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[Q&A] Official NASL Thread - Page 87

Forum Index > SC2 General
Post a Reply
Prev 1 85 86 87 88 89 100 Next
Before you post, read the title of this thread slowly and out loud.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2011-03-23 09:05:50
March 23 2011 08:57 GMT
#1721
Anyways, I do hope that we'll see more Koreans, 1 (or 2) out of 15 is kind of little and personally I was hoping that there would be around 10-15 of them in the end. Imagine that, in the end, there would be more U.S. players than Korean ones in the league, lol. ^^
(countring Idra as half U.S. and half Korean, since he got all his skills there)
Baarn
Profile Joined April 2010
United States2702 Posts
March 23 2011 09:05 GMT
#1722
On March 23 2011 10:30 AndreiDaGiant wrote:
Show nested quote +
On March 23 2011 10:00 Wegandi wrote:
Too much hate on NA players. Yes, the NA scene does not have the depth that Europe does, but I would put the top NA players against any others in the world -- IdrA, NonY, SeleCT, HuK and if Artosis could spend most of his time practicing he would be up there. That said, I do not think CaTz, Kiwi, or ClouD are in the top 50.

As a consumer, my preference is to see July, NaDa, Artosis, BoxeR, MC, RainbOw, NonY, TLO, and IdrA.

I think there will be a friendly rivalry between NA, Europe, and KR. Should be fun to see the competitive spirit of each region. Show them some of that American spirit, determination, and rugged individualism my fellow Americans!



i Think kiwi should definitely be there... i also think cloud is a european player but i could be wrong... i think the fact cruncher is in it is a little strange


If Cruncher maintains his form lately you might not think it's strange he's in NASL anymore.
There's no S in KT. :P
NukemDukem
Profile Joined April 2010
United States133 Posts
March 23 2011 17:54 GMT
#1723
New player updates

Idra
Socke
Cloud
Sen
Always strive for last place. its in the Bible. The last show be first
Dexington
Profile Blog Joined January 2011
Canada7276 Posts
March 23 2011 18:02 GMT
#1724
On March 24 2011 02:54 NukemDukem wrote:
New player updates

Idra
Socke
Cloud
Sen


No...

TLO, Strelok, Slush, Machine, Sen
"Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm
mechavoc
Profile Joined December 2010
United States664 Posts
March 23 2011 18:17 GMT
#1725
I hope ROOTDrewbie is in the next batch!
NukemDukem
Profile Joined April 2010
United States133 Posts
March 23 2011 20:54 GMT
#1726
hmm its the other way around bottom row is new
Always strive for last place. its in the Bible. The last show be first
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 23 2011 20:58 GMT
#1727
I am so happy Sen got in
KillerDucky
Profile Blog Joined July 2010
United States498 Posts
Last Edited: 2011-03-23 22:05:41
March 23 2011 21:00 GMT
#1728
Just noticed the player table at http://nasl.tv does not display properly with Chrome. If you're using Chrome, try loading it with Firefox or IE.

ETA: Oh not everyone? Screenshot of my Chrome:

[image loading]

ETA2:
I don't know what happened but after I refreshed like 5 times it is now displaying properly. Strange because before that I had closed down Chrome and reopened it completely and it still showed strange like the screenshot, but now it's totally fine. *shrug*

MarineKingPrime Forever!
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
March 23 2011 21:13 GMT
#1729
i use chrome and it works fine for me O_O
twitter.com/xerislight -- follow me~~
MorNin
Profile Joined June 2010
United States443 Posts
March 23 2011 21:23 GMT
#1730
On March 24 2011 06:00 KillerDucky wrote:
Just noticed the player table at http://nasl.tv does not display properly with Chrome. If you're using Chrome, try loading it with Firefox or IE.



Good here
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
March 23 2011 22:00 GMT
#1731
On March 24 2011 06:00 KillerDucky wrote:
Just noticed the player table at http://nasl.tv does not display properly with Chrome. If you're using Chrome, try loading it with Firefox or IE.

ETA: Oh not everyone? Screenshot of my Chrome:

[image loading]

Looks like it's updated also: 11.0.696.16 beta


I had that problem yesterday, but after a refresh or two it worked fine.
www.superbeerbrothers.com
feanor1
Profile Blog Joined November 2010
United States1899 Posts
March 23 2011 22:02 GMT
#1732
Using Chrome on a mac my screen looks exactly like KillerDucky, perfectly formatted on Safari
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
March 23 2011 22:12 GMT
#1733
its called cache
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Blueblister
Profile Joined August 2009
Sweden321 Posts
March 24 2011 05:50 GMT
#1734
NASL - Current Form
Advantages+ Show Spoiler +
Advantages
- Many Matches

Disadvantages
- Incentives for players to fold.
- Top & Bottom players plays equal number of matches.
- Large Groups -> outcome of some games doesn't matter to players or viewers.
Format+ Show Spoiler +
Number of Matches = up to 255 (Winner plays up to 13 Matches)

Abbreviations
G = Groups
P = Players
M = Matches played (sometimes Matches played "per group")

1st Group Stage
5G of 10P: 4G*45M=225M (->
-> 1st+2nd->Playoffs, 11-30->Second Chance, 31-34->Back Next Season, 35-50->Out)

Second Chance (Ranked 11-30)
5G of 4P: 5G *3M = 15M (1st->Playoffs, 2-4th->Back Next Season)

Open Tournament: Winner ->Playoffs

Playoffs
16P playoffs (15M)= 15M


My question is if you are going to rework the competition format for next season?
If so, are you willing to listen to my suggestions?

So, I've analyzed your current tournament format and found some weaknesses and room for improvement. One weakness is that your current system will produce a lot of matches were neither players nor viewers has very much at stake. Black Dragon League is a tournament that suffers from this exact problem. The second weakness is that your current system fields weaker and better players almost as much. Viewers generally prefer better games. As such you'd want to maximize matches between the best of the best.

I'll give you one thing: The system you are using now is really good in maximizing number of games played. Adhering to some simple principles I've created a few examples of alternative formats while trying to stay true to your original concept.

The principles I'm using is:
- Allow only groups of 3 or 4 to ensure that each player carries a stake in each match.
- Eliminate losers players quickly to make room for games between good players.
- Pair off good players early to determine their seeding and increase viewership.


Examples of altarnative formats

Possibility 1 - 64 Players "Simple Format"
Advantages+ Show Spoiler +
Disadvantages
- Many Matches.
- All games matter to each player.
- Better seeding automatically gained during tournament.
- Small Groups -> Outcome of each game matters to each player.

Disadvantages
- More players.
- No spot for "Open Tournament" Winner.
- Top & Bottom players plays equal number of matches.
Format+ Show Spoiler +
Number of Matches = up to 255 (Winner plays up to 12 Matches)

Abbreviations
G = Groups
P = Players
M = Matches played (sometimes Matches played "per group")

1st Group Stage (64P)
16G of 4P: 16G*6M = 96M (1st, 2nd, 3rd, 4th*)

2nd Group stage (64P, One 1st, 2nd, 3rd, 4th* in each group)
16G of 4P: 16G*6M = 96M (1st+2nd+3rd->CB, 4th->Out)

3rd Group stage (48P. One 1st, 2nd, 3rd in each group)
16G of 3P: 16G*3M = 48M (1st+2nd->Playoffs, 3rd->Back Next Season)

Playoffs (Top 16P)
16P playoffs (15M)= 15M

*If desirable, replace 4th place finishers with qualifiers to increase inflow of new players.


Possibility 2 - 64 players Better "Complex Format"
Advantages+ Show Spoiler +
Advantages
- Many Matches.
- Spot for "Open Tournament" Winner.
- More matches played by better players.
- Better seeding automatically gained during tournament.
- Small Groups -> Outcome of each game matters to each player.

Disadvantages
- More players.
Player Flow Breakdown+ Show Spoiler +
GS= Group Stage

Group Stage 1
GS1: Bottom 16 eliminated
GS1: Top 48 moves on to GS2

Group Stage 2
GS2: All players ranked for GS3 -> Top, Center, Bottom

Group Stage 3
GS3 - Top: Top15 to playoffs, seeds 1-15
GS3 - Top: 16th player back next season

GS3 - Center: Top8 to playoffs, seeds 17-24
GS3 - Center: Bottom 8 to GS3: Bottom

GS3 - Bottom: 1st, 8 players to playoffs, seeds 25-32
GS3 - Bottom: 2nd, 8 players back next season
GS3 - Bottom: 3rd, 8 players back next season or eliminated

Open Qualifier
Winner to playoffs, as seed 16

Playoffs
Determines Winner, everyone in playoffs is back next season
Format+ Show Spoiler +
Number of Matches = up to 246 (Winner plays up to 16 Matches)

Abbreviations
G = Groups
P = Players
M = Matches played (sometimes Matches played "per group")

T = Top "player pool"
C = Centre "player pool" (CB= Centre-Bottom "player pool")
B = Bottom "player pool"


Format of Possibility 2

1st Group stage (64Players)

16G of 4P: 16G*6M = 96Matches (1st+2nd+3rd-> on to 2nd Group Stage, 4th->Out)

2nd Group stage (48P. One 1st, 2nd, 3rd in each group)
16G of 3P: 16G*3M = 48M (1st->Top, 2nd->Centre, 3rd->Bottom)

3rd Top Group Stage (T16)
4G of 4P: 4G * 6M = 16M (Places players in new groups: Winners, seconds, thirds, fourths)
4G of 4P: 4G * 6M = 16M (Seeds players: 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16*->Playoffs)
*16th seed's replaced in Playoffs by Open Tournament winner.

3rd Centre Group Stage (C16)
4G of 4P: 4G * 6M = 16M (1st+2nd->Playoffs, 3rd+4th-> Bottom Group Stage)

3rd Bottom Group Stage (24P, B16+8CB)
8G of 3P: 8G * 3M = 24M (1st->Playoffs, 2nd+3rd*->Back next season)

Playoffs (32P)
32P playoffs (31M)= 31M

*If desirable, replace 3rd place finishers with qualifiers to increase inflow of new players.


Possibility 2b - 48 Player version
Advantages:+ Show Spoiler +
Advantages
- Less players.
- Spot for "Open Tournament" Winner.
- Much more matches played by better players.
- Better seeding automatically gained during tournament.
- Small Groups -> Outcome of each game matters to each player.

Disadvantages
- Less Matches.
Format+ Show Spoiler +
Number of Matches = up to 198 (Winner plays up to 15 Matches)

Abbreviations
G = Groups
P = Players
M = Matches played (sometimes Matches played "per group")

T = Top "player pool"
C = Centre "player pool" (CB= Centre-Bottom "player pool")
B = Bottom "player pool"


Format of Possibility 2b

1st Group stage (48Players)
16G of 3P: 16G*3M = 48Matches
-> (1st+2nd+3rd -> seeded into 2nd Group Stage)

2nd Group stage (48P. One 1st, 2nd, 3rd in each group)
16G of 3P: 16G*3M = 48M (1st->Top, 2nd->Centre, 3rd->Bottom)

3rd Top Group Stage (T16)
4G of 4P: 4G * 6M = 16M (Places players in new groups: Winners, seconds, thirds, fourths)
4G of 4P: 4G * 6M = 16M (Seeds players: 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16*->Playoffs)
*16th seed's replaced in Playoffs by Open Tournament winner.

3rd Centre Group Stage (C16)
4G of 4P: 4G * 6M = 16M (1st+2nd->Playoffs, 3rd+4th-> Bottom Group Stage)

3rd Bottom Group Stage (24P, B16+8CB)
8G of 3P: 8G * 3M = 24M (1st->Playoffs, 2nd+3rd->Out)

Playoffs (32P)
32P playoffs (31M)= 31M

Note that in groups of 4, GSL pairing is generally preferred although a few exceptions exists. I've tried to stay close to the current format in features such as number of players and matches played. The above examples could easily be reworked to shave off up to a 100 matches.
NukemDukem
Profile Joined April 2010
United States133 Posts
March 25 2011 09:45 GMT
#1735
NASL STREET FIGHTER VOICE APP
Always strive for last place. its in the Bible. The last show be first
HEROwithNOlegacy
Profile Joined June 2010
United States850 Posts
March 25 2011 09:54 GMT
#1736
Would NASL ever consider changing the format from "Invitational" to an open tournament or at least more qualifiers than just 1024 man tournament with the winner getting a spot?
SlayerS Fighting!
CptGrackSparrow
Profile Joined February 2011
United States278 Posts
March 25 2011 17:49 GMT
#1737
QUESTION

How will the 5 groups of 4(the next 20) be played out? Say Group 1 is (1) (R)TLO, (2) (T)SjoW, (3) (P)Artosis, (4) (Z)CatZ. At that point will it be (R)TLO vs (Z)CatZ and (T)SjoW vs (P)Artosis with the winners to face off for a spot in the Final 16 man tournament or will it be similiar to the pool play of the GSL?
WGarrison
Profile Joined February 2011
United States96 Posts
Last Edited: 2011-03-25 17:55:07
March 25 2011 17:53 GMT
#1738
On March 26 2011 02:49 CptGrackSparrow wrote:
QUESTION

How will the 5 groups of 4(the next 20) be played out? Say Group 1 is (1) (R)TLO, (2) (T)SjoW, (3) (P)Artosis, (4) (Z)CatZ. At that point will it be (R)TLO vs (Z)CatZ and (T)SjoW vs (P)Artosis with the winners to face off for a spot in the Final 16 man tournament or will it be similiar to the pool play of the GSL?


I think you missed the memo, the way it works is 5 groups of 10 people. Every person in the group plays every other person in the group for a total of 9 matches for each person.

We don't know the full groups yet, each announcement is adding to the groups of 10.
CptGrackSparrow
Profile Joined February 2011
United States278 Posts
March 25 2011 17:56 GMT
#1739
On March 26 2011 02:53 WGarrison wrote:
Show nested quote +
On March 26 2011 02:49 CptGrackSparrow wrote:
QUESTION

How will the 5 groups of 4(the next 20) be played out? Say Group 1 is (1) (R)TLO, (2) (T)SjoW, (3) (P)Artosis, (4) (Z)CatZ. At that point will it be (R)TLO vs (Z)CatZ and (T)SjoW vs (P)Artosis with the winners to face off for a spot in the Final 16 man tournament or will it be similiar to the pool play of the GSL?


I think you missed the memo, the way it works is 5 groups of 10 people. Every person in the group plays every other person in the group for a total of 9 matches for each person.

We don't know the full groups yet, each announcement is adding to the groups of 10.


you misunderstood my question. once the 5 groups of 10 are over the top 2 from each group move on to the 16 man tourny (10 slots full). Then the next 20 players from the original divisions based on win/loss are split into 5 groups of 4. The top player from each of those groups (5 more players) make it into the 16 man tourny (15 slots full). I want to know how that 2nd group stage works. The lighter blue section of the image on the first page.
Skytalker
Profile Joined October 2010
Sweden671 Posts
March 25 2011 17:59 GMT
#1740
Im a huge of Artosis as a commentator and im sure he would beat me any day at playing. But in what way is he qualified to be seeded in NASL? is it purely because he is a popular guy?
Jaedong HWAITING!
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