NASL Prize Distribution + Maps - Page 3
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KneeDeeP
United States256 Posts
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Ruyguy
Canada988 Posts
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SovSov
United States755 Posts
how could americans or europeans take SC2 more seriously when they might only get $1,500 | ||
neSix
United States1772 Posts
And that prize pool... so much money... holy shit I am pumped for NASL!!! | ||
Zeroxk
Norway1244 Posts
All players will receive an additional $500 for attending the finals. I don't get what this means at all | ||
Kar98
Australia924 Posts
Other than look it looks like the tournament will go well so long as you don't pull an MLG ![]() | ||
Rokk
United States425 Posts
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nodule
Canada931 Posts
On April 07 2011 13:31 Zeroxk wrote: Can someone explain this part: I don't get what this means at all Travel money, basically. | ||
udgnim
United States8024 Posts
from what I've seen of Typhon, I expect map imba complaints building up from Zerg players as the season progresses. no idea on Backwater. Blizzard fixed up the ramp to the nat, but there are plenty of other sketchy areas on Backwater. | ||
hmmm...
632 Posts
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godemperor
Belgium2043 Posts
On April 07 2011 13:34 hmmm... wrote: uh update the op with the fact that GSL's prize money is prize covering a month of tournament, not 3 months like the NASL. if you wanna compare them, compare them accurately. Please read the whole OP before posting. Edit 2: Clarification: GSL take place over 3 weeks while NASL over more than 10 weeks. I will BOLD the text, just for you. > ![]() | ||
godemperor
Belgium2043 Posts
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Defacer
Canada5052 Posts
I mean, qualifying for the open tournament will be pretty brutal, there should be some sunshine at the end of that rainbow ... | ||
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NonY
8748 Posts
Not so sure about that. They specify that the players receive the money for showing up, but for most of these players, it's the teams paying for travel. I think it's more like an appearance fee... but honestly not sure what it is exactly. | ||
Zorkmid
4410 Posts
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00Visor
4337 Posts
It would be good for esports if more progamers can actually make a good living and therefore prizepools should be A LOT more even distributed. Even GSL pays 1.3k just for participating in Code S. Thats only 1 day (2 if you count up/down matches). In NASL you have to play 9 matches and 35 players will get nothing? Thats not how a proleague should be. My take: Eliminated in Groupstage: 750$ Ro16: 1500$ Ro8: 2500$ 4th: 5000$ 3rd: 7500$ 2nd: 12500$ 1st: 27250$ | ||
Diamond
United States10796 Posts
On April 07 2011 13:21 coolcor wrote: The pool was probably decided before MLG happened. Though I remember on SOTG when diamond asked a question about chronoboost JP introduced him as the head of Iccup and Incontrol said "oh shit." So I really doubt NASL will ever want to use an iccup map he probably wasn't a fan of testbug being at MLG. NASL was aware of Testbug being in MLG before their pool was decided, I personally rallied for Testbug, sorry guys, guess it did not work ![]() I like the pool but Backwater Gulch stands out like a sore thumb. I am not sure I follow the logic for it, but at least the rest of the maps rock! ![]() | ||
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NonY
8748 Posts
On April 07 2011 13:44 00Visor wrote: Prizepool is a really big issue for the players. There are so many good competing players out there, who didn't get more than 1k in Prizes in the last half year. So if you win one big tournament you are good (moneywise) and else you can probably barely cover your expenses as a progamer (if at all). It would be good for esports if more progamers can actually make a good living and therefore prizepools should be A LOT more even distributed. Even GSL pays 1.3k just for participating in Code S. Thats only 1 day (2 if you count up/down matches). In NASL you have to play 9 matches and 35 players will get nothing? Thats not how a proleague should be. My take: Eliminated in Groupstage: 750$ Ro16: 1500$ Ro8: 2500$ 4th: 5000$ 3rd: 7500$ 2nd: 12500$ 1st: 27250$ Well the basic answer to the stability issue of players' incomes is that sponsors of teams (and of specific players) ought to be providing it, not prize money from leagues. What leagues need to do is get the big numbers of viewers tuning in and give the players a chance to promote their sponsors when they win (let them mention sponsors interviews, let them show their jerseys in video interviews, etc). If the league isn't guaranteeing a stable income for its players, it needs to let players' sponsors get some major face time. | ||
prodiG
Canada2016 Posts
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Rasky
United States406 Posts
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