• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:32
CET 13:32
KST 21:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !8Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
When will we find out if there are more tournament ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
https://www.facebook.com/WuffyRobotPuppyGermany.On $5,000+ WardiTV 2025 Championship RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1:
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle screp: Command line app to parse SC rep files How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1696 users

Tricks with pathfinding - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 Next All
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
May 03 2011 08:20 GMT
#141
So you can scout the entire map by simply going to the middle and doing the line trick to each of the mains?
Redunzl
Profile Blog Joined January 2010
862 Posts
Last Edited: 2011-05-03 08:33:03
May 03 2011 08:27 GMT
#142
thanks for the video and you have the scariest voice i have ever heard.
yellowmoe
Profile Blog Joined August 2008
Canada59 Posts
May 03 2011 08:48 GMT
#143
Is it just me or does that voice in the video sound like a science vessel?
ru.meta
Profile Joined November 2010
Russian Federation88 Posts
May 03 2011 08:49 GMT
#144
On May 03 2011 17:20 Torpedo.Vegas wrote:
So you can scout the entire map by simply going to the middle and doing the line trick to each of the mains?


no, you should have straight line to check: from ramp to minerals. Sometimes this line is pretty long for expansions on some maps (i.e. Xel'naga Fortress).
sc2drill.com
GhostFall
Profile Blog Joined March 2010
United States830 Posts
May 03 2011 08:57 GMT
#145
knowing whether or not an expansion is up is huge.
FoFo
Profile Joined April 2010
Netherlands207 Posts
May 03 2011 10:57 GMT
#146
incredible find! i think wether or not bliz patches this out (and there's no doubt they can) is up to the koreans lol, we'll see soon enough weather or not this is a problem.
"we must avoid balancing SC2 by making everything suck equally hard."
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
May 03 2011 11:22 GMT
#147
Why on earth does people want this to be fixed?
A) It's the same for everyone.
B) It's a very little issue that woud probably require quite a bit of work to be 'fixed'. I'd rather have them doing something else with their time.

The most useful useage of this imo is checking for expansions. On Xel'Naga Caverns, Delta Quadrant, Metalopolis and Shattered Temple you can get a straigth path to the natural from the center of the map. In addition, on Shattered Temple you can see when the rocks to the third base for your opponent goes down.

On all 4player maps you can now scout their starting location without letting them see your probe. I guess that helps with canon rushing and proxy gate/rax, but maybe that will teach people to scout their base.
Bswhunter
Profile Blog Joined May 2010
Australia954 Posts
May 03 2011 11:25 GMT
#148
Tbh if u need a straight line without any obsticales for the trick to work, this could be patched out simply by mapmaking.
Stop browsing and do whatever it is you're supposed to do. TL will still be here when you get back
niteReloaded
Profile Blog Joined February 2007
Croatia5282 Posts
May 03 2011 11:52 GMT
#149
Incredible find, but the voice was gross and creepy.
Gridline
Profile Joined January 2011
United States41 Posts
May 03 2011 11:57 GMT
#150
sooo.. I understand it has to be a straight line to work but.. could someone not choose a spot in the center to always start their units waypoint, make the rallys and memorize the lines when the bases are empty and when they're not, there would always be some kind of deviation from the norm.

With a little memorization could it not be used to insta scout?
Gridline
Profile Joined January 2011
United States41 Posts
May 03 2011 12:04 GMT
#151
Just checked, no it doesn't work that way.

I'm dumb, please carry on.
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
May 03 2011 12:09 GMT
#152
lol this can easily be fixed, if not made much harder by removing the shift-queue line and just put markers there.

Also, it's not that big of a deal for zerg imo, ppls have always been scouting zerg creep and then retreating to plant proxies already. You scout it like any other proxy; their base, or with oves/worker around base.

TLDR: Cool trick, shouldn't be patched out completely, not as big of a deal as people think at first.
Qntc.YuMe
Profile Joined January 2011
United States792 Posts
May 03 2011 13:34 GMT
#153
really amazed how people can find exploits so easily
zende
Profile Joined February 2011
Sweden234 Posts
May 03 2011 13:37 GMT
#154
Cool man, needs to be fixed though. Cannon rushes....... =((
Phinix
Profile Joined October 2010
United States116 Posts
May 03 2011 14:07 GMT
#155
Whoaa... sneaky!
My wife thinks day[9] is hot
Uhnno
Profile Joined February 2011
Netherlands288 Posts
May 03 2011 14:10 GMT
#156
I just checked out of curiosity whether the rock trick worked with normal units too. And to no surprise it did. So it's a very nice little trick to use in specific situations. Like you can check whether the rocks are down very easily and with little effort at all.
ABXG
Profile Joined October 2010
Canada16 Posts
May 03 2011 14:11 GMT
#157
The easy "fix" to this would be to base pathing only on visible structures. Update pathing when new structures are visible.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
May 03 2011 14:21 GMT
#158
On May 02 2011 23:18 Talho wrote:
Program wise this might be very hard to fix without bugging other pathfinding stuff :/


I don't think it would be hard. There is already a "map state" on the client side. The pathfinding just needs to use that, instead of the map itself.

I don't think it will be fixed very soon however, as i don't think that it will effectively change much. You can't scout the opponents position without being very close to it anyways. We will definatly not see it used in any pro games.
ru.meta
Profile Joined November 2010
Russian Federation88 Posts
Last Edited: 2011-05-03 16:25:32
May 03 2011 16:25 GMT
#159
On May 03 2011 17:48 yellowmoe wrote:
Is it just me or does that voice in the video sound like a science vessel?


There are different opinions who I am in real. I even thought to start a poll ^_^
Anyway: I've added subtitles for nice ears.
sc2drill.com
GxZ
Profile Joined April 2010
United States375 Posts
May 03 2011 16:26 GMT
#160
some sweet tricks.
Prev 1 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV 2025
11:00
Playoffs
ByuN vs CreatorLIVE!
Clem vs Rogue
Scarlett vs Spirit
ShoWTimE vs Cure
WardiTV828
ComeBackTV 677
TaKeTV 275
IndyStarCraft 131
Rex102
IntoTheiNu 20
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko188
SortOf 159
IndyStarCraft 131
Rex 102
BRAT_OK 50
Harstem 10
StarCraft: Brood War
Britney 26767
Calm 5139
GuemChi 2574
Rain 1895
Bisu 1636
Horang2 966
actioN 544
Stork 500
Shuttle 481
Mini 284
[ Show more ]
firebathero 216
ggaemo 147
Larva 125
Mind 123
JYJ 83
Snow 80
Zeus 77
hero 59
sorry 57
ToSsGirL 55
Killer 50
Sacsri 49
Bale 44
Barracks 42
Hyun 42
Mong 39
soO 29
Terrorterran 28
Shinee 25
Aegong 25
910 19
Yoon 19
zelot 13
ajuk12(nOOB) 12
GoRush 12
Shine 10
SilentControl 10
JulyZerg 9
Noble 8
Icarus 6
Dota 2
Gorgc3398
singsing2841
XcaliburYe126
League of Legends
C9.Mang0342
Counter-Strike
olofmeister1779
allub109
oskar91
Other Games
B2W.Neo1017
crisheroes367
Fuzer 241
XaKoH 147
Trikslyr20
Organizations
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
OSC
1h 28m
Big Brain Bouts
4h 28m
YoungYakov vs Jumy
TriGGeR vs Spirit
The PiG Daily
8h 28m
SHIN vs ByuN
Reynor vs Classic
TBD vs herO
Maru vs SHIN
TBD vs Classic
CranKy Ducklings
21h 28m
WardiTV 2025
22h 28m
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
23h 58m
Ladder Legends
1d 6h
BSL 21
1d 7h
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
1d 21h
Ladder Legends
2 days
[ Show More ]
BSL 21
2 days
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
WardiTV Invitational
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.