[Trick] The Broken Temple Imbalance - Page 7
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VzO
Canada23 Posts
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Penecks
United States600 Posts
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FenneK
France1231 Posts
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BetterFasterStronger
United States604 Posts
I don't get why this needs to be removed? | ||
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Kfcnoob
United States296 Posts
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monitor
United States2408 Posts
On March 06 2011 07:34 BetterFasterStronger wrote: Yeah remove this! It rewards creativity. Thats dumb! I don't get why this needs to be removed? Is blinking into the main because of a positional imbalance creativity? | ||
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PokePill
United States1048 Posts
On March 06 2011 07:34 BetterFasterStronger wrote: Yeah remove this! It rewards creativity. Thats dumb! I don't get why this needs to be removed? Because it won't be used for creativity, it would be used for 1 base all ins. | ||
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branflakes14
2082 Posts
On March 06 2011 07:39 PokePill wrote: Because it won't be used for creativity, it would be used for 1 base all ins. A 1 base all in can't be creative? And don't forget that a Council + Blink isn't cheap and takes about 2 minutes in total if Chrono Boosted 100%. That combined with him making nothing but Stalkers should be more than enough notice for you to pump out Immortals/Speedlings/Roaches/Marauders or whatever you like. | ||
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SeaSwift
Scotland4486 Posts
On March 06 2011 06:35 Wolf wrote: Ruining PvP even more T_T How? Blink Stalkers aren't exactly ruling PvP. At the moment, it seems to be either 4gate or fast Colossus, with other builds just there for flavour. I don't reckon this will affect many games at all. Of course, it is bad that the map is not symmetrical. But it isn't that big a deal. Blizzard will fix it. | ||
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Retgery
Canada1229 Posts
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Blazinghand
United States25558 Posts
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MLG_Lee
279 Posts
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Angelbelow
United States3728 Posts
On March 06 2011 07:34 BetterFasterStronger wrote: Yeah remove this! It rewards creativity. Thats dumb! I don't get why this needs to be removed? The main issue is the positional imbalance. 3 of the bases are vulnerable to blink stalkers while the 3oclock base isnt. The main issue, then, is the positional imbalance. | ||
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Kinky
United States4126 Posts
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emythrel
United Kingdom2599 Posts
On March 05 2011 23:44 kickinhead wrote: OMG - Blizzard really can't make balanced Maps at all, this is really very annoying... Blinkstalkers blinking in your base without Obs or halluzinated phoenix is indeed a big problem, especially with the positional imbalances, so that even in a mirrormatch, things get out of balance. -.-° well technically there is nothing wrong about this. You get vision of the high ground in the middle with one unit, blink up with another, then blink in to the main. Doing it with the Xel'naga tower is no different..... They should probably fix the map so you can't get vision up to the middle high ground from the nearby main or that you can get into every main using the trick, but so long as you can get vision..... its not a bug and not broken..... its working as intended. I thought I was gonna be shown getting to the high ground without any vision, but thats not the case. You could do similar tricks on Kulas Ravine with the centre tower allowing you to blink up to the normally rock blocked high grounds and take the other towers. | ||
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Azide
Canada566 Posts
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reneg
United States859 Posts
it's important we get this out as much as possible so hopefully blizz fixes it... | ||
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chinchillas
United States6 Posts
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manicshock
Canada741 Posts
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Arco
United States2090 Posts
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