• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:04
CEST 01:04
KST 08:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Leta's ASL S21 Ro.16 review BW General Discussion ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C [ASL21] Ro16 Group D
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1844 users

Patch 1.2.0 on PTR - Page 84

Forum Index > SC2 General
Post a Reply
Prev 1 82 83 84 85 86 158 Next
Railgan
Profile Joined August 2010
Switzerland1507 Posts
December 04 2010 11:57 GMT
#1661
Creep will now spread evenly in all directions.


does that mean they also spread faster?
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
CHOChi
Profile Joined June 2010
Germany73 Posts
December 04 2010 11:58 GMT
#1662
anybody else here not able to patch? got cw now.. dl link for patch 1.2.0 engb would greatly help
Don't worry. I got this
escobari
Profile Joined July 2010
Finland192 Posts
December 04 2010 11:58 GMT
#1663
I really dont get the flux veins change? Someone somewhere was really having overwhelming problems with it? bronze 4v4?
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
December 04 2010 11:58 GMT
#1664
On December 04 2010 20:44 Sewi wrote:
Show nested quote +
On December 04 2010 20:41 DiZasteR wrote:
On December 04 2010 20:31 Sewi wrote:
On December 04 2010 20:03 decaf wrote:
LMFAO at FG
We can't fg medivacs anymore (and obviously any other air unit)
Since ZvZ should turn into Mass Mutas I want my scourges back!

• Fixed an issue where Larva could produce units by holding down hotkeys.
You gotta be kidding, that was considered an issue ??? If I want to produce 40 Roaches I gotta press 'R' 40 times now? - LOL


Ofc.
If toss wants to build 40 zealots, they have to click "w" , "z", "click" 40 times!
If Terran wants to build 40 marines they have to click "a" 40 times.

I dont see why this problem is zerg specific in any way

Terran can hold down keys to produce units. So can protoss but not if you use the warp gate mechanic. But the warp gate mechanic gives you an advantage by lowering the "spawn rate" of units and allowing for warpin anywhere. So why would zerg need to click a button 50 times lategame while toss can click maybe 12 times and terran can hold a button for 1 second?


The change is for all races, not just Zerg, the whole "hold key down to do multiple commands" is gone now. Why do zerg players think its just a change to zerg?? This makes Zerg players look like they are just trolling and QQing about everything

Are you quite sure about this(as in, have been on the PTR), since it quite clearly states
• Fixed an issue where Larva could produce units by holding down hotkeys.
and I know holding down a button for terran works, so I'd assume there'd be no change to t/p...
ArtOfRandom
Profile Joined October 2010
United States36 Posts
December 04 2010 11:58 GMT
#1665
Most of the balance changes are just... "why"?

Blizzard shouldn't be making changes just for the sake of making changes. Are they gonna do this every month or two?
DiZasteR
Profile Joined May 2009
Netherlands84 Posts
December 04 2010 11:59 GMT
#1666
On December 04 2010 20:44 Sewi wrote:
Show nested quote +
On December 04 2010 20:41 DiZasteR wrote:
On December 04 2010 20:31 Sewi wrote:
On December 04 2010 20:03 decaf wrote:
LMFAO at FG
We can't fg medivacs anymore (and obviously any other air unit)
Since ZvZ should turn into Mass Mutas I want my scourges back!

• Fixed an issue where Larva could produce units by holding down hotkeys.
You gotta be kidding, that was considered an issue ??? If I want to produce 40 Roaches I gotta press 'R' 40 times now? - LOL


Ofc.
If toss wants to build 40 zealots, they have to click "w" , "z", "click" 40 times!
If Terran wants to build 40 marines they have to click "a" 40 times.

I dont see why this problem is zerg specific in any way

Terran can hold down keys to produce units. So can protoss but not if you use the warp gate mechanic. But the warp gate mechanic gives you an advantage by lowering the "spawn rate" of units and allowing for warpin anywhere. So why would zerg need to click a button 50 times lategame while toss can click maybe 12 times and terran can hold a button for 1 second?


The change is for all races, not just Zerg, the whole "hold key down to do multiple commands" is gone now. Why do zerg players think its just a change to zerg?? This makes Zerg players look like they are just trolling and QQing about everything



It doesn't state anywhere that T has to do this. And protoss I believe will only have to hold shift instead of a button.
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
December 04 2010 11:59 GMT
#1667
On December 04 2010 20:44 Sewi wrote:
Show nested quote +
On December 04 2010 20:41 DiZasteR wrote:
On December 04 2010 20:31 Sewi wrote:
On December 04 2010 20:03 decaf wrote:
LMFAO at FG
We can't fg medivacs anymore (and obviously any other air unit)
Since ZvZ should turn into Mass Mutas I want my scourges back!

• Fixed an issue where Larva could produce units by holding down hotkeys.
You gotta be kidding, that was considered an issue ??? If I want to produce 40 Roaches I gotta press 'R' 40 times now? - LOL


Ofc.
If toss wants to build 40 zealots, they have to click "w" , "z", "click" 40 times!
If Terran wants to build 40 marines they have to click "a" 40 times.

I dont see why this problem is zerg specific in any way

Terran can hold down keys to produce units. So can protoss but not if you use the warp gate mechanic. But the warp gate mechanic gives you an advantage by lowering the "spawn rate" of units and allowing for warpin anywhere. So why would zerg need to click a button 50 times lategame while toss can click maybe 12 times and terran can hold a button for 1 second?


The change is for all races, not just Zerg, the whole "hold key down to do multiple commands" is gone now. Why do zerg players think its just a change to zerg?? This makes Zerg players look like they are just trolling and QQing about everything


maybe cause it affects them the most?
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
Rflcrx
Profile Joined October 2010
503 Posts
December 04 2010 12:00 GMT
#1668
On December 04 2010 20:55 decaf wrote:
Show nested quote +
If your macro is anywhere near decent, you wont have larva, money and supply to build 40 roaches at once.

Ever heard about about the word 'maxed' ? - Prolly not.


Ignore him, he's trolling.
decaf
Profile Joined October 2010
Austria1797 Posts
December 04 2010 12:00 GMT
#1669
Most of the balance changes are just... "why"?

Blizzard shouldn't be making changes just for the sake of making changes. Are they gonna do this every month or two?

^This. Blizz makes changes just for the sake of making changes. Been saying that a long time now.
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
December 04 2010 12:02 GMT
#1670

On December 04 2010 20:41 DiZasteR wrote:
Terran can hold down keys to produce units. So can protoss but not if you use the warp gate mechanic. But the warp gate mechanic gives you an advantage by lowering the "spawn rate" of units and allowing for warpin anywhere. So why would zerg need to click a button 50 times lategame while toss can click maybe 12 times and terran can hold a button for 1 second?


I am 90% sure that you can hold S and just click to spawn which is always like holding down

"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
Woony
Profile Blog Joined August 2010
Germany6657 Posts
December 04 2010 12:04 GMT
#1671
On December 04 2010 21:00 decaf wrote:
Show nested quote +
Most of the balance changes are just... "why"?

Blizzard shouldn't be making changes just for the sake of making changes. Are they gonna do this every month or two?

^This. Blizz makes changes just for the sake of making changes. Been saying that a long time now.


I don't get your problem. Phoenix and Voidray changes make sense, Protoss air is really lacking. Observer change too, they were too expensive. So does SCV repair change and bunker reduce because of that. Fungal change of course can be discussed but it really rapes any mass air play against Zerg so it kind of makes sense from Blizzards perspective if you ignore ZvZ.
whiteLotus
Profile Blog Joined July 2009
1833 Posts
December 04 2010 12:05 GMT
#1672
i cant understand why limit chat channels to 100 people?
The bird of Hermes is my name, eating my wings to make me tame
Nerchio
Profile Joined October 2009
Poland2633 Posts
December 04 2010 12:06 GMT
#1673
Larva change is horrible. It was pretty simple when you had all ur hatcheries on 1 hotkey and you could just use 1 hotkey to make ur army again. I can't imagine replenishing your army while you have to micro and macro, clicking 30 times the same button.
Another huge change is infestor nerf, ZvZ will probably become a muta/corr vs muta/corr wars and roach/hydra will become some kind of a suprise to use in this match-up.
On the other hand i like the change of the threat of SCVs repairing and the unit they repair, thor rush against P/Z will be much easier to stop right now ^^
Progamer"I am the best" - Nerchio , 2017.
noD
Profile Blog Joined August 2010
2230 Posts
December 04 2010 12:06 GMT
#1674
i only have mixed feelings @ fungal growth, everything else is ok ....
MasterFischer
Profile Joined August 2009
Denmark836 Posts
December 04 2010 12:07 GMT
#1675
Imagine if the RAVEN had something similar to fungal growth against mass muta/bsling builds in TvZ

Would that be fair?

No.

And fungal growth is too strong.
WHO is this who speaks to me as though I needed his advice?
Tiax;mous
Profile Blog Joined July 2010
669 Posts
December 04 2010 12:07 GMT
#1676
On December 04 2010 21:05 whiteLotus wrote:
i cant understand why limit chat channels to 100 people?


because it's not chat channels , it's just a little bigger group chat
drlame
Profile Joined February 2010
Sweden574 Posts
December 04 2010 12:10 GMT
#1677
On December 04 2010 20:57 Gegenschein wrote:
Like most people, I think the fungal growth nerf is overkill. And I play Terran.
(On the other hand, I must admit it doesn't make much sense that a fungus could immobilize a flying unit mid-air... either a flying unit can still move, or it crashes.)

Wouldn't it be a good compromise if fungal growth acted as an Ensnare spell against air?
I.e.: doesn't prevent air units from moving, but decreases their speed by 50% or something like that.
I much less care for the "poison" effect of the spell. It could remain the same or be halved. Still, I don't think it should be totally removed.


You should never ever compare SC to reality, especially not when talking about balance.
thecolourofhaze
Profile Joined April 2010
Germany21 Posts
December 04 2010 12:11 GMT
#1678
I can understand that FungalGrowth is op against air units, but maybe they could change it, so that fungal growtht air units are sloed down and not stopped, so hyrdas can still hit pheonixes but they can still escape.
fleeze
Profile Joined March 2010
Germany895 Posts
Last Edited: 2010-12-04 12:12:49
December 04 2010 12:11 GMT
#1679
On December 04 2010 21:07 Tiax;mous wrote:
Show nested quote +
On December 04 2010 21:05 whiteLotus wrote:
i cant understand why limit chat channels to 100 people?


because it's not chat channels , it's just a little bigger group chat

no that's just another interface.
chat channels where ALWAYS capped in bnet. be it diablo, starcraft or warcraft 3.

and the fungal growth change is really really terrible.
ALPINA
Profile Joined May 2010
3791 Posts
December 04 2010 12:13 GMT
#1680
On December 04 2010 21:07 MasterFischer wrote:
Imagine if the RAVEN had something similar to fungal growth against mass muta/bsling builds in TvZ

Would that be fair?

No.

And fungal growth is too strong.


LOL did you even play the game? Raven has hunter seeker missile, what's exactly made vs. huge balls of units. Not to mention terran has thor who is made to fight huge balls of mutas.
You should never underestimate the predictability of stupidity
Prev 1 82 83 84 85 86 158 Next
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO16 TieBreaker - Group A
ZZZero.O284
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ketroc 147
StarCraft: Brood War
ZZZero.O 284
ggaemo 137
Dota 2
monkeys_forever819
League of Legends
Doublelift4354
Super Smash Bros
C9.Mang0527
AZ_Axe224
Heroes of the Storm
Khaldor314
Other Games
summit1g12526
gofns10747
tarik_tv7913
Grubby5659
FrodaN1508
ViBE49
Organizations
Other Games
gamesdonequick1448
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 82
• poizon28 39
• musti20045 31
• davetesta27
• mYiSmile113
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1450
• Scarra977
• tFFMrPink 14
Upcoming Events
Sparkling Tuna Cup
10h 56m
WardiTV Map Contest Tou…
11h 56m
Ladder Legends
15h 56m
BSL
19h 56m
CranKy Ducklings
1d
Replay Cast
1d 9h
Wardi Open
1d 10h
Afreeca Starleague
1d 10h
Soma vs hero
Monday Night Weeklies
1d 16h
Replay Cast
2 days
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Leta vs YSC
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
Replay Cast
5 days
Escore
5 days
Replay Cast
6 days
Replay Cast
6 days
IPSL
6 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.