I have nothing against a race having a nice trick on a particular map as long as it is consistently predictable when the map is selected. As zerg I didn't care if Terran had an advantage on LT, I just hated the fact that Metalopolis could be zerg-friendly OR impossible to win based off the random spawn, so map selection in tournaments was a ridiculous dice roll.
[Trick] The Broken Temple Imbalance - Page 8
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DaemonX
545 Posts
I have nothing against a race having a nice trick on a particular map as long as it is consistently predictable when the map is selected. As zerg I didn't care if Terran had an advantage on LT, I just hated the fact that Metalopolis could be zerg-friendly OR impossible to win based off the random spawn, so map selection in tournaments was a ridiculous dice roll. | ||
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Geiko
France1947 Posts
On March 06 2011 09:38 MLG_Lee wrote: Thanks for posting this. Are you guys going to modify the map or leave it as is ? | ||
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Ojahh
Ireland728 Posts
Zerg cant block the ramp anyway and the only danger then would be a free building for the Protoss, but the second he starts shooting up you can line troops along the cliff with him not having vision, that should give him hell for a bit. | ||
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Yurie
12037 Posts
On March 06 2011 20:57 Ojahh wrote: This might sound dumb as hell, but the space where the stalker can blink into your base looks extreme small, wouldn't a pylon/depot block it? I don't think you would phase through, you would rather end up on the low ground in front of it......need to go trying right now Zerg cant block the ramp anyway and the only danger then would be a free building for the Protoss, but the second he starts shooting up you can line troops along the cliff with him not having vision, that should give him hell for a bit. You then have to rebuild the building. Which protoss once again snipes. While the stalkers move to the front and then back again. Almost the same thing as on blistering sands. | ||
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Geiko
France1947 Posts
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Cabinet Sanchez
Australia1097 Posts
On March 05 2011 23:32 MisterD wrote: there is a warcraft 3 campaign map where you have to do this all around the map to collect all parts of a hidden item.. x.X sooo annoying If by annoying you mean, a really awesome map - then yep, I remember it well! | ||
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DarkPlasmaBall
United States45290 Posts
Even as a Protoss player, I can objectively recognize that this is broken (in my favor). It's too unfair. Very cool find though! | ||
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Ncinerate
172 Posts
.In any event, blizz will fix it. Enjoy it while it lasts i suppose. Reminds me of when tyler used the blink "bug" on kulas and shocked the announcers . | ||
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TedJustice
Canada1324 Posts
On March 06 2011 09:51 emythrel wrote: well technically there is nothing wrong about this. You get vision of the high ground in the middle with one unit, blink up with another, then blink in to the main. Doing it with the Xel'naga tower is no different..... They should probably fix the map so you can't get vision up to the middle high ground from the nearby main or that you can get into every main using the trick, but so long as you can get vision..... its not a bug and not broken..... its working as intended. I thought I was gonna be shown getting to the high ground without any vision, but thats not the case. You could do similar tricks on Kulas Ravine with the centre tower allowing you to blink up to the normally rock blocked high grounds and take the other towers. It's not a bug in the game mechanics. It's a bug in the map. They didn't intend for you to be able to blink into one base but not another. If they did, that would be silly, and as much as we'd like to think blizzard is just a bunch of bumbling clowns riding unicycles in an office, we all know they're smarter than that. So as has been said, it is a bug, but it will be fixed. It's not a complicated fix at all. It's no big deal. | ||
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m!DniGhT
Germany34 Posts
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smacky
United States108 Posts
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universalwill
United States654 Posts
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Synystyr
United States1446 Posts
This makes the only map I actually liked from the new pool a shit show to play on since this is one I'd normally bunker off natural to deny access.....blah! Blizzard, fix your maps!!! | ||
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Geovu
Estonia1344 Posts
On March 09 2011 02:09 universalwill wrote: should be the easiest fix in the world. but then again blizzard took ages to fix the scrap station creep tumor imbalance, so god knows how many stalkers i'll have to endure popping into my base unannounced before they do fix it They fixed scrap station? What about the destructible rocks on both sides needing a different number of pylons to wall off, or one of the positions (Can't remember which) being hell to wall off at the natural compared to the other? | ||
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Jetaap
France4814 Posts
On March 09 2011 02:09 universalwill wrote: should be the easiest fix in the world. but then again blizzard took ages to fix the scrap station creep tumor imbalance, so god knows how many stalkers i'll have to endure popping into my base unannounced before they do fix it Shattered temple is already fixed on EU and NA . | ||
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Zethiel
Bolivia39 Posts
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Piski
Finland3461 Posts
On March 09 2011 13:10 Zethiel wrote: woah, I can't believe that blizzard dosent overtest their maps before releasing them, no need to be bright to find this, and yet the map is out... What does overtest even mean? They test them but few guys testing the maps several times won't provide as much data as the whole community playing on them one day. People found the problem ... few days later blizzard fixed it. It's as good as it gets so I don't really see why people are still complaining. | ||
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LeglessPuppy
United States190 Posts
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Flaunt
New Zealand784 Posts
On March 11 2011 08:37 LeglessPuppy wrote: Sorry for reviving a dead thread, but I would like to point out that as of this morning the blink trick still works. I did a map vs a very easy AI just to test it and sure enough it still works. Why wouldn't it be working still...? | ||
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Mr. Wiggles
Canada5894 Posts
On March 09 2011 01:40 m!DniGhT wrote: So a tweet from MLG just said on EU and NA the Shattered TEmple is fixed to prevent the Blink abuse. Which I assume means the "MLG Shattered Temple" was fixed, not the official Blizzard one. I don't have the PTR downloaded, anyone care to confirm? | ||
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