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Heart of the Swarm will have a Separate Ladder - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 15 Next All
johlar
Profile Joined September 2010
Sweden165 Posts
February 18 2011 12:16 GMT
#121
Blizzard will definately not sponsor tournaments running WoL to promote their new product so I think it will have little to no effect.
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
February 18 2011 12:16 GMT
#122
On February 18 2011 13:26 Jotoco wrote:
Blizzard said we wouldn't need to buy all 3 games to play multi-player. Guess Activision got in the way of that.

Way to keep your promises, Blizzard...


And you wont have to buy all 3, thats the point. If you dont want HotS you can still play WoL on ladder, its just a seperate ladder..... they aren't forcing you to buy anything
When there is nothing left to lose but your dignity, it is already gone.
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
February 18 2011 12:31 GMT
#123
On February 18 2011 16:07 ProtossGirl wrote:
Show nested quote +
On February 18 2011 15:54 Combine wrote:
On February 18 2011 15:46 ProtossGirl wrote:
On February 18 2011 15:33 AndAgain wrote:
On February 18 2011 15:24 ProtossGirl wrote:
I dont understand why people would even consider supporting multiple ladders.

Fragment the community
Dead ladders left behind
Extra cost to participate

This is not a positive thing for any player. It's fucking positive for blizz balance sheet, but not for us.

Why are people supporting this?


How is it possible to have 1 ladder for both games?




I work full time, i'm not worried about paying the price they determine is suitable for the game i spend 1000's of hours upon. It just strikes me as daft that as a multiplayer community, everybody seems content with having dead ladders, and a game structure that places needless boundaries to access for its multiplayer features.

in 3 years time, little timmy wants to play some starcraft 2 online, he buys the game.. hits find match, 20 minutes later still no player found .

He tells his parents he needs the 2 expansions as well, he gets a smack round the head for being daft "we already bought you that game timmy"

"but daaaad... i need to be playing on the only ladder still left alive by the odd corporate decisions to leave 2/3rd's of the game without a community"

"no son, we're not letting you get dragged into this corporate scheme"

"i'll go back to cod then... "

By then there will be a battlechest with all the games bundled for a cheap price. Each game will probably go down in price as the next comes out. WoW has 12 million subs with three expansions to it. It's not the first game to have expansions, everyone knows how they work and they make it pretty apparent you need the later ones to be up with the current players.


Shame WoW costs like $100 to get into now.


WoW has 3 expansions, and you dont have to buy all of them if you dont want, you can also buy them as you need them to advance in level.

WoW might cost $100 but you are getting 4 complete games for that. There is literally hundreds if not thousands of hours of content for each expansion, and expansions are nothing new.

Hell I remember having to pay FOR PATCHES. When I first bought Duke Nukem 3D I had to pay for the Plutonium pack, which was basically what we would consider a patch now, not an expansion by any standards, even those of the times. All it added was 2 new maps and updated bug fixes etc...... before the plutonium pack (which was 1.4 or 1.5 if i remember right) you could buy 1.3. When plutonium arrived, you could skip the 1.3 disc and just use the 1.5 disc. These were literally patches and you had to pay nearly the price of a full game for them....... they added vrirtually nothing new and were just bug fixes, yet we paid because it was what you had to do.
When there is nothing left to lose but your dignity, it is already gone.
RogerShah
Profile Joined January 2011
Netherlands131 Posts
February 18 2011 12:44 GMT
#124
On February 18 2011 21:07 raga4ka wrote:
Show nested quote +
On February 18 2011 20:55 RogerShah wrote:
I think a lot of casual players will stick to WoL because they don't want to spend $$$ for a campaign of race they don't like (most of the casual players don't like zerg as much as terran or toss) and some new lousy units. Two seperate sc2 ladders will hurt the online community.


No it will not ... .The casual players will play WoL . The competitive players will play HotS . If casual players want to become competitive they will just buy HotS . Maybe the custom games shouldn't be on a 2 diffrent ladders , but in 1 .


But its in fact the attraction of casual players to visit SC2 related websites and watch streams which is a big part of the popularity of SC2. Look by example to HDStarcraft and Husky. If most of the WoL buyers for obvious reasons don't move on to HotS, HotS will never reach the popularity SC2 has right now. The HotS ladder will never be as big as the WoL ladder right is now.
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
February 18 2011 12:50 GMT
#125
It's safe to say no Zergs will be playing WoL OLOLOL
SpoR
Profile Blog Joined November 2010
United States1542 Posts
February 18 2011 12:54 GMT
#126
On February 18 2011 13:40 Turgid wrote:
Historically, it hasn't been the case that the release of new ladders(or areas, in the case of WoW) has significantly cut into the playing population. WoW has actually gotten pretty expensive and their battle chest system is pretty bad(it never includes the most recent expansion) but I imagine some time after LoV is released the package you will be able to buy will include both expansions.

But yes, historically, people have just bought the expansion and moved on. I remember playing a little bit of Vanilla hardcore D2(by choice) a couple years after the release of LoD and there being a fun little 10 person community. They all owned LoD they just wanted to play with the smaller community.

edit:

Show nested quote +
On February 18 2011 13:26 Jotoco wrote:
Blizzard said we wouldn't need to buy all 3 games to play multi-player. Guess Activision got in the way of that.

Way to keep your promises, Blizzard...


Yeah, how dare they keep the exact same system from every other game with expansions they've ever released.

it's possible that you don't need to buy the game, just some DLC.
A man is what he thinks about all day long.
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
February 18 2011 13:06 GMT
#127
On February 18 2011 21:54 SpoR wrote:
Show nested quote +
On February 18 2011 13:40 Turgid wrote:
Historically, it hasn't been the case that the release of new ladders(or areas, in the case of WoW) has significantly cut into the playing population. WoW has actually gotten pretty expensive and their battle chest system is pretty bad(it never includes the most recent expansion) but I imagine some time after LoV is released the package you will be able to buy will include both expansions.

But yes, historically, people have just bought the expansion and moved on. I remember playing a little bit of Vanilla hardcore D2(by choice) a couple years after the release of LoD and there being a fun little 10 person community. They all owned LoD they just wanted to play with the smaller community.

edit:

On February 18 2011 13:26 Jotoco wrote:
Blizzard said we wouldn't need to buy all 3 games to play multi-player. Guess Activision got in the way of that.

Way to keep your promises, Blizzard...


Yeah, how dare they keep the exact same system from every other game with expansions they've ever released.

it's possible that you don't need to buy the game, just some DLC.


Yeah, if blizz were to put out a dlc with the minimum requiered(units, maps, bugfixes etc) to play the hots multiplayer with an adjusted price tag that would be a genius move. It would definitely help in not watering down the player base by keeping people out who dont wanna pay for the single player but wanna move on to the hots multiplayer.
Do you really want chat rooms?
da_head
Profile Blog Joined November 2008
Canada3350 Posts
February 18 2011 13:12 GMT
#128
yea this is the exact same thing they did for starcraft and warcraft 3, no surprise there.
When they see MC Probe, all the ladies disrobe.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
February 18 2011 13:14 GMT
#129
On February 18 2011 12:58 Spacekyod wrote:
I was curious how they were going to go about doing this, and i was hoping they wouldn't be creating a new ladder system. Though my only concern is, what does this mean exactly? If people on different ladders aren't able to play directly against eachother, then this will likely cut into the number of active people on each ladder and cut into wait times for games.

All serious players will be buying HOTS on its release day
Artillery spawned from the forges of Hell
Scrimpton
Profile Joined August 2010
United Kingdom465 Posts
Last Edited: 2011-02-18 13:18:43
February 18 2011 13:16 GMT
#130
On February 18 2011 22:06 FarbrorAbavna wrote:
Show nested quote +
On February 18 2011 21:54 SpoR wrote:
On February 18 2011 13:40 Turgid wrote:
Historically, it hasn't been the case that the release of new ladders(or areas, in the case of WoW) has significantly cut into the playing population. WoW has actually gotten pretty expensive and their battle chest system is pretty bad(it never includes the most recent expansion) but I imagine some time after LoV is released the package you will be able to buy will include both expansions.

But yes, historically, people have just bought the expansion and moved on. I remember playing a little bit of Vanilla hardcore D2(by choice) a couple years after the release of LoD and there being a fun little 10 person community. They all owned LoD they just wanted to play with the smaller community.

edit:

On February 18 2011 13:26 Jotoco wrote:
Blizzard said we wouldn't need to buy all 3 games to play multi-player. Guess Activision got in the way of that.

Way to keep your promises, Blizzard...


Yeah, how dare they keep the exact same system from every other game with expansions they've ever released.

it's possible that you don't need to buy the game, just some DLC.


Yeah, if blizz were to put out a dlc with the minimum requiered(units, maps, bugfixes etc) to play the hots multiplayer with an adjusted price tag that would be a genius move. It would definitely help in not watering down the player base by keeping people out who dont wanna pay for the single player but wanna move on to the hots multiplayer.



Personally i think this is a great idea.
I have a lot of casual friends who play only a couple of online games per week at most, i doubt any of them would want to shell out the cost of a full singleplayer expansion just to get their small amount of online gameplay in. I'm pretty sure for an adjusted pricetag more people would buy the "multiplayer pack".

I'm buying either way since i play a lot of sc2.. but it feels really shitty that im paying mostly for a singleplayer campaign, which in my opinion is a complete waste of development time for a game known purely for its online play.


EDIT:

omg, complete with the fact that there is no cross region play, it's going to make the game retardedly expensive to play to its full potential..

if only we could have features granted in 15 year old games.
Protoss is the only race with "pro" in it
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
February 18 2011 13:42 GMT
#131
To the people who think this will split the community into two and harm the competitive scene: What the hell?
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
Penecks
Profile Joined August 2010
United States600 Posts
February 18 2011 13:54 GMT
#132
I don't know how to feel about this, I mean eventually one of the games will become "the" Starcraft 2 (I'm guessing it will be HotS, barring any balance disasters). Since this game is such a spectator sport as well, it will feel strange for people to be watching tournaments/casts of HotS and then logging in to play on the WoL ladder. Though I guess most who are enough into SC2 to watch it will probably buy the expansions...
straight poppin
Ome
Profile Joined April 2010
Canada157 Posts
February 18 2011 14:16 GMT
#133
They've done this for every game they're ever made with a ladder system, even Diablo II.
Phenny
Profile Joined October 2010
Australia1435 Posts
February 18 2011 14:25 GMT
#134
Oh what the hell, I thought everything would be staying the same in the expansions as far as multiplayer and ladder were concerned. A different ladder is ridiculously unnecessary when they could make it so that WoL people could play with HotS people on the same ladder. I thought the expansions were purely campaign based, ugh desperate for more money...
gakkgakk
Profile Blog Joined November 2005
Norway902 Posts
February 18 2011 14:27 GMT
#135
On February 18 2011 23:25 Phenny wrote:
Oh what the hell, I thought everything would be staying the same in the expansions as far as multiplayer and ladder were concerned. A different ladder is ridiculously unnecessary when they could make it so that WoL people could play with HotS people on the same ladder. I thought the expansions were purely campaign based, ugh desperate for more money...


I wonder how many buys sc2 for the single player vs those who gets it for online play. It makes completely sense to me.
A timing is a build done by a player you like. An allin is a build done by one you dont. -sOda~
Phenny
Profile Joined October 2010
Australia1435 Posts
February 18 2011 14:33 GMT
#136
On February 18 2011 23:27 gakkgakk wrote:
Show nested quote +
On February 18 2011 23:25 Phenny wrote:
Oh what the hell, I thought everything would be staying the same in the expansions as far as multiplayer and ladder were concerned. A different ladder is ridiculously unnecessary when they could make it so that WoL people could play with HotS people on the same ladder. I thought the expansions were purely campaign based, ugh desperate for more money...


I wonder how many buys sc2 for the single player vs those who gets it for online play. It makes completely sense to me.


Yeh it makes sense, I would buy it for single player but I think the overwhelming majority only play multiplayer.

It just sucks that all effort and rank playing on WoL is lost when HotS comes out >.<
thesideshow
Profile Blog Joined May 2010
930 Posts
February 18 2011 14:35 GMT
#137
It's also a safety net if HoTS is so horribly imbalanced that tournaments can't use it at all, so I think it's probably the best option.
OGS:levelchange
optical630
Profile Joined August 2010
United Kingdom768 Posts
February 18 2011 14:40 GMT
#138
i wanna know what will happen when all 3 expo's are released

will the UI for the expansions change? what if i want the zerg one instead of the toss one?
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
February 18 2011 14:49 GMT
#139
On February 18 2011 23:40 optical630 wrote:
i wanna know what will happen when all 3 expo's are released

will the UI for the expansions change? what if i want the zerg one instead of the toss one?

In theory, I suppose we are supposed to be closer to reaching an equilibrium like we currently have with Brood War.
Also we may have lurkers >.>
Endorsed
Profile Joined May 2010
Netherlands1221 Posts
February 18 2011 14:51 GMT
#140
On February 18 2011 23:25 Phenny wrote:
Oh what the hell, I thought everything would be staying the same in the expansions as far as multiplayer and ladder were concerned. A different ladder is ridiculously unnecessary when they could make it so that WoL people could play with HotS people on the same ladder. I thought the expansions were purely campaign based, ugh desperate for more money...


There will also be more units in the multiplayer/different maps. How could you play those at the same time.
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