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NASL Prize Distribution + Maps - Page 2

Forum Index > SC2 General
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prodiG
Profile Blog Joined January 2010
Canada2016 Posts
April 07 2011 03:57 GMT
#21
not a single iCCup map? did the best game of MLG Dallas not teach the community enough
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Mommas Boy
Profile Joined December 2010
Canada144 Posts
April 07 2011 04:01 GMT
#22
Way too top heavy. Map pool isnt that good.

First impression is the most important one so i hop ethey make changes prior to season 1 and not after/
here to play.
tertle
Profile Joined February 2010
Australia328 Posts
Last Edited: 2011-04-07 04:09:39
April 07 2011 04:03 GMT
#23
I dislike seeing 50% of prize pool for 1st place, but % wise to first, 2nd-4th prize pools are a lot better than GSL.

I don't really understand why they don't do balanced prizes.

40k + 20k + 10k + 5k + 2.5k*4 + 1.25k*8 + 0.3125k*16 = 100K

Ok giving top plays some extra bonus is alright, but it's very skewed towards top 4.

I like the rotating map pool, even if they have a few questionable maps in it (haven't really seen many games played on them though to see how they'll play.)

One problem I have weith NASL group play is if you are half way through season, lost everything with no real chance of making top 16, why bother training hard for specific matchups for rest of season? Probably better training for other tournaments.

I'm not saying people will throw games, but might not train as hard as they otherwise would.
Fede
Profile Joined January 2011
Uruguay114 Posts
April 07 2011 04:04 GMT
#24
GSL Code S:

$44480 + $17790 + $4450 + $4450 + $2670 + $1780 + $1330 = 76950

Why does it say $117370?
godemperor
Profile Joined October 2010
Belgium2043 Posts
April 07 2011 04:06 GMT
#25
On April 07 2011 13:04 Fede wrote:
GSL Code S:

$44480 + $17790 + $4450 + $4450 + $2670 + $1780 + $1330 = 76950

Why does it say $117370?

44480+17790+2*4450+2670*4+1780*8+1330*16=117370
Darathor
Profile Joined February 2011
United States327 Posts
Last Edited: 2011-04-07 04:06:39
April 07 2011 04:06 GMT
#26
On April 07 2011 13:04 Fede wrote:
GSL Code S:

$44480 + $17790 + $4450 + $4450 + $2670 + $1780 + $1330 = 76950

Why does it say $117370?

Because the last three sums are given to all the players who get like 5-8th then 9-16th and then 17-32nd I believe. So everyone who is 17-32 gets 1330$
Fede
Profile Joined January 2011
Uruguay114 Posts
April 07 2011 04:07 GMT
#27
Ohh I thought that was already summed, thank you =)
tertle
Profile Joined February 2010
Australia328 Posts
Last Edited: 2011-04-07 04:08:02
April 07 2011 04:07 GMT
#28
On April 07 2011 13:04 Fede wrote:
GSL Code S:

$44480 + $17790 + $4450 + $4450 + $2670 + $1780 + $1330 = 76950

Why does it say $117370?


-edit-

beaten 3 times over

-original-

$44480 + $17790 + $4450 + $4450 + $2670*4 + $1780*8 + $1330*16 = 117370

5th-8th place is 2670 each so its 10680 total
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
April 07 2011 04:08 GMT
#29
The two top players taking 3/4 of the prize pool is pretty shocking... especially when the prize pool is that large.
Also I'm not sure if back water gulch and crossfire are league ready to be honest..
get rich or die mining
TL+ Member
Misanthrope
Profile Blog Joined May 2010
United States924 Posts
April 07 2011 04:10 GMT
#30
Prize distribution is bad, diff map pool breeds inconsistency. The map diversity and the glory of having a $50k 1rd prize is good for spectators though.
Resolve to perform what you ought. Perform without fail what you resolve. - Benjamin Franklin
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
April 07 2011 04:13 GMT
#31
On April 07 2011 13:08 Alejandrisha wrote:
The two top players taking 3/4 of the prize pool is pretty shocking... especially when the prize pool is that large.
Also I'm not sure if back water gulch and crossfire are league ready to be honest..

NASL said they'd use the maps that the community was pushing for the most, I had figured they'd follow suit from the GSL and MLG map pools :/
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
April 07 2011 04:13 GMT
#32
Are the maps being used the Blizzard versions or are they the MLG/TSL/GSL versions?
You can type "StarCraft" with just your left hand.
bean183
Profile Joined November 2010
United States73 Posts
April 07 2011 04:14 GMT
#33
I hope the prize pool gets redistributed for the next seasons. At Mlg dallas total prize pool was 14k and 5th place won 1k, at an event with ~7x the prize pool the 5th place money didn't change almost at all.

I guess its not a big deal to spectators but it seems unfair to the players that don't place in the top 4, which will without doubt be very very difficult. If ESPORTS continues to take off im sure it will level out eventually though.
zoLo
Profile Blog Joined June 2007
United States5896 Posts
April 07 2011 04:15 GMT
#34
I don't think Typhon is too bad, but backwater is another story...
Kujawa
Profile Blog Joined November 2010
United States137 Posts
April 07 2011 04:16 GMT
#35
i really like what they are doing for e-sports only concern is that they were able to figure out a way to stream to 50k people at once and not end up like mlg. Gogo NASL!
get the fuck out ball- hot_bid
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
April 07 2011 04:16 GMT
#36
On April 07 2011 13:14 bean183 wrote:
I hope the prize pool gets redistributed for the next seasons. At Mlg dallas total prize pool was 14k and 5th place won 1k, at an event with ~7x the prize pool the 5th place money didn't change almost at all.

I guess its not a big deal to spectators but it seems unfair to the players that don't place in the top 4, which will without doubt be very very difficult. If ESPORTS continues to take off im sure it will level out eventually though.


Yeah I'm not too worried about it just yet. The scene is just getting to this level now so I'm sure future tournaments will learn that size of prize pool matters more than how much money #1 is taking home
get rich or die mining
TL+ Member
Zeri
Profile Joined March 2010
United States773 Posts
April 07 2011 04:17 GMT
#37
SO excited for this to start up!!!
You can think I'm wrong, but that's no reason to quit thinking.
coolcor
Profile Joined February 2011
520 Posts
April 07 2011 04:21 GMT
#38
On April 07 2011 12:57 prodiG wrote:
not a single iCCup map? did the best game of MLG Dallas not teach the community enough


The pool was probably decided before MLG happened. Though I remember on SOTG when diamond asked a question about chronoboost JP introduced him as the head of Iccup and Incontrol said "oh shit." So I really doubt NASL will ever want to use an iccup map he probably wasn't a fan of testbug being at MLG.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
April 07 2011 04:21 GMT
#39
A couple questions:

-Why no iCCup maps? They're really solid
-No Xel'naga fortress? Dual sight?
-Why pick backwater gulch?
Elwar
Profile Joined August 2010
953 Posts
Last Edited: 2011-04-07 04:22:27
April 07 2011 04:21 GMT
#40
My thoughts on the money is that given NASL is a 3 month season and the prize money is so stacked, yet for the amount of content it'll be putting out not the money is not necessarily that excessive or extraordinary, players who aren't seriously contending for a top 4 spot better hope that NASL doesn't monopolise the scene anytime soon because for them the real money still lies in the myriad smaller tournaments that NASL could affect.

The maps are ehhh, whatever. I know Backwater and Typhon aren't super popular, but they also aren't super-explored at high levels either.
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