• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:41
CEST 23:41
KST 06:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Leta's ASL S21 Ro.16 review BW General Discussion ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C [ASL21] Ro16 Group D
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2023 users

[Q&A] Official NASL Thread - Page 22

Forum Index > SC2 General
Post a Reply
Prev 1 20 21 22 23 24 100 Next
Before you post, read the title of this thread slowly and out loud.
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
Last Edited: 2011-02-23 10:02:22
February 23 2011 10:01 GMT
#421
Since when did "Live" = good, anyway?

The King of the Beta games weren't live, had a shitload of hiccups, were casted at like 3 in the morning for no good damn reason, but it was still fun to watch because of the casters and the players.

There's a ton of factors that determine whether something is high quality or worthwhile. Sheesh. Give these guys a chance.

Buddhist
Profile Joined April 2010
United States658 Posts
February 23 2011 10:01 GMT
#422
On February 23 2011 18:57 oursblanc wrote:
Show nested quote +
On February 23 2011 18:53 Buddhist wrote:
On February 23 2011 18:47 Xeris wrote:
On February 23 2011 18:38 Dhalphir wrote:

The very fact that we're making such a big deal out of this (while being reasonable and not flaming, which should tell you we aren't just being internet-angry-people) should tell you that this is important.


The fact that nobody has said 1 word about the fact that TSL games are not cast live, and there is over 100 pages of people talking about NASL games being cast essentially the same way is confusing to me.

Care to explain this?

I didn't realize that anyone watching games casted by replays, or casted live and watched as vods, or vods which are streamed (all are basically the same) considered it just as good as watching live.

I don't know about anyone else, but TSL just doesn't seem like a big deal to me like GSL does. If the official, standard method of viewing a tourney is not live, then the tourney does not seem very professional or "serious" to me. Maybe that's the reason I have never watched a TL tourney, lol.

The latest TL Open had more viewers than 95% of SC2 tournaments, though.

That doesn't say much, frankly.

What I'm really wondering is why players need to be part of a team to play. It really makes no sense at all. You can still split players of each team participating into separate "divisions" or w/e, without requiring everyone be part of a team.

Everyone listening to the SOTG when russel was asked this question basically unanimously went "lolwat" at his response. He compared SC2 (a 1v1 game) to the NBA (a team game), saying basketball (a team game) players who aren't part of a team shouldn't be complaining to the NBA that they can't play... even though SC2 isn't a team game. Quite mind boggling!
m3rciless
Profile Joined August 2009
United States1476 Posts
February 23 2011 10:02 GMT
#423
The stance on koreans participating is somewhat worrying to me. By not allowing koreans in, or making it difficult for them to participate, I think there will increasingly be the sense that NASL is the AHL to GSL's NHL. Even if the foreigners are competitive with the best koreans, which im sure some will be, without head to head confrontation this reputation will be hard to shake. Is this something the league has considered or sees a legitimate concern?
White-Ra fighting!
oursblanc
Profile Joined April 2010
Canada1450 Posts
February 23 2011 10:02 GMT
#424
Will you be using Justin.tv or streaming from your own server?
An oasis of horror in a desert of boredom!
Buddhist
Profile Joined April 2010
United States658 Posts
Last Edited: 2011-02-23 10:04:10
February 23 2011 10:02 GMT
#425
On February 23 2011 19:01 Defacer wrote:
Since when did "Live" = good, anyway?

King of the Beta wasn't live, had a shitload of hiccups, aired at like 3 in the morning for no good damn reason, but was still fun to watch because of the casters and the players.

There's a ton of factors that determine whether something is high quality or worthwhile. Sheesh. Give these guys a chance.


Maybe if NASL promised Day9, people would care less. Gretorp and InControl aren't horrible, but they are no Tastosis :/ no offense to them. Point is, Day9 on a good day, or Tastosis in general, can turn paint drying into a fun experience (because they are comedians).
applejuice
Profile Joined October 2010
307 Posts
Last Edited: 2011-02-23 10:10:48
February 23 2011 10:06 GMT
#426
The point is, you need to write something like: "Games will be cast LIVE, but they will not be broadcast live."

After the amount of flak you've already taken on this, maybe it's time to realize that your approach to this point has not been successful. Stop beating the dead horse acting like the community is just full of stupid people.

If you stand behind your product, and you're not trying to hide anything, then this should be a non-issue. The way it reads in the OP is rather defensive.

My question: Why are you restricting the number of Koreans who can play? Is there a similar quota on Europeans and/or Mexicans?
Doraemon.doraemon
Profile Joined May 2010
United States335 Posts
February 23 2011 10:07 GMT
#427
Reading some of these comments is giving the feeling that so many people want this league to fail or something...

I just want to say... great job so far and do whatever you guys want to do while taking in some good constructive criticism...

I for one will buy the ticket just to support esport in the west, we can't beat korea in one day, one year, but definitely possible in the long run, this is a start and we need to support it

I personally can't relate to these korean players at all... I think NASL is going to try to sell the player's personality/story as a product in addition to their play and skills... might work... we'll see...

Lutto
Profile Joined September 2009
Sweden198 Posts
February 23 2011 10:07 GMT
#428
Question:

Will you always pick an US player before EU? or how does the league stands on taking in europeans? like sjow, morrow, nani etc ?

(is this meant to be 80% USA 20%rest or is it nothing like that?)
Lutto @ Battlenet
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
February 23 2011 10:09 GMT
#429
On February 23 2011 19:02 m3rciless wrote:
The stance on koreans participating is somewhat worrying to me. By not allowing koreans in, or making it difficult for them to participate, I think there will increasingly be the sense that NASL is the AHL to GSL's NHL. Even if the foreigners are competitive with the best koreans, which im sure some will be, without head to head confrontation this reputation will be hard to shake. Is this something the league has considered or sees a legitimate concern?


The GSL makes it very difficult for foreigners to compete in it, I don't really see the difference. And why would we just assume that the GSL is synonymous to the NHL? Again, if we actually look at neutral tournaments that have had Koreans & Foreigners playing in it, we've seen that:

a) Koreans are not invincible
b) Foreigners might actually be as good or better than MOST Koreans.

- Koreans were beaten by foreigners at Blizzcon
- Koreans couldn't even make top 3 at Dreamhack
- Idra & Jinro repeatedly beat Koreans in the GSL (the only foreigners in Code S have been successful repeatedly).

Again. People misrepresent the strength of Koreans. They don't realize that it's really difficult for a foreigner to just be immediately successful in Korea. Starcraft isn't a game where you can just play on a whim at a high level. If you just moved to Korea from your home and have to adjust quickly to a completely different way of life, there's no way you're going to compete well against players who live & practice in a Korean environment. Was Jinro successful in GSL 1 and 2? Nope... he wasn't used to Korea yet. How about IdrA? He did nothing for 1 year in Korea as he was getting used to the lifestyle. Once Jinro had a few months to acclimate himself to the lifestyle, he's consistently a top 5 player in Korea. IdrA is also one of the top players in Korea. So: 2 of the 2 foreigners who have been in Korea for an extended period of time have been hugely successful in GSL. That's a 100% success rate.

Give any top foreigner 3-4 months and I can guarantee they will be in Code S and successful. Just watch how Ret and HuK will perform in the next GSL (this season they probably won't do so well, but I can almost guarantee they will dominate next season).
twitter.com/xerislight -- follow me~~
Enzyme
Profile Blog Joined August 2010
Australia183 Posts
Last Edited: 2011-02-23 10:13:56
February 23 2011 10:10 GMT
#430
I believe that the reason people are upset by the fact it isn't live is the fact that the word lvie is being thrown around confusingly. I have said this earlier in the thread but it was ignored.

Saying that games are CAST live is entirely misleading. No one else distinguishes between the act of the commentators commentating and the broadcast of the actual games. the fact that commentating the games live isn't really any different from commentating from replays just adds to the confusion why the word live is being thrown around at all.

TSL has no problems because they are an open about casting from replays. It's up-front, honest, and clear. It doesn't require you to read carefully and through a 20 page thread to work out what they actually mean. They don't make weird distinctions between casting time and broadcast time that are meaningless and only lead to confuse people.

@Doraemon: I do not want this league to fail at all. I would not be wasting my time if I wanted this league to fail, how does that benefit me? There is a real confusion about this issue, and for some reason this is way more complicated then it needs to be.

Edit: I just asked 3 of my friends who have read about NASL and they were all under the impression that the whole thing was actually live. Now they are disappointed that it isn't. I'm sure if they were never confused there wouldn't have been an issue.
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
February 23 2011 10:10 GMT
#431
On February 23 2011 19:06 applejuice wrote:
The point is, you need to write something like: "Games will be cast LIVE, but they will not be broadcast live."

After the amount of flak you've already taken on this, maybe it's time to realize that your approach to this point has not been successful. Stop beating the dead horse acting like the community is just full of stupid people.

If you stand behind your product, and you're not trying to hide anything, then this should be a non-issue. The way it reads in the OP is rather defensive.



Can you please explain this? It seems rather clear to me. Cast live =/= broadcast live.
twitter.com/xerislight -- follow me~~
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 23 2011 10:14 GMT
#432
On February 23 2011 19:00 Xeris wrote:
Show nested quote +
On February 23 2011 18:55 -Archangel- wrote:
I have questions:
Q: How do you plan to decided which 4 players will fall out of next season so those 4 from open qualifiers can get in?

Q: We were told best 2 from each division will go to the ro16 live finals, and 5 will be chosen from some additional qualifier. How will that work? Why even bother with additional qualifiers, the league system should be proof enough who is worthy to advance?!

Q: If players without teams enter NASL from open qualifiers will they need to get a team to be a part of it? If not, won't this over time and more seasons possibly fill the NASL with couple of teamless players and kill your point of having a team to compete?

Q: What happens if (as example) team liquid has 5 players in NASL and 6th gets in through Open Qualifier? Now you cannot avoid having team members fighting against each other, and this could get even worse after a few more seasons. Wouldn't this make the team limit of 5 pointless?


1) The people with the 4 worst records will lose their spot.

2) The full format & info will be released soon

3) The Open Tournament is open to anyone irrespective of whether they are on a team or not.

4) Again, the open is open to anyone... so if Liquid has a 6th member and he wins the open, and all 5 of their players qualify for the Grand Final... they could have 6 players in there.


Uff you misunderstood some of my questions (or I didn't phrase them good).
So let me try to do it better.
this connects to both question 3 and 4: I mean for the next season of NASL, not just 16 man finals. What I understood is that 4 top players from Open qualifiers get into the 50 player pool for the next season division plays. So those 4 players can be teamless or part of teams that already have 5 players within those 50. How will you handle these?
Buddhist
Profile Joined April 2010
United States658 Posts
February 23 2011 10:14 GMT
#433
It doesn't require you to read carefully and through a 20 page thread to work out what they actually mean.

I was thinking this. If I had never just happened to go to the 20th page of this thread, and see that people were talking about this, I never would have even considered that the games wouldn't be cast/broadcasted live. The OP is very deceptive, whether or not intentionally.
On February 23 2011 19:07 Doraemon.doraemon wrote:
Reading some of these comments is giving the feeling that so many people want this league to fail or something...

I lol'd. Yes, because concern and constructive criticism will surely cause the NASL to fail!
karpo
Profile Joined October 2010
Sweden1998 Posts
February 23 2011 10:15 GMT
#434
+ Show Spoiler +
On February 23 2011 19:09 Xeris wrote:
Show nested quote +
On February 23 2011 19:02 m3rciless wrote:
The stance on koreans participating is somewhat worrying to me. By not allowing koreans in, or making it difficult for them to participate, I think there will increasingly be the sense that NASL is the AHL to GSL's NHL. Even if the foreigners are competitive with the best koreans, which im sure some will be, without head to head confrontation this reputation will be hard to shake. Is this something the league has considered or sees a legitimate concern?


The GSL makes it very difficult for foreigners to compete in it, I don't really see the difference. And why would we just assume that the GSL is synonymous to the NHL? Again, if we actually look at neutral tournaments that have had Koreans & Foreigners playing in it, we've seen that:

a) Koreans are not invincible
b) Foreigners might actually be as good or better than MOST Koreans.

- Koreans were beaten by foreigners at Blizzcon
- Koreans couldn't even make top 3 at Dreamhack
- Idra & Jinro repeatedly beat Koreans in the GSL (the only foreigners in Code S have been successful repeatedly).

Again. People misrepresent the strength of Koreans. They don't realize that it's really difficult for a foreigner to just be immediately successful in Korea. Starcraft isn't a game where you can just play on a whim at a high level. If you just moved to Korea from your home and have to adjust quickly to a completely different way of life, there's no way you're going to compete well against players who live & practice in a Korean environment. Was Jinro successful in GSL 1 and 2? Nope... he wasn't used to Korea yet. How about IdrA? He did nothing for 1 year in Korea as he was getting used to the lifestyle. Once Jinro had a few months to acclimate himself to the lifestyle, he's consistently a top 5 player in Korea. IdrA is also one of the top players in Korea. So: 2 of the 2 foreigners who have been in Korea for an extended period of time have been hugely successful in GSL. That's a 100% success rate.

Give any top foreigner 3-4 months and I can guarantee they will be in Code S and successful. Just watch how Ret and HuK will perform in the next GSL (this season they probably won't do so well, but I can almost guarantee they will dominate next season).


This reeks of reverse fanboyism. Sure some foreigners are doing good, but the whole post kinda overexaggerates how well foreigners are doing vs koreans.
Enzyme
Profile Blog Joined August 2010
Australia183 Posts
February 23 2011 10:15 GMT
#435
On February 23 2011 19:10 Xeris wrote:
Show nested quote +
On February 23 2011 19:06 applejuice wrote:
The point is, you need to write something like: "Games will be cast LIVE, but they will not be broadcast live."

After the amount of flak you've already taken on this, maybe it's time to realize that your approach to this point has not been successful. Stop beating the dead horse acting like the community is just full of stupid people.

If you stand behind your product, and you're not trying to hide anything, then this should be a non-issue. The way it reads in the OP is rather defensive.



Can you please explain this? It seems rather clear to me. Cast live =/= broadcast live.


Well the fact that cast is actually short for broadcast makes that incredibly confusing. People on YouTube are "casters" of games. They broadcast them. Day9 at an MLG event is a commentator, he is commentating on games.
Buddhist
Profile Joined April 2010
United States658 Posts
February 23 2011 10:19 GMT
#436
On February 23 2011 19:10 Xeris wrote:
Show nested quote +
On February 23 2011 19:06 applejuice wrote:
The point is, you need to write something like: "Games will be cast LIVE, but they will not be broadcast live."

After the amount of flak you've already taken on this, maybe it's time to realize that your approach to this point has not been successful. Stop beating the dead horse acting like the community is just full of stupid people.

If you stand behind your product, and you're not trying to hide anything, then this should be a non-issue. The way it reads in the OP is rather defensive.



Can you please explain this? It seems rather clear to me. Cast live =/= broadcast live.

Most people don't distinguish between "cast live" and "broadcast live", because "Cast live but not broadcast live" is no more live than "Cast from replay". What is the point of streaming it if it's not broadcast live? Might as well just upload as VODs only.

Basically, when people see "live", they think you mean "live", not "well the commentators were there when it happened, but you won't watch it live".
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
February 23 2011 10:22 GMT
#437
On February 23 2011 19:02 Buddhist wrote:
Show nested quote +
On February 23 2011 19:01 Defacer wrote:
Since when did "Live" = good, anyway?

King of the Beta wasn't live, had a shitload of hiccups, aired at like 3 in the morning for no good damn reason, but was still fun to watch because of the casters and the players.

There's a ton of factors that determine whether something is high quality or worthwhile. Sheesh. Give these guys a chance.


Maybe if NASL promised Day9, people would care less. Gretorp and InControl aren't horrible, but they are no Tastosis :/ no offense to them. Point is, Day9 on a good day, or Tastosis in general, can turn paint drying into a fun experience (because they are comedians).


Hey, work in progress right? InControl and Gretorp will improve, and they already mentioned they'll have guest casters.

The stream quality is mint. The prize pool will draw great players. It's a good start, considering they're beginning from scratch.

Xeris
Profile Blog Joined July 2005
Iran17695 Posts
February 23 2011 10:22 GMT
#438
I've explained this already for about 10 pages in this thread. Now, nobody is confused :p
twitter.com/xerislight -- follow me~~
wxwx
Profile Joined May 2010
527 Posts
February 23 2011 10:23 GMT
#439
Hi I am so excited about this league, but after browsing through this thread it seems it is not a live event? Please, please please please don't have it cast from replays! Oh my god please don't. It might be easier and give you just as much viewers, but it's not as fun for us spectators if we know the game has already been played and results are somewhere out there.

When watching the Jinra Idra showmatch I was SOOO pumped during the interviews because they were both interviewed in the same room, and I thought both players were just going to step into the computer room and we would get to see the players play live. In the end I was so disappointed when it was replays, and we never got to see the players.

So essentially my two requests are 1) Live games 2) player cam
The player cam is totally in line with NASL's objectives too. It would be so much better to build a story/background for each player if you have player expressions, ceremonies, etc. These suggestions would make this a real legit event. You want GO BIG! Compare yourselves to OSL/MSL/GSL, not TSL.
Shunjal
Profile Joined August 2010
United States482 Posts
February 23 2011 10:24 GMT
#440
What's to prevent collusion and/or over-the-shoulder coaching if these games are played in the privacy of ones (team)home? Or to even prevent another person playing in place of someone else?

Prev 1 20 21 22 23 24 100 Next
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO16 TieBreaker - Group A
ZZZero.O207
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 201
JuggernautJason132
ProTech127
CosmosSc2 75
Ketroc 49
StarCraft: Brood War
ZZZero.O 207
firebathero 118
ggaemo 107
Dota 2
monkeys_forever555
League of Legends
Doublelift4351
Counter-Strike
Pyrionflax203
minikerr13
Super Smash Bros
C9.Mang0463
AZ_Axe236
Heroes of the Storm
Khaldor945
Liquid`Hasu591
Other Games
gofns11509
summit1g8075
tarik_tv6865
Grubby4685
FrodaN1405
B2W.Neo463
KnowMe138
ViBE38
Organizations
Other Games
gamesdonequick1453
StarCraft 2
angryscii 38
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 67
• poizon28 28
• musti20045 24
• davetesta10
• Freeedom5
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1157
• Scarra589
• Shiphtur274
• tFFMrPink 20
Upcoming Events
Sparkling Tuna Cup
12h 20m
WardiTV Map Contest Tou…
13h 20m
Ladder Legends
17h 20m
BSL
21h 20m
CranKy Ducklings
1d 2h
Replay Cast
1d 11h
Wardi Open
1d 12h
Afreeca Starleague
1d 12h
Soma vs hero
Monday Night Weeklies
1d 18h
Replay Cast
2 days
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Leta vs YSC
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
Replay Cast
5 days
Escore
5 days
Replay Cast
6 days
Replay Cast
6 days
IPSL
6 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.