• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:55
CEST 13:55
KST 20:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th156Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? RSL S6 finale at Blizzcon Oliveira Would Have Returned If EWC Continued Team Liquid Map Contest #22: Results and Winners High level ptr replays? where can I find them?
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Where is EffOrt? BW General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread Canadian Politics Mega-thread Trading/Investing Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10108 users

Minimap feedback - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 9 10 11 Next All
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2011-04-29 15:11:53
April 29 2011 15:00 GMT
#21
Just tested this and it's extremely, extremely difficult at least with a large map like unit tester. Obviously, on smaller maps it gets easier. You have to target the specific dot; the cursor will turn yellow when a targetable unit is selected. It works for neural parasite, transfuse, and snipe as well.

Edit: Yes, it doesn't work without vision, but even with a mass of observers near the enemy army it was a pain in the rear.
Huragius
Profile Joined September 2010
Lithuania1506 Posts
April 29 2011 15:00 GMT
#22
This needs to me fixed. They are making sc2 skill ceiling just ridiculous. Macro is easy already, don't make micro non-existent.
Also, MC isn't as impressive as I thought him to be.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2011-04-29 15:02:09
April 29 2011 15:01 GMT
#23
On April 30 2011 00:00 Huragius wrote:
This needs to me fixed. They are making sc2 skill ceiling just ridiculous. Macro is easy already, don't make micro non-existent.
Also, MC isn't as impressive as I thought him to be.


If you have minimap vision you have regular vision of the army as well, so getting off these pinpoint feedbacks is usually just as difficult as doing it regularly if not more since you don't even know which dots are ghosts and which aren't. I don't see how this helps unless the units are off on their own, in which case just clicking them is about as difficult.
jeeneeus
Profile Blog Joined September 2010
1168 Posts
April 29 2011 15:02 GMT
#24
It might make defending from drops really easy as Protoss. Just have every high templar at an expansion hotkeyed in one group. If you see a drop coming on the minimap just hit your hotkey and f click the minimap and the nearest high templar (the one getting dropped) will feedback the medivac.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
April 29 2011 15:02 GMT
#25
Just tested it, and for me it was almost impossible. Just like with Larva Inject, it has to be pixel perfect on the minimap, so trying to target via minimap makes it so much harder.
Bad manners are better than no manners at all.
freetgy
Profile Joined November 2010
1720 Posts
Last Edited: 2011-04-29 15:03:40
April 29 2011 15:02 GMT
#26
doesn't sound like very realiable, should only work properly if you are already in range.
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
April 29 2011 15:05 GMT
#27
Clever.
Just another gold Protoss...
Befree
Profile Joined April 2010
695 Posts
Last Edited: 2011-04-29 15:06:27
April 29 2011 15:05 GMT
#28
Like others have said, it isn't an easy technique. I found it much easier to just normally individually target them.

Unless someone is like floating barracks over their ghosts, I don't see why this would be more efficient.
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
April 29 2011 15:06 GMT
#29
ah, ok you have to be pixel precise, thats different.
"When the geyser died, a probe came out" - SirJolt
windsupernova
Profile Joined October 2010
Mexico5280 Posts
April 29 2011 15:07 GMT
#30
God, I love how some people started complaining without testing its not as easy at everybody assumes.

Its a cool trick nevertheless
"Its easy, just trust your CPU".-Boxer on being good at games
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
April 29 2011 15:09 GMT
#31
For those of you using unit test maps, you can't target stuff you don't have vision of. Even though you see both players vision circles, the enemy units have to be in vision of your ghosts for example.
AdministratorTwitter: @R1CH_TL
TL+ Member
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
Last Edited: 2011-04-29 15:12:05
April 29 2011 15:11 GMT
#32
Loving the "new trick is found? GET RID OF IT!" attitude everyone suddenly has here.

It definitely sounds neat to me.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2011-04-29 15:12:26
April 29 2011 15:11 GMT
#33
On April 30 2011 00:02 Lobo2me wrote:
Just tested it, and for me it was almost impossible. Just like with Larva Inject, it has to be pixel perfect on the minimap, so trying to target via minimap makes it so much harder.


And Larva inject targets a 4x4 square building instead of a 1x1 square unit. So it's (theoretically) about 16 times as hard.
biomech
Profile Joined April 2010
Germany380 Posts
Last Edited: 2011-04-29 15:15:36
April 29 2011 15:13 GMT
#34
Cannot confirm "autotarget". Spell works on minimap, but you'd have to manually target the Ghost/... just like in the "Viewport" - else it fires "Must target unit".

[image loading]
Joementum
Profile Blog Joined October 2010
787 Posts
April 29 2011 15:16 GMT
#35
On April 30 2011 00:11 TedJustice wrote:
Loving the "new trick is found? GET RID OF IT!" attitude everyone suddenly has here.

It definitely sounds neat to me.


Because it's a bullshit trick. Holding shift, f and clicking on the mini map like a madman takes no skill.
A marine walks into a bar and asks, "Wheres the counter?"
Tofugrinder
Profile Joined September 2010
Austria899 Posts
April 29 2011 15:18 GMT
#36
On April 30 2011 00:16 Joementum wrote:
Show nested quote +
On April 30 2011 00:11 TedJustice wrote:
Loving the "new trick is found? GET RID OF IT!" attitude everyone suddenly has here.

It definitely sounds neat to me.


Because it's a bullshit trick. Holding shift, f and clicking on the mini map like a madman takes no skill.

good luck catching ghosts on the minimap when they are in the middle of an army..
Callanish
Profile Joined October 2010
249 Posts
April 29 2011 15:21 GMT
#37
So just to make this clear, it doesn't work by just clicking in the general vicinity of the ghosts on the minimap? You have to click on the ghost through the minimap? Because if it autotargets then it's stupid.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
April 29 2011 15:24 GMT
#38
On April 30 2011 00:21 Callanish wrote:
So just to make this clear, it doesn't work by just clicking in the general vicinity of the ghosts on the minimap? You have to click on the ghost through the minimap? Because if it autotargets then it's stupid.


Yes, and its the same with all the spells that target an unit. You have to click on the unit/building. Actually I tried this with a Queen Transfuse and it healed a Zergling t.t
"Its easy, just trust your CPU".-Boxer on being good at games
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
April 29 2011 15:25 GMT
#39
On April 30 2011 00:21 Callanish wrote:
So just to make this clear, it doesn't work by just clicking in the general vicinity of the ghosts on the minimap? You have to click on the ghost through the minimap? Because if it autotargets then it's stupid.

Yes, you have to get the cursor on the ghost's minimap dot to target him with feedback.
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
Callanish
Profile Joined October 2010
249 Posts
April 29 2011 15:26 GMT
#40
On April 30 2011 00:24 windsupernova wrote:
Show nested quote +
On April 30 2011 00:21 Callanish wrote:
So just to make this clear, it doesn't work by just clicking in the general vicinity of the ghosts on the minimap? You have to click on the ghost through the minimap? Because if it autotargets then it's stupid.


Yes, and its the same with all the spells that target an unit. You have to click on the unit/building. Actually I tried this with a Queen Transfuse and it healed a Zergling t.t

K, well then I don't see the problem with it. It should be easier to just target the ghosts properly, but I don't know. I'm just too lazy to test it I guess xD
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#91
IntoTheiNu 1149
WardiTV646
Rex110
Ryung 72
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 110
Ryung 72
SHIN 6
StarCraft: Brood War
Shuttle 4250
Sea 1463
Zeus 1372
Horang2 1325
Mini 805
Soma 341
EffOrt 244
actioN 216
Light 192
Soulkey 170
[ Show more ]
ToSsGirL 112
Rush 111
Pusan 105
ggaemo 102
Free 93
Hyun 52
[sc1f]eonzerg 44
hero 40
Shine 36
Sea.KH 35
Sacsri 31
sorry 27
HiyA 24
Noble 23
yabsab 22
soO 21
Icarus 16
Barracks 13
Bale 12
GoRush 12
ajuk12(nOOB) 8
zelot 8
Dota 2
Dendi960
XaKoH 524
XcaliburYe217
Counter-Strike
shoxiejesuss1197
olofmeister589
byalli367
Super Smash Bros
Mew2King104
Other Games
Trikslyr1313
Lowko502
Sick281
Happy267
Pyrionflax199
B2W.Neo63
amsayoshi13
MindelVK6
Organizations
Dota 2
PGL Dota 2 - Secondary Stream3544
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• iHatsuTV 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Monday Night Weeklies
4h 6m
OSC
12h 6m
Replay Cast
1d 21h
The PondCast
2 days
Replay Cast
3 days
OSC
3 days
CranKy Ducklings
3 days
BSL22 NKC (BSL vs China)
5 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Patches Events
6 days
BSL22 NKC (BSL vs China)
6 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
[ Show More ]
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #4 - GSB
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.