• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:44
CET 22:44
KST 06:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
$5,000+ WardiTV 2025 Championship4[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win92025 RSL Offline Finals Dates + Ticket Sales!10
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting RSL S3 Round of 16
Tourneys
$5,000+ WardiTV 2025 Championship Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4 WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Dating: How's your luck? Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1648 users

[Show] Inside The Game - Official Thread - Page 440

Forum Index > SC2 General
Post a Reply
Prev 1 438 439 440 441 442 496 Next
Me jan
Profile Joined January 2013
Sweden72 Posts
Last Edited: 2013-01-17 19:16:07
January 17 2013 19:12 GMT
#8781
On January 18 2013 04:00 Imbu wrote:
Show nested quote +
On January 18 2013 03:48 Me jan wrote:
+ Show Spoiler +
On January 18 2013 03:39 IdrA wrote:
Show nested quote +
On January 18 2013 03:32 Me jan wrote:
On January 18 2013 03:23 Zealos wrote:
On January 18 2013 03:21 Me jan wrote:
The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.

I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate.

Cross posted from Nazguls blog:
On January 18 2013 02:24 Bumblebee wrote:
No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.

An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of.

It's not as simple as just "protecting" it.


I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.

It needs to be solved tho, somehow.

And how will that happen? As long as we have multiple organizations each hosting their own tournaments, there are simply too many variables to prevent everything from happening. Right now, ever league must be notified of this update so that these players can start participating immediately. Similarly, various other organizations will know who the free agents are, and which teams would be bidding on them. The reason that the Korean scene was so successful in keeping a hold of leaks back in BW was because how central everything was. All trades and acquiescions happened through KeSPA, and as such, there were less variables to control.

Until the creation of an international body that controls the leagues, this will not be possible. And if the past is any example, this is something that is quite a bit off in the distance.


The scene needs to adapt to it, thats all i got to say. I was a EG fan before... and i'm not a Slasher fan. But the question is handled poorly.
EDIT: they could make as less ppl know about it as possible. And have the persons knowing about it NDA'd.
Jules: Look, do you wanna play blindman? Go walk with the shepherd. But me, my eyes are wide fucking open.
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
January 17 2013 19:15 GMT
#8782
On January 18 2013 03:48 Me jan wrote:
Show nested quote +
On January 18 2013 03:39 IdrA wrote:
On January 18 2013 03:32 Me jan wrote:
On January 18 2013 03:23 Zealos wrote:
On January 18 2013 03:21 Me jan wrote:
The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.

I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate.

Cross posted from Nazguls blog:
On January 18 2013 02:24 Bumblebee wrote:
No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.

An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of.

It's not as simple as just "protecting" it.


I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Me jan
Profile Joined January 2013
Sweden72 Posts
January 17 2013 19:17 GMT
#8783
On January 18 2013 04:15 Zealos wrote:
Show nested quote +
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
On January 18 2013 03:32 Me jan wrote:
On January 18 2013 03:23 Zealos wrote:
On January 18 2013 03:21 Me jan wrote:
The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.

I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate.

Cross posted from Nazguls blog:
On January 18 2013 02:24 Bumblebee wrote:
No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.

An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of.

It's not as simple as just "protecting" it.


I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.
Jules: Look, do you wanna play blindman? Go walk with the shepherd. But me, my eyes are wide fucking open.
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
January 17 2013 19:23 GMT
#8784
On January 18 2013 04:17 Me jan wrote:
Show nested quote +
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
On January 18 2013 03:32 Me jan wrote:
On January 18 2013 03:23 Zealos wrote:
On January 18 2013 03:21 Me jan wrote:
The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.

I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate.

Cross posted from Nazguls blog:
On January 18 2013 02:24 Bumblebee wrote:
No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.

An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of.

It's not as simple as just "protecting" it.


I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Me jan
Profile Joined January 2013
Sweden72 Posts
Last Edited: 2013-01-17 19:28:44
January 17 2013 19:27 GMT
#8785
On January 18 2013 04:23 Zealos wrote:
Show nested quote +
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
On January 18 2013 03:32 Me jan wrote:
On January 18 2013 03:23 Zealos wrote:
On January 18 2013 03:21 Me jan wrote:
The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.

I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate.

Cross posted from Nazguls blog:
On January 18 2013 02:24 Bumblebee wrote:
No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.

An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of.

It's not as simple as just "protecting" it.


I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


It brings more attention to him and the site he works at obviously. Some ppl are curious and wants fast news, others wants well-worked articles.

Edit: I belong to the latter one.
Jules: Look, do you wanna play blindman? Go walk with the shepherd. But me, my eyes are wide fucking open.
Broodwurst
Profile Joined June 2011
Germany1586 Posts
January 17 2013 19:28 GMT
#8786
On January 18 2013 04:23 Zealos wrote:
Show nested quote +
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
On January 18 2013 03:32 Me jan wrote:
On January 18 2013 03:23 Zealos wrote:
On January 18 2013 03:21 Me jan wrote:
The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.

I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate.

Cross posted from Nazguls blog:
On January 18 2013 02:24 Bumblebee wrote:
No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.

An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of.

It's not as simple as just "protecting" it.


I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


How is being the first to report news not beneficial for a journalist?
Fanboys = (ウ╹◡╹)ウ /// I like smiley faces
bonifaceviii
Profile Joined May 2010
Canada2890 Posts
January 17 2013 19:30 GMT
#8787
On January 18 2013 04:23 Zealos wrote:
How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.

The fact that you asked this question at all means that you really don't understand what's being discussed.
Stay a while and listen || http://www.teamliquid.net/forum/viewmessage.php?topic_id=354018
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
January 17 2013 19:35 GMT
#8788
On January 18 2013 04:28 Broodwurst wrote:
Show nested quote +
On January 18 2013 04:23 Zealos wrote:
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
On January 18 2013 03:32 Me jan wrote:
On January 18 2013 03:23 Zealos wrote:
On January 18 2013 03:21 Me jan wrote:
The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.

I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate.

Cross posted from Nazguls blog:
On January 18 2013 02:24 Bumblebee wrote:
No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.

An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of.

It's not as simple as just "protecting" it.


I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


How is being the first to report news not beneficial for a journalist?

Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Me jan
Profile Joined January 2013
Sweden72 Posts
January 17 2013 19:40 GMT
#8789
On January 18 2013 04:35 Zealos wrote:
Show nested quote +
On January 18 2013 04:28 Broodwurst wrote:
On January 18 2013 04:23 Zealos wrote:
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
On January 18 2013 03:32 Me jan wrote:
On January 18 2013 03:23 Zealos wrote:
On January 18 2013 03:21 Me jan wrote:
The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.

I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate.

Cross posted from Nazguls blog:
On January 18 2013 02:24 Bumblebee wrote:
No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.

An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of.

It's not as simple as just "protecting" it.


I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


How is being the first to report news not beneficial for a journalist?

Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?


It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off.
Jules: Look, do you wanna play blindman? Go walk with the shepherd. But me, my eyes are wide fucking open.
BlacklistEG
Profile Joined January 2013
Afghanistan2 Posts
Last Edited: 2013-01-17 19:44:38
January 17 2013 19:41 GMT
#8790
so basically the player trades happen so fast and frequently that alex's narcoteam of media witch doctors can't keep up the amazing splash sheeets and he is mad that slasher is reporting on news that is ultimately available anyway through kespa and the general scene and other teams and cab drivers and shit but Alex wants us to wait for his future narcodrugencyrpted riddlespach sheits to come out at us a couple weeks later...

jihad i will remove monster energy drinks from store in the southwest USA within 1 year NO MIORE monster!

slasher never surrender !!


User was banned for this post.
allah ahkbar
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
January 17 2013 19:43 GMT
#8791
On January 18 2013 04:40 Me jan wrote:
Show nested quote +
On January 18 2013 04:35 Zealos wrote:
On January 18 2013 04:28 Broodwurst wrote:
On January 18 2013 04:23 Zealos wrote:
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
On January 18 2013 03:32 Me jan wrote:
On January 18 2013 03:23 Zealos wrote:
[quote]
Cross posted from Nazguls blog:
[quote]
It's not as simple as just "protecting" it.


I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


How is being the first to report news not beneficial for a journalist?

Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?


It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off.

I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore.
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Me jan
Profile Joined January 2013
Sweden72 Posts
January 17 2013 19:47 GMT
#8792
On January 18 2013 04:43 Zealos wrote:
Show nested quote +
On January 18 2013 04:40 Me jan wrote:
On January 18 2013 04:35 Zealos wrote:
On January 18 2013 04:28 Broodwurst wrote:
On January 18 2013 04:23 Zealos wrote:
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
On January 18 2013 03:32 Me jan wrote:
[quote]

I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


How is being the first to report news not beneficial for a journalist?

Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?


It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off.

I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore.

Wich also would mean sponsors and teams dont get a benefitual exposure. Wish seem logic... how?
Jules: Look, do you wanna play blindman? Go walk with the shepherd. But me, my eyes are wide fucking open.
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
January 17 2013 19:51 GMT
#8793
On January 18 2013 04:47 Me jan wrote:
Show nested quote +
On January 18 2013 04:43 Zealos wrote:
On January 18 2013 04:40 Me jan wrote:
On January 18 2013 04:35 Zealos wrote:
On January 18 2013 04:28 Broodwurst wrote:
On January 18 2013 04:23 Zealos wrote:
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
[quote]
read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


How is being the first to report news not beneficial for a journalist?

Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?


It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off.

I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore.

Wich also would mean sponsors and teams dont get a benefitual exposure. Wish seem logic... how?

No it wouldn't, it would just mean the article on Gamespot would have to be later or of lesser quality, either way there exposure is there. You'll find, in the world of journalism, there is always someone willing to put a story out. Hell, your argument earlier was that he wants to leak stories to get ahead of the competition. That same competition will be the "beneficial exposure" you talk of.
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Broodwurst
Profile Joined June 2011
Germany1586 Posts
Last Edited: 2013-01-17 19:59:16
January 17 2013 19:56 GMT
#8794
On January 18 2013 04:35 Zealos wrote:
Show nested quote +
On January 18 2013 04:28 Broodwurst wrote:
On January 18 2013 04:23 Zealos wrote:
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
On January 18 2013 03:32 Me jan wrote:
On January 18 2013 03:23 Zealos wrote:
On January 18 2013 03:21 Me jan wrote:
The responsability of holding information lies at the teams table, and the responsability of reporting to the viewers lies at the journalist. If a team is gonna make an announcement and put money in to it, they should protect that information. That is their business and no one elses. If they are not able to protect the information, well they are undermining their own business.

I wish they would accept responsability of that and don't blam journalists. Or make a new term on what a journalist is in the eSports scene, what was discussed was jounali-sh, wich is no makeing the scene any more legitimate.

Cross posted from Nazguls blog:
On January 18 2013 02:24 Bumblebee wrote:
No, it is not the team's fault that it leaks. It's something we're not in control over. There are too many people that needs to be involved in player transfers and stuff alike for the team to have control over the situation -- nor do they really control the people who knows. Things such as the team the player comes from, the other bidding teams and tournaments who need to be informed ahead of time in order to secure spots/book/pay for things.

An example is that I had personally informed EG, IPL and IEM about Snute prior to the announcement since if I want Snute to play in SC2L or IPTL, I need to do that. Snute also came from another team and there were other bidders who also knew of our situation. There's just too many people who you don't have power over or control of.

It's not as simple as just "protecting" it.


I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


How is being the first to report news not beneficial for a journalist?

Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?


If teams refuse him interviews they won't end up on gamespot. That might not seem like a big deal, but considering it's one of the few big sites (which aren't primarily focused on esports) that even cover our small scene it's not the smartest choice if you want to grow exposure. If esports is ever going to become a mainstream thing you won't see people throwing crap at espn for breaking news on a transfer because no team in their right mind would "burn bridges" with them. The odds might seem a bit off at the moment because the contribution of independent media (as in: not directly affiliated with/dependent on teams) to views etc. might be minorbut that will change if esports is really to become a major thing. Just try it, replace "Slasher" in this whole drama crap with "ESPN" and imagine how different this whole thing would've gone.
There sure are things that could be improved, but it's stupid that only Slasher gets shit on because it's easier to blame one person instead of a whole system.
Fanboys = (ウ╹◡╹)ウ /// I like smiley faces
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
January 17 2013 20:01 GMT
#8795
On January 18 2013 04:56 Broodwurst wrote:
Show nested quote +
On January 18 2013 04:35 Zealos wrote:
On January 18 2013 04:28 Broodwurst wrote:
On January 18 2013 04:23 Zealos wrote:
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
On January 18 2013 03:32 Me jan wrote:
On January 18 2013 03:23 Zealos wrote:
[quote]
Cross posted from Nazguls blog:
[quote]
It's not as simple as just "protecting" it.


I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


How is being the first to report news not beneficial for a journalist?

Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?


If teams refuse him interviews they won't end up on gamespot. That might not seem like a big deal, but considering it's one of the few big sites (which aren't primarily focused on esports) that even cover our small scene it's not the smartest choice if you want to grow exposure. If esports is ever going to become a mainstream thing you won't see people throwing crap at espn for breaking news on a transfer because no team in their right mind would "burn bridges" with them. The odds might seem a bit off at the moment because the contribution of independent media (as in: not directly affiliated with teams) to views etc. might be minorbut that will change if esports is really to become a major thing. Just try it, replace "Slasher" in this whole drama crap with "ESPN" and imagine how different this whole thing would've gone.
There sure are things that could be improved, but it's stupid that only Slasher gets shit on because it's easier to blame one person instead of a whole system.

But it's not ESPN, because if it were, the leaking wouldn't be a problem, because the excess exposure from /ESPN/ is not even comparable to Gamespot.
I've also made it very clear that I don't blame slasher as such, but the whole drama in the first place was people saying that Alex had no right to be upset or angry at slasher, which is just silly. It's near impossible to protect information on transfers in the current esports market, so organisations like EG are stuck in a bad spot, made worse by journalists spilling their stories.

Like I said though, Slasher did was he thought would be best for him, however, I believe what is best for the scene is letting the teams run their own announcements, though I am aware that this is an unrealistic aim in a lot of cases.
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Ozcollo
Profile Joined July 2011
United States154 Posts
January 17 2013 20:08 GMT
#8796
On January 18 2013 04:43 Zealos wrote:
Show nested quote +
On January 18 2013 04:40 Me jan wrote:
On January 18 2013 04:35 Zealos wrote:
On January 18 2013 04:28 Broodwurst wrote:
On January 18 2013 04:23 Zealos wrote:
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
On January 18 2013 03:32 Me jan wrote:
[quote]

I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


How is being the first to report news not beneficial for a journalist?

Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?


It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off.

I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore.


That's a risk Slasher takes. Lately, he's developed the reputation of always having fast and correct news before anyone else (at least in my opinion). That's a pretty damned good reputation to have as a journalist. He's worked with teams before and probably still will, but it's at his discretion when to run a story. Esports isn't a charity.
Me jan
Profile Joined January 2013
Sweden72 Posts
Last Edited: 2013-01-17 20:11:04
January 17 2013 20:10 GMT
#8797
On January 18 2013 04:51 Zealos wrote:
Show nested quote +
On January 18 2013 04:47 Me jan wrote:
On January 18 2013 04:43 Zealos wrote:
On January 18 2013 04:40 Me jan wrote:
On January 18 2013 04:35 Zealos wrote:
On January 18 2013 04:28 Broodwurst wrote:
On January 18 2013 04:23 Zealos wrote:
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
[quote]

It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


How is being the first to report news not beneficial for a journalist?

Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?


It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off.

I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore.

Wich also would mean sponsors and teams dont get a benefitual exposure. Wish seem logic... how?

No it wouldn't, it would just mean the article on Gamespot would have to be later or of lesser quality, either way there exposure is there. You'll find, in the world of journalism, there is always someone willing to put a story out. Hell, your argument earlier was that he wants to leak stories to get ahead of the competition. That same competition will be the "beneficial exposure" you talk of.


That was not my exact words but yes, obviously he gets the longer straw by posting it. Also he is doing his job as a reporter.

I find it irrational to boycott media because they published the story. Because the teams don't benefit of that, the eSport as a whole don't eather and certainly the sponsors does not.

That's just drama to me.
Jules: Look, do you wanna play blindman? Go walk with the shepherd. But me, my eyes are wide fucking open.
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
January 17 2013 20:15 GMT
#8798
On January 18 2013 05:10 Me jan wrote:
Show nested quote +
On January 18 2013 04:51 Zealos wrote:
On January 18 2013 04:47 Me jan wrote:
On January 18 2013 04:43 Zealos wrote:
On January 18 2013 04:40 Me jan wrote:
On January 18 2013 04:35 Zealos wrote:
On January 18 2013 04:28 Broodwurst wrote:
On January 18 2013 04:23 Zealos wrote:
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
[quote]
Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


How is being the first to report news not beneficial for a journalist?

Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?


It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off.

I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore.

Wich also would mean sponsors and teams dont get a benefitual exposure. Wish seem logic... how?

No it wouldn't, it would just mean the article on Gamespot would have to be later or of lesser quality, either way there exposure is there. You'll find, in the world of journalism, there is always someone willing to put a story out. Hell, your argument earlier was that he wants to leak stories to get ahead of the competition. That same competition will be the "beneficial exposure" you talk of.


That was not my exact words but yes, obviously he gets the longer straw by posting it. Also he is doing his job as a reporter.

I find it irrational to boycott media because they published the story. Because the teams don't benefit of that, the eSport as a whole don't eather and certainly the sponsors does not.

That's just drama to me.

Yes they do benefit, because people are less likely to run stories early next time. It's pretty basic. If a newspaper were given access to news, and they ran the story early, you can be as sure as hell that they won't be given access to that information again. It's all covered by Nazgul to be honest. If he wants to be the reporter who tries to get information on his own and run it early, he can be, but he can't be the guy close to the teams getting the inside information from them at the same time.
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
TheSir
Profile Joined February 2012
1830 Posts
January 17 2013 20:16 GMT
#8799
On January 18 2013 04:43 Zealos wrote:
Show nested quote +
On January 18 2013 04:40 Me jan wrote:
On January 18 2013 04:35 Zealos wrote:
On January 18 2013 04:28 Broodwurst wrote:
On January 18 2013 04:23 Zealos wrote:
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
On January 18 2013 03:32 Me jan wrote:
[quote]

I would say it is. It's their intrests, therefore all teams should want to watch after information for each other and for all the teams sake. If they are leaking, it's them who have a problem. If they can't controll the information they will need to have another set-up on how things are arranged.

read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


How is being the first to report news not beneficial for a journalist?

Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?


It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off.

I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore.


Wanna bet that if, for example, EG and TL ban Slasher they will talk with him pretty soon cause Slasher can do enough interviews with other players and teams to get enough articles but EG and TL would miss a lot of exposure, cause you can say what you want about Slasher.... he has a lot of reach and he can still get the scoops if they dont fix their shit.

And his employer (Gamespot) is not going to punish him for doing his job, in fact if i was Gamespot and my employee would get banned from teams for a silly reason like this, i would put pressure on leagues which Gamespot sponsors and covers (MLG for example) to un-ban Slasher from teams. Banning serious journalists is the worst thing you can do.
IdrA
Profile Blog Joined July 2004
United States11541 Posts
January 17 2013 20:19 GMT
#8800
On January 18 2013 05:16 TheSir wrote:
Show nested quote +
On January 18 2013 04:43 Zealos wrote:
On January 18 2013 04:40 Me jan wrote:
On January 18 2013 04:35 Zealos wrote:
On January 18 2013 04:28 Broodwurst wrote:
On January 18 2013 04:23 Zealos wrote:
On January 18 2013 04:17 Me jan wrote:
On January 18 2013 04:15 Zealos wrote:
On January 18 2013 03:48 Me jan wrote:
On January 18 2013 03:39 IdrA wrote:
[quote]
read what he said. that's tl's player manager. its a practical impossibility. as we';ve been saying all along.


It needs to be solved tho, somehow.

Well, there we go, it has to be solved somehow. Perhaps the simple solution is for the journalists to contact teams to try and find a mutually beneficial way for the information to be used, so both parties come out on top?


And u really belive that is a win/win situation? If it was, it would already work that way.

Thats a bizzare and baseless assumption. How does Slasher benefit breaking the news ~2 days early with a boring 2 paragraph news story, instead of having those 2 days to prepare a good article, and then being the only news site with the information written up when it is first announced.


How is being the first to report news not beneficial for a journalist?

Obviously there is a bonus to that, but it's not that simple. Is he better off getting a few stories 2 days early, or is it better to keep his bridges unburnt so he can still make other articles with the involved teams or players?


It's not only the journalist who needs to keep their bridges unburnt. Teams and sponsors needs exposure and shouldn't pull stuff like this off.

I can be pretty sure Gamespot will still want coverage, they'll just have to do it without any interviews or exclusive content from the teams, not to mention they'll have it later than places that went to the teams for embargos, of which Slasher may not have access to do anymore.


Wanna bet that if, for example, EG and TL ban Slasher they will talk with him pretty soon cause Slasher can do enough interviews with other players and teams to get enough articles but EG and TL would miss a lot of exposure, cause you can say what you want about Slasher.... he has a lot of reach and he can still get the scoops if they dont fix their shit.

And his employer (Gamespot) is not going to punish him for doing his job, in fact if i was Gamespot and my employee would get banned from teams for a silly reason like this, i would put pressure on leagues which Gamespot sponsors and covers (MLG for example) to un-ban Slasher from teams. Banning serious journalists is the worst thing you can do.

eg+tl are far more important relative to other teams than slasher is relative to other esports journalists.
plus totalbiscuit and other team owners have also expressed annoyance, if not more, at him.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
Prev 1 438 439 440 441 442 496 Next
Please log in or register to reply.
Live Events Refresh
LAN Event
18:00
Merivale 8: Swiss Groups Day 2
SteadfastSC564
IndyStarCraft 254
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 564
White-Ra 264
IndyStarCraft 254
UpATreeSC 144
JuggernautJason67
StarCraft: Brood War
LaStScan 93
Dota 2
syndereN197
Counter-Strike
ScreaM976
pashabiceps921
Foxcn419
Heroes of the Storm
Liquid`Hasu625
Other Games
tarik_tv3861
Grubby2745
FrodaN500
Mlord472
Fuzer 266
KnowMe194
Pyrionflax192
ToD110
C9.Mang078
Trikslyr52
ZombieGrub46
Maynarde38
nookyyy 31
Codebar2
fpsfer 1
Organizations
Counter-Strike
PGL113
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 23 non-featured ]
StarCraft 2
• HeavenSC 19
• Hupsaiya 15
• Reevou 4
• Kozan
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 2
• STPLYoutube
• mYiSmile10
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2703
• WagamamaTV601
• Ler97
• lizZardDota238
League of Legends
• TFBlade1100
Other Games
• imaqtpie1121
• Scarra525
• Shiphtur159
Upcoming Events
OSC
1h 16m
The PondCast
12h 16m
LAN Event
17h 16m
Replay Cast
1d 1h
OSC
1d 14h
LAN Event
1d 17h
Korean StarCraft League
2 days
CranKy Ducklings
2 days
WardiTV Korean Royale
2 days
LAN Event
2 days
[ Show More ]
IPSL
2 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
3 days
LAN Event
3 days
IPSL
3 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
4 days
Wardi Open
4 days
WardiTV Korean Royale
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
LHT Stage 1
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.