• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:03
CET 00:03
KST 08:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage13Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30 No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon
Tourneys
soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament iNu's Battles #22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery [BSL23] RO16 Group Stage BW General Discussion screpdb: new Starcraft reporting tool [BW] Looking for Clan Thread!
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament Stage 1: Community Poll [$1250] International ShieldBattery League Small VOD Thread 2.0
Strategy
Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck? European Politico-economics QA Mega-thread US Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12849 users

Patch 1.3 on PTR - Page 69

Forum Index > SC2 General
Post a Reply
Prev 1 67 68 69 70 71 186 Next
Sigmur
Profile Joined August 2010
Poland497 Posts
February 26 2011 09:31 GMT
#1361
Oh wow. I could survive mothership nerf, but templars... they should nerf ghosts aswell atleast. It's time for switching to zerg
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
February 26 2011 09:32 GMT
#1362
On February 26 2011 18:28 Chibalicious wrote:
I think the balance changes are all good changes. The problem is just that it aint enough, certain elements of terran and protoss will still be too strong and zerg will still be too weak. I hope it's just the initial changes and more changes will be made before 1.3 hits live.


Well, it's Blizzard. They're slow. Pro gamers have been saying late-game Protoss is overpowered, and most of the people complaining in the thread at Protoss. Idra and Artosis have been complaining that Colossus/VR is imba, and this patch massively increases the usefulness of Infestors against that.

People have been complaining about early game Terran, and the Terran have been complaining about their Tier three. Terran got a nerf to Stim and Bunkers, and a buff to BCs.

This is very much a patch that the pro-scene have been asking for.
Aui_2000
Profile Blog Joined October 2010
Canada435 Posts
February 26 2011 09:32 GMT
#1363
On February 26 2011 18:24 Piledriver wrote:
Late game vs terran is now officially dead. Viking marauder > *.


I wish protoss had a unit that 2 shot marauders late game and can't be hit by vikings' air attack =(
follow @aui_2000 // www.twitch.tv/aui_2000
Dromar
Profile Blog Joined June 2007
United States2145 Posts
February 26 2011 09:33 GMT
#1364
On February 26 2011 18:27 sagefreke wrote:
Overseers cost more now. I don't know if this has been mentioned.

150/100. Pretty significant I thought. Makes detection really expensive.


It sounds like the Zerg morphs have been costed incorrectly in 1.3 so far. I'm sure they'll fix it.
SC2Real
Profile Joined October 2010
Germany184 Posts
February 26 2011 09:33 GMT
#1365
thats crapshit ^^

if you remove amulet from templar, you should have to remove any other energy-upgrade for the casters (infestors, ghosts?), too :S
graNite
Profile Blog Joined December 2010
Germany4434 Posts
February 26 2011 09:33 GMT
#1366
On February 26 2011 18:32 Validity wrote:
Show nested quote +
On February 26 2011 18:24 Piledriver wrote:
Late game vs terran is now officially dead. Viking marauder > *.


I wish protoss had a unit that 2 shot marauders late game and can't be hit by vikings' air attack =(

Immortal?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
February 26 2011 09:34 GMT
#1367
On February 26 2011 18:28 B-Wong wrote:
Dunno if this has been discussed before (forgive me if it has, I don't have the time to search through 68 pages of discussion) but there's alerts for macro mechanics now! Chrono, MULE, and spawn larva now get a notification. I think it's cool but at the same time it's kind of dumbing down the game a little more anyone else have any previous input or anything on this?


It makes it easier for low level players to play "properly", and it doesn't really affect things at the pro level (because pros are checking anyway). I consider this a wonderful change.
vrok
Profile Joined August 2009
Sweden2541 Posts
February 26 2011 09:35 GMT
#1368
On February 26 2011 18:31 Sigmur wrote:
Oh wow. I could survive mothership nerf, but templars... they should nerf ghosts aswell atleast. It's time for switching to zerg

Switch to zerg? Are you actually insane? Zerg has even less options.
"Starcraft 2 very easy game" - White-Ra
prove
Profile Joined February 2011
Germany12 Posts
February 26 2011 09:36 GMT
#1369
removing the templars upgrade? Srsly? facepalm on that ...
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 26 2011 09:36 GMT
#1370
On February 26 2011 18:18 PlaGuE_R wrote:
patch 1.4: charge upgrade removed for zealots
patch 1.5: blink upgrade removed for stalkers
patch 1.6: warp gate upgrade removed
patch 1.7: cybernetics core required for building gateway, gateway required to build cybernetics core....FU Protoss, love blizz


Patch 1.8 Collosus removed, for good measure.
Developer for http://mtgfiddle.com
MiKTeX
Profile Blog Joined October 2010
United States234 Posts
February 26 2011 09:37 GMT
#1371
many protoss players have been complaining about how 1 dimensional the pvx matchup is. i do not understand how making high templar absolutely unusable and the mothership slightly less desirable helps expand the protoss arsenal to strategies other than just massing up a big colossus/stalker/sentry force and pushing
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2011-02-26 09:38:20
February 26 2011 09:37 GMT
#1372
On February 26 2011 18:33 graNite wrote:
Show nested quote +
On February 26 2011 18:32 Validity wrote:
On February 26 2011 18:24 Piledriver wrote:
Late game vs terran is now officially dead. Viking marauder > *.


I wish protoss had a unit that 2 shot marauders late game and can't be hit by vikings' air attack =(

Immortal?


Only, the immortal can't. 50 damage a shot, 3 shots to kill a marauder.

Only way it 2 shots is if it has 3/3 ups and the marauder doesn't have +2 armor upgrades.

Not to mention, stim marines and marauders kill immortals incredibly fast.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
February 26 2011 09:38 GMT
#1373
- Stun duration decreased from 8 to 4 seconds.

so the demage wont be effected only the stun duration? I'm sorry this is probably answered already bu i canot go trough 70 pages right now
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
razy
Profile Joined February 2010
Russian Federation899 Posts
February 26 2011 09:39 GMT
#1374
They should've changed all energy upgrades to how it was in BW. Removing the amulet at all is too drastic imho, but as terran i'm fine with it
SnowSC2
Profile Blog Joined September 2010
United States678 Posts
February 26 2011 09:39 GMT
#1375
Ok so balance aside i must say there's a couple small things im excited about. for 1, you can now hide the menu bar (top) and even hotkeys, and you can make hotkeys unclickable.
You can also hide hotkeys, which is cool, it gives me a little bit more of that brood-war feel and i may actually leave it off idk. The icons are nice, the higher in your division the cooler it looks regardless of division. Im really going to be disappointed however if grandmaster players are unable to hide their shit, this will be awful for obvious reasons to players that it will affect. Sire there's top 200 players who dont play in tournaments and would be thrilled to have this info shared, but top level players need to be able to hide the very things that will be portrayed and thus will not be able to look to the ladder for practice.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
February 26 2011 09:40 GMT
#1376
On February 26 2011 18:38 Geo.Rion wrote:
- Stun duration decreased from 8 to 4 seconds.

so the demage wont be effected only the stun duration? I'm sorry this is probably answered already bu i canot go trough 70 pages right now


Yes that's what people are saying. So it's double the DPS vs non-armoured and well massively buffed vs armoured.
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
February 26 2011 09:40 GMT
#1377
--- Nuked ---
happyness
Profile Joined June 2010
United States2400 Posts
February 26 2011 09:40 GMT
#1378
On February 26 2011 18:33 SC2Real wrote:
thats crapshit ^^

if you remove amulet from templar, you should have to remove any other energy-upgrade for the casters (infestors, ghosts?), too :S


Except for templar can be warped in instantaneously wherever there's a pylon.

The nerf makes perfect sense to me. Protoss is definately the strongest race late game, and even after this nerf, it will probably remain that way.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
February 26 2011 09:40 GMT
#1379
On February 26 2011 18:38 Geo.Rion wrote:
- Stun duration decreased from 8 to 4 seconds.

so the demage wont be effected only the stun duration? I'm sorry this is probably answered already bu i canot go trough 70 pages right now

Fungal Growth still does the same amount of total damage, but now does it in 4 seconds instead of 8, which I guess means that it technically has a higher DPS.
ㅇㅅㅌㅅ
Velocity`
Profile Joined December 2010
United Kingdom343 Posts
February 26 2011 09:41 GMT
#1380
People are forgetting that these changes aren't final yet. There's still a lot of room for change as long as the people on the PTR are vocal about the changes. Remember how the infestor nerf where you couldn't target air units was considered but then removed? I think this might be the same case, so just tell Blizzard how they're being retarded and nerfing the wrong units.
Prev 1 67 68 69 70 71 186 Next
Please log in or register to reply.
Live Events Refresh
Next event in 10h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 124
SpeCial 30
EnDerr 5
StarCraft: Brood War
Shuttle 276
Artosis 74
soO 14
910 12
LuMiX 7
Super Smash Bros
hungrybox364
Other Games
summit1g6083
tarik_tv5192
Grubby2308
shahzam459
PiGStarcraft304
Liquid`Hasu266
syndereN176
C9.Mang0133
ZombieGrub79
Mew2King36
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 55
• FirePhoenix21
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV514
Other Games
• imaqtpie1191
Upcoming Events
The PondCast
10h 57m
KCM Race Survival
10h 57m
WardiTV Invitational
12h 57m
Lambo vs Shameless
Rogue vs uThermal
Percival vs YoungYakov
TBD vs GgMaChine
OSC
23h 57m
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
1d 12h
OSC
2 days
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
2 days
IPSL
2 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
2 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
3 days
[ Show More ]
IPSL
3 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
3 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
4 days
PiGosaur Cup
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-11-09
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.