Patch 1.3 Map Changes - Page 10
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Helios.Star
United States548 Posts
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kazansky
Germany931 Posts
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Ribbon
United States5278 Posts
On March 22 2011 18:08 Helios.Star wrote: Well this makes things easy. Backwater, Typhon, and Slag all get vetod. Why dont they just take these pos maps out? Because not everyone hates those maps. The GSL put Typhon in the map pool, and I think it's arguably the best Blizz map. Backwater is improved, and there are players who like that kind of map. Slag is....funky. Catz says it's ludicrously pro-Zerg, by flipping the game from getting expos to denying expos. If nothing else, it's an interesting experiment. Even the maps that weren't popular or fun taught us useful things by existing. There was a period where people hated Xel'Naga Caverns and loved Delta, after all. | ||
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PeZuY
935 Posts
So yeah, I will still veto Backwater gulch and Slag Pits. Tal'darim Altar is surely a nice add for the mix and it makes me personally happy to see that Blizzard atleast tries to listen community (bunch of complaints and arguments why there should be GSL maps also). THANK YOU! | ||
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insolentrus
Russian Federation304 Posts
On March 22 2011 18:20 kazansky wrote: but why on earth is blizzard convinced that rocks belong onto expansions? cuz Z can take fast 3rd base for free. P and T cant... | ||
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Node
United States2159 Posts
And of course I can't complain about the change to the natural on Backwater. I don't really mind the map as it is now aside from the difficulty of holding that spot, so yay! I'm disappointed to see Slag Pits remain in the pool. I don't like to write off maps as terrible, but damn, that map is terrible. | ||
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Telcontar
United Kingdom16710 Posts
On March 22 2011 18:35 insolentrus wrote: cuz Z can take fast 3rd base for free. P and T cant... Lame excuse. I would rather have zerg start getting a quick 3rd and let the other races think of strategies to counter it instead of completely shutting it down. I'm a terran btw. | ||
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Andre
Slovenia3523 Posts
![]() I like that the 3rd on Taldarim Altar has rocks, but not so sure about the double gas, we'll see. New Shakuras looks sweet as well :> | ||
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OmegaKnetus
Germany431 Posts
So taldarim altar LE is a shitty map only because there's one set of extra rocks? You always find a way to complain. I my opinion, these changes are great! Shakuras was my favourite map anyways and backwater was unplayable before, now you can at least expo. just give blizz a bit time, I'm sure they will add more good maps until all maps are perfect | ||
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Towni
Austria144 Posts
Seems like Blzzard finally found a map pool which is a compromise for mos of the players and due to the fact that u are able to vote down 3 maps, the pool should be fine for everyone (not just in theory). I'm more the kind of harrass oriented player and still having troubles in lategame especially on very big maps. But since there are some smaller maps too this should be fine. Still like the choices for the big maps very very much. Let's get it on! | ||
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freetgy
1720 Posts
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Korinai
Canada413 Posts
+ Show Spoiler + You better leave Shakuras in the ladder pool from now on >.> | ||
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Tef
Sweden443 Posts
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TheRealPaciFist
United States1049 Posts
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Zim23
United States1681 Posts
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TRAP[yoo]
Hungary6026 Posts
On March 22 2011 18:49 OmegaKnetus wrote: 10 pages of whining, really? Week after week you wanted gsl maps and shakuras , now you got them, they removed the back rocks in shakuras and still only QQ. So taldarim altar LE is a shitty map only because there's one set of extra rocks? You always find a way to complain. I my opinion, these changes are great! Shakuras was my favourite map anyways and backwater was unplayable before, now you can at least expo. just give blizz a bit time, I'm sure they will add more good maps until all maps are perfect no its not a shitty map because of it. but idont get why they cant just get tal darim in the version its played in the gsl... and adding rocks is like the main thing blizzard is doing | ||
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magha
Netherlands427 Posts
And ofc really happy with TalDarim. Still dissapointed about the fact they keep maps such as Slag Pits, Delta Quadrant and Backwater Gulch on there. I assume they'll be removed and we'll get Terminus LE and Crevasse LE sooner or later though! | ||
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Mercury-
Great Britain804 Posts
On March 22 2011 13:16 mordk wrote: Active scouting should allow you to punish such insanely greedy builds. Why ruin Tal'Darim with these rocks?, it makes no sense, the map was perfect without them. I still don't understand blizz' obsesion with people not making thirds, that's kinda the moment in which games start getting the most interesting. You can't really punish greedy builds on that map as Z/T because it's so huge. | ||
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merz
Sweden2760 Posts
What could possibly motivate that, it's like they're saying "Well okay we'll implent 1 GSL map, but we have to make non-sense changes just because otherwise we had nothing to do with this map". Ridiculous. | ||
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Ragoo
Germany2773 Posts
![]() But wtf Blizzard, now you added Tal'Darim which is really cool... but then you change stuff significantly so first of all we can't play the same strats the pros play on this map and second the pros still can't train this map on ladder... what's the purpose, really... (if they made it smaller at least... that would have been a logical change since even the mapmaker himself thinks it is too big) | ||
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