• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:58
CET 04:58
KST 12:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon [D] Hacker peak in sc2 ? Liquibets sc2 season 30 Evil Geniuses - shutting down
Tourneys
SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery Rollback Netcode in Brood War Sagi.gg Launcher Released BW General Discussion [Megathread] Daily Funny Videos
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Stratus: Battle for the sky now on steam Early acc Deus Ex 3!?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Playlenda
Playlendapro
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8889 users

Tricks with pathfinding

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 7 8 9 Next All
ru.meta
Profile Joined November 2010
Russian Federation88 Posts
Last Edited: 2011-05-03 05:57:37
May 02 2011 13:57 GMT
#1
I found a couple of tricks with Starcraft's pathfinding (probably I'm not first but anyway ^_^). They allows you to:

- sneaky check opponents location and expansion
- in some circumstance know about destructible rocks fall

[image loading]

updates

- you can use any unit (not only worker) to do any of this
- "closed areas" include walled-in Terran's base, so you can know when supply depot is down
- difference in worst case (when I find opponent on 3th possible location) on Delta Quadrant is about 15 seconds compared to "normal" way to scout.
sc2drill.com
ch4ppi
Profile Joined July 2010
Germany802 Posts
May 02 2011 14:02 GMT
#2
Wow wtf 0.o

This is a great find, especially with the exe.
Alsn
Profile Joined February 2008
Sweden995 Posts
Last Edited: 2011-05-02 14:04:27
May 02 2011 14:03 GMT
#3
Yes, units having "perfect" pathfinding even though you haven't scouted has been known for a while.

Your trick of using waypoints to see if the worker paths slightly "off track" however is new to me, nice find!
Machina improba! Vel mihi ede potum vel mihi redde nummos meos!
Binabik
Profile Joined January 2011
Germany686 Posts
May 02 2011 14:05 GMT
#4
OMG blind ProxyGates incoming
Quasimoto3000
Profile Blog Joined December 2009
United States471 Posts
May 02 2011 14:05 GMT
#5
I must say, his voice is quite sultry.

Iv been waiting for someone to put up a good video like this. Im sure pros could gain some cool advantages with this.
Every sunday a nun lays from my gunplay
Despicatus
Profile Joined January 2011
34 Posts
Last Edited: 2011-05-02 14:08:38
May 02 2011 14:05 GMT
#6
Well, this is pretty evil for cannon rushes and just scouting in General, I really hope Blizzard updates the path finding engine to fix this.
I don't think that this is meant to be, nor that it should be in the game.

Uhm wait 1 sec, so how much faster can you actually scout your opponent on a 4 player map like tal darim with this?
Jinsho
Profile Joined March 2011
United Kingdom3101 Posts
May 02 2011 14:07 GMT
#7
Wow, sweet. That is really nice and quite ingenuitive.
monitor
Profile Blog Joined June 2010
United States2409 Posts
May 02 2011 14:07 GMT
#8
Wow, finding the expansion and main is pretty unbelievable. It takes a keen eye to notice the slight change in direction, but it will definitely be used in games if its not patched. Time to start using it myself!
https://liquipedia.net/starcraft2/Monitor
gondolin
Profile Blog Joined September 2007
France332 Posts
May 02 2011 14:08 GMT
#9
Knowing that the opponent walled according to the scouting path of your drone is quite evident, but I had not thought at all about the other uses of the pathing system you describe, they are really clever!
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
May 02 2011 14:10 GMT
#10
Really cool, thanks for the video. I knew that the pathfinding could be exploited in terms of ramp blocks, but didn't think of the other applications brought up in the video. I'm not entirely sure which side of the fence I'm on in terms of if this should be changed or not, for I think it's kind of neat that players can use little tricks like this (BW was filled of random tricks itself, as we all know), but at the same time it's a bit... Broken.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Dny
Profile Joined December 2010
Netherlands23 Posts
May 02 2011 14:10 GMT
#11
Imagine some pro using this trick in a tournamentgame.. Ppl that dont know this trick will be hella confused and blame the pro for hacking.

Hope Blizzard will fix this.
Please hold your applause until my next post.
ru.meta
Profile Joined November 2010
Russian Federation88 Posts
May 02 2011 14:12 GMT
#12
On May 02 2011 23:05 Despicatus wrote:
Well, this is pretty evil for cannon rushes and just scouting in General, I really hope Blizzard updates the path finding engine to fix this.
I don't think that this is meant to be, nor that it should be in the game.

Uhm wait 1 sec, so how much faster can you actually scout your opponent on a 4 player map like tal darim with this?


I'm not sure. Probably difference is not large. But sometimes 3 seconds is a difference between "I'm in" and "marine is out".
sc2drill.com
hugman
Profile Joined June 2009
Sweden4644 Posts
May 02 2011 14:15 GMT
#13
This only works when there's a clear path between you and the obstacle you're trying to find, and that's not the case on a lot of maps. What I mean is that you need line of sight to your opponent's expo to "proxy scout" it.
PaPoolee
Profile Blog Joined August 2010
Netherlands660 Posts
May 02 2011 14:15 GMT
#14
Wow needs to be patched ASAP, great find =>.
Sleight
Profile Blog Joined May 2009
2471 Posts
May 02 2011 14:15 GMT
#15
Incredible find. Just incredible.
One Love
Binabik
Profile Joined January 2011
Germany686 Posts
May 02 2011 14:15 GMT
#16
The great thing about this trick is that your opponent won't be able to notice that he's been scouted unless he places a building near the ramp.

Terran and Protoss will be as easily spotted as Zerg.
Keype
Profile Joined March 2010
Sweden455 Posts
May 02 2011 14:16 GMT
#17
Really cool tricks u have find , stuff like that will probably get patched tho.
Tornado Terran Fighting!
ru.meta
Profile Joined November 2010
Russian Federation88 Posts
Last Edited: 2011-05-02 14:21:24
May 02 2011 14:16 GMT
#18
On May 02 2011 23:15 hugman wrote:
This only works when there's a clear path between you and the obstacle you're trying to find, and that's not the case on a lot of maps. What I mean is that you need line of sight to your opponent's expo to "proxy scout" it.


Definitely. Any ramp on path nullifies the difference in patches "with" and "without" Nexus.
sc2drill.com
WindOw
Profile Blog Joined November 2008
Sweden407 Posts
May 02 2011 14:17 GMT
#19
nice find
AKA WindOw[InCa] (BW) | TheMisT (SC2) | NaNiwa FC founder
Talho
Profile Joined August 2010
Belgium592 Posts
May 02 2011 14:18 GMT
#20
Program wise this might be very hard to fix without bugging other pathfinding stuff :/
1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
ISSL: Premier - Quarterfinals
LiquipediaDiscussion
The PiG Daily
06:20
Best Games of SC
MaxPax vs Clem
SHIN vs TBD
herO vs TBD
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ketroc 32
EnDerr 10
StarCraft: Brood War
Rain 2396
GuemChi 1973
Force[name] 5
LuMiX 1
League of Legends
JimRising 754
Counter-Strike
taco 593
Other Games
summit1g13117
XaKoH 337
Maynarde124
NeuroSwarm90
ViBE66
RuFF_SC219
Organizations
Other Games
gamesdonequick624
BasetradeTV160
Counter-Strike
PGL79
[ Show 12 non-featured ]
StarCraft 2
• Light_VIP 91
• davetesta79
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush713
Other Games
• Scarra932
Upcoming Events
Replay Cast
19h 2m
Sparkling Tuna Cup
1d 6h
WardiTV Invitational
1d 8h
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
OSC
1d 19h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
PiGosaur Cup
1d 21h
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Invitational
3 days
CranKy Ducklings
5 days
IPSL
5 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
[ Show More ]
Sparkling Tuna Cup
6 days
IPSL
6 days
Art_Of_Turtle vs KameZerg
Radley vs George
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-06
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.