• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:07
CEST 12:07
KST 19:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
RSL goes to London! 2026 Offline Finals Nov 21-221Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Serral wins HomeStory Cup 29 StarCraft 2 at SC4ALL II Invite #4/8 - Percival Protoss AoE skill expression 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
Are you ready for ASL 22? NEW HYPE VIDEO BW General Discussion [Personal Project Share] Terran Defense v0.60 ASL22 General Discussion Recent recommended BW games
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 Escore Tournament - Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Any training maps people recommend? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Diablo 2 thread General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The Clem Fan Club INnoVation Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9770 users

Patch 1.3 on PTR - Page 68

Forum Index > SC2 General
Post a Reply
Prev 1 66 67 68 69 70 186 Next
JeBi
Profile Joined December 2010
United States44 Posts
Last Edited: 2011-02-26 09:08:25
February 26 2011 09:07 GMT
#1341
On February 26 2011 18:06 Serpico wrote:
Show nested quote +
On February 26 2011 18:05 JeBi wrote:
In the 1.3 PTR, Broodlords cost 300 / 250 to morph........ instead of 150/150. I hope this change doesn't stay.

....they doubled the mineral cost and added 100 gas? That's gigantic.


Yeah, it's not in the patch notes so maybe it's some type of glitch. Have tested on multiple maps though (custom games with friend) and they cost the same across the board.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
February 26 2011 09:10 GMT
#1342
On February 26 2011 18:04 MaRkieMarK wrote:
Show nested quote +
On February 26 2011 10:54 andrewwiggin wrote:

- Funal growth with +30% against armoured? DAMN. now that's a buff.. O_O



Duration is halfed and it's not instant anymore though, so it feels more like a nerf.


Duration / 2 = DPS * 2.

It now deals 36 damage over 4 seconds. Medivacs can't heal that. So marines/scvs will just die soooo fast to it. Its definately a buff. If you can dodge the spell - its good for the game since it takes skill - if not and its like EMP (nearly instant) I think it might be too much of a buff.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
Last Edited: 2011-02-26 09:12:33
February 26 2011 09:12 GMT
#1343
On February 26 2011 18:02 emecee wrote:
Show nested quote +
On February 26 2011 17:43 Fanatic-Templar wrote:
On February 26 2011 17:02 WhiteLight wrote:
Did everyone forget the the HT in bw? They did not get the ability to start with storm either and they had to take 50s to build like all the other races instead of being able to just be instantly warped in anywhere like they are now. Yet dispite this they were still used in ALL 3 MUs and played critical roles. Now Does the amulet nerf make HT useless now? No! Does it make them harder to use? Yes! The nerf now mean that you have to plan when you want to warp in your HT and when you want to attack. It also means that if you want to have storm ready in your base incase you get attacked or lose the battle, that you need to do it Before then battle and not after.


As a D+/low Diamond player, my grasp of the game is far from ideal, so feel free to correct me if I'm wrong, but in Brood War:

Templar Archives also allowed access to Dark Templar, providing the Protoss with a means to maintain some form of pressure on the opponent while researching Psi Storm and waiting for High Templar to have the necessary energy (because Citadel of Adun/Twilight Council, Templar Archives, Psi Storm research and getting Templar takes quite a bit of time and investment to get a return from) which is not available to players teching for High Templar in StarCraft 2.

Also, there's these differences:

BW Marine: 40 hp./WoL Marine: 45/55 hp.
BW Firebat: 50 hp./WoL Marauder: 125 hp.
BW Ghost: 45 hp./WoL Ghost: 100 hp.
(Not that anyone would try using bio against High Templar anyway in Brood War)
BW Vulture: 80 hp./WoL Hellion: 90 hp.
BW Siege Tank: 150 hp/WoL Siege Tank: 160 hp.
BW Goliath: 125 hp./WoL Thor: 400 hp.
Zerg stayed mostly the same, except that they have Roaches now.

BW Storm: 112 damage/WoL Storm: 80 damage

(Stats taken from the StarCraft wiki)

So you see, Storm does less damage, while most units have more life. And given that the tech path provides fewer alternatives (Dark Templar, Dark Archons (not really...)) what was true is Brood War is not necessarily true in Wings of Liberty, so your comparison is, unless I am mistaken, flawed.


sentries and the fact that units clump up more in starcraft 2 makes you're rebuttal flawed.


How so? Isn't the clumping the reason for the reduced AoE?
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
Predateur
Profile Joined August 2010
Canada79 Posts
February 26 2011 09:13 GMT
#1344
They need to give storm free if you build a templar archive, and this nerf to amulet won't bother me.
Templar are already underused, if you nerf something, you got to buff something else.
They should at least put 1 upgrade on templar on the archive, like faster energy regeneration or something else IMO.

Barbu.255
Master Protoss
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
February 26 2011 09:13 GMT
#1345
On February 26 2011 18:04 MaRkieMarK wrote:
Show nested quote +
On February 26 2011 10:54 andrewwiggin wrote:

- Funal growth with +30% against armoured? DAMN. now that's a buff.. O_O



Duration is halfed and it's not instant anymore though, so it feels more like a nerf.


Duration is halfed, but DPS is therefore doubled. DPS vs. Armored is MASSIVELY increased.

This makes it much better against Protoss balls with Colo, either Colo/Sentry or the Colo/VR build that Idra called imba. 6 infestors to fungal the ball 2-3 times in a row not only counters the imba ball much better than a "Build 20 mutas and hope he's not going Phoenix or 6 gate" build (the best counter yet devised), it's also less of an investment, and infestors are still useful vs 6 gates or Phoenix builds.

Blizzard is starting to balance the game around macro maps (yay!) so the time duration isn't that bad. It's still long enough to keep marines from spreading against banelings, and slowing the Terran army isn't quite as vital on maps larger then Steppes. Dealing with drops is a little harder, though, but only a little.

I'm calling it an Infestor buff, and a rather big one at that.
Bonham
Profile Joined November 2010
Canada655 Posts
February 26 2011 09:14 GMT
#1346
I'll miss you, old-style PvT.
JeBi
Profile Joined December 2010
United States44 Posts
February 26 2011 09:14 GMT
#1347
The infestor cast is definitely slower than an EMP. While testing it out with a friend he used blink a couple of times to avoid it after seeing it cast.
syllogism
Profile Joined September 2010
Finland5948 Posts
Last Edited: 2011-02-26 09:16:05
February 26 2011 09:15 GMT
#1348
I like the fact fungal is a missile now as it requires more skill to use but can properly used be better. However, it sounds like it could be pretty difficult to hit phoenixes with it.
PlaGuE_R
Profile Blog Joined February 2010
France1151 Posts
February 26 2011 09:18 GMT
#1349
patch 1.4: charge upgrade removed for zealots
patch 1.5: blink upgrade removed for stalkers
patch 1.6: warp gate upgrade removed
patch 1.7: cybernetics core required for building gateway, gateway required to build cybernetics core....FU Protoss, love blizz
TLO FIGHTING | me all in, he drone drone drone, me win - SK.MC | JINROLLED! | KraToss for the win
Piledriver
Profile Blog Joined August 2010
United States1697 Posts
February 26 2011 09:24 GMT
#1350
Late game vs terran is now officially dead. Viking marauder > *.
Envy fan since NTH.
Dakkas
Profile Joined October 2010
2550 Posts
Last Edited: 2011-02-26 09:24:39
February 26 2011 09:24 GMT
#1351
On February 26 2011 17:11 Salivanth wrote:
Show nested quote +
On February 26 2011 17:02 WhiteLight wrote:
Did everyone forget the the HT in bw? They did not get the ability to start with storm either and they had to take 50s to build like all the other races instead of being able to just be instantly warped in anywhere like they are now. Yet dispite this they were still used in ALL 3 MUs and played critical roles. Now Does the amulet nerf make HT useless now? No! Does it make them harder to use? Yes! The nerf now mean that you have to plan when you want to warp in your HT and when you want to attack.


Actually, I think WhiteLight has an incredibly good point. Of course, BW didn't have Colossi, so the question will be "Are High Templar worth the difficulty?". After all, in Brood War, if you wanted AoE damage, as far as I know, you were stuck with High Templar or Reavers. There was literally nothing else, and High Templar were certainly the better option.

Colossi on the other hand do the role of the High Templar very well, and they are undoubtedly easier to use. If High Templar and Colossi are even in power, I will always go Colossi. Always. If the enemy gets a dozen Corruptors or Vikings, I would tech switch, but until I have to, Colossi all the way. They're just easier to use.

My two cents.


A bit late but this is not a fair comparison because Zealots and dragoons were stronger in BW while tier 1 Z and T were relatively weaker
Olmer
Profile Joined March 2006
Poland320 Posts
February 26 2011 09:24 GMT
#1352
On February 26 2011 18:18 PlaGuE_R wrote:
patch 1.4: charge upgrade removed for zealots
patch 1.5: blink upgrade removed for stalkers
patch 1.6: warp gate upgrade removed
patch 1.7: cybernetics core required for building gateway, gateway required to build cybernetics core....FU Protoss, love blizz


Nah, you know NOTHING. The first thing to go will be the Thermal Lance for sure.
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
February 26 2011 09:25 GMT
#1353
I for one welcome our new colossi overlords.

Removing literally one of the most exciting events in the game (archon toilet) makes me a sad panda, nerf it with cast time, make it a missile, anything, just leave it in. It makes games fun to watch, deathball does not.
I will never ever play Mech against Protoss. - MVP
Joementum
Profile Blog Joined October 2010
787 Posts
February 26 2011 09:26 GMT
#1354
On February 26 2011 18:18 PlaGuE_R wrote:
patch 1.4: charge upgrade removed for zealots
patch 1.5: blink upgrade removed for stalkers
patch 1.6: warp gate upgrade removed
patch 1.7: cybernetics core required for building gateway, gateway required to build cybernetics core....FU Protoss, love blizz


Go play Zerg for a few weeks, then complain. Zerg is by far the weakest race right now.
A marine walks into a bar and asks, "Wheres the counter?"
Drium
Profile Blog Joined December 2008
United States888 Posts
February 26 2011 09:26 GMT
#1355
I guess the mothership was just too good before
KwanROLLLLLLLED
graNite
Profile Blog Joined December 2010
Germany4434 Posts
February 26 2011 09:26 GMT
#1356
No, Thermal Lance upgrade will set range from 2 to 4.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
sagefreke
Profile Joined August 2010
United States241 Posts
February 26 2011 09:27 GMT
#1357
Overseers cost more now. I don't know if this has been mentioned.

150/100. Pretty significant I thought. Makes detection really expensive.
yo yo yo
Archvil3
Profile Joined September 2010
Denmark989 Posts
February 26 2011 09:28 GMT
#1358
I think the balance changes are all good changes. The problem is just that it aint enough, certain elements of terran and protoss will still be too strong and zerg will still be too weak. I hope it's just the initial changes and more changes will be made before 1.3 hits live.
Let thy speech be better than silence, or be silent.
B-Wong
Profile Joined October 2010
United States240 Posts
February 26 2011 09:28 GMT
#1359
Dunno if this has been discussed before (forgive me if it has, I don't have the time to search through 68 pages of discussion) but there's alerts for macro mechanics now! Chrono, MULE, and spawn larva now get a notification. I think it's cool but at the same time it's kind of dumbing down the game a little more anyone else have any previous input or anything on this?
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
February 26 2011 09:30 GMT
#1360
On February 26 2011 18:28 B-Wong wrote:
Dunno if this has been discussed before (forgive me if it has, I don't have the time to search through 68 pages of discussion) but there's alerts for macro mechanics now! Chrono, MULE, and spawn larva now get a notification. I think it's cool but at the same time it's kind of dumbing down the game a little more anyone else have any previous input or anything on this?


Going from playing P to T over the last week or so I found it very handy that the mule dying makes a giant clanking/exploding noise that's really hard to miss, so I think it's fair the other races get reminders of a sort. Not sure if the MULE one is really that critical since them dying is so obvious anyway.
Prev 1 66 67 68 69 70 186 Next
Please log in or register to reply.
Live Events Refresh
RSL Revival
09:00
Season 6 - Playoffs Day 6
Rogue vs SolarLIVE!
Tasteless893
IntoTheiNu 385
ComeBackTV 351
RotterdaM300
Ryung 279
IndyStarCraft 155
3DClanTV 81
Rex72
CranKy Ducklings50
CranKy Ducklings SOOP8
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 893
RotterdaM 300
Ryung 279
IndyStarCraft 155
Rex 72
LamboSC2 16
StarCraft: Brood War
Zeus 2245
actioN 650
Soulkey 473
Larva 443
BeSt 421
Killer 305
Pusan 191
Jaedong 171
JYJ 122
Sexy 115
[ Show more ]
ggaemo 103
firebathero 96
Hm[arnc] 62
soO 62
Mind 57
ZerO 55
Sharp 42
Purpose 22
HiyA 20
hero 20
Terrorterran 17
910 12
Last 0
Dota 2
canceldota62
Counter-Strike
fl0m3569
byalli891
x6flipin168
Sick104
SPUNJ103
Super Smash Bros
Mew2King116
Other Games
singsing1060
Livibee109
ZerO(Twitch)6
MindelVK1
Organizations
StarCraft: Brood War
UltimateBattle 25
lovetv 15
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH294
• StrangeGG 57
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV566
League of Legends
• Jankos1512
Upcoming Events
OSC
2h 54m
OSC
13h 54m
WardiTV Weekly
1d
The Patches Monday
1d 5h
Sparkling Tuna Cup
1d 23h
PiG Sty Festival
2 days
PiGosaur Cup
2 days
Replay Cast
2 days
Kung Fu Cup
3 days
Replay Cast
3 days
[ Show More ]
The PondCast
3 days
Replay Cast
4 days
CranKy Ducklings
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S3: W6
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.