[G] Comprehensive SC2 League and Ladder Guide - Page 80
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MonkeyBot
United States125 Posts
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Freezard
Sweden1004 Posts
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fried_rice
198 Posts
Do I have to be consistently/way above 1360 to be promoted or just breaking it should be enough? Are these league boundaries accurate at all for the current season? I've been playing people of around 1500~1600 MMR, and I'm still in diamond, how the fuck can I increase my MMR to the point where I can get promoted if the system is matching me against people who are like 300~400 MMR higher than me all the time -.- this will keep fucking up my MMR as it will continue to float in the high diamond-low master range while I keep playing mid-masters and maintaining a 50~55% WR which will most likely make it so that it takes 2 years to get promoted (if I get promoted at all). | ||
insectoceanx
United States331 Posts
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Najda
United States3765 Posts
On November 26 2013 18:21 fried_rice wrote: According to the MMR-stats tool the current mininum-MMR for Master League shows up as 1360, I did break this number on a couple of occasions and just now I beat an opponent of 1560 MMR, which once again put me above 1360, yet still no promotion. Do I have to be consistently/way above 1360 to be promoted or just breaking it should be enough? Are these league boundaries accurate at all for the current season? I've been playing people of around 1500~1600 MMR, and I'm still in diamond, how the fuck can I increase my MMR to the point where I can get promoted if the system is matching me against people who are like 300~400 MMR higher than me all the time -.- this will keep fucking up my MMR as it will continue to float in the high diamond-low master range while I keep playing mid-masters and maintaining a 50~55% WR which will most likely make it so that it takes 2 years to get promoted (if I get promoted at all). If you just passing the 1360 it wouldn't make sense you promote you and then immediately demote you if you lost the next game. Like the previous poster said, you have to stabilize over the threshold for a while before you get promoted. You will have to be able to go ~50% against the 1500 mmr people if you want to be masters. | ||
korona
1098 Posts
On November 27 2013 03:34 Najda wrote: If you just passing the 1360 it wouldn't make sense you promote you and then immediately demote you if you lost the next game. Like the previous poster said, you have to stabilize over the threshold for a while before you get promoted. You will have to be able to go ~50% against the 1500 mmr people if you want to be masters. Demotions were never that easy even back then when they used MMR moving average.. Nowadays there are no mid-season demotions and promotions usually seem immediate. But all MMR tool calculations have an error margin. If you are hovering near the line you will likely be promoted very soon, unless you start playing negatively. I wrote more detailed answer several hours ago to the MMR tool thread: http://www.teamliquid.net/forum/viewpost.php?post_id=20307677 | ||
zajeBEASTY
Poland40 Posts
edit: I have just one question if anyone knows the answer it will be sweet because I dont know if leaving league has any sense in my case: "Seasonal placement matches place players in a league depending on their current MMR following the placement match, just as the initial 5 placement matches when starting a new account, and do not require crossing a confidence buffer". So: Does the placement match after I leave league mid-season work the same?? Do I still dont require crossing a confidence buffer so I can easier get promoted/demoted??? Thank you. | ||
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Excalibur_Z
United States12224 Posts
On December 01 2013 06:13 zajeBEASTY wrote: great post and explanation - thank you very much for it! edit: I have just one question if anyone knows the answer it will be sweet because I dont know if leaving league has any sense in my case: "Seasonal placement matches place players in a league depending on their current MMR following the placement match, just as the initial 5 placement matches when starting a new account, and do not require crossing a confidence buffer". So: Does the placement match after I leave league mid-season work the same?? Do I still dont require crossing a confidence buffer so I can easier get promoted/demoted??? Thank you. I believe so, yes. I haven't heard of anyone actually getting promoted after leaving league and coming back, this would probably be a rare occurrence to happen when you're right on the border and one more game would push your over. Demotions, though, yes. | ||
Salient
United States876 Posts
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Phattyasmo
United States65 Posts
On November 26 2013 18:21 fried_rice wrote: According to the MMR-stats tool the current mininum-MMR for Master League shows up as 1360, I did break this number on a couple of occasions and just now I beat an opponent of 1560 MMR, which once again put me above 1360, yet still no promotion. Do I have to be consistently/way above 1360 to be promoted or just breaking it should be enough? Are these league boundaries accurate at all for the current season? I've been playing people of around 1500~1600 MMR, and I'm still in diamond, how the fuck can I increase my MMR to the point where I can get promoted if the system is matching me against people who are like 300~400 MMR higher than me all the time -.- this will keep fucking up my MMR as it will continue to float in the high diamond-low master range while I keep playing mid-masters and maintaining a 50~55% WR which will most likely make it so that it takes 2 years to get promoted (if I get promoted at all). Why not just focus on the game(s) and not worry so much about the promotion? It has been stated again and again; if your MMR crosses that confidence threshold, then you will get promoted. Just enjoy the games you're playing; you spend more time in-game than anything, why care so much about looking at a league icon? The promotion will come, just play and have fun. | ||
Salient
United States876 Posts
On December 02 2013 06:01 Phattyasmo wrote: Why not just focus on the game(s) and not worry so much about the promotion? It has been stated again and again; if your MMR crosses that confidence threshold, then you will get promoted. Just enjoy the games you're playing; you spend more time in-game than anything, why care so much about looking at a league icon? The promotion will come, just play and have fun. I think really dedicated players will just keep laddering. But, I know for a fact that many semi-casual players are quitting or at least becoming less active due to the messed up ladder. There are lots of other games for them to play if they decide SC2 is too frustrating. | ||
zajeBEASTY
Poland40 Posts
On December 02 2013 03:02 Excalibur_Z wrote: I believe so, yes. I haven't heard of anyone actually getting promoted after leaving league and coming back, this would probably be a rare occurrence to happen when you're right on the border and one more game would push your over. Demotions, though, yes. Thanks for answering my question Excalibur_Z! I too did think the same so I wont be promoted if I leave my league especially will ladder dafltion happening nowadays - I really hope they will fix that soon! Now there is over 65% active bronze/silver players and over 80% bronze/silver/gold players. I dont care, I play, but many may quit game if this isnt corrected. | ||
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Excalibur_Z
United States12224 Posts
On December 02 2013 19:28 zajeBEASTY wrote: Thanks for answering my question Excalibur_Z! I too did think the same so I wont be promoted if I leave my league especially will ladder dafltion happening nowadays - I really hope they will fix that soon! Now there is over 65% active bronze/silver players and over 80% bronze/silver/gold players. I dont care, I play, but many may quit game if this isnt corrected. There are not 65% active bronze/silver players, there's no way. You're looking at total accounts and those do not represent the active player population at all. The lower leagues appear inflated because inactive players are pushed down into them, but the reason they were pushed down at all is simply because they're not playing the game. That's not to say they never play any games (obviously they do otherwise they wouldn't be in a league at all), and it's also not to say that there isn't a potential skill definition issue. Let's say you log on today in Bronze and play 10 games. Let's say Bronze is currently made up of active and inactive Bronze players, inactive Silvers, inactive Golds, and inactive Platinums. Let's also say that you have maybe a 60% chance of playing an active Bronze, 20% an inactive Bronze, 10% an inactive Silver, 7% an inactive Gold, and 3% an inactive Platinum. Just based on who is currently queued up, there is a very low chance that you'll hit someone who has decayed all the way from Platinum, but it still exists! If some inactive demoted-from-Platinum guy decides to play one game a month, and you're the lucky opponent, it's probably not going to end well for you if you're playing at a Bronze level, and that sucks. | ||
zajeBEASTY
Poland40 Posts
On December 03 2013 03:39 Excalibur_Z wrote: There are not 65% active bronze/silver players, there's no way. You're looking at total accounts and those do not represent the active player population at all. The lower leagues appear inflated because inactive players are pushed down into them, but the reason they were pushed down at all is simply because they're not playing the game. That's not to say they never play any games (obviously they do otherwise they wouldn't be in a league at all), and it's also not to say that there isn't a potential skill definition issue. Let's say you log on today in Bronze and play 10 games. Let's say Bronze is currently made up of active and inactive Bronze players, inactive Silvers, inactive Golds, and inactive Platinums. Let's also say that you have maybe a 60% chance of playing an active Bronze, 20% an inactive Bronze, 10% an inactive Silver, 7% an inactive Gold, and 3% an inactive Platinum. Just based on who is currently queued up, there is a very low chance that you'll hit someone who has decayed all the way from Platinum, but it still exists! If some inactive demoted-from-Platinum guy decides to play one game a month, and you're the lucky opponent, it's probably not going to end well for you if you're playing at a Bronze level, and that sucks. Hmm... I didnt think about that, are there any stats that says it clearly that leagues are still like they should be (2% 18% 20% 32% 20% 8%)?? | ||
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Excalibur_Z
United States12224 Posts
On December 03 2013 05:48 zajeBEASTY wrote: Hmm... I didnt think about that, are there any stats that says it clearly that leagues are still like they should be (2% 18% 20% 32% 20% 8%)?? You can consult my activity metric thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=423477 | ||
b0041203
1 Post
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zajeBEASTY
Poland40 Posts
On December 03 2013 07:00 Excalibur_Z wrote: You can consult my activity metric thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=423477 Ok, thx will read it shortly. | ||
massmurder414
United States186 Posts
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Moonsalt
267 Posts
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Extenz
Italy822 Posts
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