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Sorry but this line got me
so I had my friend Maru the paint /graphic designer put together a blueprint to show how this is possible.
I read this and saw, Maru and Graphic designer and blueprint.
Then you show us the diagram... and I laughed, I was expecting something really awesome instead we are presented with stick figures. Not saying that stick figures are bad but I obviously mistook the sentence wrong.
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to lazy to draw. Anyway since starcraft was supposed to be a warhammer 40k game before there was some issue (I love it when game companies fight ... only good things arise from em ps1 or starcraft 1 hehe)
Also they look within reason to me in the ingame scenes, but maybe i am to used to space marine look.
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On March 18 2011 18:35 AusBox wrote:Show nested quote +On March 18 2011 18:28 Ezekyle wrote:On March 18 2011 18:20 AusBox wrote:On March 18 2011 18:18 Ezekyle wrote: Astartes have significant changes made to their bodies as part of becoming a Space Marine. This isn't WH40K? Then why are they often seen fighting raveners, carnifexes, genestealer cultists and other such foul xenos, hmmmm? If you are talking about 40K space marines being bad-ass, then yeah, I agree. Starcraft seemed to copy WH40K a fair bit. OT: It's the marines head that looks weird to me :/ Especially when there are plenty of them.
A fair bit is good... Space Marines, Eldars and Tyranids. Well, its an exact copy of the WH40K universe. With one exception Tys do not fart 24/7.
Sad those games never ever held my interest long enough. Still love the 40k universe.
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have you ever taken a decent look at raynor when hes not in armor? he looks like friggin markus rühl alrdy...not to speak of tychus even....
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Why don't you just email Bilzzard cinematic department and ask a big WTF. Or the 3D artists who did it?
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I cracked up when I opened the spoiler. Thought it was going to be some serious anatomy drawings. :D
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It's the suit. It's almost like they're inside a robot and controlling it. Edit: similar to SCVs
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I had a sinking feeling all marines were actually Jinro. Thanks for confirming.
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On March 18 2011 19:24 WarChimp wrote:Sorry but this line got me Show nested quote + so I had my friend Maru the paint /graphic designer put together a blueprint to show how this is possible.
I read this and saw, Maru and Graphic designer and blueprint. Then you show us the diagram... and I laughed, I was expecting something really awesome instead we are presented with stick figures. Not saying that stick figures are bad but I obviously mistook the sentence wrong.
thatsthejoke.jpg
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Marines aren't supposed to be nerds, they obviously spent a lot of time developping their muscles.
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On March 18 2011 18:15 Blazinghand wrote:The first row of the image shows an anatomical diagram of a human, and a front view of a Terran Marine. The second row shows a superposition of the two images, demonstrating their incompatibility, and the hypothetical anatomy of a human who would fit into a Terran Marine suit. THE DIAGRAM+ Show Spoiler +
1st. That is everything except an anatomical diagram of a human.^^
2nd. Despite the 1st point I want to say that of course Blizzard tweaked the human body to fit in the marine suit. In a game like this VISUALS > SCIENCE. Always. ^^
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Yeah it does, especially when you compare it to the pilot in the Viking. If you have ultra settings then you can see a miniature man fall out of the Viking as it dies, at least twice as small as a marine
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ive always been confused about this aspect. In concept photos and other stuff where you see tychus without his suit he is only slightly taller than jim raynor... in the game where tychus suits up you clearly see his feet go into the bottom of the boots, and yet tychus is then a monstrous 2 feet taller than raynor. Yet when raynor and tychus both suit up they are about even again, yet both their heads are at the top of the suit. the comparison can be seen in the bar fight,(tychus suited, raynor not) and on char (both suited)
the arm length makes sense because when tychus suits up he is given a handle control mechanism to hold on to.
however the size changes between characters does not.
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Flodeskum, i love your use of the word bear woof.
All in all, its a hot look so i guess im ok with it.
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Marines are designed to look good, not be functional.
Michelangelo's David has odd proportions too just because it looked better from the vantage point you were supposed to see it from.
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I often wondered about it. Also: Let's say marines barely fit. What's about Marauders? They're like twice as wide... There is no way in hell for a guy to fit into Marauder arms because the armor has so broad shoulders.
Now we could go with the theory that there actually are three guys inside that armor, one walking the thing and two just moving one arm each  I mean look at that width: http://starcraft.incgamers.com/w/images/thumb/2/22/SC2_Marauder_Model.jpg/200px-SC2_Marauder_Model.jpg Not even a Warcraft 3 Orc would fit in there.
That's pretty good, should be accurate.
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I always figured that the inner arm portion of the Marine gauntlet armor was significantly thinner, so as to allow for more dexterity. If the plating is less bulky there, it's likely that the Terran inside the armor would be able to assume the "hanging arms" posture.
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Awesome thread, thank you.
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