? That kind of shit has no place in any sport around the world, and E-sports should not be any different.

The rules are bullshit? That's a whole another story. There are many different opinions about it, mine is that it's very close to good, not perfect. HOWEVER, what's done is done for this season and MVP has rightfully earned it's spot on GSTL.

Second, for those people saying "I won't watch GSTL because IM is not in it". Fine, it won't make any difference because chances are you didn't watch the previous 2 either, for it's clear you have no idea what made GSTL1 and GSTL2 the single best viewing experience in SC2 up to now, bar none.

They were great because a completely unknown guy with a pokemon for a name all killed fOu in a jaw dropping performance. They were great because a scrub named Jjob almost pulled a reverse all-kill against ZENEX before falling short in the last game. They were great because it introduced to us three great protosses named Seed, Ace and Yonghwa that tore apart estabilished household names like Top, Clide and Kyrix. They were great because in GSTL1 finals showcased us only 3 code S players out of 10, and yet delivered all the drama and skill worthy of a finals series. They were great, my ignorant fellow SC2 fan, because a team named Slayers came out of fucking nowhere and stomped on the three tournament favorites all the way to the title.

Do you see the common theme here? Surprise surprise, it's all about new, unknown talent that worked hard for a chance to shine and managed to pull it off. And yet you whiners say this GSTL is doomed to failure because we won't have a famous team participating? Shame on you.

I will be rooting for the new team on the block, the new guys from old teams, and above all for great SC2 games. You don't wanna watch, your loss dude.
in a state of trance
Sakkreth
Profile Joined February 2011
Lithuania1096 Posts
May 10 2011 19:54 GMT
#572
Slayers vs oGs in finals, slayers taking it.

Map really looks interesting.
WhiteRa, NaNiWa, Creator, sOs, Krr, ForGG, MMA, Zest ||
Frankon
Profile Joined May 2010
3054 Posts
Last Edited: 2011-05-10 19:57:53
May 10 2011 19:55 GMT
#573
On May 11 2011 04:51 ch33psh33p wrote:
Show nested quote +
On May 11 2011 04:31 Chronald wrote:
On May 10 2011 14:14 BuffaloSoljah wrote:
honastly if they tallied up the totals AFTER the up and down matches this would not have been a problem as MVP would most likely been in code S but excluding IM is not goms fault but MVPs fault for losing three series inna row and falling to code A he was the difference maker in the last GSTL that gave them their spot and in this one in losing their spot


Nail on the head. IM only got in because their superstars were ALL in Code S (except losira who was still in code a/unqualified[?]). Since MVP wasn't in Code S, and couldn't get them that .5 points they needed, they missed out.

I'd call it a wake-up call for Coach Lee. Gotta remember that you need a well rounded team, not just two or three monster players.


Jesus. THEY HAVE a well rounded team.

They have AMAZING players in Yonghwa, Seed, Yoda, etc. They were knocked out of the qualifiers by even better players, and most of them got fairly unlucky brackets. If GOM had simply waited until after hte up and down matches to decide, we wouldn't even be having this thread right now.

We would have had exactly the same thread 2 months ago. Since IM would then fail to qualify for GSTL March....

Lets face it IM had been walking on the tightrope for a long time and they did little to help themselves.
Excludos
Profile Blog Joined April 2010
Norway8001 Posts
May 10 2011 19:55 GMT
#574
oGs have 8 players in code s? Might as well rename the league to oGsL.

Kinda like the look of the new map. It reminds me what I was working on back in beta, where I tried to make a map look good with shallow water you could walk on..I failed.

The layout of the map reminds me of Match Point..Which is my favorite map from BW, so I guess its all good
LagT_T
Profile Joined March 2010
Argentina535 Posts
May 10 2011 19:58 GMT
#575
Please correct the OP with the map from this thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=213188
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
Lingy
Profile Joined December 2010
England201 Posts
May 10 2011 20:00 GMT
#576
Ohh the map looks so pretty :O
Pretty cool!
Hydraliskuuuuhh
snorlax
Profile Blog Joined December 2008
United States755 Posts
May 10 2011 20:00 GMT
#577
sad to not see im playing, I feel like the team league shouldn't really be based on the individual league
NineKOne
Profile Joined February 2011
Canada92 Posts
May 10 2011 20:06 GMT
#578
First of all, I think GOM should keep the tournament as it is. Changing the rules after an unfavorable outcome is dirty and unfair. Although this has shown some qualities about the rules that are not optimal for the GSTL.

For example, the GSTL is not about how many good players you have, it's about how good your best players are. Of course it helps that you have a wide, all-rounded team. But it's even better when you have a few (in IM's case, 3) insane players that you can count on to all-kill a team. The qualifications criteria doesn't match the competition criteria. This has to change.

The GSTL is a tournament for teams to showcase their new players, but at the same time, a tournament to award the title of "best team". If IM is not the best team (IN A COMPETITION IN THIS FORMAT), they are certainly in the top 3 (if anyone wants to argue, I refer you to the previous GSL seasons).

So yeah. GOM should keep this tournament as it is, and change the criteria for qualification to more closely match the criteria for success.
"It's over 9000!" -V
Durn
Profile Blog Joined July 2010
Canada360 Posts
May 10 2011 20:08 GMT
#579
My first concern with the new map was the water and how creep would affect it. I played out about 10 practice games with my buddy
[image loading]

I can say with confidence that this map is awesome. The one thing that throws me off is the lack of x'el naga towers, and the backdoor entrance into the third. However, I kind of like both of these elements. I think this map will become a welcome addition to the growing pool.
"Even if I lose 100 games, that's 100 different arrows pointing me in the wrong direction." - Sean Day[9] Plott
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
May 10 2011 20:10 GMT
#580
On May 11 2011 05:08 Durn wrote:
My first concern with the new map was the water and how creep would affect it. I played out about 10 practice games with my buddy
[image loading]

I can say with confidence that this map is awesome. The one thing that throws me off is the lack of x'el naga towers, and the backdoor entrance into the third. However, I kind of like both of these elements. I think this map will become a welcome addition to the growing pool.


imo this is what Sc2 needs

Map is awesome, sad to see IM not playing.
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
Airship
Profile Joined August 2010
United States465 Posts
May 10 2011 20:10 GMT
#581
Oh, I think everyone agrees that Gom has to stick to their guns and not bend the rules right now just for IM's sake. But for the benefit of the competition, in the future, seeding and team performances need to be looked at. If only there were 16 pro SC2 teams in Korea, then there would be a far more elegant solution.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 10 2011 20:13 GMT
#582
On May 11 2011 05:06 NineKOne wrote:
For example, the GSTL is not about how many good players you have, it's about how good your best players are. Of course it helps that you have a wide, all-rounded team. But it's even better when you have a few (in IM's case, 3) insane players that you can count on to all-kill a team. The qualifications criteria doesn't match the competition criteria. This has to change.

Oh god that is so well put and echoes my sentiments exactly.
oGs may have a ton of players in Code A/S, but they've also been knocked out of the first round in each team league. Their individual players strength isn't that impressive(aside from MC) when compared to IM.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
May 10 2011 20:13 GMT
#583
i love the environment of that new map. something more friendly than all this dark crap everywhere.
TheLOLas
Profile Joined May 2011
United States646 Posts
May 10 2011 20:15 GMT
#584
I am slightly disappointed. IMNesTea, IMMvp, IMLosirA, are some of my favorite players. Oh Well, rules are rules.
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
May 10 2011 20:16 GMT
#585
Ugh, I'm interested in learning more about how this new map will be for Zerg.

Not being able to spread creep across the map sucks. And the space and high ground behind the mains will make it's easier to defend muta harrass, as well as provide space for drop.

Can any one that actually, you know, good at Zerg (and not crappy like me) test these out?

CidO
Profile Joined June 2010
United States695 Posts
May 10 2011 20:17 GMT
#586
Well, in any case a beach tileset will be a nice trip to play on :D Crazy about IM but it is what it is.
:P
Carkis
Profile Joined August 2010
Canada302 Posts
May 10 2011 20:18 GMT
#587
Fou is sorta gross right now but rules are rules and IM knows that
sang
Profile Joined February 2011
United States251 Posts
May 10 2011 20:18 GMT
#588
GSTL without IM is just not the same. I realize GOMtv has rules, but that is pretty messed up. Perhaps they wait until the Up&Down matches are done before doing the calculations that way MVP gets into Code S? It's really sad to see a great team like IM get excluded when a team like fOu, who has arguably only two good players, qualifies to play.
anatem
Profile Joined September 2010
Romania1369 Posts
May 10 2011 20:19 GMT
#589
there is no clearer and more fair method of making the team league into a properly competitive tournament than what GOM is doing right now.

merit baby, how many people you got in your team that showed results, not who had the two guys that went to the finals together. there is a place in the world for things based on arbitrary factors and talent, but a sports tourney isn't it.

the fact that this is being brought up as an issue irritates me gravely tbh.

do you want esports to get somewhere so that your kids will watch game X or Y on tv alongside tennis or football with no nerd stigma to their name ? stop being such spoiled brats and let everyone compete on equal footing, even if that means your favorite player won't be participating in a couple events.

hell, the minimal requirements are very lax as it is, so work harder. and fuck "omg they had bad luck with tough opponents" wait what where in the real world is this a valid argument for anything - you got owned, ye, others may have had an easier time, like that rich kid you knew that never gave a fuck, but that entitles you to exactly jack squat. breeding this kind of attitude for short-term personal satisfaction is bad for the future of esports, and for you the complainer implicitly.

it's bad enough that we're barely scratching the surface with this esports thing after so many years that even major tournaments need to be based mainly on arbitrary invites so that they can be sustainable.

more of the "hey look i think this might be a problem to the integrity of the competition because X..and i think if you take the example of Y, plus with my idea Z, thing will be better and more balanced" kind of arguments,

less of the "fuck that i'm not even gonna watch this now that this happened, so change your shit rules so i can see X" bullcrap,

please.
'Tis with our Judgements as our Watches, none / Go just alike, yet each believes his own.
Airship
Profile Joined August 2010
United States465 Posts
May 10 2011 20:21 GMT
#590
On May 11 2011 05:19 anatem wrote:
there is no clearer and more fair method of making the team league into a properly competitive tournament than what GOM is doing right now.


Qualification matches?
Schmexi
Profile Joined February 2011
Sweden341 Posts
Last Edited: 2011-05-10 20:26:23
May 10 2011 20:23 GMT
#591
On May 11 2011 05:16 Defacer wrote:
Ugh, I'm interested in learning more about how this new map will be for Zerg.

Not being able to spread creep across the map sucks. And the space and high ground behind the mains will make it's easier to defend muta harrass, as well as provide space for drop.

Can any one that actually, you know, good at Zerg (and not crappy like me) test these out?



No one ever said you couldn't spread creep on water, right?

Think map creator said that you could in the official map thread.
Phyxx
Profile Joined April 2010
Denmark681 Posts
May 10 2011 20:26 GMT
#592
I thought being in the final in the last team league was worth a few points as well (like 2 for 2nd place and 4 for the winner)? At least it seemed to be the case when the rankings was shown at the last team league. Oh well, sucks that we won't be seeing the IM team, especially with the state fOu (minus sC) is in right now. Hope they pull off a "SlayerS" and surprise us all.
sang
Profile Joined February 2011
United States251 Posts
Last Edited: 2011-05-10 20:28:26
May 10 2011 20:28 GMT
#593
On May 11 2011 05:19 anatem wrote:
there is no clearer and more fair method of making the team league into a properly competitive tournament than what GOM is doing right now.


please.


how about waiting until after the up/down matches to do the calculations? if you took the final results instead, fOu has ONE player in all of GSL: sCfOu...that's just messed up.
Anzekay
Profile Joined March 2011
Australia63 Posts
May 10 2011 20:37 GMT
#594
I'm sort of surprised they didn't use the Code A/S player numbers after the up and down matches this week.

We may end up with teams having different stats, during the GSTL, than they did when GOM decided on the teams for the league.

Ah well, this seems to be how they do it.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 10 2011 20:42 GMT
#595
Honestly reguardless of what the rules are it's insane that the gstl1 winner and gstl2 semi-finalist is being pushed out of the tournament for fOu, a perrenial 1st round loser.
Carrilord has arrived.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10317 Posts
May 10 2011 20:45 GMT
#596
For example, the GSTL is not about how many good players you have, it's about how good your best players are. Of course it helps that you have a wide, all-rounded team. But it's even better when you have a few (in IM's case, 3) insane players that you can count on to all-kill a team. The qualifications criteria doesn't match the competition criteria. This has to change.


I don't agree. Just because the competition criteria rewards those with "quality over quantity", it doesn't mean the GSTL is all about that. Like many people have said before, it is a nice way to reward both quantity and quality; the qualification criteria reward the bigger teams while the competition criteria reward the teams with better players, which still results in the awesome "All-Kill" format that GSTL currently has.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Devise
Profile Joined July 2010
Canada1131 Posts
May 10 2011 20:46 GMT
#597
On May 11 2011 05:23 Schmexi wrote:
Show nested quote +
On May 11 2011 05:16 Defacer wrote:
Ugh, I'm interested in learning more about how this new map will be for Zerg.

Not being able to spread creep across the map sucks. And the space and high ground behind the mains will make it's easier to defend muta harrass, as well as provide space for drop.

Can any one that actually, you know, good at Zerg (and not crappy like me) test these out?



No one ever said you couldn't spread creep on water, right?

Think map creator said that you could in the official map thread.


I tested it, and the creep spreads on the ground, which is right below the water so it looks kind of strange but functions the same.
Zeroxk
Profile Joined October 2010
Norway1244 Posts
Last Edited: 2011-05-10 20:48:07
May 10 2011 20:46 GMT
#598
On May 11 2011 05:28 sang wrote:
Show nested quote +
On May 11 2011 05:19 anatem wrote:
there is no clearer and more fair method of making the team league into a properly competitive tournament than what GOM is doing right now.


please.


how about waiting until after the up/down matches to do the calculations? if you took the final results instead, fOu has ONE player in all of GSL: sCfOu...that's just messed up.


Because then they'll have to cut out 16 players that lost in Code A ro32

On May 11 2011 05:13 Tachion wrote:
Show nested quote +
On May 11 2011 05:06 NineKOne wrote:
For example, the GSTL is not about how many good players you have, it's about how good your best players are. Of course it helps that you have a wide, all-rounded team. But it's even better when you have a few (in IM's case, 3) insane players that you can count on to all-kill a team. The qualifications criteria doesn't match the competition criteria. This has to change.

Oh god that is so well put and echoes my sentiments exactly.
oGs may have a ton of players in Code A/S, but they've also been knocked out of the first round in each team league. Their individual players strength isn't that impressive(aside from MC) when compared to IM.


Have you seen who oGs lost to? GSTL1 they lost to ST, the runner ups. In GSTL2 they lost to Slayers, the eventual champion.
Frankon
Profile Joined May 2010
3054 Posts
May 10 2011 20:47 GMT
#599
On May 11 2011 05:37 Anzekay wrote:
I'm sort of surprised they didn't use the Code A/S player numbers after the up and down matches this week.

We may end up with teams having different stats, during the GSTL, than they did when GOM decided on the teams for the league.

Ah well, this seems to be how they do it.

If they used the code A/S players numbers after up and down matches IM would be only GSTL1 winner and not GSTL2 runner up cause it wouldnt make top 8 then ;P.

IM was a ticking bomb when it comes to GSTL which finally exploded.
Hopefully coach Lee will finaly think about expanding the rooster.
anatem
Profile Joined September 2010
Romania1369 Posts
May 10 2011 20:49 GMT
#600
On May 11 2011 05:21 Airship wrote:
Show nested quote +
On May 11 2011 05:19 anatem wrote:
there is no clearer and more fair method of making the team league into a properly competitive tournament than what GOM is doing right now.


Qualification matches?


that would make the team league into a very large tournament because you would need quite a pretty high amount of matches to have a barely large enough sample of the team's abilities to warrant you get the best teams in, and even then there may be things to be argued. and you couldn't play it in the all-kill format because that would not be indicative of the team's overall skill, and you couldn't play bo1's because that would provide too small a smaple of people's skills. and it wouldn;t be reasonable to do that when you can have 8 teams in the league when there's like 10 teams proper in the whole of S. Korea that have their sights on spots int he GSL

you get all these prelims through the qualification tournaments for code A, and then through the code A which is a higher level qualification tournament in itself to get into the GSL proper which is code S.

so while i agree it would be a close alternative, it would be too much of a logistic hassle and expense for a likely minimal difference in the quality and balance of the selection process, thus making it pretty redundant, and overcomplicated.

though i must admit, thinking on it more thoroughly, the current format does indeed grant a slight advantage to the older teams who have been at it longer, having time to get enough people into code S above arguably better more talented players of newer teams or teams with fresh talent -say Prime vs. IM. however, that leads us to arbitrary factors for one, and second, experience has shown us that the likes of slayers can come out of nowehere and own, while one of the oldest teams can come just short.

this slight imbalance can be easily fixed though, by means of changing the points earned differential for code S and code A perhaps, and other things. but even this i don't think is relevant, since the multi-level system of the GSL code system filters out the weaker players for the most part -granted, there are things to be tweaked here too-, so while you can have a team like IM fall down this season, you're sure to have it in the league next time.

bla-bla getting tired of myself writing this, i could keep going on with an essay-long analysis of the entire GSL system, but i guess i made the simple straight-up point i had to make in my earlier post


'Tis with our Judgements as our Watches, none / Go just alike, yet each believes his own.
mikyaJ
Profile Joined April 2011
1834 Posts
May 10 2011 20:50 GMT
#601
On May 11 2011 02:09 tooPrime wrote:
Show nested quote +
On May 11 2011 02:06 mikyaJ wrote:
On May 10 2011 14:10 Belisarius wrote:
Also, totally ignoring the IM thing because it's pretty obviously retarded; what the heck is up with the brackets?
oGs (1st) plays ST (4th) in the first round. Seriously, guys, seeds. Seeds are good. At least SlayerS is on the other side of the bracket.

They randomize them because you could end up having the same bracket over and over.

Its based of the point system which is flawed. The first seed is the previous championship team and the the rest of the seeds is based on quantity of players in the GSL. That's why Ogs is always the second seed yet have never won a series in the GSTL.

Completely unrelated to what I was responding to, but ok

seeing as he said "oGs (1st)" he obviously meant seeding based off of points.

Aaand oGs is 1st Seed, and that's not why they have never won a series. They've never won a series because they lose them.
MKP||TSL
mikyaJ
Profile Joined April 2011
1834 Posts
May 10 2011 20:51 GMT
#602
On May 11 2011 02:25 FliedLice wrote:
Show nested quote +
On May 11 2011 01:57 ReaperX wrote:
I feel so bad about IM not being able to play... Although I respect GOM, they should do something like total the player's GSL points in total



so one gsl champion player can carry a whole team?

They have a 2-time champion, a code A champion, and a soon-to-be 2-time champion.
MKP||TSL
cENTRYZ
Profile Joined September 2010
Norway832 Posts
May 10 2011 20:52 GMT
#603
Not gonna bother buying a ticket for this, hopefully i'll catch the SQ stream or something. SlayerS vs StarTale finals
Devise
Profile Joined July 2010
Canada1131 Posts
May 10 2011 20:56 GMT
#604
I think oGs is an extremely strong team, they just might not make the best decisions always. For examples, NaDa who I would say is one of there strongest players has never gotten a chance to play in either GSTL, and also they lost 3-4 to SlayerS last time after they basically let Ryung have a free second kill by putting the weak vsT SuperNova to face the vT sniper Ryung.
mholden02
Profile Joined October 2010
387 Posts
May 10 2011 21:01 GMT
#605
Clearly the formula for calculating who qualifies for GSTL is useless. IM may be the strongest team on the planet, with arguably the best Terran, and the 2 best Zergs. The omission is so inexplicable, any discussion regarding the GSTL will start with the team who isn't there, instead of those who are.
te3l
Profile Joined August 2010
Canada126 Posts
May 10 2011 21:02 GMT
#606
Cheers to GOM for sticking to their rules even when there IM did not qualify instead of bending the rules to allow IM to play. This way it will motivate other teams to do better and keep teams that are already at the top to perform their best in order to stay in the team league. Sucks that liquid only has like 3 players(I think?) in korea.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
May 10 2011 21:08 GMT
#607
I'd put ST as favorite to win it all. Them and SlayerS (who seem to approach the team league most seriously out of all teams) could easily make it to the finals, but I'm not sure if SlayerS can do two in a row. On the other hand, I'm pretty disillusioned with oGs these days, plus their player selection logic last time was ridiculous.

But still, SlayerS T1 fighting. xD

PS. On the whole IM issue, on one hand I dislike them a lot and I'm pretty happy that they didn't sneak in through the back door and that the rules didn't bend for them, but on the other hand they would definitely add to the quality of the league. Also, a rivalry between them and SlayerS could be interesting if it developed.
Pughy
Profile Blog Joined July 2010
Wales662 Posts
May 10 2011 21:09 GMT
#608
Wow this sucks! You'd think they'd give teams extra points for previous GSTL standings, especially since ya know, IM won one GSTL and made into the finals in the other....
Commentatorwww.twitter.com/pughydude www.twitch.tv/pughydude
em0rej007
Profile Joined May 2011
France36 Posts
May 10 2011 21:09 GMT
#609
Wouldn't be bad if the 4 last teams would've been directly in kind of loser bracket, so losers of round 1 meet them ... would've been much longer tho =)
And liquid with only 3 players )
Av4st
Profile Joined September 2008
Canada92 Posts
May 10 2011 21:11 GMT
#610
fuck yes, a beach map for summer!!

I hope it's a great map and blizzard adds it to the ladder pool.
Airship
Profile Joined August 2010
United States465 Posts
May 10 2011 21:14 GMT
#611
On May 11 2011 05:49 anatem wrote:
Show nested quote +
On May 11 2011 05:21 Airship wrote:
On May 11 2011 05:19 anatem wrote:
there is no clearer and more fair method of making the team league into a properly competitive tournament than what GOM is doing right now.


Qualification matches?


that would make the team league into a very large tournament because you would need quite a pretty high amount of matches to have a barely large enough sample of the team's abilities to warrant you get the best teams in, and even then there may be things to be argued. and you couldn't play it in the all-kill format because that would not be indicative of the team's overall skill, and you couldn't play bo1's because that would provide too small a smaple of people's skills. and it wouldn;t be reasonable to do that when you can have 8 teams in the league when there's like 10 teams proper in the whole of S. Korea that have their sights on spots int he GSL

you get all these prelims through the qualification tournaments for code A, and then through the code A which is a higher level qualification tournament in itself to get into the GSL proper which is code S.

so while i agree it would be a close alternative, it would be too much of a logistic hassle and expense for a likely minimal difference in the quality and balance of the selection process, thus making it pretty redundant, and overcomplicated.

though i must admit, thinking on it more thoroughly, the current format does indeed grant a slight advantage to the older teams who have been at it longer, having time to get enough people into code S above arguably better more talented players of newer teams or teams with fresh talent -say Prime vs. IM. however, that leads us to arbitrary factors for one, and second, experience has shown us that the likes of slayers can come out of nowehere and own, while one of the oldest teams can come just short.

this slight imbalance can be easily fixed though, by means of changing the points earned differential for code S and code A perhaps, and other things. but even this i don't think is relevant, since the multi-level system of the GSL code system filters out the weaker players for the most part -granted, there are things to be tweaked here too-, so while you can have a team like IM fall down this season, you're sure to have it in the league next time.

bla-bla getting tired of myself writing this, i could keep going on with an essay-long analysis of the entire GSL system, but i guess i made the simple straight-up point i had to make in my earlier post




Oh ok. Well you're wrong, partial individual rankings are in no way the clearest and best method of determining the top teams.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
May 10 2011 21:15 GMT
#612
Liquid could have a nice shot of making it into this if they actually committed to Korea. If they have the sponsorship to keep the players there long term and give them some time to get it together, they should at least consider it. Being scattered around the globe thing isn't really working out for them. Korean scene will still end up being dominant in the end anyway.
Brotatolol
Profile Blog Joined November 2010
United States1742 Posts
May 10 2011 21:16 GMT
#613
Well I know who isn't getting a gstl ticket this month
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
May 10 2011 21:17 GMT
#614
OMG every time I see TSL I think TeamLiquid and then get confused D:

SCV Life....
Frankon
Profile Joined May 2010
3054 Posts
May 10 2011 21:18 GMT
#615
On May 11 2011 06:16 Brotatolol wrote:
Well I know who isn't getting a gstl ticket this month

You will still get one after reading LR threads ^^
Sanjuro
Profile Joined November 2010
Indonesia252 Posts
May 10 2011 21:19 GMT
#616
the system has been implemented since the 1st GSTL, and when suddenly IM didnt qualify they cant just change the system, it wouldnt be fair to the other teams.

Really looking forward to GSTL, the drama, the BM, and really hoping for a Slayers vs oGs final
im the Villain of the Story, im not meant to be saved
Toads
Profile Blog Joined February 2009
Canada1795 Posts
May 10 2011 21:19 GMT
#617
On May 11 2011 02:25 FliedLice wrote:
Show nested quote +
On May 11 2011 01:57 ReaperX wrote:
I feel so bad about IM not being able to play... Although I respect GOM, they should do something like total the player's GSL points in total



so one gsl champion player can carry a whole team?


Have you ever watch the pro team in BW ? have you ever seen Oz who is pretty good in proleague only because the have 1 good player in there lineup. I don't see why it can't happen in sc2


On May 11 2011 06:11 getty wrote:
fuck yes, a beach map for summer!!

I hope it's a great map and blizzard adds it to the ladder pool.


This may be the reason why they choose this map And i think this is a wonderful idea
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
Seide
Profile Blog Joined August 2010
United States831 Posts
May 10 2011 21:25 GMT
#618
On May 11 2011 06:19 StoLiVe wrote:

Have you ever watch the pro team in BW ? have you ever seen Oz who is pretty good in proleague only because the have 1 good player in there lineup. I don't see why it can't happen in sc2


Yeah dude, I love Killer, he is awesome.
One fish, two fish, red fish, blue fish.
Raid
Profile Joined September 2010
United States398 Posts
May 10 2011 21:26 GMT
#619
That new map looks sexy and fun to play on can't wait to see it get implemented.
Lunares
Profile Joined May 2010
United States909 Posts
May 10 2011 21:26 GMT
#620
The rules were in place long ago and IM didn't meet the qualifications. That's all there is to it. GomTV should NOT let them in, no matter the public outcry. That's the entire point of having rules. and it's completely fair, those rules were decided upon before this tournament and well known to the entire team.

You can make a case that the rule itself is not fair, but this is the first time this situation has come up. Maybe GomTV needs to change the rule, but for now props to them for doing the right thing as an organization which is following the rules you put down.
zerious
Profile Joined August 2010
Canada3803 Posts
May 10 2011 21:26 GMT
#621
On May 11 2011 06:25 Seide wrote:
Show nested quote +
On May 11 2011 06:19 StoLiVe wrote:

Have you ever watch the pro team in BW ? have you ever seen Oz who is pretty good in proleague only because the have 1 good player in there lineup. I don't see why it can't happen in sc2


Yeah dude, I love Killer, he is awesome.


(P)PerfectMan and (P)Jesus, IMO.
Count9
Profile Blog Joined May 2009
China10928 Posts
May 10 2011 21:28 GMT
#622
I'm surprised they still don't take previous performance into account, hopefully this will prompt them to action.
Seide
Profile Blog Joined August 2010
United States831 Posts
May 10 2011 21:31 GMT
#623
On May 11 2011 06:26 zerious wrote:
Show nested quote +
On May 11 2011 06:25 Seide wrote:
On May 11 2011 06:19 StoLiVe wrote:

Have you ever watch the pro team in BW ? have you ever seen Oz who is pretty good in proleague only because the have 1 good player in there lineup. I don't see why it can't happen in sc2


Yeah dude, I love Killer, he is awesome.


(P)PerfectMan and (P)Jesus, IMO.

Nobody fucks with the Jesus.
One fish, two fish, red fish, blue fish.
Ab0miNaTioN_BoB
Profile Blog Joined July 2010
United States102 Posts
May 10 2011 21:37 GMT
#624
I think fOu should be out and IM should be in. fOu is my least favorite team.
Toads
Profile Blog Joined February 2009
Canada1795 Posts
May 10 2011 21:37 GMT
#625
On May 11 2011 06:26 zerious wrote:
Show nested quote +
On May 11 2011 06:25 Seide wrote:
On May 11 2011 06:19 StoLiVe wrote:

Have you ever watch the pro team in BW ? have you ever seen Oz who is pretty good in proleague only because the have 1 good player in there lineup. I don't see why it can't happen in sc2


Yeah dude, I love Killer, he is awesome.


(P)PerfectMan and (P)Jesus, IMO.

I don't mean right now but for a long time, there were not a lot of good player in oz exept Jeadong, why do you think we call oz : jeadong oz ?
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
overshard
Profile Joined November 2010
United States45 Posts
May 10 2011 21:38 GMT
#626
IM is a much better team overall than fOu, it's disappointing that they lost simply because MVP got put in Code A for a single season.
Minzy
Profile Joined May 2010
Australia387 Posts
May 10 2011 21:57 GMT
#627
looks like a fun map, reminds me of turtle rock.
Huh...
vnlegend
Profile Blog Joined December 2006
United States1389 Posts
May 10 2011 21:57 GMT
#628
I think the teamleague should somehow be a bit separate from the GSL individual leagues. The whole point of the teamleague is so we can get to see obscure but good players show off their skills. Slayers created a bunch of new stars who weren't even in code A or S at the time.

By requiring all the teams to have code S/A players to play in GSTL, we're missing out on the soon-to-be talents.
Marines > everything
Kanil
Profile Joined April 2010
United States1713 Posts
May 10 2011 22:00 GMT
#629
On May 11 2011 06:31 Seide wrote:
Show nested quote +
On May 11 2011 06:26 zerious wrote:
On May 11 2011 06:25 Seide wrote:
On May 11 2011 06:19 StoLiVe wrote:

Have you ever watch the pro team in BW ? have you ever seen Oz who is pretty good in proleague only because the have 1 good player in there lineup. I don't see why it can't happen in sc2


Yeah dude, I love Killer, he is awesome.


(P)PerfectMan and (P)Jesus, IMO.

Nobody fucks with the Jesus.

Absolutely. BackHo is the baddest motherfucker there ever was. Not even kidding or anything. Don't fuck with BackHo.

Also, Oz isn't good just because of Jaedong. They're either good because Killer/HiyA/PMan are winning games, or they're not good. Except in Winners League. But Winners League is all about letting Jaedong/Flash carry their teams anyway.
I used to have an Oz icon over here ---->
Tacoss23
Profile Joined April 2011
United States23 Posts
May 10 2011 22:01 GMT
#630
how did MVP sneak in there? and no IM? wth? that's a surprise. Regardless should be an interesting GSTL, and that new map looks freaking awesome.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2011-05-10 22:02:04
May 10 2011 22:01 GMT
#631
On May 11 2011 06:37 StoLiVe wrote:
Show nested quote +
On May 11 2011 06:26 zerious wrote:
On May 11 2011 06:25 Seide wrote:
On May 11 2011 06:19 StoLiVe wrote:

Have you ever watch the pro team in BW ? have you ever seen Oz who is pretty good in proleague only because the have 1 good player in there lineup. I don't see why it can't happen in sc2


Yeah dude, I love Killer, he is awesome.


(P)PerfectMan and (P)Jesus, IMO.

I don't mean right now but for a long time, there were not a lot of good player in oz exept Jeadong, why do you think we call oz : jeadong oz ?


Jaedong is not just a "good player" though. He's vastly superior to majority of the players he plays against, he's better than them even when he's slumping.

IM doesn't have anything like that. MVP and NesTea aren't Flash and Jaedong compared to players they play against. They're very much mortal, especially in a winners league format which is snipers' heaven.

Even in Oz Jaedong is supported by serious players even though they might not look so impressive by competitive standards. Other than LosirA, IM doesn't seem to have other serious players at all.
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
May 10 2011 22:02 GMT
#632
On May 11 2011 07:00 Kanil wrote:
Show nested quote +
On May 11 2011 06:31 Seide wrote:
On May 11 2011 06:26 zerious wrote:
On May 11 2011 06:25 Seide wrote:
On May 11 2011 06:19 StoLiVe wrote:

Have you ever watch the pro team in BW ? have you ever seen Oz who is pretty good in proleague only because the have 1 good player in there lineup. I don't see why it can't happen in sc2


Yeah dude, I love Killer, he is awesome.


(P)PerfectMan and (P)Jesus, IMO.

Nobody fucks with the Jesus.

Absolutely. BackHo is the baddest motherfucker there ever was. Not even kidding or anything. Don't fuck with BackHo.

Also, Oz isn't good just because of Jaedong. They're either good because Killer/HiyA/PMan are winning games, or they're not good. Except in Winners League. But Winners League is all about letting Jaedong/Flash carry their teams anyway.

Gotta love Hiya/Magikarp. He's a great Terran and a great person in general. His ceremonies sometimes put a smile on my face.
ㅇㅅㅌㅅ
nemahsys
Profile Joined April 2010
Canada457 Posts
May 10 2011 22:02 GMT
#633
On May 10 2011 14:05 I)etox wrote:
Begin the hype!!

oGs vs. ST so early... that should be interesting.

Edit: Sigh. IM losing to fOu by .4 points... MVP being in Code A basically lost IM their seat :\


more like IM having a ton of players not putting up results lost them their seat*
DJ Wheat, if you read this, plz get Lo3 back on itunes stat!
BoxersGosuGarden
Profile Joined April 2011
Philippines155 Posts
May 10 2011 22:03 GMT
#634
the way i see it, there's no fair system with choosing teams for the GSTL. it does not seem fair that IM as a team gets a seed just because of 3 people to other teams with more members. consequently, it's also unfair for IM that the "most successful team" in GSL can't qualify for the GSTL. maybe GOM should just do tournament bracket style for Ro8 GSTL.
zerg sad
tehplank
Profile Joined October 2010
977 Posts
May 10 2011 22:04 GMT
#635
It's sad to know that IM won't be included, but the rules are rules. They've been in place since the beginning and IM knows that. It's totally their own fault for not doing something about it.
Minatozaki Sana / Hirai Momo / Myoui Mina / Yoo Jeongyeon / Zhou Tzuyu / Im Nayeon / Son Chaeyoung / Kim Dahyun / Park Jihyo
anatem
Profile Joined September 2010
Romania1369 Posts
Last Edited: 2011-05-10 22:14:00
May 10 2011 22:08 GMT
#636
On May 11 2011 06:14 Airship wrote:
Show nested quote +
On May 11 2011 05:49 anatem wrote:
On May 11 2011 05:21 Airship wrote:
On May 11 2011 05:19 anatem wrote:
there is no clearer and more fair method of making the team league into a properly competitive tournament than what GOM is doing right now.


Qualification matches?


that would make the team league into a very large tournament because you would need quite a pretty high amount of matches to have a barely large enough sample of the team's abilities to warrant you get the best teams in, and even then there may be things to be argued. and you couldn't play it in the all-kill format because that would not be indicative of the team's overall skill, and you couldn't play bo1's because that would provide too small a smaple of people's skills. and it wouldn;t be reasonable to do that when you can have 8 teams in the league when there's like 10 teams proper in the whole of S. Korea that have their sights on spots int he GSL

you get all these prelims through the qualification tournaments for code A, and then through the code A which is a higher level qualification tournament in itself to get into the GSL proper which is code S.

so while i agree it would be a close alternative, it would be too much of a logistic hassle and expense for a likely minimal difference in the quality and balance of the selection process, thus making it pretty redundant, and overcomplicated.

though i must admit, thinking on it more thoroughly, the current format does indeed grant a slight advantage to the older teams who have been at it longer, having time to get enough people into code S above arguably better more talented players of newer teams or teams with fresh talent -say Prime vs. IM. however, that leads us to arbitrary factors for one, and second, experience has shown us that the likes of slayers can come out of nowehere and own, while one of the oldest teams can come just short.

this slight imbalance can be easily fixed though, by means of changing the points earned differential for code S and code A perhaps, and other things. but even this i don't think is relevant, since the multi-level system of the GSL code system filters out the weaker players for the most part -granted, there are things to be tweaked here too-, so while you can have a team like IM fall down this season, you're sure to have it in the league next time.

bla-bla getting tired of myself writing this, i could keep going on with an essay-long analysis of the entire GSL system, but i guess i made the simple straight-up point i had to make in my earlier post




Oh ok. Well you're wrong, partial individual rankings are in no way the clearest and best method of determining the top teams.


you're lacking the second part of this post, that is the counter or reinforcing argument of which is the better method of doing it, while addressing the self-criticism of my 'theory' which i included in my argument.

i don't see any method of determining the 'strongest team' without going to the cumulated results of the individual players of the team, because that would be based on arbitrary factors, you can't quantify how 'good' a player is, even if the vast majority of people agree X player is better than 'Y' player.

i may be missing some points to be raised or an entirely different approach to the subject right now, but the current method is most definitely the clearest by sheer simplicity and reduction of variables.

this implies the fact that the system isn't too refined, so it's not the best one could possibly work with. for an idea, you could create a complicated equation to calculate points for teams based on additional variables, such as how long a player stayed in that code, with substractions for each dropping to the code below or up/down matches, or set values for each round of each tournament as opposed the binary 1/1.6 point system, or to the extreme have diminishing returns for never passing code s ro16 after a set number of leagues, shit like that to take more of the ebbs and flows of the performance of a team into account and to acknowledge the highest achievers - but the underlying concept would [have to] be the same - results by indidividual rankings [to become the best method]

this on the quality of the gstl selection system, for other matters the bracket system is bad, the all-kill format is suspicious, and on the community's attitudes and argumentation, the points from the first post stand.

-edited spelling-
'Tis with our Judgements as our Watches, none / Go just alike, yet each believes his own.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
May 10 2011 22:25 GMT
#637
They have to choose teams objectively; if the objective system says that IM is not able to participate, what can they do? Letting IM participate at the expense of a team which their system decided to be more worthy would be hypocrisy.

The only thing wrong I see here is lack of seeding. It's really weird that the top-ranked team has a tougher opponent than the 2nd-ranked team. And I feel SlayerS should be seeded #1 since they were the champions of last season, but I guess that's just me.
We found Dove in a soapless place.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
May 10 2011 22:38 GMT
#638
The system is good imo, for the following reasons:

-It makes individual performance important for the whole team, which is a great thing.
-It gives importance to coaches raising several good players, instead of relying on a single star, we all know it sucks when JD loses, and then it's insta loss for Jaedong-Oz
-It encourages team aces to help their teammates in their GSL individual matches

All in all, this rule encourages teams being real teams, and growing together, which is healthier for the SC2 scene than having a few super Aces, particularly when the scene is so young.
HeroHenry
Profile Joined November 2010
United States1723 Posts
May 10 2011 22:48 GMT
#639
Prime should beat MVP since MKP did all kill MVP team in that event.
Airship
Profile Joined August 2010
United States465 Posts
May 10 2011 22:55 GMT
#640
On May 11 2011 07:38 mordk wrote:
The system is good imo, for the following reasons:

-It makes individual performance important for the whole team, which is a great thing.
-It gives importance to coaches raising several good players, instead of relying on a single star, we all know it sucks when JD loses, and then it's insta loss for Jaedong-Oz
-It encourages team aces to help their teammates in their GSL individual matches

All in all, this rule encourages teams being real teams, and growing together, which is healthier for the SC2 scene than having a few super Aces, particularly when the scene is so young.


Wow. Every single part of this post is wrong. Placing emphasis on individual performance is not a great thing for a team league for obvious reasons. When coaches do raise a team of several good players like IM, evidently they can lose out on a place to a team full of terrible players like fOu. Teams will always practice for their individual GSL matches fervently in the appropriate match-ups regardless of the W10,000,000 side tournament. Nothing about this rule encourages teams to "be real teams" in any way shape or form. In fact, it places a very deliberate emphasis on Code S Aces.
AlecPyron
Profile Joined May 2010
United States131 Posts
May 10 2011 23:01 GMT
#641
Imagine a team with 3 Code S players and 0 Code A players. It would be 4.8. A team with 5 Code A players would be in whereas this team with 3 Code S players would be out. With the qualify system used in GSL, they should award more points for having more Code S, not simply an 1.6 multiplier.

Maybe they should just expand this league a little. We could see lotsa new faces that way. Only 8 teams is a bummer too.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
May 10 2011 23:04 GMT
#642
On May 11 2011 08:01 AlecPyron wrote:
Imagine a team with 3 Code S players and 0 Code A players. It would be 4.8. A team with 5 Code A players would be in whereas this team with 3 Code S players would be out. With the qualify system used in GSL, they should award more points for having more Code S, not simply an 1.6 multiplier.

Maybe they should just expand this league a little. We could see lotsa new faces that way. Only 8 teams is a bummer too.



the main problem there would be that there are only like 10-12 teams or something in the gsl of which liquid and FOX don't have enough players afaik

maybe after a few GSTLs they will change the qualification process, just as they did with the GSL as soon as things stabilized
Kevmeister @ Dota2
Carkis
Profile Joined August 2010
Canada302 Posts
May 10 2011 23:07 GMT
#643
maybe they should just which to hand picking lol it would make sence
act.hero
Profile Joined April 2011
United States205 Posts
May 10 2011 23:16 GMT
#644
They could just make it a 16 team single elim (making it an easy expansion on the 8 team single elim).

11 Korean Teams + the 5 teams in the TeSL.

Something to think about.
Exstasy
Profile Joined August 2010
United Kingdom393 Posts
May 10 2011 23:21 GMT
#645
Am i being insane or is it still possible for IM to qualify if MVP get's back into Code S tomorrow that will make it 3 x 1.6 + 1 = 5.8

which is more than fOu's 5.6.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 10 2011 23:26 GMT
#646
News inc from Fomos
Coach IMHirai of Incredible Miracle announced the immediate recruitment of three new players (pictured below) to help "improve the team's depth" and deal with "situations in which nonsensical GSL rules restrict us from playing in team leagues"

[image loading]

+ Show Spoiler +
http://www.teamliquid.net/forum/viewmessage.php?topic_id=90341
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Phaint
Profile Joined May 2010
Canada211 Posts
May 10 2011 23:26 GMT
#647
I hope MVP wins the whole thing
IMLyte
Profile Joined November 2010
Canada714 Posts
May 10 2011 23:30 GMT
#648
Bel'Shir Beach looks so awesome reminds me of War3 maps
I'ma show you how great I am ~ Muhammed Ali
Champi
Profile Joined March 2010
1422 Posts
May 10 2011 23:32 GMT
#649
Bel'shir beach looks like a very beautiful map asthetically, is it balanced though? i hope so purely because of how pretty it looks, will be a pleasure to spectate games on it.
JosephAM
Profile Joined October 2010
Canada131 Posts
May 10 2011 23:34 GMT
#650
The new map looks so happy :D It sorta reminds me of the Wc3 maps
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
May 10 2011 23:36 GMT
#651
On May 10 2011 15:02 Mairu wrote:
Show nested quote +
On May 10 2011 14:57 Subversion wrote:
Well they're not in because they didn't deserve to be.

It's a team league, not a "lets hope Nestea/Losira/MVP can all-kill for us league". They're not amongst the top-performing teams in the GSL, so they were excluded.

Rules are rules, man. IM is my favourite team, but I totally understand.

It seems bizarre to say that a team that won the first team league and got to the finals of the second team league doesn't "deserve" to be in. I think GOMTV knows their own rules for deciding how each team qualifies for the team league are a little off when they say they're looking into solutions to what happened (although not changing anything for May, which is understandable)


What I'm saying is, the rules have been the same from the beginning. All the teams have always been aware of these rules. If you want to be in the GSTL, you need a lot of representation in the GSL. IM let themselves down by not making the cut in that regard.

I don't think they should get preferential treatment due to past performances.
mprs
Profile Joined April 2010
Canada2933 Posts
May 10 2011 23:38 GMT
#652
On May 11 2011 08:26 Tachion wrote:
News inc from Fomos
Coach IMHirai of Incredible Miracle announced the immediate recruitment of three new players (pictured below) to help "improve the team's depth" and deal with "situations in which nonsensical GSL rules restrict us from playing in team leagues"

[image loading]

+ Show Spoiler +
http://www.teamliquid.net/forum/viewmessage.php?topic_id=90341


lol hilarious
We talkin about PRACTICE
Seide
Profile Blog Joined August 2010
United States831 Posts
May 10 2011 23:41 GMT
#653
On May 11 2011 08:26 Tachion wrote:
News inc from Fomos
Coach IMHirai of Incredible Miracle announced the immediate recruitment of three new players (pictured below) to help "improve the team's depth" and deal with "situations in which nonsensical GSL rules restrict us from playing in team leagues"

[image loading]

+ Show Spoiler +
http://www.teamliquid.net/forum/viewmessage.php?topic_id=90341

This has got to be the best post in this thread so far :D
One fish, two fish, red fish, blue fish.
ShootingStars
Profile Joined August 2010
1475 Posts
May 10 2011 23:52 GMT
#654
I think Nestea and MVP fit the picture but Losira should be shopped as a mega nerd :D
KarlSpaat
Profile Joined December 2010
Germany8 Posts
May 10 2011 23:57 GMT
#655
I'll ignore this Teamleague, cause the best team won't participate.
I don't want to offend Zenex or MVP, but these teams doesn't show interesting matchups like, IMMvp, NesTea, Losira, etc...
Tektos
Profile Joined November 2010
Australia1321 Posts
May 11 2011 00:06 GMT
#656
They can't just change the rules to make popular teams get carried through. IM knew they were hanging by a thread last GSTL (they were 8th on points going into it?) yet they didnt make efforts to poach players from other teams that are in Code A / Code S so they had the points to continue.

It is IM's own fault that they aren't in the team league, GOM is just sticking to the rules that were set at the start of the team leagues.



Looking forward to seeing team MVP play, Keen is a gun but the rest of their lineup I don't know too well. Really hoping to see some up and coming stars.

As always I'm cheering for ST and SlayerS too.
ellirc
Profile Joined February 2011
Sweden3286 Posts
May 11 2011 00:09 GMT
#657
Regardless of any rules, IM should be in there. WTF!
Caliber
Profile Joined August 2010
United States598 Posts
May 11 2011 00:19 GMT
#658
i wonder how this makes the players on IM that arent in code s/a feel...
lolsixtynine
Profile Blog Joined January 2011
United States600 Posts
May 11 2011 00:20 GMT
#659
On May 10 2011 14:16 ReachTheSky wrote:
Show nested quote +
On May 10 2011 14:06 Boblhead wrote:
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?


Top teams get decided by results. Surely you can't be considered a top team if you don't have the current results to back it up. The other teams that are ahead of IM have proven, by showing results, that they are indeed a top team. I do agree that IM is a very good team, but if they aren't proving it consistantly then where is the credibility?


Perhaps the fact that they won the first team league, made the finals of the only other team league, and had players in the finals of both Code A and Code S?

Don't even try to argue that IM doesn't deserve to be in the GSTL.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
Last Edited: 2011-05-11 00:21:59
May 11 2011 00:21 GMT
#660
Shame it isn't counting points earned from this GSL, with Nestea in the finals and all.
act.hero
Profile Joined April 2011
United States205 Posts
May 11 2011 00:30 GMT
#661
It's really interesting since YongHwa did work last GSTL but still hasn't made Code A
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
Last Edited: 2011-05-11 00:31:54
May 11 2011 00:31 GMT
#662
The problem I see with the 'formula' they're using is that participants of a team event are decided upon by results in an individual league. This is a methodological problem not only because it favors large teams (e.g. oGs), but because this way, every 'team kill' in said individual leagues inevitably lowers the chances of a team to participate.
Bobster
Profile Joined January 2011
Germany3075 Posts
May 11 2011 00:33 GMT
#663
On May 11 2011 09:09 ellirc wrote:
Regardless of any rules, IM should be in there. WTF!

:lol exactly. Fuck the rules I just want to see my favourite players. Actually, what they should do for the individual GSL is put Jinro back into Code S and seed him directly into the finals, because I think he deserves it.

Regardless of any rules, you know.
ellirc
Profile Joined February 2011
Sweden3286 Posts
May 11 2011 00:43 GMT
#664
On May 11 2011 09:33 Bobster wrote:
Show nested quote +
On May 11 2011 09:09 ellirc wrote:
Regardless of any rules, IM should be in there. WTF!

:lol exactly. Fuck the rules I just want to see my favourite players. Actually, what they should do for the individual GSL is put Jinro back into Code S and seed him directly into the finals, because I think he deserves it.

Regardless of any rules, you know.

And HasuObs! Right....?

Don't do that shit man.
Highways
Profile Joined July 2005
Australia6102 Posts
May 11 2011 00:44 GMT
#665
Some people here are arguing the wrong point, no one is saying that GOM is wrong by sticking to the rules.

The problem is that the formula used is stupid, it makes no sense at all. This formula does not take into account quality, all it does is count quantity even if that quantity is code A ro32 dropouts.

According to the formula: 2 code A ro32 newbs >>> 1 code S GSL champion.
#1 Terran hater
Sanguinarius
Profile Joined January 2010
United States3427 Posts
May 11 2011 00:53 GMT
#666
Dude, no IM - thats just stupid. They are one of the best teams out there.

Maybe they need to expand the brackets...
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Seide
Profile Blog Joined August 2010
United States831 Posts
May 11 2011 00:54 GMT
#667
On May 11 2011 09:44 Highways wrote:
Some people here are arguing the wrong point, no one is saying that GOM is wrong by sticking to the rules.

The problem is that the formula used is stupid, it makes no sense at all. This formula does not take into account quality, all it does is count quantity even if that quantity is code A ro32 dropouts.

According to the formula: 2 code A ro32 newbs >>> 1 code S GSL champion.

It would be uprising that if it does not change in the future, considering it says in the OP that they are looking at the situation.

But id rather them stick to their guns in this GSTL, even if that means IM has to sit it out.
One fish, two fish, red fish, blue fish.
mutantmagnet
Profile Joined June 2009
United States3789 Posts
May 11 2011 01:36 GMT
#668
One thing that has to be restated because it isn't said enough is that in spite IM not having enough players in code A and S it was their players in code B that carried half their wins.

Seed and Yonghua did it in season 1 for the first two days.

Losira was still an up and coming when he did it in season 2 on the first day.


The point system that exists is fine.

What should be considered is expanding the point system to include code B players because Tasteless revealed code B isn't accessible to everyone. You can only be in code B if you are in the top 200 (minus the current Code A and S players) Korean ladder.

DrakanSilva
Profile Blog Joined March 2010
Chile932 Posts
May 11 2011 01:36 GMT
#669
just add a 1/Z being Z the position in the last GSTL and IM would be there.

Or something like that.
In the beginning there was nothing... and then exploded
Bobster
Profile Joined January 2011
Germany3075 Posts
May 11 2011 01:47 GMT
#670
On May 11 2011 09:43 ellirc wrote:
Show nested quote +
On May 11 2011 09:33 Bobster wrote:
On May 11 2011 09:09 ellirc wrote:
Regardless of any rules, IM should be in there. WTF!

:lol exactly. Fuck the rules I just want to see my favourite players. Actually, what they should do for the individual GSL is put Jinro back into Code S and seed him directly into the finals, because I think he deserves it.

Regardless of any rules, you know.

And HasuObs! Right....?

Don't do that shit man.
I'm not sure what you're getting at with this non-sequitor?

You made a stupid statement (GOM should not adhere to the rules) and I called you out on it with obvious sarcasm. Pretty straightforward.
sCfO20
Profile Joined May 2011
176 Posts
May 11 2011 01:49 GMT
#671
They shoulda just let nestea and mvp play reppin the IM team. they coulda took it.
sicarii
Profile Joined April 2011
United States93 Posts
May 11 2011 01:52 GMT
#672
On May 10 2011 14:10 Belisarius wrote:
Also, totally ignoring the IM thing because it's pretty obviously retarded; what the heck is up with the brackets?
oGs (1st) plays ST (4th) in the first round. Seriously, guys, seeds. Seeds are good. At least SlayerS is on the other side of the bracket.


I dont think they seeded off the point system... I'm guessing it is from past GSTL placement? the points were purely choosing who would participate i think.
sicarii
Profile Joined April 2011
United States93 Posts
May 11 2011 01:55 GMT
#673
On May 11 2011 10:36 mutantmagnet wrote:
One thing that has to be restated because it isn't said enough is that in spite IM not having enough players in code A and S it was their players in code B that carried half their wins.

Seed and Yonghua did it in season 1 for the first two days.

Losira was still an up and coming when he did it in season 2 on the first day.


The point system that exists is fine.

What should be considered is expanding the point system to include code B players because Tasteless revealed code B isn't accessible to everyone. You can only be in code B if you are in the top 200 (minus the current Code A and S players) Korean ladder.



You do know that Code B was invented by Artosis and is a troll to fool people like you right? Code B does not exist its just tastosis' joke for getting knocked out of Code A.
The Final Boss
Profile Joined February 2011
United States1839 Posts
May 11 2011 01:59 GMT
#674
It's sad that teams like fOu and ZeNEX are still in this where as a team as talented as IM is being excluded. I mean, it's not like Incredible Miracle currently makes up half of the GSL championships (and it will be more than half if/when NesTea beats InCa).

Regarding Bel'Shir I just want to say that I think that is a great addition to this game and I cannot wait to see it played on. I played a couple of games on it with my friend and I think it's a great map.
CGolden
Profile Joined December 2010
40 Posts
May 11 2011 02:05 GMT
#675
Idk why its not a rule that if you place in the top 2 of the last GSTL you dont get an auto invite. I mean IM basically has the most solid team all around. I mean really? MVP clan? They have like 2 good players and they are just good, nothing too exceptional. IM has 2 players that have won 2 GSLs Code S tournys and a Code A. Only 3 teams can even say they have a member who have won a GSL Code S in general. Those rules are ridiculous but maybe it will light some fire underneath those players on IM that havent made Code A yet to practice harder and maybe they will get lucky this next GSL round.
Liquid'Ret FIGHTING!!!
PimpWilly
Profile Blog Joined January 2011
United States228 Posts
May 11 2011 02:07 GMT
#676
On May 11 2011 10:55 sicarii wrote:
Show nested quote +
On May 11 2011 10:36 mutantmagnet wrote:
One thing that has to be restated because it isn't said enough is that in spite IM not having enough players in code A and S it was their players in code B that carried half their wins.

Seed and Yonghua did it in season 1 for the first two days.

Losira was still an up and coming when he did it in season 2 on the first day.


The point system that exists is fine.

What should be considered is expanding the point system to include code B players because Tasteless revealed code B isn't accessible to everyone. You can only be in code B if you are in the top 200 (minus the current Code A and S players) Korean ladder.



You do know that Code B was invented by Artosis and is a troll to fool people like you right? Code B does not exist its just tastosis' joke for getting knocked out of Code A.


Where do you think the new players for Code A every season come from? They come from Code B, which is just a giant tournament to get the top X number of players into code A, and it's very cut throat
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
May 11 2011 02:11 GMT
#677
On May 11 2011 09:53 Sanguinarius wrote:
Dude, no IM - thats just stupid. They are one of the best teams out there.

Maybe they need to expand the brackets...

Eh, it would be pretty difficult to expand the brackets considering that there aren't many other teams and that it would be difficult to create a conventional bracket system without doubling the total number of participating teams.

Considering that the GSTL takes place over a single week, creating a format to accommodate all teams would be pretty difficult. Proleague uses a round-robin format that occurs over the span of the majority of the year, which accommodates all 10 of the major Korean pro BW teams.

The GSTL's eight-team, three-round bracket worked splendidly back when there were only eight definitively dominant teams. With the rise of team MVP and possibly New Star HoSeo, this system is definitely in jeopardy of alienating great teams and great players. It's ironic that the rise of more SC2 teams has had the unfortunate effect of messing up the system for Korea's premier broadcasted SC2 team league.

Messing around with the points system would only be a short term solution. In the long term, I think the entire format for the team league should be revamped to accommodate more teams possibly over a longer period of time, similar to the Proleague system. Accommodating more teams with a longer-term broadcasted team league would do great things for the Korean SC2 scene.
ㅇㅅㅌㅅ
Bobster
Profile Joined January 2011
Germany3075 Posts
Last Edited: 2011-05-11 02:14:30
May 11 2011 02:12 GMT
#678
On May 11 2011 10:55 sicarii wrote:
Show nested quote +
On May 11 2011 10:36 mutantmagnet wrote:
One thing that has to be restated because it isn't said enough is that in spite IM not having enough players in code A and S it was their players in code B that carried half their wins.

Seed and Yonghua did it in season 1 for the first two days.

Losira was still an up and coming when he did it in season 2 on the first day.


The point system that exists is fine.

What should be considered is expanding the point system to include code B players because Tasteless revealed code B isn't accessible to everyone. You can only be in code B if you are in the top 200 (minus the current Code A and S players) Korean ladder.



You do know that Code B was invented by Artosis and is a troll to fool people like you right? Code B does not exist its just tastosis' joke for getting knocked out of Code A.

Actually, Code B is the name for the pool of 172 Koreans eligible to attend the GSL qualifiers (it's based on the Korean ladder, foreigners are exempt).

GOM used the term in their official announcement of the Code system back in January.
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
Last Edited: 2011-05-11 02:19:28
May 11 2011 02:18 GMT
#679
Slayers oGs finals ! Calling it now!

1000 POSTS !! ! XD Now its going to happen !
illsick
Profile Joined March 2011
United States1770 Posts
May 11 2011 02:24 GMT
#680
they should take the top 4 point leaders for each team and rank teams by that; and if a team is tied, use the next person with highest points until the tie is broken.
you live and you learn
425kid
Profile Joined March 2011
416 Posts
May 11 2011 02:31 GMT
#681
Stop complaining about im. We get to watch Zenex get all killed again!!
Bobster
Profile Joined January 2011
Germany3075 Posts
May 11 2011 02:36 GMT
#682
On May 11 2011 11:31 425kid wrote:
Stop complaining about im. We get to watch Zenex get all killed again!!

Byun and Kyrix just get no respect.
mutantmagnet
Profile Joined June 2009
United States3789 Posts
May 11 2011 03:37 GMT
#683
On May 11 2011 11:11 eviltomahawk wrote: It's ironic that the rise of more SC2 teams has had the unfortunate effect of messing up the system for Korea's premier broadcasted SC2 team league.


Let's be objective here. GSTL is a side show for Gom. They give it minimal support and have shown minimal ambition in expanding it.
The real prize for winning the GSTL isn't the pittance they call a prize pool but the sponsorship they can command for placing better in their league and showing off the depth of their talent pool.

I'm sort of hoping, with viewer competition from the western leagues, there is enough of a change in Gom's viewership spending habits that make them believe they have to create a better team league to increase their revenue.
epikAnglory
Profile Blog Joined April 2011
United States1120 Posts
Last Edited: 2011-05-11 03:43:42
May 11 2011 03:42 GMT
#684
Liquid needs to start recruiting new and better players, ones that can at least get to Code-A. Same with IM, not that the teams' players suck, its just that they have too little good players, but only a few exceptional players.

EDIT: uhhh, just noticed oGs and ST are in the same bracket for Round 1, damn it all
710+ Posts with a Probe Icon =D
BoxersGosuGarden
Profile Joined April 2011
Philippines155 Posts
May 11 2011 04:27 GMT
#685
On May 11 2011 12:42 iTzAnglory wrote:
Liquid needs to start recruiting new and better players, ones that can at least get to Code-A. Same with IM, not that the teams' players suck, its just that they have too little good players, but only a few exceptional players.

EDIT: uhhh, just noticed oGs and ST are in the same bracket for Round 1, damn it all


I'm pretty sure IM has a stacked team. its just that the whole getting into Code A from Code B is brutal and I know that there are hidden Code A/Code S players in all the teams but have not gotten the opportunity to qualify.
zerg sad
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
May 11 2011 04:28 GMT
#686
On May 11 2011 12:42 iTzAnglory wrote:
Liquid needs to start recruiting new and better players, ones that can at least get to Code-A. Same with IM, not that the teams' players suck, its just that they have too little good players, but only a few exceptional players.


Liquid could probably do it if everyone they had was in Korea but right now they dominate the world xD
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
zaii
Profile Joined October 2010
Guam2611 Posts
Last Edited: 2011-05-11 04:46:49
May 11 2011 04:39 GMT
#687
On May 11 2011 11:36 Bobster wrote:
Show nested quote +
On May 11 2011 11:31 425kid wrote:
Stop complaining about IM. We get to watch ZeNEX get all killed again!!

Byun and Kyrix just get no respect.


Don't think they're gonna make it out of the First round with SlayerS as their First opponent, But for sure they're gonna put up a Fight with (T)Byun, (Z)Kyrix and (Z)CoCa.
Reasonable
Profile Joined September 2010
Ukraine1432 Posts
May 11 2011 05:21 GMT
#688
That 1.6 coefficient is definitely rigged.
Ownos
Profile Joined July 2010
United States2147 Posts
May 11 2011 05:59 GMT
#689
On May 10 2011 14:16 ReachTheSky wrote:
Show nested quote +
On May 10 2011 14:06 Boblhead wrote:
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?


Top teams get decided by results. Surely you can't be considered a top team if you don't have the current results to back it up. The other teams that are ahead of IM have proven, by showing results, that they are indeed a top team. I do agree that IM is a very good team, but if they aren't proving it consistantly then where is the credibility?


They've proven it by winning and getting to the finals both times in each GSTL? They did not factor that in and only counted Code S and Code A. That's why it's stupid.
...deeper and deeper into the bowels of El Diablo
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
May 11 2011 06:19 GMT
#690
So the team that wins the first season of GSTL, and then finishes second in the next season.. Doesn't qualify for the next season? I understand the need for using the same method to determine qualifiers but the Champions League rule change for Liverpool comes to mind; seems a bit ridiculous that IM cannot compete this season.

Oh well, the GSTL manages to produce insane games every season, some may say more so than the GSL - i am still excited!!
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
mizU
Profile Blog Joined April 2010
United States12125 Posts
May 11 2011 06:21 GMT
#691
It's only fair I guess, but I suppose they could calculate it differently.

OMG this map looks amazing
if happy ever afters did exist <3 @watamizu_
PrideNeverDie
Profile Joined November 2010
United States319 Posts
May 11 2011 08:13 GMT
#692
sad to see IM not in this, but i don't fault GOMTV

i fault SeeD and Yunhwa for not qualifying for code A

Nestea
MVP
Losira
Yunhwa
SeeD

that is a monstrous lineup right there
If you want it bad enough you will find a way; If you don't, you will find an excuse
Rayansaki
Profile Joined January 2011
Portugal1266 Posts
May 11 2011 08:21 GMT
#693
On May 10 2011 14:16 ReachTheSky wrote:
Show nested quote +
On May 10 2011 14:06 Boblhead wrote:
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?


Top teams get decided by results. Surely you can't be considered a top team if you don't have the current results to back it up. The other teams that are ahead of IM have proven, by showing results, that they are indeed a top team. I do agree that IM is a very good team, but if they aren't proving it consistantly then where is the credibility?



For Mvp or fOu or Zenex, their results are qualifying people... IM's results are 2 GSL's , 1 GSWC, 1 code A, 1 runner up code A, 1 finalist code S (this season, possibly 1 more gsl), 1 GSTL and 1 runner up GSTL.

Apparently having 10 mediocre players is better than having 3 tip top players now... on a 1v1 game...

It's ridiculous that the unquestionably best team, which has the most results BY FAR is out of the team tournament.
The Four Horsemen of the Apocalypse: IMNestea (Death), IMLosirA (Famine), IMmvp (War), IMFenix (Conquest)
Zeiryuu
Profile Joined March 2010
Philippines231 Posts
May 11 2011 08:23 GMT
#694
I think the previous GSTL finalists should be automatically be allowed to participate in the next GSTL (May).
Douillos
Profile Joined May 2010
France3195 Posts
May 11 2011 08:28 GMT
#695
Wow that new map just looks sooooooooooo COOOOOOOLLLL
Look a giraffe! Look a fist!!
x6Paramore
Profile Joined April 2011
Canada130 Posts
May 11 2011 08:47 GMT
#696
SWEET MAP totally looks wc3.. totally nostalgic i remember when Spirit_Moon played on all sorts of wonkey korean maps when WC3 was big too.. this is awesome!!!!!
TheSwamp
Profile Joined November 2010
United States1497 Posts
May 11 2011 08:54 GMT
#697
A round of 16 would be detrimental to the GSTL. It would make it less of an elite tournament. Even though I believe IM is the most talented team in SC2, they simply didn't have enough points. Hopefully, this just makes teams try even harder for the next GSTL and not just expect to be invited. I see this as something IM will use as motivation.
MLG: How is your Protoss? Idra: I make Blink Stalkers, so really, really good.
Skwid1g
Profile Joined April 2011
United States953 Posts
Last Edited: 2011-05-11 09:10:45
May 11 2011 09:07 GMT
#698
No IM means that I won't be watching, kind of a joke by GOM. Top 2 (or perhaps 4) teams should just get invited, and the rest should be calculated after up and down matches.

It should also be calculated by the players top placing/most recent placing.

A ro16 code A player getting over half the points of a GSL champion is hilariously stupid.
NaDa/Fantasy/Zero/Soulkey pls
BearDK
Profile Joined March 2011
Denmark101 Posts
May 11 2011 09:08 GMT
#699
GO LIQUID! more players in code A, and Jinro back to code S!
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
Last Edited: 2011-05-11 09:24:29
May 11 2011 09:11 GMT
#700
On May 10 2011 14:13 bittman wrote:
Don't bash it if you don't have a solution. What should GOM do, change the rules so MVP, an upcoming team, doesn't have a chance? If memory serves me right SlayerS were an upcoming team, look what the GSTL did for them.

Only things I could think of to make it work could be:
1) Ro16 - issue being, there aren't this many teams unless they expand to "Code B".
2) Provide variety to the points given based on results - That is: the grand finalists might earn a team 1.9 points, whilst a 4th place Code S group-er might only get 1.1 points for example.
3) A "points" limit which potentially gives lower point teams an extra round. Allows for a "Ro9/10/11/12" for example.

Either way, a solution should be engineered. They can't just hope on the promise that a few teams will control most of the points so its easy to make a Ro8 forever. Heck, if they want to get international players, they are guaranteeing more teams will take points here and there.

EDIT: 4) they could use the same points rankings used for the Super Tournament: pooling the points earned for each player as potential qualifying points for the team. The Super Tournament is not shy on players from different teams...


Or just you know, seed the previous finalists?

It was just as stupid when they almost didn't make it into GSTL 2 (they were the 8th seed) after winning GSTL 1. GOM should have realised at the time something like this might happen. How they are gonna get IM back in now I don't really know. It was easier as long as they were in it and performing consistently, then there was a case for just seeding them as a top team.

They could as you say use the player ranking points but then you could potentially have a team with MVP and none other at all and they would probably still be in the top 8. Even if they couldn't even field two players.

Btw, if MVP had retained his Code S spot they'd be above fOu

Edit: I'm sure they'll be in next time though. fOu has one player in Code S and that's it. So they need at least 5 players in Code A from the 16 spots in the open qualification to pass IM's 3 code S and 1 code A. And looking at fOu's line up that doesn't seem likely. And of course more IMs can still qualify as well.
mYNDIG
Profile Joined May 2010
Norway179 Posts
May 11 2011 09:47 GMT
#701
On May 11 2011 15:19 bkrow wrote:
So the team that wins the first season of GSTL, and then finishes second in the next season.. Doesn't qualify for the next season? I understand the need for using the same method to determine qualifiers but the Champions League rule change for Liverpool comes to mind; seems a bit ridiculous that IM cannot compete this season.

Oh well, the GSTL manages to produce insane games every season, some may say more so than the GSL - i am still excited!!


For the Liverpool rule change to actually have a resemblance here, well then IM had to have won last season, something they didn't.
We all die in the end
shaNk
Profile Joined August 2010
Canada124 Posts
May 11 2011 12:12 GMT
#702
i think their selecting system is fine.. just unfortunate lol, blame mvp!!!!!
NrGshaNk op nrg)
Tyree
Profile Joined November 2010
1508 Posts
May 11 2011 13:21 GMT
#703
Units are going to get pretty wet on that map, looks interesting i hope we see more new maps.

GOM's selection process makes sense to me, i dont see the issue here at all
★ Top Gun ★
snailz
Profile Joined April 2011
Croatia900 Posts
May 11 2011 13:24 GMT
#704
no tears for IM, that house needs to get its act together and bring in some fresh blood. this is GSL _team_ league, and mvp are obviously more deserving _team_ of players
"I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch." - intrigue
MegaManEXE
Profile Joined September 2010
United States845 Posts
May 11 2011 13:32 GMT
#705
Personally I've always felt IM is vastly overrated anyways outside of MVP and Nestea, I'm actually glad they're not in this season so we get to see what the MVP team is made of (hoping to see DRG get some playtime).

I don't really understand how people can whine about this now when the rules for the GSTL have literally been posted online since like December. Get over yourselves, it's still going to be a blast to watch with or without IM.
LeLfe
Profile Joined February 2011
France3160 Posts
May 11 2011 14:01 GMT
#706
On May 11 2011 22:32 MegaManEXE wrote:
Personally I've always felt IM is vastly overrated anyways outside of MVP and Nestea, I'm actually glad they're not in this season so we get to see what the MVP team is made of (hoping to see DRG get some playtime).

I don't really understand how people can whine about this now when the rules for the GSTL have literally been posted online since like December. Get over yourselves, it's still going to be a blast to watch with or without IM.


oh yeah Losira, Seed and YongHwa are so bad ....

I was too lazy to read through the 30+ pages but seriously GOM, how on earth a guy geting knocked out in Ro32 and th guy winning the thing can have the same value in points?

GSTL without IM just sucks and I'm pretty sure the ticket sales/number of viewers will drop consequently
Writer for Red bull (Fr) and Iron Squid (En/Fr) @ClemLeLfe on twitter
paschl
Profile Joined February 2011
Germany666 Posts
May 11 2011 14:05 GMT
#707
i think its good that gsl didnt include IM.
staying at the same system is surely no bias and id think IM had to know about this.
so theyre at fault, they couldve just signed ANY code a player and made it in.
Dan885
Profile Joined January 2011
United States35 Posts
May 11 2011 14:44 GMT
#708
not having IM the last finalist and before that the champion in the GSTL just doesnt seem right
i understand the point system they have but still it just seems wrong they are not in the GSTL
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
Last Edited: 2011-05-11 14:56:27
May 11 2011 14:55 GMT
#709
Personally I've always felt IM is vastly overrated anyways outside of MVP and Nestea, I'm actually glad they're not in this season so we get to see what the MVP team is made of (hoping to see DRG get some playtime).

A team needs 4 (5 for the final) and IM already has 3 awesome players and 2,3 solid backups. Dont tell me that the lineup of Genius-DRG-Keen-Violet can have any chance against mvp-Nestea-Losira. IM is unarguably a strong TEAM

Sure rule is rule but GSL may consider to change it. How about getting the sum of individual players' point based on GSL ranking ? Team with two champs ( aka 15K pts) wont ever miss the cut for a team with one ok terran and 4 code A dropouts lol
AcOrP
Profile Joined November 2009
Bulgaria148 Posts
May 11 2011 14:58 GMT
#710
It's team league... If IM are worth it for it they should have more players in GSL S/A
They have 2 S 2 A
Solution is to make the S coeficient a bit higher like 1,8 but still it would not give IM more points than fOu. If IM want spot they should reqruit more players that are capable of qualifing for S/A
Veritassong
Profile Joined April 2010
Canada393 Posts
May 11 2011 15:03 GMT
#711
they shuold just make the lowest two teams battle first for the 8th seat
人族英巴
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
Last Edited: 2011-05-11 15:44:54
May 11 2011 15:41 GMT
#712
Really, really disappointing that we won't get to see arguably the best team with two of the top three players in the world but it's not the GSL's fault. Ah well, should still be fantastic.

New map looks. . .interesting.


On May 11 2011 22:32 MegaManEXE wrote:
Personally I've always felt IM is vastly overrated anyways outside of MVP and Nestea


Yeah, totally overrated. I mean, they've only won one team league and come second in the other. Maybe if they'd won both I'd have respect for them.
Did you ever say Yes to a single joy?
Kar98
Profile Joined January 2011
Australia924 Posts
May 11 2011 16:09 GMT
#713
Pity about IM. I just want to see the new map though :D. Unless of course you can siege up near the godl minerals and hit the main, that would be bad
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
May 11 2011 16:29 GMT
#714
Wow, that's really really unfortunate for IM, but I think also for the Spectators and the GSTL itself, cuz IM is such a high-level Team with extremely talented, well-known and fun to watch players...

I mean: Without LosirA and Nestea, there is pretty much only 1 Top-Zerg left with July and without MVP, the best Terran is missing as well. IM also had some very talented Protoss like YoungHwa, that didn't really had the best Results in GSL, but where very nice to watch nonetheless...

I guess GSTL has to be fair and stuff, but not inviting IM is just stupid. If I was the GSTL, I'd rather invite some other Teams or make some sort of group-phase or anything that might work, cuz with IM not there, the league looses a lot of prestige...
https://soundcloud.com/thesamplethief
BoxersGosuGarden
Profile Joined April 2011
Philippines155 Posts
May 11 2011 16:48 GMT
#715
I guess GOM had to nerf IM or else the GSTL would be one sided. New rule: Two consecutive finalist teams can't run for a third time. Also, if you want to talk about overrated teams, try picking on oGs. I don't know if its their coach's lineup arrangement or if the players just aren't performing, but having the most qualified players in GSL yet failing to even reach the semifinals is very off. If mvp and NesTea carries IM in GSTL, who carries oGs? And oGs is ranked first with this new point system.
zerg sad
Strawburry17
Profile Joined May 2011
Australia130 Posts
May 11 2011 16:55 GMT
#716
The funny thing is this

-Fou-

code S leaguer : 1
code A leaguer : 0

-IM

code S leaguer : 3
code A leaguer : 1

Fou took part in GSTL
IM can't take part in GSTL

WTF?
THIS IS SHIT LIKE ALL KOREAN'S LAW.....
FUCK KOREA.
Thier law system is funny like as hell can't understand their brain level.
LG-IMSeed, the Upcoming Protoss Executor.
Rubik
Profile Joined May 2011
United States3 Posts
May 11 2011 17:00 GMT
#717
I wanna see BoxeR play this time in the GSTL
SlayerS FTW
You can never stim too much
Strawburry17
Profile Joined May 2011
Australia130 Posts
May 11 2011 17:15 GMT
#718
IM is the best team in the whole world I think

3 times GSL WINNER

1 times GSL Code A winner

1 times GSL Code A Second place

1 times GSTL WINNER (Total Fantasy....the best series I have ever seen in my life)

1 times GSTL 2 place(Fuckin time delayin Slayers....wanna fuck them all
None of them went to Code S -MMA, Ryung, Min, etc)

and IM OVVERATED HUH??? LOL
What, your a kindergaten kid who can't think like grown-up level??? LOL

SLAYERS DEFINETLY OVERRATED I SWEAR

MMA - CODE A 8TH PLACE FAIL TO CODE S(up/down match 1-2, 0-2
RYUNG - CODE A 4TH PLACE FAIL TO CODE S 0-2, 1-2)

What about FOU

code S leaguer : 1
code A leaguer : 0

LeenokFOU GOT KICK OUT OF CODE A 32ROUND
ChoyaFOU GOT KICK OUT OF CODE A 32ROUND

Pretty UNDERRATED HUH?

Koreans is very fuuny.
LG-IMSeed, the Upcoming Protoss Executor.
Fawkes
Profile Blog Joined May 2010
Canada1935 Posts
May 11 2011 17:22 GMT
#719
On May 12 2011 02:15 Strawburry17 wrote:
IM is the best team in the whole world I think

3 times GSL WINNER

1 times GSL Code A winner

1 times GSL Code A Second place

1 times GSTL WINNER (Total Fantasy....the best series I have ever seen in my life)

1 times GSTL 2 place(Fuckin time delayin Slayers....wanna fuck them all
None of them went to Code S -MMA, Ryung, Min, etc)

and IM OVVERATED HUH??? LOL
What, your a kindergaten kid who can't think like grown-up level??? LOL

SLAYERS DEFINETLY OVERRATED I SWEAR

MMA - CODE A 8TH PLACE FAIL TO CODE S(up/down match 1-2, 0-2
RYUNG - CODE A 4TH PLACE FAIL TO CODE S 0-2, 1-2)

What about FOU

code S leaguer : 1
code A leaguer : 0

LeenokFOU GOT KICK OUT OF CODE A 32ROUND
ChoyaFOU GOT KICK OUT OF CODE A 32ROUND

Pretty UNDERRATED HUH?

Koreans is very fuuny.


You is funny.
Taeyeon ~ Jennie ~ Seulgi ~ Irene @Fawkes711
slytown
Profile Blog Joined March 2011
Korea (South)1411 Posts
May 11 2011 18:05 GMT
#720
Cool map. Now they just need to make a GSL winter map.
The best Flash meme ever: http://imgur.com/zquoK
Thelymus
Profile Joined February 2011
Netherlands131 Posts
May 11 2011 18:28 GMT
#721
I like the idea of cycling in new teams, but do not agree with sacrificing quality for that. IM deserves to be in the GSTL based on their track record, but it seems we'll have to watch one without them nerdstomping everyone. Besides that, I'm hoping MVP will have a good run and we get some action from OGS and TSL
No more zero days
bruteMax
Profile Joined October 2010
Canada339 Posts
May 11 2011 18:34 GMT
#722
Formula just needs " + 1/z" added to the end, where z == finishing position in last GSTL.
I'm the benevolent dictator you've been looking for.
mardi
Profile Blog Joined August 2010
United States1164 Posts
May 11 2011 18:40 GMT
#723
Oh that map looks real nice. Really can't wait for this teamleague.
PhantomHybrid
Profile Joined January 2011
United Kingdom47 Posts
May 11 2011 19:20 GMT
#724
On May 10 2011 14:09 stangstang wrote:
it puts more emphasis on the team and less on a single or couple players carrying the team.


The thing is YongHwa is one of the best korean players and just because he's not in Cod A he doesn't count . The teams who make it to the final should deffinetly have a spot next season the best team in the last two leagues by far barley losing last year because MMA is amazing.

Well now I have no interest in the team league really I guess I wouldn't mind Startale or Slayers owning it up again though they have some really awesome players.
Woo
nAgeDitto
Profile Joined April 2011
United States428 Posts
Last Edited: 2011-05-11 19:28:25
May 11 2011 19:22 GMT
#725
On May 12 2011 03:05 slytown wrote:
Cool map. Now they just need to make a GSL winter map.

is it just me or did anyone else just get a flashback to Tod's 'Twisted Meadows is a cool map' from this :O

EDIT: I think its pretty fair.

The rules were decided and not a lot of people complained back then.

everyone should have known what the stakes were. (Although I do feel like they should consider how far a player gets in GSL, just an improvement to the current system. If they take past GSTL records into account, the teams that weren't able to join earlier would have a huge disadvantage.)
Fangxxer
Profile Joined November 2010
Sweden70 Posts
May 11 2011 20:01 GMT
#726
locks like a nice map!
Soooooo many bannnnlingssssssss!!! - Artosis
Krimancer
Profile Joined April 2011
Sweden150 Posts
May 11 2011 20:04 GMT
#727
no IM blows for me, like the new map though.
NoobSkills
Profile Joined August 2009
United States1597 Posts
May 11 2011 20:08 GMT
#728
No IM is meh they didn't have the points too bad. BUT taht map looks SICK
dunc
Profile Joined November 2010
Netherlands1105 Posts
May 11 2011 20:11 GMT
#729
maybe the Prime coach can stop making bad decisions this time and actually use anypro/HongUn(don't put all the pressure on MarineKing) so they don't get eliminated first round -_-
MattsEffect
Profile Joined November 2010
United States15 Posts
May 11 2011 20:22 GMT
#730
Considering fou has exactly 1 player in the GSL (sC), and Zenex pretty much only has Byun/Kyrix holding them up (despite the fact that they're pretty consistently in the up/down matches), I'm really sad to see that IM isn't in the team league just because of this arbitrary rule. The team league points should be separate from the individual league.
MetalLobster
Profile Joined May 2011
Canada532 Posts
May 11 2011 20:26 GMT
#731
Wait if IMMVP is now code S doesn't that make it IM (3,1) instead of (2,2)? If it's (3,1) then it adds up to 5.8, making them eligible to compete in this GSTL.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
May 11 2011 20:28 GMT
#732
On May 12 2011 05:26 MetalLobster wrote:
Wait if IMMVP is now code S doesn't that make it IM (3,1) instead of (2,2)? If it's (3,1) then it adds up to 5.8, making them eligible to compete in this GSTL.


But that's not the way they do it. They calculate the scores before up and downs, not after... So far nobody complained about that.
Kevmeister @ Dota2
NoobSkills
Profile Joined August 2009
United States1597 Posts
May 11 2011 20:49 GMT
#733
On May 12 2011 05:28 FliedLice wrote:
Show nested quote +
On May 12 2011 05:26 MetalLobster wrote:
Wait if IMMVP is now code S doesn't that make it IM (3,1) instead of (2,2)? If it's (3,1) then it adds up to 5.8, making them eligible to compete in this GSTL.


But that's not the way they do it. They calculate the scores before up and downs, not after... So far nobody complained about that.


And I don't think anyone would.
Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
May 11 2011 21:24 GMT
#734
Its pretty disappointing. I think maybe teams should be seeded based on where their players finished (obviously that wouldn't have helped IM this season with a lot of their players in code A) but it would help in the future, since IM probably has the most top 8 players in the world on the team (except maybe oGs).

The other thing is that, from what I recall, the IM roster is significantly smaller than some teams, like oGs. Another and probably better, option is to cap the number of players counted when working out the top teams, currently the system favours teams with larger rosters. oGs have 8 code S players. That's so many some of them probably won't play more than 1 game throughout the whole tournament. If they capped the number counted by the scoring system that would be fairer. Obviously oGs deserve to be in the league, but imagine a theoretical team with 9 code A players who were all eliminated in the first round, they would qualify, but most likely be beaten by almost all of the teams that wouldn't get in

My ideas might not help out IM this season, but I think they would overall improve the way teams are chosen. Also GOM should let the liquid guys play for the oGs team, they already share clothes and a house, and some of the liquid guys are definitely in the top tier of players in the house.
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
May 11 2011 21:40 GMT
#735
New map, awesome.
mousepad
Profile Joined April 2010
United States136 Posts
May 11 2011 21:50 GMT
#736
New map looks interesting. Natural looks like a pain and drops/brute force will be important depending on whether expanding to the gold or regular third.

Is the middle ground underwater stuff buildable terrain? I don't remember. Would seem a little difficult for protoss and zerg.
MiKTeX
Profile Blog Joined October 2010
United States234 Posts
May 11 2011 22:35 GMT
#737
slayers vs ogs/startale finals imo

but hey its gstl so who knows what the outcome is going to be? either way its gonna be awesome so np
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 11 2011 22:39 GMT
#738
I wonder what the atmosphere in SlayerS is like right now. They got 7 people into Code A, and not one of them made it up to Code S. Might hurt their teams/players morale and end up playing poorly in the GSTL.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
epikAnglory
Profile Blog Joined April 2011
United States1120 Posts
May 11 2011 22:41 GMT
#739
Though IM is not even a good team, I definitely agree that GSTL should seed the finalist teams into the round of 8, if not Semifinals.
710+ Posts with a Probe Icon =D
Griffith`
Profile Joined September 2010
714 Posts
May 11 2011 22:43 GMT
#740
holy shit a map without watch towers +TUP!
griffith.583 (NA)
sylverfyre
Profile Joined May 2010
United States8298 Posts
May 11 2011 22:51 GMT
#741
Thank you GOM for sticking to the rules you made, rather than changing them after the fact. Perhaps these rules should be revised for future team leagues, but now is NOT the time to do that.

Will be watching, the team leagues never fail to be awesome.
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
May 11 2011 22:52 GMT
#742
On May 12 2011 07:41 iTzAnglory wrote:
Though IM is not even a good team, I definitely agree that GSTL should seed the finalist teams into the round of 8, if not Semifinals.


So the team that has won three (could be 4 by the time this happens) GSLs, the first GSTL and got second in the last GSTL isn't a good team?
www.superbeerbrothers.com
Bobster
Profile Joined January 2011
Germany3075 Posts
Last Edited: 2011-05-12 00:44:01
May 12 2011 00:41 GMT
#743
On May 12 2011 07:52 jmbthirteen wrote:
Show nested quote +
On May 12 2011 07:41 iTzAnglory wrote:
Though IM is not even a good team, I definitely agree that GSTL should seed the finalist teams into the round of 8, if not Semifinals.


So the team that has won three (could be 4 by the time this happens) GSLs, the first GSTL and got second in the last GSTL isn't a good team?
It might be circular reasoning, but the fact remains that that members of team IM did not manage to get more points than Zenex and Fou.

But seriously, as the format of the GSTL mostly favours individual quality over team depth, there's a good argument to be had for IM not being a good team. Emphasis on team depth, I suppose.


Personally, I think they're a good team, really good. Certainly better than some of those who qualified for this GSTL. But you know, if you don't make it through the qualifiers, if the performance in the qualifiers (in this case the latest individual GSL tournament) isn't enough to get you Top 8, you have no right to participate no matter your (perceived or real) quality.


I think Socke is better than Zeerax, but he didn't get enough points in the qualifying tournaments and didn't make it into the TSL3. And that's fine. That's the way competitions work.
mprs
Profile Joined April 2010
Canada2933 Posts
May 12 2011 00:54 GMT
#744
Rules were known before hand. If they were changed to let IM in, then we should (and would) be raging about how they just screwed team MVP out of a spot for more "star power".

MVP deserves this spot. They just formed and had like 583902358928 people qualify for Code A on their first go as part of the team. They all did well and some were promoted to Code S. They have more players in Code A/S than IM, which is the criteria for getting into the team league. I'm sure IM will get their spot regardless, but I wouldn't doubt it if they invite 2 more teams (HoSeo and MVP) to make it a 10 team tourney.
We talkin about PRACTICE
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
May 12 2011 01:01 GMT
#745
GSL dropped the damn ball not letting IM in. There is no way that type of thing should happen.
♦ My Life for BESTie ♦ 류세라 = 배 ♦
Synwave
Profile Joined July 2009
United States2803 Posts
May 12 2011 01:41 GMT
#746
Very interesting map, I normally dont follow the team stuff much but might have to tune in a few times to check the map out.
Pity about IM but current stats do seem the only fair way to do it in their current system. Still bit bummed however.
♞Nerdrage is the cause of global warming♞
Soto
Profile Joined March 2011
Canada56 Posts
May 12 2011 03:41 GMT
#747
SlayerS Fighting ^^
@Effotap on Twitter.com
Clog
Profile Joined January 2011
United States950 Posts
May 12 2011 03:46 GMT
#748
On May 12 2011 09:41 Bobster wrote:
Show nested quote +
On May 12 2011 07:52 jmbthirteen wrote:
On May 12 2011 07:41 iTzAnglory wrote:
Though IM is not even a good team, I definitely agree that GSTL should seed the finalist teams into the round of 8, if not Semifinals.


So the team that has won three (could be 4 by the time this happens) GSLs, the first GSTL and got second in the last GSTL isn't a good team?
It might be circular reasoning, but the fact remains that that members of team IM did not manage to get more points than Zenex and Fou.

But seriously, as the format of the GSTL mostly favours individual quality over team depth, there's a good argument to be had for IM not being a good team. Emphasis on team depth, I suppose.


They placed first and second in the team league. I don't see how you could try to argue that they aren't a good team. Players that aren't in GSL on that team are still quite good
NesTea | LosirA | MVP | CoCa | Nada | Ryung | DRG | YongHwa
Dfgj
Profile Joined May 2008
Singapore5922 Posts
May 12 2011 04:42 GMT
#749
I don't even care about IM, I just fucking love that map.

Holy shit it's all I want to play on
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
May 12 2011 06:28 GMT
#750
On May 12 2011 12:46 Clog wrote:
Show nested quote +
On May 12 2011 09:41 Bobster wrote:
On May 12 2011 07:52 jmbthirteen wrote:
On May 12 2011 07:41 iTzAnglory wrote:
Though IM is not even a good team, I definitely agree that GSTL should seed the finalist teams into the round of 8, if not Semifinals.


So the team that has won three (could be 4 by the time this happens) GSLs, the first GSTL and got second in the last GSTL isn't a good team?
It might be circular reasoning, but the fact remains that that members of team IM did not manage to get more points than Zenex and Fou.

But seriously, as the format of the GSTL mostly favours individual quality over team depth, there's a good argument to be had for IM not being a good team. Emphasis on team depth, I suppose.


They placed first and second in the team league. I don't see how you could try to argue that they aren't a good team. Players that aren't in GSL on that team are still quite good


Exactly. Quite frankly the top two teams should be seeded into the next one. Just makes sense to me.

The format is clearly broken since IM didn't get in. It is too late to change it now, but it needs to be changed before the next one.
www.superbeerbrothers.com
GOM.Sam
Profile Joined February 2011
Korea (South)210 Posts
May 12 2011 07:11 GMT
#751
From the desk of Mr. Chae about IM not participating in GSTL May.

Basically OP in more detail. http://www.gomtv.net/2011gstl3/news/65285
Roll Tide.
Sacro
Profile Joined April 2010
Norway237 Posts
May 12 2011 07:28 GMT
#752
I hope they come up with a sollution to let IM into the league for the viewers pleassure, i don't want it to be of the cost of another team though.
Hondelul
Profile Blog Joined December 2010
1999 Posts
May 12 2011 07:34 GMT
#753
On May 12 2011 16:11 GOM.Sam wrote:
From the desk of Mr. Chae about IM not participating in GSTL May.

Basically OP in more detail. http://www.gomtv.net/2011gstl3/news/65285


GSTL May will feature teams that have followed the rule that has been already announced.

However, the committee, the teams, and related people are continuously having discussions about the expansion of GSTL and we want to tell you that the talks are very positive.


Sounds fair to me. Rules were made before and everyone knew them. Now it´s time to rethink them and it should not be rushed.
I would love to see IM too, but it would not be fair to change the rules now.

And expansion of GSTL sound awesome
Raiznhell
Profile Joined January 2010
Canada786 Posts
May 12 2011 07:38 GMT
#754
On May 12 2011 16:34 Hondelul wrote:
Show nested quote +
On May 12 2011 16:11 GOM.Sam wrote:
From the desk of Mr. Chae about IM not participating in GSTL May.

Basically OP in more detail. http://www.gomtv.net/2011gstl3/news/65285


Show nested quote +
GSTL May will feature teams that have followed the rule that has been already announced.

However, the committee, the teams, and related people are continuously having discussions about the expansion of GSTL and we want to tell you that the talks are very positive.


Sounds fair to me. Rules were made before and everyone knew them. Now it´s time to rethink them and it should not be rushed.
I would love to see IM too, but it would not be fair to change the rules now.

And expansion of GSTL sound awesome


I hope this expansion is the equivalent of Proleague and Winners League
Cake or Death?
Zeroxk
Profile Joined October 2010
Norway1244 Posts
May 12 2011 10:18 GMT
#755
On May 12 2011 05:22 MattsEffect wrote:
Considering fou has exactly 1 player in the GSL (sC), and Zenex pretty much only has Byun/Kyrix holding them up (despite the fact that they're pretty consistently in the up/down matches), I'm really sad to see that IM isn't in the team league just because of this arbitrary rule. The team league points should be separate from the individual league.


You have to take into account that these are results from after Code A qualifiers, where fOu still had Leenock, choya ++ still in Code A
bruteMax
Profile Joined October 2010
Canada339 Posts
Last Edited: 2011-05-12 13:50:57
May 12 2011 13:49 GMT
#756
Every league benefits from a set of rules that promotes some degree of consistency. If rules are such that the winner from one season cannot return to defend for the upcoming season, then those rules are bad. Everyone wants to see how well a traditionally-strong team will fare in the upcoming season. Everyone wants to see grudge matches and rivalries form.

So all GOM has to do in the future is improve upon their short-sighted formula used to determine eligible teams.

Total Points = 1.6x + 1y + 1/z, where:
x = number of players in Code S
y = number of players in Code A
z = team position in last GSTL

This way we'd see IM qualify ahead of fOu, and this next GSTL would be better for it.

For GOM to say that "everyone has to heed the same rules" is all well-and-good, but overlooks that the rules can be improved.
I'm the benevolent dictator you've been looking for.
HEROwithNOlegacy
Profile Joined June 2010
United States850 Posts
May 12 2011 15:45 GMT
#757
It is a little disappointing that a two time GSTL finalist team will not be in the team league, however they have used the system since the beginning and to make an exception or break the rules would be foolish and ridiculous. IM will be back there will be more GSTL's in the future, I love how Gom has been braining storming idea to make a better system for the future though based on the communities complaints. GSL is by far the best and most professional league on the planet currently.
SlayerS Fighting!
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
May 12 2011 16:37 GMT
#758
so startale gonna win obviously.

team beating ogs 1st round = champion
life of lively to live to life of full life thx to shield battery
Wren
Profile Blog Joined February 2011
United States745 Posts
May 12 2011 19:17 GMT
#759
There are two VERY obvious solutions.

1 - Count the points after the current season ends. fOu's code A fell into B, IM makes it easily.
2 - Change the system. Team points are the sum of their member's GSL ranking points. By that metric, underperforming ZeneX and flashy but wildly unproven MVP are out, IM and HoSeo are in, and the seeds look like this:
(Please note that these are the ranks published on may 6, and should ideally be updated after GSL May. That may change the seedings some, possibly even bringing MVP into the picture.)
1. oGs (19707)
2. IM (15473)
3. Prime.WE (13012)
4. ST (6515)
5. TSL (5151)
6. fOu (4991)
7. HoSeo (4134)
8. SlayerS (2757)


9. Zenex (2736)
10. FOX (1477)
11. MVP (1408)
We're here! We're queer! We don't want any more bears!
BoxersGosuGarden
Profile Joined April 2011
Philippines155 Posts
May 13 2011 00:13 GMT
#760
Man and IM is trying hard to get sponsors too... This does not support them at all.
zerg sad
unoriginalname
Profile Joined November 2010
England380 Posts
May 13 2011 15:08 GMT
#761
[image loading]

Seems GOMTV are trolling.
Hmmm
kiniko
Profile Joined November 2010
Canada163 Posts
May 15 2011 18:15 GMT
#762
Everyone so butthurt about IM not making the cut. The rules are rules and I respect that. If you guys won't buy a ticket just because IM is not there then it's your loss. No doubt this team league will be just as epic as the previous ones.
DirtYLOu
Profile Joined May 2010
575 Posts
May 15 2011 18:17 GMT
#763
On May 14 2011 00:08 unoriginalname wrote:
[image loading]

Seems GOMTV are trolling.


Click it, and on main page, upper banner there will be MVP instead of IM.
http://sc2ranks.com/c/9051/slayersteam/ <-- SlayerS players in Grandmaster !
Corvette
Profile Blog Joined October 2010
United States433 Posts
May 15 2011 18:21 GMT
#764
IM will be back for the next team league.

IIRC FOU has only 1 player in the GSL. If they get any more it will be from qualifiers
DirtYLOu
Profile Joined May 2010
575 Posts
May 15 2011 18:23 GMT
#765
On May 16 2011 03:21 Corvette wrote:
IM will be back for the next team league.

IIRC FOU has only 1 player in the GSL. If they get any more it will be from qualifiers



GSL announced they gonna change format for next seasons. So like 2 teams from finals will stay for next season and stuff like that ;p
http://sc2ranks.com/c/9051/slayersteam/ <-- SlayerS players in Grandmaster !
Corvette
Profile Blog Joined October 2010
United States433 Posts
May 15 2011 18:33 GMT
#766
On May 16 2011 03:23 DirtYLOu wrote:
Show nested quote +
On May 16 2011 03:21 Corvette wrote:
IM will be back for the next team league.

IIRC FOU has only 1 player in the GSL. If they get any more it will be from qualifiers



GSL announced they gonna change format for next seasons. So like 2 teams from finals will stay for next season and stuff like that ;p


I kinda wish that they didnt though.

What Ive always loved about the GSL is how much it rewards consistency. The process of going in and out of A/S

I know the other side of the argument is consistent results in the Team League, which IM has with 1st and 2nd place.

But I like having teams that have a larger presence in the individual league in the team league because it gives us more of the same players playing games. Instead of a bunch of code B players from other teams.
fant0m
Profile Joined May 2010
964 Posts
May 16 2011 04:41 GMT
#767
I figured out what the current point standings would be if they redid it after May had been played:

In parenthesis afterwards are the point changes from losing in RO32 of May's Code A and from falling in the Up/Down matches.

Team League Participants:
1. oGs : (7+2) 13.2 (-0.6)
2. TSL : (6+0) 9.6 (-0.4)
3. Prime : (4+2) 8.4 (-0.6)
4. SlayerS : (1+5) 6.6 (-2)
5. StarTale : (3+1) 5.8 (-3)
5. MVP : (3+1) 5.8 (-1.8)
8. ZeNEX : (3+0) 4.8 (-1.4)
11. fOu : (1+0) 1.6 (-4.0)

Teams that didn't qualify:
5. IM : (3+1) 5.8 (+0.6)
9. Liquid : (1+1) 2.6 (-0.6)
10. NS호서 : (0+2) 2 (-1.6)
12. FOX : (0+1) 1 (-0.6)

I think it's pretty obvious who the outlier is.... and which team was the ONLY ONE to gain points instead of losing them during the season. And that outlier isn't a scrappy new team, they're an old and tired team with 1 good player.
mardi
Profile Blog Joined August 2010
United States1164 Posts
May 16 2011 04:49 GMT
#768
On May 16 2011 13:41 fant0m wrote:
I figured out what the current point standings would be if they redid it after May had been played:

In parenthesis afterwards are the point changes from losing in RO32 of May's Code A and from falling in the Up/Down matches.

Team League Participants:
1. oGs : (7+2) 13.2 (-0.6)
2. TSL : (6+0) 9.6 (-0.4)
3. Prime : (4+2) 8.4 (-0.6)
4. SlayerS : (1+5) 6.6 (-2)
5. StarTale : (3+1) 5.8 (-3)
5. MVP : (3+1) 5.8 (-1.8)
8. ZeNEX : (3+0) 4.8 (-1.4)
11. fOu : (1+0) 1.6 (-4.0)

Teams that didn't qualify:
5. IM : (3+1) 5.8 (+0.6)
9. Liquid : (1+1) 2.6 (-0.6)
10. NS호서 : (0+2) 2 (-1.6)
12. FOX : (0+1) 1 (-0.6)

I think it's pretty obvious who the outlier is.... and which team was the ONLY ONE to gain points instead of losing them during the season. And that outlier isn't a scrappy new team, they're an old and tired team with 1 good player.


IM isn't an old and tired team with "1" good player. They have several good players. Nestea just won the Code S championship. MVP got silver in the Code A championship and Losira made it to the ro8 to lose to sCfou. They definitely have more than "1" good player.
Chicane
Profile Joined November 2010
United States7875 Posts
May 16 2011 04:59 GMT
#769
On May 16 2011 13:49 mardi wrote:
Show nested quote +
On May 16 2011 13:41 fant0m wrote:
I figured out what the current point standings would be if they redid it after May had been played:

In parenthesis afterwards are the point changes from losing in RO32 of May's Code A and from falling in the Up/Down matches.

Team League Participants:
1. oGs : (7+2) 13.2 (-0.6)
2. TSL : (6+0) 9.6 (-0.4)
3. Prime : (4+2) 8.4 (-0.6)
4. SlayerS : (1+5) 6.6 (-2)
5. StarTale : (3+1) 5.8 (-3)
5. MVP : (3+1) 5.8 (-1.8)
8. ZeNEX : (3+0) 4.8 (-1.4)
11. fOu : (1+0) 1.6 (-4.0)

Teams that didn't qualify:
5. IM : (3+1) 5.8 (+0.6)
9. Liquid : (1+1) 2.6 (-0.6)
10. NS호서 : (0+2) 2 (-1.6)
12. FOX : (0+1) 1 (-0.6)

I think it's pretty obvious who the outlier is.... and which team was the ONLY ONE to gain points instead of losing them during the season. And that outlier isn't a scrappy new team, they're an old and tired team with 1 good player.


IM isn't an old and tired team with "1" good player. They have several good players. Nestea just won the Code S championship. MVP got silver in the Code A championship and Losira made it to the ro8 to lose to sCfou. They definitely have more than "1" good player.


I think he was referring to fOu though I may be mistaken.

Either way, fOu is looking VERY weak now. Choya was hanging on for awhile there but finally fell... Leenock just disappeared from code A... and the rest have been struggling to make it into code A.
StyLeD
Profile Joined January 2011
United States2965 Posts
May 16 2011 05:47 GMT
#770
On May 16 2011 13:59 Chicane wrote:
Show nested quote +
On May 16 2011 13:49 mardi wrote:
On May 16 2011 13:41 fant0m wrote:
I figured out what the current point standings would be if they redid it after May had been played:

In parenthesis afterwards are the point changes from losing in RO32 of May's Code A and from falling in the Up/Down matches.

Team League Participants:
1. oGs : (7+2) 13.2 (-0.6)
2. TSL : (6+0) 9.6 (-0.4)
3. Prime : (4+2) 8.4 (-0.6)
4. SlayerS : (1+5) 6.6 (-2)
5. StarTale : (3+1) 5.8 (-3)
5. MVP : (3+1) 5.8 (-1.8)
8. ZeNEX : (3+0) 4.8 (-1.4)
11. fOu : (1+0) 1.6 (-4.0)

Teams that didn't qualify:
5. IM : (3+1) 5.8 (+0.6)
9. Liquid : (1+1) 2.6 (-0.6)
10. NS호서 : (0+2) 2 (-1.6)
12. FOX : (0+1) 1 (-0.6)

I think it's pretty obvious who the outlier is.... and which team was the ONLY ONE to gain points instead of losing them during the season. And that outlier isn't a scrappy new team, they're an old and tired team with 1 good player.


IM isn't an old and tired team with "1" good player. They have several good players. Nestea just won the Code S championship. MVP got silver in the Code A championship and Losira made it to the ro8 to lose to sCfou. They definitely have more than "1" good player.


I think he was referring to fOu though I may be mistaken.

Either way, fOu is looking VERY weak now. Choya was hanging on for awhile there but finally fell... Leenock just disappeared from code A... and the rest have been struggling to make it into code A.


Yeah he was referring to f0u, lol. Just his sentence was terribly worded. Outlier referring to f0u at -4.0
"Even gophers love Starcraft" - Tasteless. || Davichi | IU <3
Dakkas
Profile Joined October 2010
2550 Posts
May 16 2011 05:56 GMT
#771
I support GOM for what they did, about not letting IM in. While it's true IM is one of the strongest teams, they have a rather shallow line-up overall with a heavy reliance on MVP, Nestea and Losira most of the time.

The purpose of the team league to test who has the better team overall, having one star player will only get you so far.

Quarz
Profile Joined November 2010
448 Posts
May 16 2011 06:02 GMT
#772
On May 16 2011 14:56 Dakkas wrote:
I support GOM for what they did, about not letting IM in. While it's true IM is one of the strongest teams, they have a rather shallow line-up overall with a heavy reliance on MVP, Nestea and Losira most of the time.

The purpose of the team league to test who has the better team overall, having one star player will only get you so far.



lol, to have 3 very good players is a shallow line-up... I dont know what to say.
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
May 16 2011 06:04 GMT
#773
On May 16 2011 14:56 Dakkas wrote:
I support GOM for what they did, about not letting IM in. While it's true IM is one of the strongest teams, they have a rather shallow line-up overall with a heavy reliance on MVP, Nestea and Losira most of the time.

The purpose of the team league to test who has the better team overall, having one star player will only get you so far.


What are you talking about every single one of their players is amazing lol. Just 'cause you couldn't smash your way through 1000 other people to get into a 64 man group doesn't mean shit.
Wren
Profile Blog Joined February 2011
United States745 Posts
May 16 2011 06:07 GMT
#774
On May 16 2011 15:02 Quarz wrote:
Show nested quote +
On May 16 2011 14:56 Dakkas wrote:
I support GOM for what they did, about not letting IM in. While it's true IM is one of the strongest teams, they have a rather shallow line-up overall with a heavy reliance on MVP, Nestea and Losira most of the time.

The purpose of the team league to test who has the better team overall, having one star player will only get you so far.



lol, to have 3 very good players is a shallow line-up... I dont know what to say.

that's what's so ridiculous about this situation, IM is a vastly better team than fOu. They have 3 GSL players who are all at least as good as fOu's only player.
We're here! We're queer! We don't want any more bears!
Wren
Profile Blog Joined February 2011
United States745 Posts
Last Edited: 2011-05-16 06:16:03
May 16 2011 06:15 GMT
#775
-oops-
We're here! We're queer! We don't want any more bears!
mrjpark
Profile Joined March 2011
United States276 Posts
May 16 2011 06:28 GMT
#776
Here's the thing... It's a "good move" by GomTV because they really didn't have any other options; letting IM in just because they're IM would've created outrage. They had to stick by the rules. It shouldn't have gotten here in the first place. Getting into Code A is a crap shoot with all the quality players -- and cheesers -- that are in the qualification rounds. IM has players like Yoda, YongHwa, and Seed that have shown us that they are most definitely Code A quality and probably better than a lot of Code A players. Unfortunately, that information is more subjective than objective and can't really be used as an argument for IM's strength. It is in Gom's interest to have IM participate in the tournament because of the fan base. There is no way fOu is a better overall team. They don't have individuals that excel consistently, and have continually been humiliated in the team league. Same with ZENEX. GomTV REALLY needed to see a situation coming like this beforehand where mediocrity is actually rewarding teams over proven excellence. You can't honestly say IM hasn't made their statement these last two seasons. Their "up and coming" kids have been roflstomping nerds in the team league, and they only used Mvp and Nestea when they absolutely had to.
Bobble
Profile Joined January 2011
Australia1493 Posts
May 16 2011 06:39 GMT
#777
On May 16 2011 15:28 mrjpark wrote:
Here's the thing... It's a "good move" by GomTV because they really didn't have any other options; letting IM in just because they're IM would've created outrage. They had to stick by the rules. It shouldn't have gotten here in the first place. Getting into Code A is a crap shoot with all the quality players -- and cheesers -- that are in the qualification rounds. IM has players like Yoda, YongHwa, and Seed that have shown us that they are most definitely Code A quality and probably better than a lot of Code A players. Unfortunately, that information is more subjective than objective and can't really be used as an argument for IM's strength. It is in Gom's interest to have IM participate in the tournament because of the fan base. There is no way fOu is a better overall team. They don't have individuals that excel consistently, and have continually been humiliated in the team league. Same with ZENEX. GomTV REALLY needed to see a situation coming like this beforehand where mediocrity is actually rewarding teams over proven excellence. You can't honestly say IM hasn't made their statement these last two seasons. Their "up and coming" kids have been roflstomping nerds in the team league, and they only used Mvp and Nestea when they absolutely had to.


agreed, players like Yoda, YongHwa and seed are amazing players, and definitely worthy of kicking in in Code A. However, one way or another they did not make it to Code A. The rules are clear as day, and fOu simply have too many players in Code A. They do deserve their spot, as much as any other team. If they didn't, they wouldn't be in the GTSL. Simple.
Highways
Profile Joined July 2005
Australia6102 Posts
May 16 2011 06:47 GMT
#778
On May 16 2011 14:56 Dakkas wrote:
I support GOM for what they did, about not letting IM in. While it's true IM is one of the strongest teams, they have a rather shallow line-up overall with a heavy reliance on MVP, Nestea and Losira most of the time.

The purpose of the team league to test who has the better team overall, having one star player will only get you so far.



That is the worst logic ever.

If that is the case, then why is fou in it? They have no depth at all, only one player in the whole GSL. IM has 3 championship quality players and proven performers in the GSTL (IMSeed who got a triple kill against oGs and IMYounghwa who is 7-2 in GSTL).

This team is 10 times stronger and deeper than fOu.
#1 Terran hater
mrjpark
Profile Joined March 2011
United States276 Posts
May 16 2011 06:49 GMT
#779
On May 16 2011 15:39 Bobble wrote:
Show nested quote +
On May 16 2011 15:28 mrjpark wrote:
Here's the thing... It's a "good move" by GomTV because they really didn't have any other options; letting IM in just because they're IM would've created outrage. They had to stick by the rules. It shouldn't have gotten here in the first place. Getting into Code A is a crap shoot with all the quality players -- and cheesers -- that are in the qualification rounds. IM has players like Yoda, YongHwa, and Seed that have shown us that they are most definitely Code A quality and probably better than a lot of Code A players. Unfortunately, that information is more subjective than objective and can't really be used as an argument for IM's strength. It is in Gom's interest to have IM participate in the tournament because of the fan base. There is no way fOu is a better overall team. They don't have individuals that excel consistently, and have continually been humiliated in the team league. Same with ZENEX. GomTV REALLY needed to see a situation coming like this beforehand where mediocrity is actually rewarding teams over proven excellence. You can't honestly say IM hasn't made their statement these last two seasons. Their "up and coming" kids have been roflstomping nerds in the team league, and they only used Mvp and Nestea when they absolutely had to.


agreed, players like Yoda, YongHwa and seed are amazing players, and definitely worthy of kicking in in Code A. However, one way or another they did not make it to Code A. The rules are clear as day, and fOu simply have too many players in Code A. They do deserve their spot, as much as any other team. If they didn't, they wouldn't be in the GTSL. Simple.


Funny thing is that it looks like fOu only has one guy left in the GSL after the up-and-downs? I mean, once again, GomTV can't change the rules after they figure out where they screwed up, but sh*t.
lololol
Profile Joined February 2006
5198 Posts
May 16 2011 07:22 GMT
#780
On May 16 2011 15:47 Highways wrote:
Show nested quote +
On May 16 2011 14:56 Dakkas wrote:
I support GOM for what they did, about not letting IM in. While it's true IM is one of the strongest teams, they have a rather shallow line-up overall with a heavy reliance on MVP, Nestea and Losira most of the time.

The purpose of the team league to test who has the better team overall, having one star player will only get you so far.



That is the worst logic ever.

If that is the case, then why is fou in it? They have no depth at all, only one player in the whole GSL. IM has 3 championship quality players and proven performers in the GSTL (IMSeed who got a triple kill against oGs and IMYounghwa who is 7-2 in GSTL).

This team is 10 times stronger and deeper than fOu.


As you can easily see in the OP, the snapshot used for the team ranking has fOu with 4 code A players and 1 in code S.
I'll call Nada.
mrjpark
Profile Joined March 2011
United States276 Posts
May 16 2011 09:07 GMT
#781
On May 16 2011 16:22 lololol wrote:
Show nested quote +
On May 16 2011 15:47 Highways wrote:
On May 16 2011 14:56 Dakkas wrote:
I support GOM for what they did, about not letting IM in. While it's true IM is one of the strongest teams, they have a rather shallow line-up overall with a heavy reliance on MVP, Nestea and Losira most of the time.

The purpose of the team league to test who has the better team overall, having one star player will only get you so far.



That is the worst logic ever.

If that is the case, then why is fou in it? They have no depth at all, only one player in the whole GSL. IM has 3 championship quality players and proven performers in the GSTL (IMSeed who got a triple kill against oGs and IMYounghwa who is 7-2 in GSTL).

This team is 10 times stronger and deeper than fOu.


As you can easily see in the OP, the snapshot used for the team ranking has fOu with 4 code A players and 1 in code S.


The problem is that those four Code A players are no longer in Code A. They all lost in the first round, and now a team with one player in the GSL is in the GSTL over IM.
Dakkas
Profile Joined October 2010
2550 Posts
May 16 2011 09:17 GMT
#782
I need to rephrase what I said because everyone has taken it wrong, I'm not saying IM is a bad team. This is wrong because I still believe them to be the best team overall and I'll still take them over any other team, even Slayers. That said however they have 3 excellent players but they don't have an assortment of players to back those guys up.

Seed and Yongwha are undoubtedly good players but until they start shifting their weight in Code A and S, they'll simply be another Leenock. Underachievers. If you look at the people they beat in the last two Team Leagues, it was mainly the mid level players from oGs and ZeNex who are hardly that great of a team before. Of course it's not fair for me to not give them a chance before they even got into Code A but doing well simply in Team leagues doesn't matter in the long run. Ace and Squirtle faded out in the GSL after doing well in the TL, at least Alicia, MMA and Ryung are doing well for Slayers.

oGs has MC, Nada and a bunch of their many other strong terran players to pick from. In hindsight, I guess ST are in a similar position to IM though Bomber's current form makes him look invincible against anyone, maybe MC or Nestea could beat him. TSL has FD, Sangho, Tester, Cliiiiiiiiiiide and now aLive who are all extremely good. Sure some of them have been overrated but they're all worthy code S players. Prime is pretty overrated though, relying almost purely on HongUn and MKP entirely and maybe Check and Maka who both are Code A at best.

I just checked the roster and I believe IM also has the smallest player roster of all the teams. I guess saying they're team is shallow isn't fair to IM however having my point still remains, having 3 players in A/S isn't enough to make your overall team extremely strong. Being reliant on few players isn't something a team wants to do

mrjpark
Profile Joined March 2011
United States276 Posts
Last Edited: 2011-05-16 10:28:09
May 16 2011 10:24 GMT
#783
They now have 3 players in Code S and 1 player in Code A. As opposed to 1 player in Code S for fOu. My point isn't that they needed to be made an exception or that being top heavy is favorable, it's that the system being used is wrong. While it is important to see how many players are in the GSL, you should probably wait a week or two to make your judgement or the rug gets pulled out from under you like it did this season. And as I typed this, it looks like ZeNEX is about to lose 4-0 in the first round for the second season in a row. Another reason I don't agree with your argument is that it's not really possible for teams to not be top heavy. When you don't have superstars like NesTea, MC, or July, you end up looking like ZeNEX. SlayerS is a very rare situation. When you do have these stars, you're going to be "top heavy" because they just overshadow everyone else on the team. How is losing in the Code A qualification finals any more underachieving than getting there and losing your first game and getting kicked back out?

Also, how many of you guys actually watch the whole GSTL season? IM never relies on their heavyweights. YongHwa is a bit more popular because of his influence on Protoss builds, but a lot of these guys were pure unknowns when they showed up owning faces. You actually rarely see Mvp or NesTea unless the other team sniped their player with someone especially strong. They like to throw out their kids to give them experience, and they're all generally pretty good, albeit they're usually not Code S quality.
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
May 16 2011 10:47 GMT
#784
On May 16 2011 18:17 Dakkas wrote:
I need to rephrase what I said because everyone has taken it wrong, I'm not saying IM is a bad team. This is wrong because I still believe them to be the best team overall and I'll still take them over any other team, even Slayers. That said however they have 3 excellent players but they don't have an assortment of players to back those guys up.

Seed and Yongwha are undoubtedly good players but until they start shifting their weight in Code A and S, they'll simply be another Leenock. Underachievers. If you look at the people they beat in the last two Team Leagues, it was mainly the mid level players from oGs and ZeNex who are hardly that great of a team before. Of course it's not fair for me to not give them a chance before they even got into Code A but doing well simply in Team leagues doesn't matter in the long run. Ace and Squirtle faded out in the GSL after doing well in the TL, at least Alicia, MMA and Ryung are doing well for Slayers.

oGs has MC, Nada and a bunch of their many other strong terran players to pick from. In hindsight, I guess ST are in a similar position to IM though Bomber's current form makes him look invincible against anyone, maybe MC or Nestea could beat him. TSL has FD, Sangho, Tester, Cliiiiiiiiiiide and now aLive who are all extremely good. Sure some of them have been overrated but they're all worthy code S players. Prime is pretty overrated though, relying almost purely on HongUn and MKP entirely and maybe Check and Maka who both are Code A at best.

I just checked the roster and I believe IM also has the smallest player roster of all the teams. I guess saying they're team is shallow isn't fair to IM however having my point still remains, having 3 players in A/S isn't enough to make your overall team extremely strong. Being reliant on few players isn't something a team wants to do




Your talking out of your ass. IM deserve to be there.

Look at what just happened to Zenex.

IM would never get all killed
Stephano//HerO//TaeJa//Squirtle//Bomber
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
May 16 2011 10:52 GMT
#785
On May 16 2011 15:02 Quarz wrote:
Show nested quote +
On May 16 2011 14:56 Dakkas wrote:
I support GOM for what they did, about not letting IM in. While it's true IM is one of the strongest teams, they have a rather shallow line-up overall with a heavy reliance on MVP, Nestea and Losira most of the time.

The purpose of the team league to test who has the better team overall, having one star player will only get you so far.



lol, to have 3 very good players is a shallow line-up... I dont know what to say.


Me either.

A lot of stupid people keep saying the best SC2 team have a shallow line up......
Stephano//HerO//TaeJa//Squirtle//Bomber
zaii
Profile Joined October 2010
Guam2611 Posts
May 16 2011 10:54 GMT
#786
On May 16 2011 19:52 Za7oX wrote:
Show nested quote +
On May 16 2011 15:02 Quarz wrote:
On May 16 2011 14:56 Dakkas wrote:
I support GOM for what they did, about not letting IM in. While it's true IM is one of the strongest teams, they have a rather shallow line-up overall with a heavy reliance on MVP, Nestea and Losira most of the time.

The purpose of the team league to test who has the better team overall, having one star player will only get you so far.



lol, to have 3 very good players is a shallow line-up... I dont know what to say.


Me either.

A lot of stupid people keep saying the best SC2 team have a shallow line up......


SlayerS has a shallow line up?
Dakkas
Profile Joined October 2010
2550 Posts
Last Edited: 2011-05-16 11:12:37
May 16 2011 11:10 GMT
#787
A few things here, first part in regards to the system Gom uses. Stating the system they use is 'wrong' is flat out, well, wrong itself. It's only a partial solution for team selection (seeding is also needed for finalists). I do agree that waiting until the end of GSL was better but hindsight is always 20/20 vision.

My other point still stands, IM has one of the smallest rosters with all of their seeded players in Code S and . The rest of them are still have a long way to go before they're even in Code A. Ace and Squirtle amazed us in the first GSTL but they haven't been able to translate that into individual success in the GSL and thus, underachievers.

Seed rolled the average - solid oGs players while Yongwha rolled ZeNex in GTSL 1. Neither is that great of a feat, it's good nonetheless but nothing that shouts out top-tier. In GSTL 2, Seed didn't even play, Yongawha did play but his game against Alicia was Alicia losing and Golden who is a solid player at best.

EDIT: Now looking at all the extra posts, I'm not sure if people are being butt-hurt fanboys or logical. I NEVER SAID IM DON'T DESERVE TO BE IN THE GSTL. I initially said that I respect Gom for sticking to their decisions. I even clarified and changed my wording when I said shallow
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2011-05-16 12:12:20
May 16 2011 12:11 GMT
#788
selection is wrong in this case. that is all.

if you can't even make an empirical, local judgment like "this rule is wrong in this particular case," how the fuck do you live with rules?
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Wren
Profile Blog Joined February 2011
United States745 Posts
May 16 2011 18:35 GMT
#789
On May 16 2011 20:10 Dakkas wrote:
A few things here, first part in regards to the system Gom uses. Stating the system they use is 'wrong' is flat out, well, wrong itself. It's only a partial solution for team selection (seeding is also needed for finalists). I do agree that waiting until the end of GSL was better but hindsight is always 20/20 vision.

No, the implementation of their system is, quite plainly, wrong. The team league happens after individual league finals, is announced after individual league finals, and uses information from before the individual league.

None, absolutely none, of this outrage happens if teams are ranked with the most current information.
We're here! We're queer! We don't want any more bears!
thepuppyassassin
Profile Joined April 2011
900 Posts
May 17 2011 00:35 GMT
#790
I think the real crime here is that we have yet to see a Liquid player participate in the team league. If the ogs/liquid partnership is so strong they should let the liquid players strut their stuff.

semi/joking and semi/serious...
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
May 17 2011 00:38 GMT
#791
its a KOTH format, winner stays and keeps playing, therefore if you hou have 3 very good players you have a shallow line-up, but it doesn't matter.

Look at KTrolster in BroodWar, Their team has no depth at all compared to the other teams, but they have Flash and Stats carrying them through with the KOTH format.

Shallow line-up means little in a KOTH format.

I get it that they didn't get in, but having a shallow line-up is no excuse for not letting them in, the rules are.
WriterXiao8~~
Dimagus
Profile Joined December 2010
United States1004 Posts
May 17 2011 01:01 GMT
#792
On May 17 2011 03:35 Wren wrote:
Show nested quote +
On May 16 2011 20:10 Dakkas wrote:
A few things here, first part in regards to the system Gom uses. Stating the system they use is 'wrong' is flat out, well, wrong itself. It's only a partial solution for team selection (seeding is also needed for finalists). I do agree that waiting until the end of GSL was better but hindsight is always 20/20 vision.

No, the implementation of their system is, quite plainly, wrong. The team league happens after individual league finals, is announced after individual league finals, and uses information from before the individual league.

None, absolutely none, of this outrage happens if teams are ranked with the most current information.


Only after the qualifiers do we know who the 32 Code A players are. So then there's the question which season do you count the points of those Code A players for?

1) The previous GSTL (March). This option is impossible without time travel, you don't know the results of the May qualifiers back in March.
2) The current GSTL (May). This option has the 32 Code A players decided by the May qualifiers count towards the May GSL and the May GSTL? That makes too much sense.
3) The next GSTL (July). This option has the Code A players who have lost in May, who may not re-qualify in the future July GSL, with a June GSL Super Tournament in between, count towards the July GSTL two months later.

Tournaments are not finalized weeks or months in advance because of scheduling and possible conflicting events (like MLG Columbus). The fact of the matter is the teams are exactly who they should be, but people are upset a) one of the favorite teams is not in it and b) this was not announced until later, even though later was the appropriate time to announce it.
Wren
Profile Blog Joined February 2011
United States745 Posts
May 17 2011 01:13 GMT
#793
On May 17 2011 10:01 Dimagus wrote:
Only after the qualifiers do we know who the 32 Code A players are. So then there's the question which season do you count the points of those Code A players for?


My preferred solution is to use cumulative GSL point totals of all players on a team, but that's not the question you asked.

I'd much rather only have 16 players give their teams the points from code A. In your system, it'd be option 2.5 - The current GSL (32 code S, 16 code A).

It's ridiculous that fOu has credit for 4 of their code B players, IM has credit for none of theirs.

On May 17 2011 10:01 Dimagus wrote:
Tournaments are not finalized weeks or months in advance because of scheduling and possible conflicting events (like MLG Columbus).

This isn't really correct (team leagues have always been the week after the code S finals, they're held during the week and don't interfere with anything, until this week GSL didn't schedule around anybody), and just helps my point anyway, so, thanks.
We're here! We're queer! We don't want any more bears!
tenkka
Profile Joined May 2011
United States89 Posts
May 17 2011 01:22 GMT
#794
Well, fOu stepped it up today. Taking out TSL is pretty huge for them.
Zerg: MVP_DongRaeGu Terran: Empire.Happy Protoss: Duckload.WhiteRa
out4blood
Profile Joined July 2010
United States313 Posts
Last Edited: 2011-05-17 01:27:03
May 17 2011 01:26 GMT
#795
On May 10 2011 14:16 ReachTheSky wrote:
Show nested quote +
On May 10 2011 14:06 Boblhead wrote:
whats the point in not letting IM join? isnt this supposed to support esports and have the "TOP" teams play?


Top teams get decided by results. Surely you can't be considered a top team if you don't have the current results to back it up. The other teams that are ahead of IM have proven, by showing results, that they are indeed a top team. I do agree that IM is a very good team, but if they aren't proving it consistantly then where is the credibility?

Yup. To be a top team, you need be a top team.

The other issue is the cutoff time for setting the teams. Needs to be done as late as possible.
http://sc2sig.com/s/us/1228872-1.png?1290726543
thepuppyassassin
Profile Joined April 2011
900 Posts
May 17 2011 03:07 GMT
#796
+ Show Spoiler +
On May 17 2011 10:22 tenkka wrote:
Well, fOu stepped it up today. Taking out TSL is pretty huge for them.


GAH!.. weren't u supposed to put spoiler tags on that?!
Dimagus
Profile Joined December 2010
United States1004 Posts
May 17 2011 04:30 GMT
#797
On May 17 2011 10:13 Wren wrote:
My preferred solution is to use cumulative GSL point totals of all players on a team, but that's not the question you asked.

I'd much rather only have 16 players give their teams the points from code A. In your system, it'd be option 2.5 - The current GSL (32 code S, 16 code A).

It's ridiculous that fOu has credit for 4 of their code B players, IM has credit for none of theirs.

"In [my] system"? There is no "my system" that's simply the way the GSTL is currently setup. I was pointing out how crazy it would be if they changed when the points were calculated (past/future versus present). People are acting like there's some kind of flaw or ambiguity with the setup but the math is simple and the structure makes perfect sense.

It's nice that people love the IM team and want to see them compete, but let's not kid ourselves there wouldn't have been so many complaints if it was MVP or ZeNEX in IM's situation. Everyone that is generating this alleged controversy for IM and trying to get the GSL to bend over backwards and do a system change would be telling their proponents to "Do better and qualify for Code A/S" (That's the nice version of Learn 2 Play).

Say they do make a system change and end up doing cumulative points. Months down the road a new great team that forms will spark another generated controversy about how the system favors the older teams over recent performance. But really the only adaption the team league should need to make down the road is increasing the number of GSTL participants as more teams are formed.

On May 17 2011 10:13 Wren wrote:
This isn't really correct (team leagues have always been the week after the code S finals, they're held during the week and don't interfere with anything, until this week GSL didn't schedule around anybody), and just helps my point anyway, so, thanks.


Why are you assuming I was talking only about the team league as far as scheduling? Potential conflicts and schedule changes have already occurred multiple times. Examples include planning around MLG, the Up & Down matches before the 1.3.3 patch, the World Championship season, start time adjustments for airing on Korean Cable TV, rescheduling during Blizzcon, and removing the breaks between Code A/S matches (they further changed this by having A and S on separate days).
red4ce
Profile Blog Joined January 2011
United States7313 Posts
Last Edited: 2011-05-17 04:39:13
May 17 2011 04:38 GMT
#798
For anyone who missed it, here is Yonghwa's feelings about IM being excluded from the GSTL.

It is unfortunate team IM will not be participating in GSTL. What do you feel about your team’s exclusion in the third GSTL?

This question requires a delicate answer. I am very sad that IM won’t be able to participate in the GSTL. However we don’t have any complaint about it. The rules are stated clearly and as players and coaches, we must abide by the rules. I personally feel responsible for the exclusion of IM in the GSTL as I could have raised my team’s points by qualifying for a Code A, a goal that I failed this season. Most of my teammates including my coach firmly believed that I would qualify for Code A, but I repeatedly failed them. I am genuinely sorry. I will try my very best to qualify for the next season. This is the third GSTL. I personally pray that Startale will win this one. However, I hope that IM wins the rest of the future GSTLs. Please watch us win all the upcoming GSTLs and cheer for us continuously!


Only one to blame for IM missing out on the GSTL is IM. IM have the elite players to win the whole thing, but Yonghwa, Junwi, Seed, and all the others failed to qualify for code A even though they are clearly good enough to. It's like a championship caliber team that fails to make the playoffs because they choked in the regular season. You wouldn't expect MLB to change the rules just to let the Yankees into the playoffs if they didn't earn it right? No reason to hate on GOM for following the rules and holding all teams to the same standard.
Wren
Profile Blog Joined February 2011
United States745 Posts
Last Edited: 2011-05-17 05:42:35
May 17 2011 05:41 GMT
#799
On May 17 2011 13:30 Dimagus wrote:
Show nested quote +
On May 17 2011 10:13 Wren wrote:
My preferred solution is to use cumulative GSL point totals of all players on a team, but that's not the question you asked.

I'd much rather only have 16 players give their teams the points from code A. In your system, it'd be option 2.5 - The current GSL (32 code S, 16 code A).

It's ridiculous that fOu has credit for 4 of their code B players, IM has credit for none of theirs.

"In [my] system"? There is no "my system" that's simply the way the GSTL is currently setup. I was pointing out how crazy it would be if they changed when the points were calculated (past/future versus present). People are acting like there's some kind of flaw or ambiguity with the setup but the math is simple and the structure makes perfect sense.

It's nice that people love the IM team and want to see them compete, but let's not kid ourselves there wouldn't have been so many complaints if it was MVP or ZeNEX in IM's situation. Everyone that is generating this alleged controversy for IM and trying to get the GSL to bend over backwards and do a system change would be telling their proponents to "Do better and qualify for Code A/S" (That's the nice version of Learn 2 Play).

Say they do make a system change and end up doing cumulative points. Months down the road a new great team that forms will spark another generated controversy about how the system favors the older teams over recent performance. But really the only adaption the team league should need to make down the road is increasing the number of GSTL participants as more teams are formed.

Show nested quote +
On May 17 2011 10:13 Wren wrote:
This isn't really correct (team leagues have always been the week after the code S finals, they're held during the week and don't interfere with anything, until this week GSL didn't schedule around anybody), and just helps my point anyway, so, thanks.


Why are you assuming I was talking only about the team league as far as scheduling? Potential conflicts and schedule changes have already occurred multiple times. Examples include planning around MLG, the Up & Down matches before the 1.3.3 patch, the World Championship season, start time adjustments for airing on Korean Cable TV, rescheduling during Blizzcon, and removing the breaks between Code A/S matches (they further changed this by having A and S on separate days).


~Your number system, yes.
~You left out the most sensible point of calculation in your representation of options, so I provided it.
~A points system favors accomplishments, so as soon as a team can be called great, it would have something to prove it.
~This whole thread is about the team league, bringing up points that don't apply is silly.

There's no question that the reaction has been more intense because it's IM that's left out. They're the most accomplished GSTL team and many people's favorite Korean team. However, examination of the system has exposed glaring faults in how the teams are ranked. The system currently employed was fine for very early starcraft, when players hadn't distinguished themselves, but this month, IMMvp and TopClassfOu are considered exactly the same. In any setting, team or individual, that's silly.

There is neither ambiguity nor confusion, just ignorance of the last month's results.

@ red4ce: If GSTL were formed the way MLB playoffs were, there'd be no complaint, and IM would be no lower than 2nd seed.
We're here! We're queer! We don't want any more bears!
Brewed Tea
Profile Joined October 2010
United States124 Posts
May 17 2011 06:47 GMT
#800
i think maybe GSTL should have a top two seed, so that teams that made it finals in the last tournament get included into the next tournament. After all in a Team League if you make it to the finals it tends to not be from flukes.
if it wasnt for mules terrans would have to 15 hatch every game.
EchoZ
Profile Blog Joined October 2010
Japan5041 Posts
May 17 2011 07:13 GMT
#801
The oGs curse better not strike again. They always lose to the future champions in the ro8 :X
Dear Sixsmith...
mprs
Profile Joined April 2010
Canada2933 Posts
May 18 2011 14:36 GMT
#802
+ Show Spoiler +
Well I'm guessing some folk here would like to retract some of their statements.
We talkin about PRACTICE
legatus legionis
Profile Joined October 2010
Netherlands559 Posts
May 18 2011 14:43 GMT
#803
On May 18 2011 23:36 mprs wrote:
+ Show Spoiler +
Well I'm guessing some folk here would like to retract some of their statements.


+ Show Spoiler +

I just hope they learn from it. They are in no position to make judgement, predict the future or decide what is fair and what is not. Apperently it has show there is nothing wrong with the system after all, and I would like it if they can just remind that for the next time any such topic comes up. Because they do in many forms on a variety of different topics.
Wren
Profile Blog Joined February 2011
United States745 Posts
Last Edited: 2011-05-21 02:55:31
May 21 2011 02:54 GMT
#804
On May 18 2011 23:36 mprs wrote:
+ Show Spoiler +
Well I'm guessing some folk here would like to retract some of their statements.

No. Absolutely not. The entirety of their success was due to a player who has never made code A, and is utterly irrelevant to the discussion in this thread.
We're here! We're queer! We don't want any more bears!
Fionn
Profile Blog Joined October 2009
United States23455 Posts
May 21 2011 02:57 GMT
#805
On May 21 2011 11:54 Wren wrote:
Show nested quote +
On May 18 2011 23:36 mprs wrote:
+ Show Spoiler +
Well I'm guessing some folk here would like to retract some of their statements.

No. Absolutely not. The entirety of their success was due to a player who has never made code A, and is utterly irrelevant to the discussion in this thread.


Most of IM's success in GSTL was from people who never made it into Code A.

MVP proved themselves immensely.
Writerhttps://twitter.com/FionnOnFire
ZasZ.
Profile Joined May 2010
United States2911 Posts
May 21 2011 02:58 GMT
#806
On May 21 2011 11:54 Wren wrote:
Show nested quote +
On May 18 2011 23:36 mprs wrote:
+ Show Spoiler +
Well I'm guessing some folk here would like to retract some of their statements.

No. Absolutely not. The entirety of their success was due to a player who has never made code A, and is utterly irrelevant to the discussion in this thread.


What? IM was left out of this GSTL and I would argue that it produced the best games yet. This takes nothing away from the IM players, but the team is not particularly deep. If I want to watch MVP, Nestea, and LosirA play a bunch of games, I'll watch the regular GSL. The reason SlayerS is so strong in the GSTL and the reason they got to the finals again is because they have SO many good players, not just a few aces.

IMO IM is a boring team to watch in the GSTL. Probably better than ZeNex or fOu, but they really need to deepen their roster.
Wren
Profile Blog Joined February 2011
United States745 Posts
May 21 2011 04:34 GMT
#807
Seed, Yoda, JunwiPrime, and YongHwa have all had good showings in the first two GSTLs. IM is a lot more than 3 people deep.
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