Blizzard reverting some patch 1.2 changes - Page 2
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GaussWaffle
United States211 Posts
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djcube
United States985 Posts
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Deleted User 108965
1096 Posts
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Reason.SC2
Canada1047 Posts
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Comeh
United States18918 Posts
On December 07 2010 15:24 FrankWalls wrote: at least theres no mention of the phoenix time being changed .... yet I think most of the qualms with phoenix buffs was that it was paired with a significant nerf to Infestors . I have no qualms about it now. | ||
NearPerfection
232 Posts
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bokchoi
Korea (South)9498 Posts
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Twitches
Canada365 Posts
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aka_star
United Kingdom1546 Posts
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vyyye
Sweden3917 Posts
On December 07 2010 15:24 Sprouter wrote: that zerg qq gets something done for once Zerg QQ changed the race from being flatout stupidly bad to a much more balanced race, it has done a lot. I'm glad this was changed, making 30 banelings would have been so stupid otherwise.. or replenishing a 200/200 army after a clash. It's not even a skill ceiling thing, a monkey can spam one button, it's just one thing that shouldn't be in a game in 2010. Mario Party killed my thumb, I don't want Starcraft 2 to kill my index. That said I really like the fungal revert as well. However maybe they should have compromised, as one fungal can kill infinite phoenixes (don't ask me why no protoss will spread), a slow or something would be fine as well as long as the damage stayed the same. But hey, I'm zerg so this change suits me just fine | ||
Howl67
United States148 Posts
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Jusciax
Lithuania588 Posts
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ddrddrddrddr
1344 Posts
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Xxio
Canada5565 Posts
On December 07 2010 15:14 Selith wrote: What? Blizzard actually changing back stuff due to feedback? It could be, or maybe they were like, "yea, well we knew this probably wasn't going to work." Either way I'm happy! | ||
Saechiis
Netherlands4989 Posts
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Archmage
United States169 Posts
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Zerokaiser
Canada885 Posts
On December 07 2010 15:27 NearPerfection wrote: Sigh, I was enjoying Phoenix actually countering Muta for once, now with FG nerf removed, mass muta will once again kill every single Phoenix that comes close to an infestor. When people get better at the game and this becomes more common hopefully this will be looked at once again. The key is that Phoenixes are going to be out and about fast and plentiful now if you want them to be. You'll already have established air dominance by the time Zerg is popping mutas. Just don't get careless and run into a fungal with every phoenix. I don't think you realize how absurdly gas heavy going muta + infestor is, it's not the type of thing Zerg can just do off of 2 bases and live. Blizzard has done a frighteningly, almost suspiciously good job of listening to the community and making the proper adjustments. Yay Blizzard! | ||
Darth_Ihsahn
Mexico138 Posts
On December 07 2010 15:27 NearPerfection wrote: Sigh, I was enjoying Phoenix actually countering Muta for once, now with FG nerf removed, mass muta will once again kill every single Phoenix that comes close to an infestor. When people get better at the game and this becomes more common hopefully this will be looked at once again. I think its actually better this way. Kinda like Science Vessel EMP and Arbiter Stasis in SC1. You need to get close enough to lift the infestor before the FG. | ||
Ksi
357 Posts
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danl9rm
United States3111 Posts
those are the only 3 i cared about. thank you blizz. | ||
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