• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:56
CEST 08:56
KST 15:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding3Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion BW General Discussion so ive been playing broodwar for a week straight. Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
[Megathread] Daily Proleagues [BSL22] RO32 Group B - Sunday 21:00 CEST [BSL22] RO32 Group A - Saturday 21:00 CEST 🌍 Weekly Foreign Showmatches
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2062 users

Tricks with pathfinding

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 7 8 9 Next All
ru.meta
Profile Joined November 2010
Russian Federation88 Posts
Last Edited: 2011-05-03 05:57:37
May 02 2011 13:57 GMT
#1
I found a couple of tricks with Starcraft's pathfinding (probably I'm not first but anyway ^_^). They allows you to:

- sneaky check opponents location and expansion
- in some circumstance know about destructible rocks fall

[image loading]

updates

- you can use any unit (not only worker) to do any of this
- "closed areas" include walled-in Terran's base, so you can know when supply depot is down
- difference in worst case (when I find opponent on 3th possible location) on Delta Quadrant is about 15 seconds compared to "normal" way to scout.
sc2drill.com
ch4ppi
Profile Joined July 2010
Germany802 Posts
May 02 2011 14:02 GMT
#2
Wow wtf 0.o

This is a great find, especially with the exe.
Alsn
Profile Joined February 2008
Sweden995 Posts
Last Edited: 2011-05-02 14:04:27
May 02 2011 14:03 GMT
#3
Yes, units having "perfect" pathfinding even though you haven't scouted has been known for a while.

Your trick of using waypoints to see if the worker paths slightly "off track" however is new to me, nice find!
Machina improba! Vel mihi ede potum vel mihi redde nummos meos!
Binabik
Profile Joined January 2011
Germany686 Posts
May 02 2011 14:05 GMT
#4
OMG blind ProxyGates incoming
Quasimoto3000
Profile Blog Joined December 2009
United States471 Posts
May 02 2011 14:05 GMT
#5
I must say, his voice is quite sultry.

Iv been waiting for someone to put up a good video like this. Im sure pros could gain some cool advantages with this.
Every sunday a nun lays from my gunplay
Despicatus
Profile Joined January 2011
34 Posts
Last Edited: 2011-05-02 14:08:38
May 02 2011 14:05 GMT
#6
Well, this is pretty evil for cannon rushes and just scouting in General, I really hope Blizzard updates the path finding engine to fix this.
I don't think that this is meant to be, nor that it should be in the game.

Uhm wait 1 sec, so how much faster can you actually scout your opponent on a 4 player map like tal darim with this?
Jinsho
Profile Joined March 2011
United Kingdom3101 Posts
May 02 2011 14:07 GMT
#7
Wow, sweet. That is really nice and quite ingenuitive.
monitor
Profile Blog Joined June 2010
United States2408 Posts
May 02 2011 14:07 GMT
#8
Wow, finding the expansion and main is pretty unbelievable. It takes a keen eye to notice the slight change in direction, but it will definitely be used in games if its not patched. Time to start using it myself!
https://liquipedia.net/starcraft2/Monitor
gondolin
Profile Blog Joined September 2007
France332 Posts
May 02 2011 14:08 GMT
#9
Knowing that the opponent walled according to the scouting path of your drone is quite evident, but I had not thought at all about the other uses of the pathing system you describe, they are really clever!
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
May 02 2011 14:10 GMT
#10
Really cool, thanks for the video. I knew that the pathfinding could be exploited in terms of ramp blocks, but didn't think of the other applications brought up in the video. I'm not entirely sure which side of the fence I'm on in terms of if this should be changed or not, for I think it's kind of neat that players can use little tricks like this (BW was filled of random tricks itself, as we all know), but at the same time it's a bit... Broken.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Dny
Profile Joined December 2010
Netherlands23 Posts
May 02 2011 14:10 GMT
#11
Imagine some pro using this trick in a tournamentgame.. Ppl that dont know this trick will be hella confused and blame the pro for hacking.

Hope Blizzard will fix this.
Please hold your applause until my next post.
ru.meta
Profile Joined November 2010
Russian Federation88 Posts
May 02 2011 14:12 GMT
#12
On May 02 2011 23:05 Despicatus wrote:
Well, this is pretty evil for cannon rushes and just scouting in General, I really hope Blizzard updates the path finding engine to fix this.
I don't think that this is meant to be, nor that it should be in the game.

Uhm wait 1 sec, so how much faster can you actually scout your opponent on a 4 player map like tal darim with this?


I'm not sure. Probably difference is not large. But sometimes 3 seconds is a difference between "I'm in" and "marine is out".
sc2drill.com
hugman
Profile Joined June 2009
Sweden4644 Posts
May 02 2011 14:15 GMT
#13
This only works when there's a clear path between you and the obstacle you're trying to find, and that's not the case on a lot of maps. What I mean is that you need line of sight to your opponent's expo to "proxy scout" it.
PaPoolee
Profile Blog Joined August 2010
Netherlands660 Posts
May 02 2011 14:15 GMT
#14
Wow needs to be patched ASAP, great find =>.
Sleight
Profile Blog Joined May 2009
2471 Posts
May 02 2011 14:15 GMT
#15
Incredible find. Just incredible.
One Love
Binabik
Profile Joined January 2011
Germany686 Posts
May 02 2011 14:15 GMT
#16
The great thing about this trick is that your opponent won't be able to notice that he's been scouted unless he places a building near the ramp.

Terran and Protoss will be as easily spotted as Zerg.
Keype
Profile Joined March 2010
Sweden455 Posts
May 02 2011 14:16 GMT
#17
Really cool tricks u have find , stuff like that will probably get patched tho.
Tornado Terran Fighting!
ru.meta
Profile Joined November 2010
Russian Federation88 Posts
Last Edited: 2011-05-02 14:21:24
May 02 2011 14:16 GMT
#18
On May 02 2011 23:15 hugman wrote:
This only works when there's a clear path between you and the obstacle you're trying to find, and that's not the case on a lot of maps. What I mean is that you need line of sight to your opponent's expo to "proxy scout" it.


Definitely. Any ramp on path nullifies the difference in patches "with" and "without" Nexus.
sc2drill.com
WindOw
Profile Blog Joined November 2008
Sweden407 Posts
May 02 2011 14:17 GMT
#19
nice find
AKA WindOw[InCa] (BW) | TheMisT (SC2) | NaNiwa FC founder
Talho
Profile Joined August 2010
Belgium592 Posts
May 02 2011 14:18 GMT
#20
Program wise this might be very hard to fix without bugging other pathfinding stuff :/
1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
00:00
TLMC #22: Map Judging #2
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 127
StarCraft: Brood War
GuemChi 5082
firebathero 726
Leta 422
Tasteless 323
Pusan 253
sSak 59
yabsab 54
Shinee 23
Bale 16
IntoTheRainbow 15
[ Show more ]
Icarus 12
Sharp 11
NotJumperer 5
Dota 2
NeuroSwarm108
League of Legends
JimRising 651
Counter-Strike
Stewie2K1231
Other Games
C9.Mang0523
Mew2King70
RuFF_SC223
ceh90
Organizations
Other Games
BasetradeTV413
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH209
• OhrlRock 2
• CranKy Ducklings SOOP2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1427
Upcoming Events
WardiTV Team League
4h 4m
CranKy Ducklings
1d 3h
WardiTV Team League
1d 4h
uThermal 2v2 Circuit
1d 8h
BSL
1d 12h
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
2 days
WardiTV Team League
2 days
OSC
2 days
BSL
2 days
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
Replay Cast
2 days
[ Show More ]
Replay Cast
3 days
Wardi Open
3 days
GSL
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.