PTR Patch 2.0 is up - Page 3
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NemA
Canada15 Posts
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Lucius2
Germany548 Posts
On December 11 2010 05:53 junemermaid wrote: You mean like the fusion core? Yeah. It's fine. It also unlocks the mothership. too bad armory unlocks already everything....and fleet beacon is more expensive... | ||
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Vocalset
Poland11 Posts
or link to stream PTR | ||
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Khalleb
Canada1909 Posts
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marx_x
70 Posts
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silencesc
United States464 Posts
However, I like the bunker build time reversion, it was building too fast imo | ||
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WniO
United States2706 Posts
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WarChimp
Australia943 Posts
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Multis
Finland21 Posts
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kcdc
United States2311 Posts
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Jermstuddog
United States2231 Posts
On December 11 2010 06:33 Multis wrote: They really need to look at lings pushing hold position units out of their way. Lost a game to this today and it was infuriating. If this was only more commonly used by zergs maybe blizz might even notice, but it happens very rarely on ladder at least at ~2500 lvl. I personally refuse to take advantage of this due to it having already been fixed by Blizzard once. Anybody else taking advantage of the PTR to smurf a little bit? I'm all T all the time when the PTR is up >< | ||
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Jarmam
Denmark140 Posts
On December 11 2010 05:53 junemermaid wrote: You mean like the fusion core? Yeah. It's fine. It also unlocks the mothership. The structure that costs 150/150 and isnt an extension of a rugged tech path like the Protoss 3-way tech path - and which does *not* unlock the +2 air upgrades, cuz they're available from the start? But yay for Mothership, that changes everything. | ||
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Neosta2
China117 Posts
On December 11 2010 06:39 Jermstuddog wrote: I personally refuse to take advantage of this due to it having already been fixed by Blizzard once. Anybody else taking advantage of the PTR to smurf a little bit? I'm all T all the time when the PTR is up >< Spam the hold position key and they won't run by. | ||
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AzurewinD
United States569 Posts
On December 11 2010 06:39 Jermstuddog wrote: I personally refuse to take advantage of this due to it having already been fixed by Blizzard once. Anybody else taking advantage of the PTR to smurf a little bit? I'm all T all the time when the PTR is up >< I certainly am. Like to practice off race or figure out my playstyle without risking my ladder record. I suppose custom games work fine for that, but I can at least avoid the hassle of meeting people who only want other high diamond levelers to play with and having to find another game. | ||
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Clow
Brazil880 Posts
Oh man :D this is awesome, this is one of the things that made me sad in SC2. This and Hydralisks. | ||
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Sabu113
United States11075 Posts
On December 11 2010 05:27 DaBears57 wrote: I feel like the protoss players aren't complaining enough. I mean they removed speed void rays and the ability to wall off with two pylons. All of this happened without much QQ, almost the entire thread of the original PTR thread was zerg users complaining. Top protoss players are also too modest when it comes to balance. Top protoss players like incontrol and nony are the last ones to cry imba,whereas for zerg they have the very vocal idra and artosis. After all is said and done, they revert zerg changes after only a couple of days and while they kept the phoenix buff, they still removed two huge aspects of protoss (pylon wall and speed rays). You're right. Nothing fundamentally changed about toss. The only person to show anything convincingly solid and consistent has been MC with his insane aggression. Probably will be enough to bide us over til we get new units. Hallu is still not worth the gas cost. Obs still require going down the robo tech path, and we've not dealt with the core issues of toss. We'll see. | ||
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Legatus
65 Posts
On December 11 2010 06:17 Alpina wrote: Agree. Now after some zerg nerfs were removed people start saying that zerg was buffed lol. Toss will (probably) get nice buffs this patch - phoenixes, VRs, obs, haliucination, so why should they be QQ'ing? And LOL at VR speed compaining, who was using that upgrade anyways? Now that VRs will do 20% more dmg to ultras, bloodlords, BCs, etc. it will be much better unit. I agree that VRs will be better overall after the changes. However, I think the reason protoss players feel shafted is that Fluxvanes were supposedly removed because FG wasn't going to hit air anymore. Now that change was reverted and Fluxvanes are still not coming back. I think this was just badly managed by Blizz. It's not like Fluxvanes were OP or anything (especially after the last nerf) so it seems like a somewhat gratuitous change. | ||
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ALPINA
3791 Posts
On December 11 2010 06:19 iamke55 wrote: I use the VR speed upgrade all the time in PvZ. They already did fine vs ultras and broodlords, and nobody makes BCs or carriers anyways so I see this patch as an overall nerf. If you see this patch as a toss nerf then you are sick. The phoenix buff is so huge that I think it's possible gonna be OP. What about voids I can't imagine situation where toss get super expensive fleet beacon just to get a void ray upgrade, unless the game is already won by toss. Also I don't think anyone would take that speed upgrade over 20% of dmg buff lol. Toss usually having problems with BLs so this might help a lot. On December 11 2010 06:45 Legatus wrote: I agree that VRs will be better overall after the changes. However, I think the reason protoss players feel shafted is that Fluxvanes were supposedly removed because FG wasn't going to hit air anymore. Now that change was reverted and Fluxvanes are still not coming back. I think this was just badly managed by Blizz. It's not like Fluxvanes were OP or anything (especially after the last nerf) so it seems like a somewhat gratuitous change. Oh man I doubt anyone has ever tried to catch speed voids with FG lol^^ | ||
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VonLego
United States519 Posts
On December 11 2010 05:30 Ummbeefy wrote: No FG change is cool but now toss builds a structure simply for upgrades or...carriers? Wow, if I want +2 air upgrades I need a building that only allows me to create carriers and improve the carrier effectiveness? This feels very limited. Toss tech patterns already seem confining. This solidifies the you're one tech, stay there mentality. Hopefully fleet beacon and/or darkshrine will see some love with future expansions. | ||
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TheAngelofDeath
United States2033 Posts
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or link to stream PTR