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On January 18 2013 04:00 Imbu wrote:Show nested quote +On January 18 2013 03:48 Me jan wrote:+ Show Spoiler +On January 18 2013 03:39 IdrA wrote:Show nested quote +On January 18 2013 03:32 Me jan wrote:On January 18 2013 03:23 Zealos wrote:On January 18 2013 03:21 Me jan wrote: The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.
I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate. Cross posted from Nazguls blog: On January 18 2013 02:24 Bumblebee wrote: No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.
An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of. It's not as simple as just "protecting" it. I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. And how will that happen? As long as we have multiple organizations each hosting their own tournaments, there are simply too many variables to prevent everything from happening. Right now, ever league must be notified of this update so that these players can start participating immediately. Similarly, various other organizations will know who the free agents are, and which teams would be bidding on them. The reason that the Korean scene was so successful in keeping a hold of leaks back in BW was because how central everything was. All trades and acquiescions happened through KeSPA, and as such, there were less variables to control. Until the creation of an international body that controls the leagues, this will not be possible. And if the past is any example, this is something that is quite a bit off in the distance.
The scene needs to adapt to it, thats all i got to say. I was a EG fan before... and i'm not a Slasher fan. But the question is handled poorly. EDIT: they could make as less ppl know about it as possible. And have the persons knowing about it NDA'd.
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On January 18 2013 03:48 Me jan wrote:Show nested quote +On January 18 2013 03:39 IdrA wrote:On January 18 2013 03:32 Me jan wrote:On January 18 2013 03:23 Zealos wrote:On January 18 2013 03:21 Me jan wrote: The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.
I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate. Cross posted from Nazguls blog: On January 18 2013 02:24 Bumblebee wrote: No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.
An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of. It's not as simple as just "protecting" it. I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?
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On January 18 2013 04:15 Zealos wrote:Show nested quote +On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote:On January 18 2013 03:32 Me jan wrote:On January 18 2013 03:23 Zealos wrote:On January 18 2013 03:21 Me jan wrote: The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.
I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate. Cross posted from Nazguls blog: On January 18 2013 02:24 Bumblebee wrote: No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.
An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of. It's not as simple as just "protecting" it. I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?
And u really belive that is a win/win situation? If it was, it would already work that way.
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On January 18 2013 04:17 Me jan wrote:Show nested quote +On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote:On January 18 2013 03:32 Me jan wrote:On January 18 2013 03:23 Zealos wrote:On January 18 2013 03:21 Me jan wrote: The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.
I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate. Cross posted from Nazguls blog: On January 18 2013 02:24 Bumblebee wrote: No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.
An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of. It's not as simple as just "protecting" it. I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.
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On January 18 2013 04:23 Zealos wrote:Show nested quote +On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote:On January 18 2013 03:32 Me jan wrote:On January 18 2013 03:23 Zealos wrote:On January 18 2013 03:21 Me jan wrote: The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.
I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate. Cross posted from Nazguls blog: On January 18 2013 02:24 Bumblebee wrote: No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.
An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of. It's not as simple as just "protecting" it. I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.
It brings more attention to him and the site he works at obviously. Some ppl are curious and wants fast news, others wants well-worked articles.
Edit: I belong to the latter one.
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On January 18 2013 04:23 Zealos wrote:Show nested quote +On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote:On January 18 2013 03:32 Me jan wrote:On January 18 2013 03:23 Zealos wrote:On January 18 2013 03:21 Me jan wrote: The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.
I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate. Cross posted from Nazguls blog: On January 18 2013 02:24 Bumblebee wrote: No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.
An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of. It's not as simple as just "protecting" it. I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.
How is being the first to report news not beneficial for a journalist?
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On January 18 2013 04:23 Zealos wrote: How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced. The fact that you asked this question at all means that you really don't understand what's being discussed.
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On January 18 2013 04:28 Broodwurst wrote:Show nested quote +On January 18 2013 04:23 Zealos wrote:On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote:On January 18 2013 03:32 Me jan wrote:On January 18 2013 03:23 Zealos wrote:On January 18 2013 03:21 Me jan wrote: The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.
I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate. Cross posted from Nazguls blog: On January 18 2013 02:24 Bumblebee wrote: No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.
An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of. It's not as simple as just "protecting" it. I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced. How is being the first to report news not beneficial for a journalist? Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?
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On January 18 2013 04:35 Zealos wrote:Show nested quote +On January 18 2013 04:28 Broodwurst wrote:On January 18 2013 04:23 Zealos wrote:On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote:On January 18 2013 03:32 Me jan wrote:On January 18 2013 03:23 Zealos wrote:On January 18 2013 03:21 Me jan wrote: The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.
I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate. Cross posted from Nazguls blog: On January 18 2013 02:24 Bumblebee wrote: No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.
An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of. It's not as simple as just "protecting" it. I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced. How is being the first to report news not beneficial for a journalist? Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?
It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off.
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so basically the player trades happen so fast and frequently that alex's narcoteam of media witch doctors can't keep up the amazing splash sheeets and he is mad that slasher is reporting on news that is ultimately available anyway through kespa and the general scene and other teams and cab drivers and shit but Alex wants us to wait for his future narcodrugencyrpted riddlespach sheits to come out at us a couple weeks later...
jihad i will remove monster energy drinks from store in the southwest USA within 1 year NO MIORE monster!
slasher never surrender !!
User was banned for this post.
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On January 18 2013 04:40 Me jan wrote:Show nested quote +On January 18 2013 04:35 Zealos wrote:On January 18 2013 04:28 Broodwurst wrote:On January 18 2013 04:23 Zealos wrote:On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote:On January 18 2013 03:32 Me jan wrote:On January 18 2013 03:23 Zealos wrote: [quote] Cross posted from Nazguls blog: [quote] It's not as simple as just "protecting" it. I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced. How is being the first to report news not beneficial for a journalist? Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players? It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off. I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore.
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On January 18 2013 04:43 Zealos wrote:Show nested quote +On January 18 2013 04:40 Me jan wrote:On January 18 2013 04:35 Zealos wrote:On January 18 2013 04:28 Broodwurst wrote:On January 18 2013 04:23 Zealos wrote:On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote:On January 18 2013 03:32 Me jan wrote: [quote]
I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced. How is being the first to report news not beneficial for a journalist? Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players? It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off. I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore. Wich also would mean sponsors and teams dont get a benefitual exposure. Wish seem logic... how?
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On January 18 2013 04:47 Me jan wrote:Show nested quote +On January 18 2013 04:43 Zealos wrote:On January 18 2013 04:40 Me jan wrote:On January 18 2013 04:35 Zealos wrote:On January 18 2013 04:28 Broodwurst wrote:On January 18 2013 04:23 Zealos wrote:On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote: [quote] read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.
It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced. How is being the first to report news not beneficial for a journalist? Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players? It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off. I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore. Wich also would mean sponsors and teams dont get a benefitual exposure. Wish seem logic... how? No it wouldn't, it would just mean the article on Gamespot would have to be later or of lesser quality, either way there exposure is there. You'll find, in the world of journalism, there is always someone willing to put a story out. Hell, your argument earlier was that he wants to leak stories to get ahead of the competition. That same competition will be the "beneficial exposure" you talk of.
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On January 18 2013 04:35 Zealos wrote:Show nested quote +On January 18 2013 04:28 Broodwurst wrote:On January 18 2013 04:23 Zealos wrote:On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote:On January 18 2013 03:32 Me jan wrote:On January 18 2013 03:23 Zealos wrote:On January 18 2013 03:21 Me jan wrote: The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.
I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate. Cross posted from Nazguls blog: On January 18 2013 02:24 Bumblebee wrote: No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.
An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of. It's not as simple as just "protecting" it. I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced. How is being the first to report news not beneficial for a journalist? Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?
If teams refuse him interviews they won't end up on gamespot. That might not seem like a big deal, but considering it's one of the few big sites (which aren't primarily focused on esports) that even cover our small scene it's not the smartest choice if you want to grow exposure. If esports is ever going to become a mainstream thing you won't see people throwing crap at espn for breaking news on a transfer because no team in their right mind would "burn bridges" with them. The odds might seem a bit off at the moment because the contribution of independent media (as in: not directly affiliated with/dependent on teams) to views etc. might be minorbut that will change if esports is really to become a major thing. Just try it, replace "Slasher" in this whole drama crap with "ESPN" and imagine how different this whole thing would've gone. There sure are things that could be improved, but it's stupid that only Slasher gets shit on because it's easier to blame one person instead of a whole system.
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On January 18 2013 04:56 Broodwurst wrote:Show nested quote +On January 18 2013 04:35 Zealos wrote:On January 18 2013 04:28 Broodwurst wrote:On January 18 2013 04:23 Zealos wrote:On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote:On January 18 2013 03:32 Me jan wrote:On January 18 2013 03:23 Zealos wrote: [quote] Cross posted from Nazguls blog: [quote] It's not as simple as just "protecting" it. I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced. How is being the first to report news not beneficial for a journalist? Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players? If teams refuse him interviews they won't end up on gamespot. That might not seem like a big deal, but considering it's one of the few big sites (which aren't primarily focused on esports) that even cover our small scene it's not the smartest choice if you want to grow exposure. If esports is ever going to become a mainstream thing you won't see people throwing crap at espn for breaking news on a transfer because no team in their right mind would "burn bridges" with them. The odds might seem a bit off at the moment because the contribution of independent media (as in: not directly affiliated with teams) to views etc. might be minorbut that will change if esports is really to become a major thing. Just try it, replace "Slasher" in this whole drama crap with "ESPN" and imagine how different this whole thing would've gone. There sure are things that could be improved, but it's stupid that only Slasher gets shit on because it's easier to blame one person instead of a whole system. But it's not ESPN, because if it were, the leaking wouldn't be a problem, because the excess exposure from /ESPN/ is not even comparable to Gamespot. I've also made it very clear that I don't blame slasher as such, but the whole drama in the first place was people saying that Alex had no right to be upset or angry at slasher, which is just silly. It's near impossible to protect information on transfers in the current esports market, so organisations like EG are stuck in a bad spot, made worse by journalists spilling their stories.
Like I said though, Slasher did was he thought would be best for him, however, I believe what is best for the scene is letting the teams run their own announcements, though I am aware that this is an unrealistic aim in a lot of cases.
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On January 18 2013 04:43 Zealos wrote:Show nested quote +On January 18 2013 04:40 Me jan wrote:On January 18 2013 04:35 Zealos wrote:On January 18 2013 04:28 Broodwurst wrote:On January 18 2013 04:23 Zealos wrote:On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote:On January 18 2013 03:32 Me jan wrote: [quote]
I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced. How is being the first to report news not beneficial for a journalist? Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players? It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off. I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore.
That's a risk Slasher takes. Lately, he's developed the reputation of always having fast and correct news before anyone else (at least in my opinion). That's a pretty damned good reputation to have as a journalist. He's worked with teams before and probably still will, but it's at his discretion when to run a story. Esports isn't a charity.
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On January 18 2013 04:51 Zealos wrote:Show nested quote +On January 18 2013 04:47 Me jan wrote:On January 18 2013 04:43 Zealos wrote:On January 18 2013 04:40 Me jan wrote:On January 18 2013 04:35 Zealos wrote:On January 18 2013 04:28 Broodwurst wrote:On January 18 2013 04:23 Zealos wrote:On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote: [quote]
It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced. How is being the first to report news not beneficial for a journalist? Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players? It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off. I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore. Wich also would mean sponsors and teams dont get a benefitual exposure. Wish seem logic... how? No it wouldn't, it would just mean the article on Gamespot would have to be later or of lesser quality, either way there exposure is there. You'll find, in the world of journalism, there is always someone willing to put a story out. Hell, your argument earlier was that he wants to leak stories to get ahead of the competition. That same competition will be the "beneficial exposure" you talk of.
That was not my exact words but yes, obviously he gets the longer straw by posting it. Also he is doing his job as a reporter.
I find it irrational to boycott media because they published the story. Because the teams don't benefit of that, the eSport as a whole don't eather and certainly the sponsors does not.
That's just drama to me.
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On January 18 2013 05:10 Me jan wrote:Show nested quote +On January 18 2013 04:51 Zealos wrote:On January 18 2013 04:47 Me jan wrote:On January 18 2013 04:43 Zealos wrote:On January 18 2013 04:40 Me jan wrote:On January 18 2013 04:35 Zealos wrote:On January 18 2013 04:28 Broodwurst wrote:On January 18 2013 04:23 Zealos wrote:On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote: [quote] Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced. How is being the first to report news not beneficial for a journalist? Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players? It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off. I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore. Wich also would mean sponsors and teams dont get a benefitual exposure. Wish seem logic... how? No it wouldn't, it would just mean the article on Gamespot would have to be later or of lesser quality, either way there exposure is there. You'll find, in the world of journalism, there is always someone willing to put a story out. Hell, your argument earlier was that he wants to leak stories to get ahead of the competition. That same competition will be the "beneficial exposure" you talk of. That was not my exact words but yes, obviously he gets the longer straw by posting it. Also he is doing his job as a reporter. I find it irrational to boycott media because they published the story. Because the teams don't benefit of that, the eSport as a whole don't eather and certainly the sponsors does not. That's just drama to me. Yes they do benefit, because people are less likely to run stories early next time. It's pretty basic. If a newspaper were given access to news, and they ran the story early, you can be as sure as hell that they won't be given access to that information again. It's all covered by Nazgul to be honest. If he wants to be the reporter who tries to get information on his own and run it early, he can be, but he can't be the guy close to the teams getting the inside information from them at the same time.
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On January 18 2013 04:43 Zealos wrote:Show nested quote +On January 18 2013 04:40 Me jan wrote:On January 18 2013 04:35 Zealos wrote:On January 18 2013 04:28 Broodwurst wrote:On January 18 2013 04:23 Zealos wrote:On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote:On January 18 2013 03:32 Me jan wrote: [quote]
I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged. read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along. It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced. How is being the first to report news not beneficial for a journalist? Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players? It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off. I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore.
Wanna bet that if, for example, EG and TL ban Slasher they will talk with him pretty soon cause Slasher can do enough interviews with other players and teams to get enough articles but EG and TL would miss a lot of exposure, cause you can say what you want about Slasher.... he has a lot of reach and he can still get the scoops if they dont fix their shit.
And his employer (Gamespot) is not going to punish him for doing his job, in fact if i was Gamespot and my employee would get banned from teams for a silly reason like this, i would put pressure on leagues which Gamespot sponsors and covers (MLG for example) to un-ban Slasher from teams. Banning serious journalists is the worst thing you can do.
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On January 18 2013 05:16 TheSir wrote:Show nested quote +On January 18 2013 04:43 Zealos wrote:On January 18 2013 04:40 Me jan wrote:On January 18 2013 04:35 Zealos wrote:On January 18 2013 04:28 Broodwurst wrote:On January 18 2013 04:23 Zealos wrote:On January 18 2013 04:17 Me jan wrote:On January 18 2013 04:15 Zealos wrote:On January 18 2013 03:48 Me jan wrote:On January 18 2013 03:39 IdrA wrote: [quote] read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.
It needs to be solved tho, somehow. Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top? And u really belive that is a win/win situation? If it was, it would already work that way. Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced. How is being the first to report news not beneficial for a journalist? Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players? It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off. I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore. Wanna bet that if, for example, EG and TL ban Slasher they will talk with him pretty soon cause Slasher can do enough interviews with other players and teams to get enough articles but EG and TL would miss a lot of exposure, cause you can say what you want about Slasher.... he has a lot of reach and he can still get the scoops if they dont fix their shit. And his employer (Gamespot) is not going to punish him for doing his job, in fact if i was Gamespot and my employee would get banned from teams for a silly reason like this, i would put pressure on leagues which Gamespot sponsors and covers (MLG for example) to un-ban Slasher from teams. Banning serious journalists is the worst thing you can do. eg+tl are far more important relative to other teams than slasher is relative to other esports journalists. plus totalbiscuit and other team owners have also expressed annoyance, if not more, at him.
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