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Patch 1.3 Map Changes - Page 9

Forum Index > SC2 General
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Prev 1 7 8 9 10 11 21 Next All
Ouga
Profile Joined March 2008
Finland645 Posts
March 22 2011 07:24 GMT
#161
I wonder why aren't they removing the shitty maps tho. Gulch may have a chance with the upgrade, but DQ and slag have no justification for staying in pool. Also taldarim rock change is lame. I hate how putting rocks to 3rd is always such antizerg move since they have the hardest time to kill them if opponent takes fast expo. Counter to FE is either to allin or take faster 3rd, but how does one take 3rd that requires 10+ lings to hack it for minutes?
TylerDurden275
Profile Joined September 2010
Canada86 Posts
March 22 2011 07:26 GMT
#162
after loseing 3 games as zerg on black water tonight. i am super duper happy to see this ramp change
zzdd
Profile Joined December 2010
United States484 Posts
Last Edited: 2011-03-22 07:34:01
March 22 2011 07:33 GMT
#163
nvm
ALPINA
Profile Joined May 2010
3791 Posts
March 22 2011 07:42 GMT
#164
Awesome changes.

I hope they take out typhoon and slag pits and switch them with other GSL maps.

But blizzard is seriously crazy with those rocks, they just feel satisfaction adding rocks.
You should never underestimate the predictability of stupidity
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2011-03-22 07:49:47
March 22 2011 07:48 GMT
#165
Cinder Fortress looks nice, except the middle. It seems bad for big fights?
Skrelt
Profile Joined November 2010
Netherlands306 Posts
March 22 2011 07:50 GMT
#166
On March 22 2011 16:42 Alpina wrote:
Awesome changes.

I hope they take out typhoon and slag pits and switch them with other GSL maps.

But blizzard is seriously crazy with those rocks, they just feel satisfaction adding rocks.

dont think they wil switch typhon, as it is on the GSL mappool aswell
The Wolfpack - Metalband from the Netherlands
Excludos
Profile Blog Joined April 2010
Norway8166 Posts
Last Edited: 2011-03-22 07:55:52
March 22 2011 07:53 GMT
#167
I love this. Good job Blizz. Even adding rocks at the third of Tal'darim doesn't bother me. Its more like a watermark from you guys at this point "This map is pretty nice..but where can we add some more rocks?"

And heres hoping they finally remove Crap Station. It might have been an ok map compared to everything else that was in the map pool in retail, but as Blizz is adding on better and better maps, it only becomes clear how bad the map really is.
Ownos
Profile Joined July 2010
United States2147 Posts
March 22 2011 07:54 GMT
#168
Love the Shakuras change. Disappointed at picking the worst GSL map IMO. I mean I like the changes they did to it... but... it's just so damn big.
...deeper and deeper into the bowels of El Diablo
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
March 22 2011 07:56 GMT
#169
i'm happy that they're adding gsl maps, but why do you have to add your goddamn rocks at every map?
it's not fun to have ~10 rocks on every map.

it may be a unique feature on 1 or 2 maps, but not on freaking every map in the pool denying 3rds or leaving backdoors in your base / natural.........................
wat
cocosoft
Profile Joined May 2010
Sweden1068 Posts
March 22 2011 07:57 GMT
#170
OH MY GOD BLIZZARD :D
¯\_(ツ)_/¯
SMaD
Profile Joined September 2010
Spain137 Posts
March 22 2011 08:23 GMT
#171
Really nice changes.

Love to see backdoor rocks on Shakuras being removed and being placed near third exp. I think zergs will benefit from this change, especially mid-game when rocks fall down and distances between bases are ridiculously short.

On Tal'Darim, I don't mind about rocks on third. Placing rocks in each and every map is not the best way to balance/modify them but w/e...

Keep up the good work Blizzard
DJay_
Profile Joined February 2010
United States103 Posts
March 22 2011 08:32 GMT
#172
definitely love to see blizzard move towards the right direction here with these choices hopefully they will continue to keep improving the map pool and balancing maps.
theBOOCH
Profile Joined November 2010
United States832 Posts
March 22 2011 08:38 GMT
#173
Ooh! The changes look pretty good.
If all you're offering is Dos Equis, I will stay thirsty thank you very much.
Galek
Profile Blog Joined December 2010
Poland234 Posts
March 22 2011 08:38 GMT
#174
Nice, if only they removed DQ from pool it would be perfect.
Sealteam
Profile Blog Joined April 2010
Australia296 Posts
March 22 2011 08:42 GMT
#175
Positive move overall, but seriously adding rocks to the Tal'Adrim 3rd wtf?

It just takes a good map and makes it slightly less good. For no reason.
insolentrus
Profile Joined January 2011
Russian Federation304 Posts
March 22 2011 08:58 GMT
#176
good changes, thx blizz
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
March 22 2011 09:02 GMT
#177
why put rocks on tal darim blizzard....why
FTD
FinestHour
Profile Joined August 2010
United States18466 Posts
March 22 2011 09:03 GMT
#178
Baby steps to perfection.
thug life.                                                       MVP/ex-
blade55555
Profile Blog Joined March 2009
United States17423 Posts
March 22 2011 09:03 GMT
#179
On March 22 2011 18:02 TRAP[yoo] wrote:
why put rocks on tal darim blizzard....why


Yup thats my only gripe as well . but as long as the size is the same I can live with it. Glad Blizzard added the best GSL map imo to the map pool. Can't wait to play it tomorrow
When I think of something else, something will go here
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
March 22 2011 09:07 GMT
#180
I might ladder again when I don't have to study as hard!
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