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On December 08 2010 21:05 MindTrick wrote: so when is this shit out ?
Seriously, what are you smoking?
Not only you made thread that included 1 word and was locked in 5 minutes but you already know the answer. Then you ask again here..
Not to mention you ask same question as the guy above, wake up..
edit: Its out, when its out - no one knows. Stop asking for something that has obvious answer.
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On December 08 2010 21:13 Everlong wrote:Seriously, what are you smoking? Not only you made thread that included 1 word and was locked in 5 minutes but you already know the answer. Then you ask again here.. Not to mention you ask same question as the guy above, wake up.. edit: Its out, when its out - no one knows. Stop asking for something that has obvious answer. Wasn't that guy banned ? I'm almost sure I saw his name in the banned thread.
Edit: Nvm this is a new account but probably the same person. Registered on 8th of december 2010 so probably is. He'll be banned soon if he makes comments for the reason he was banned for.
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Get the *** out of here, you have some serious problems with self-control...
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so are there any other known changes?
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Ahhhhhhhhhhhhh thank gooooood!
now I can cancel my wow account again. Not that I was playing..
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On December 08 2010 21:24 Cyber_Cheese wrote: so are there any other known changes?
Love the awkward post trying to divert the subject from the troll.
But no, and I'm sure if there was OP will be updated.
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On December 08 2010 21:24 Cyber_Cheese wrote: so are there any other known changes?
So far only the ones that have been spoiled.. Im pretty sure, there will be several unlisted changes. Also several "bug fixes" will affect balance, so expect some changes in gameplay.
But overall it seems rather light patch..
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fungal growth: best decison made
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awesome, now that all the changes that are left in the patch are really cool and interesting, is it too much to hope for further changes?
what about the storm/stim/banshee rework they were talking about weeks ago?
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is the ladder reset coming with this patch? or is it just the new ladder witghout any different ladder changes? i didnot read something like this, but maybe i oversaw something?
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what about the phoenix build time decrease? I think 10 secs is overkill.
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i dont think they said anything about it, though they have mentioned that resets will happen. So its plausible to believe that there will be a reset since they actually are changing the setup of the entire ladder system
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Why doesnt zerg have have to press buttons for their units?
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I really think zerg should press buttons for their units.
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why does everyone else have to press buttons for every unit but not zerg
User was warned for this post
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On December 08 2010 22:34 decaf wrote: what about the phoenix build time decrease? I think 10 secs is overkill.
I think phoenixes are designed to be massable to some degree. Otherwise, other races can just straight-up out produce you in AA.
I think if we ever want to see toss air get used, there needs to be some capacity to defend it.
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Im confused as too why people are still complaining. Nothing was changed, aside from a few massive buffs thrown to the protoss (who sorely needed a couple), did people want the zerg to be nerfed that badly? Especially fungal growth, there are far worse things in the zerg arsenal then fungal growth that could use reasonable nerfs.
I think it needs to be realized that infestors and FG are simply to vital to get nerfs and are by no means to strong simply because they fill a nescesary nitch that no other unit really occupies on the zerg. Mutalisks/Roaches/banelings are a different story and i can understand bitching towards them but infestors are hard to make useful and are desperatly needed form some situations.
In summation, direct your rage to the zerg elseware, dont demand nerfs from vital units like infestors
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I think fungal is alright, roaches should get their old range back though or do less dmg. And I think that Marines could actually use a nerf so that terran has to use more units in his arsenal....
best changes are hallu and observer I will once again build more than 1 observer! And maybe hallucinations will see more use in early game offense and defense.
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Imma protoss player here, and somehow I'm happy about FG being able to hit air again...for some reason...
I feel the same way probably cause I don't want free wins and game changing skills like that make the game more dynamic and interesting otherwise it would just be a straight up numbers game
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