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FOMOS: BW will live if SC2 dies? - Page 12

Forum Index > SC2 General
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mytent
Profile Joined December 2010
United States156 Posts
January 08 2011 02:21 GMT
#221
On January 08 2011 11:04 MavercK wrote:
Show nested quote +
On January 08 2011 11:02 mytent wrote:
LOL.

Whats the viewership numbers.

I bet the online viewership is INCREDIBLE right now for sc2. Just on a restream I was watching, there were over 1200 people watching.

ONE restream.


that really isn't that good.


Lol. thats one random restream. Imagine all restreams combined.. PLUS official GOM streams.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50324 Posts
January 08 2011 02:22 GMT
#222
On January 08 2011 11:21 mytent wrote:
Show nested quote +
On January 08 2011 11:04 MavercK wrote:
On January 08 2011 11:02 mytent wrote:
LOL.

Whats the viewership numbers.

I bet the online viewership is INCREDIBLE right now for sc2. Just on a restream I was watching, there were over 1200 people watching.

ONE restream.


that really isn't that good.


Lol. thats one random restream. Imagine all restreams combined.. PLUS official GOM streams.


you are looking at it from a foreigner's view,its the Koreans that we are worried about.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
kirkybaby
Profile Joined May 2010
Korea (South)781 Posts
January 08 2011 02:32 GMT
#223
I find it crazy that people seem to be forgetting that it was on a Sunday night two days after New Years Eve... I'm surprised they got even 500, as that is certainly more than the total amount of non-hungover people in Seoul.
tournament history: 512th place in Altitude TLOpen #1
Caladan
Profile Joined May 2008
Germany1238 Posts
January 08 2011 02:37 GMT
#224
I disagree with the article...
It makes no sense. Why would Blizzard stop Battle.net-Servers only because SC2 fails in Korea? Why would this ever happen? Blizzard even runs Warcraft2-Servers, even though no one is still playing it. So I have no doubt, that Bnet1 will still live for a long time. But it has really nothing to do with SC2 at all!

And furthermore I would say it is indeed SCBW or SC2. I cant see any synergy effects, like they are mentioned in the article. Both games have the same potential group of players and viewers and sponsors and therefore are in direct competition. Why dont they give any valid reasons why SC1 and SC2 would benefit from each other?

I would be happy like crazy if GSL failed and BW pro scene would grow again, but I dont think it will happen. SC2 will win the "war" in the end... even though I doubt SC2 pro scene will ever be so great like SCBW pro scene has been all the years.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
January 08 2011 02:44 GMT
#225
Is it Blizzard doing this or is it more of Activision's side of things? When Kotick spoke of looking for new ways to charge for content, this seems like an avenue they would be interested in.
Weasel-
Profile Joined June 2009
Canada1556 Posts
January 08 2011 02:46 GMT
#226
What's this about Blizzard running the BW servers? The BW servers are either run by some dudes in Russia, or you run one yourself. BW does not need Blizzard's continued support at all. But SC2 doesn't need Korea's support either.
ZeroChrome
Profile Joined September 2010
Canada1001 Posts
January 08 2011 03:05 GMT
#227
On January 08 2011 11:02 mytent wrote:
LOL.

Whats the viewership numbers.

I bet the online viewership is INCREDIBLE right now for sc2. Just on a restream I was watching, there were over 1200 people watching.

ONE restream.


That isnt very much. The KT vs SKT ProLeague match in round 1 had over 4000 people watching, JUST on Craton's stream.
Forward
Mellotron
Profile Blog Joined March 2010
United States329 Posts
Last Edited: 2011-01-08 05:19:32
January 08 2011 05:18 GMT
#228
I am unconcerned with the thoughts and opinions of other people regarding whether SC2 is meeting expectations yet or not. There is a sea of grey area and useless factors involved. So much foolish pride and drama is playing into the entire thing. The only thing important is that people keep playing BW to its fullest, and people keep playing SC2 to its fullest. Either one will stagnate if the play isnt constantly being pushed forward to the point where certain individuals are credited with being amazing at X or Y gameplay element. Then you make those top tier players duke it out for money and pride. The result is what makes games like SC better than other games, and even better than other sports. Everyone needs to jsut play to be the best no matter what is being said or what public "opinion" is. If the play is amazing the respect and admiration of fans will follow. BW has too much amazing shit to be denied by true fans of RTS. And SC2 has such obvious potential for amazing shit that any true fan of RTS should know already that it is coming. Its not going to happen over night. You cant forge team rivalries, player rivalries, team history, player history, and even truly AMAZING play in a couple months. Most of the players playing now and following sc2 now will probably no longer even be interested by the time SC2 really hits its stride where the top tiers of players are absolutely impenetrable to the second tier. Thats why i dont care what the average korean opinion is of sc2 currently. Anyone not under the impression that sc2 is going to take time to get to where it should be isnt thinking with their brain and probably doesnt even understand RTS life cycle very well.

BW is too good to throw away. SC2 needs to be played alot more before it is at that level. Whether GSL is the launchpad for sc2 esports or merely a future inhabitant of the landfill that will be sc2s early history, means nothing ultimately. Whats important is that people keep playing SC2 like their lives depend on it, and fans need to stop being babies and letting pride and prejudice affect their opinions and actions. People need to focus more on the game and less on the drama surrounding it and wondering when esports is going to "arrive".
Starcraft player since 1999
Hautamaki
Profile Blog Joined December 2003
Canada1311 Posts
January 08 2011 05:55 GMT
#229
There's no doubt that BW is being played on a whole 'nother level right now. Even my roommate, who never played BW seriously (too young at the time) and came to SC2 as a world top-ranked DOTA player, has to admit that nobody is doing in any game what BW pros are doing in BW today. We had a conversation about this very topic and it somehow came up that it was in fact the BW pros that were getting the real respect in Korea today, not the GSL winners, and he was incredulous at first because, as an SC2 player/fan he mostly only exposed himself to the good news about SC2, such as the big prize pool for GSL etc. However after a little journey through youtube and some my old proleague/msl/osl torrents he was like '... damn' and started asking me when the real pros were going to be getting into SC2 lol.

For myself, after putting a great deal of thought into it, I have to agree with the general sentiment, raised time and again, that the BW units are just more 'interesting' than the SC2 units on the whole. SC2 does have some very interesting new units, for example sentries and blink stalkers, and it also has a lot of units which in my opinion had a ton of potential to be interesting but due to poor execution have not yet quite met that potential, which would include reapers, void rays, colossus, medivacs, ravens, thors, motherships, infestors, roaches, banshees etc... but there are also some downright poor units which imo just do not have a good place in the game, especially the hellion. Everyone is united in their dislike of that stupid unit and with good reason; it replaced the vulture which was a fucking awesome unit in every way, with a dumbass dune buggy thingy with a shitty-looking flamethrower. I mean seriously, it even looks clumsy and awkward as hell the way it has to stop when it shoots for no apparent reason and the flame itself looks like it was drawn with an orange crayon.

All that said, I still have high hopes for HOTS. The bottom line is that the multiplayer aspect at least has been greatly greatly improved in every blizzard game by the expansion. BW was a fucking amazing expansion and compared to it, SC1 just feels lame and unfinished. SC2 right now also feels lame and unfinished compared to BW, but I still believe that after the two expansions, SC2 will feel as good as BW did. There is plenty--PLENTY of room for improvement, but that gives me encouragement, not despair. I'm sure that the new units will mostly be cool and make a great addition to the multiplayer dynamic, and I'm hopeful that new special abilities/upgrades for existing units will rescue them--or at least most of them--from being potentially cool but poorly executed.
True learning is not the memorization of knowledge; it is the internalization of patterns.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
Last Edited: 2011-01-08 06:08:30
January 08 2011 06:07 GMT
#230
As far as I'm concerned, Starcraft 2 isn't actually out yet.

What we're playing now is just a teaser for when all 3 expansions are out and the game is complete.

Then we can talk about which game is succeeding and which isn't.
Hautamaki
Profile Blog Joined December 2003
Canada1311 Posts
January 08 2011 06:29 GMT
#231
On January 08 2011 15:07 TedJustice wrote:
As far as I'm concerned, Starcraft 2 isn't actually out yet.

What we're playing now is just a teaser for when all 3 expansions are out and the game is complete.

Then we can talk about which game is succeeding and which isn't.


yes, a great way to put it.
True learning is not the memorization of knowledge; it is the internalization of patterns.
shadymmj
Profile Joined June 2010
1906 Posts
January 08 2011 06:51 GMT
#232
Well, just watched the winners league Fanta vs Flash. What an epic game. I don't think BW is dying anytime soon. It really has those tense, exciting moments.
There is no such thing is "e-sports". There is Brood War, and then there is crap for nerds.
Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
January 08 2011 07:01 GMT
#233
On January 08 2011 12:05 ZeroChrome wrote:
Show nested quote +
On January 08 2011 11:02 mytent wrote:
LOL.

Whats the viewership numbers.

I bet the online viewership is INCREDIBLE right now for sc2. Just on a restream I was watching, there were over 1200 people watching.

ONE restream.


That isnt very much. The KT vs SKT ProLeague match in round 1 had over 4000 people watching, JUST on Craton's stream.


People can go watch officially at GOM.. you have to watch restreams of Proleague. so it makes sense restreams would be higher because there's no official place to go. My GOM player won't load for more than 20 seconds at a time atm (which sucks cos it worked fine last season) but the restream I use has 2-3k viewers all the time. Not bad considering these are only the people who can't get the official FREE stream to work, and this is only one of many re-streams.
Until GOM releases Korean stream views and International stream views, everyone is clutching at straws trying to prove points that aren't there. From Both the Anti BW camp and the Anti SC2 camp.
戦いの中に答えはある
nka203
Profile Joined May 2010
United States102 Posts
January 08 2011 07:01 GMT
#234
BW still got some years left.. there are still tournaments, sponsors, contracts, and serious gamers who prefer BW to sc2. As for SC2, more and more koreans are switching over or at least trying it out for the time being, as the game becomes more balanced and expansions add interesting units, i hope that it will be enough to keep the players happy.
i love cake
psycow
Profile Joined October 2010
55 Posts
Last Edited: 2011-01-08 07:15:37
January 08 2011 07:14 GMT
#235
On January 08 2011 16:01 nka203 wrote:
BW still got some years left.. there are still tournaments, sponsors, contracts, and serious gamers who prefer BW to sc2. As for SC2, more and more koreans are switching over or at least trying it out for the time being, as the game becomes more balanced and expansions add interesting units, i hope that it will be enough to keep the players happy.


SC2 is falling in popularity and many Koreans who bought the hype are switching back. That's the whole point of this thread, that SC2 is failing in Korea. The fallback argument will always be, wait for the expansions or that SC2 doesn't need Korea but if this trend continues noone in Korea will be interested in the expansions, and also non-Korean countries don't have the infrastructure nor attitude towards games to get anything like Korea off the ground.

Also, a rule of thumb is you never exchange a surety for an unknown. The fact that SC2 is failing in Korea is not ameriolated by if's and but's speculating about the future.
Zumms
Profile Joined August 2010
United States30 Posts
January 08 2011 07:24 GMT
#236
Don't try to predict things you think will happen with SC2 in Korea. Because more than likely you are wrong. And of course BW is being played at a whole different level and the games are more exciting. It's been out a LONG TIME, the game is figured inside and out. BW games aren't a one sided slaughter like most of SC2 is right now, but that is because SC2 is way to young.

Once SC2 is more balanced and figured out it will become more popular in Korea.
supernovamaniac
Profile Blog Joined December 2009
United States3046 Posts
January 08 2011 08:14 GMT
#237
On January 08 2011 16:24 Zumms wrote:
Don't try to predict things you think will happen with SC2 in Korea. Because more than likely you are wrong. And of course BW is being played at a whole different level and the games are more exciting. It's been out a LONG TIME, the game is figured inside and out. BW games aren't a one sided slaughter like most of SC2 is right now, but that is because SC2 is way to young.

Once SC2 is more balanced and figured out it will become more popular in Korea.

Except right now, SC2 is failing in Korea.

Sure, it's young. But Blizzard's poor decisions (translating the article at the moment) as well as few other factors prevented SC2 from achieving its 'expectations'

One example: PC Bangs in Korea were asked for monthly payment if they wanted to have SC2 in their business. Compare this to BW where PC Bangs only had to buy one package that lasted lifetime. In addition, PC Bang owners aren't that rich. They didn't want to risk their money getting SC2 and upgrading their PCs at the same time.

Thus many PC Bang owners decided to take a step back and see what happens in the near future.
ppp
TrainSamurai
Profile Joined November 2010
339 Posts
January 08 2011 08:48 GMT
#238
On January 08 2011 10:08 FrostOtter wrote:
Korean esports doesn't come at the expense of our esports, but our participation in Korean esports does.



To be frank everything outside of Korea is peanuts. It hurts but fact of the matter is you don't have an "esports" to be threatened about. If DOTA isn't even a legitimate esport what the hell makes you think SC2 has a chance? Sc2 needs korea and Glizzard knows it.
LoL is the greatest thing to happen to ESPORS. LoL is the KING of ESPORTS
maybenexttime
Profile Blog Joined November 2006
Poland5621 Posts
January 08 2011 09:21 GMT
#239
On January 08 2011 09:47 DarQraven wrote:
As for if one game must fall, I pick Brood War. If anything, the game is played out. I must admit I'm not a huge follower of the BW scene, but can anyone really name something truly innovative that happened in the BW pro scene in the last two or three years? I'm not talking about "Dragoon on 23 instead of 25", I'm talking radical new playstyles, the way we currently see/saw with SC2 and experienced way back in BW.


This just shows you know practically nothing about BW. The last two or three years you're saying?

How about the Bisu build changing the PvZ paradigm? Or the Flash build and how it made Protoss choose Arbiters over Carriers? Valkionic? Lategame mech transition from SK Terran? 14 CC? 12 Nexus? 3 base Spire into 5 Hatch Hydra vs. Protoss? Lategame ZvZ? TvT turning from a campfest into one of the most dynamic match-ups? Valkyries in TvT? Flash playing TvZ like TvP or the whole arsenal of different mech builds vs. Z? Fake mech into Goliath/MM push?

Those are just from the top of my head (save for 3 base Spire into 5 Hatch Hydra, the name of which I wasn't really sure of). To say nothing truly innovative happened in BW lately is extremely ignorant. Says a lot about your "not being a huge follower of the BW scene." Seems like you haven't followed it at all, buddy, no offence.
Schnullerbacke13
Profile Joined August 2010
Germany1199 Posts
Last Edited: 2011-01-08 11:35:36
January 08 2011 11:32 GMT
#240
eSport popularity directly depends on the number of players. if you cripple the amount of players by

* various fees
* no lan
* no illegal copies
* no custom ladders
* crippled custom map system

the game will not take off as esport.

i started bw with a cracked copy, i got a real license to be able to play battle.net 2 years later. before i played a lot on lan parties etc..

Regardless of any arguing about unpayed copies, they are necessary to achieve a real broad player base. (E.g. spontanous tourney at the office :-) impossible with SC2, but that's the way the player base grows)
21 is half the truth
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