1 thor vs. 1 immortal > thor untouched. 250mm kills immortal in 1 hit.
Good job blizzard, you fucked protoss. I could care less.
I am switching to terran. This game is designed like crap anyways. At least, with terran, I'll never lose to zerg.
Forum Index > SC2 General |
goodvibes
Canada51 Posts
1 thor vs. 1 immortal > thor untouched. 250mm kills immortal in 1 hit. Good job blizzard, you fucked protoss. I could care less. I am switching to terran. This game is designed like crap anyways. At least, with terran, I'll never lose to zerg. | ||
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Whitewing
United States7483 Posts
On February 26 2011 18:40 happyness wrote: Show nested quote + On February 26 2011 18:33 SC2Real wrote: thats crapshit ^^ if you remove amulet from templar, you should have to remove any other energy-upgrade for the casters (infestors, ghosts?), too :S Except for templar can be warped in instantaneously wherever there's a pylon. The nerf makes perfect sense to me. Protoss is definately the strongest race late game, and even after this nerf, it will probably remain that way. Except that that strength comes from robo play, or from terrans who refuse to tech switch out of bio for the entirety of the game. Nerfing high templar to make protoss weaker makes no sense. If any unit needed a nerf, it was the colossus, or at least SOMETHING to make the matchups less 1 dimensional. | ||
Thrombozyt
Germany1269 Posts
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SnowSC2
United States678 Posts
On February 26 2011 18:40 happyness wrote: Show nested quote + On February 26 2011 18:33 SC2Real wrote: thats crapshit ^^ if you remove amulet from templar, you should have to remove any other energy-upgrade for the casters (infestors, ghosts?), too :S Except for templar can be warped in instantaneously wherever there's a pylon. The nerf makes perfect sense to me. Protoss is definately the strongest race late game, and even after this nerf, it will probably remain that way. id also like to point out to SC2real that this is an assymetrical game and the balance doesnt rely on similarities but rather differences. | ||
SC2Real
Germany184 Posts
On February 26 2011 18:32 Validity wrote: Show nested quote + On February 26 2011 18:24 Piledriver wrote: Late game vs terran is now officially dead. Viking marauder > *. I wish protoss had a unit that 2 shot marauders late game and can't be hit by vikings' air attack =( you mean those immortals who die in nanoseconds to a stimmed bio-ball, have shitty range and are fat slow-walking crabs who get stuck everywhere? :D no seriously.. immortal are ok in low numbers but as you max out they just don't cut it anymore. | ||
dump
Japan514 Posts
On February 26 2011 18:40 eviltomahawk wrote: Show nested quote + On February 26 2011 18:38 Geo.Rion wrote: - Stun duration decreased from 8 to 4 seconds. so the demage wont be effected only the stun duration? I'm sorry this is probably answered already bu i canot go trough 70 pages right now Fungal Growth still does the same amount of total damage, but now does it in 4 seconds instead of 8, which I guess means that it technically has a higher DPS. Still the same DPS during the lifetime of the infestor. | ||
Poocs
94 Posts
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ccHaZaRd
Canada1024 Posts
about time they did something about late game storm as well. | ||
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Liquid`TLO
Germany766 Posts
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Aurious
Canada1772 Posts
Why not have two starting energy costs and keep the amulet. 67 energy start for a warp in after amulet and 75 with lowered build time with a regular gateway? | ||
Qweasdzxc
215 Posts
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hahaimhenry
Canada368 Posts
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xza
Singapore1600 Posts
On February 26 2011 18:46 hahaimhenry wrote: the colossus is good at sneaking away from every patch blizzard puts out! cause blizzard loves lasers? ![]() | ||
Elwar
953 Posts
On February 26 2011 18:42 Whitewing wrote: Except that that strength comes from robo play, or from terrans who refuse to tech switch out of bio for the entirety of the game. Nerfing high templar to make protoss weaker makes no sense. If any unit needed a nerf, it was the colossus, or at least SOMETHING to make the matchups less 1 dimensional. Well they can't nerf colossus because despite the complaining MMM+viking is winning more than its share of battles against it. The HT nerf is probably justified by how unpopular HT are already. Its 'balancing' they don't really have to put effort into. | ||
a4bisu
Australia86 Posts
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Mutarisk
United States153 Posts
1. Overseer price is increased to 150/100 from 50/100 2. Broodlord morph cost is heavily increased... 300/250 3. Broodlord speed increased 4. My macro either got a whole lot worse or I am getting a whole lot more larvae?? | ||
Klive5ive
United Kingdom6056 Posts
Templar is really exciting to watch, Collosus is just... meh. Should've nerfed the Collosus imo and left the Templar as it is. | ||
Aikin
Austria532 Posts
Loss counts are no longer displayed in Profile and Ladder pages for players below Master League. I always thought it was kinda sad that we didn´t have detailed profile stats like in wc3(for each race usw) but that change is just hilarious. Blizzard is like "well we just gonna hide all the losses form the noobs who can´t take them" I mean they have stated often enough that the match making is trying to get you to around 50%. But who knows maybe this gets more people into laddering and it doesn´t affect masters anyways. - A new menu option is available in the Gameplay tab to change the behavior of Control Group Buttons. These can now be set to ignore mouse clicks or be hidden completely. Oh man finally that screwed me up so often. Thank you blizZ! - Units leaving the Mothership's Vortex are now un-targetable and immune to damage for 1.5 seconds. Nooooooo good bye archon toilett we will remember you. But in honesty that move was probably too strong. You forced the zerg to fight with half his army if you Vortex it or loose everything instantly. | ||
Vapaach
Finland994 Posts
Now if Blizz only removed Scrap Station, and added for example any of the new GSL maps in the map pool, I would be so happy. So freaking happy. | ||
Ribbon
United States5278 Posts
On February 26 2011 18:44 Liquid`TLO wrote: wow thanks for making Infestors even better Blizzard :D Because you're random, I don't know if that thanks is sarcasm or not. Still, I guess at least one pro-gamer considers the Fungal change a buff. | ||
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