• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:06
CET 11:06
KST 19:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT20Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0224LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Terran Scanner Sweep ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Weekly Cups (Feb 9-15): herO doubles up
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2) WardiTV Team League Season 10
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
Gypsy to Korea TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ Ladder maps - how we can make blizz update them? Brood War inspired Terran vs Zerg cinematic – feed
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
ZeroSpace Megathread Path of Exile Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
Wizz Air Bergen Office +1-888-738-0817 US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1717 users

Patch 1.2.0 on PTR - Page 84

Forum Index > SC2 General
Post a Reply
Prev 1 82 83 84 85 86 158 Next
Railgan
Profile Joined August 2010
Switzerland1507 Posts
December 04 2010 11:57 GMT
#1661
Creep will now spread evenly in all directions.


does that mean they also spread faster?
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
CHOChi
Profile Joined June 2010
Germany73 Posts
December 04 2010 11:58 GMT
#1662
anybody else here not able to patch? got cw now.. dl link for patch 1.2.0 engb would greatly help
Don't worry. I got this
escobari
Profile Joined July 2010
Finland192 Posts
December 04 2010 11:58 GMT
#1663
I really dont get the flux veins change? Someone somewhere was really having overwhelming problems with it? bronze 4v4?
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
December 04 2010 11:58 GMT
#1664
On December 04 2010 20:44 Sewi wrote:
Show nested quote +
On December 04 2010 20:41 DiZasteR wrote:
On December 04 2010 20:31 Sewi wrote:
On December 04 2010 20:03 decaf wrote:
LMFAO at FG
We can't fg medivacs anymore (and obviously any other air unit)
Since ZvZ should turn into Mass Mutas I want my scourges back!

• Fixed an issue where Larva could produce units by holding down hotkeys.
You gotta be kidding, that was considered an issue ??? If I want to produce 40 Roaches I gotta press 'R' 40 times now? - LOL


Ofc.
If toss wants to build 40 zealots, they have to click "w" , "z", "click" 40 times!
If Terran wants to build 40 marines they have to click "a" 40 times.

I dont see why this problem is zerg specific in any way

Terran can hold down keys to produce units. So can protoss but not if you use the warp gate mechanic. But the warp gate mechanic gives you an advantage by lowering the "spawn rate" of units and allowing for warpin anywhere. So why would zerg need to click a button 50 times lategame while toss can click maybe 12 times and terran can hold a button for 1 second?


The change is for all races, not just Zerg, the whole "hold key down to do multiple commands" is gone now. Why do zerg players think its just a change to zerg?? This makes Zerg players look like they are just trolling and QQing about everything

Are you quite sure about this(as in, have been on the PTR), since it quite clearly states
• Fixed an issue where Larva could produce units by holding down hotkeys.
and I know holding down a button for terran works, so I'd assume there'd be no change to t/p...
ArtOfRandom
Profile Joined October 2010
United States36 Posts
December 04 2010 11:58 GMT
#1665
Most of the balance changes are just... "why"?

Blizzard shouldn't be making changes just for the sake of making changes. Are they gonna do this every month or two?
DiZasteR
Profile Joined May 2009
Netherlands84 Posts
December 04 2010 11:59 GMT
#1666
On December 04 2010 20:44 Sewi wrote:
Show nested quote +
On December 04 2010 20:41 DiZasteR wrote:
On December 04 2010 20:31 Sewi wrote:
On December 04 2010 20:03 decaf wrote:
LMFAO at FG
We can't fg medivacs anymore (and obviously any other air unit)
Since ZvZ should turn into Mass Mutas I want my scourges back!

• Fixed an issue where Larva could produce units by holding down hotkeys.
You gotta be kidding, that was considered an issue ??? If I want to produce 40 Roaches I gotta press 'R' 40 times now? - LOL


Ofc.
If toss wants to build 40 zealots, they have to click "w" , "z", "click" 40 times!
If Terran wants to build 40 marines they have to click "a" 40 times.

I dont see why this problem is zerg specific in any way

Terran can hold down keys to produce units. So can protoss but not if you use the warp gate mechanic. But the warp gate mechanic gives you an advantage by lowering the "spawn rate" of units and allowing for warpin anywhere. So why would zerg need to click a button 50 times lategame while toss can click maybe 12 times and terran can hold a button for 1 second?


The change is for all races, not just Zerg, the whole "hold key down to do multiple commands" is gone now. Why do zerg players think its just a change to zerg?? This makes Zerg players look like they are just trolling and QQing about everything



It doesn't state anywhere that T has to do this. And protoss I believe will only have to hold shift instead of a button.
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
December 04 2010 11:59 GMT
#1667
On December 04 2010 20:44 Sewi wrote:
Show nested quote +
On December 04 2010 20:41 DiZasteR wrote:
On December 04 2010 20:31 Sewi wrote:
On December 04 2010 20:03 decaf wrote:
LMFAO at FG
We can't fg medivacs anymore (and obviously any other air unit)
Since ZvZ should turn into Mass Mutas I want my scourges back!

• Fixed an issue where Larva could produce units by holding down hotkeys.
You gotta be kidding, that was considered an issue ??? If I want to produce 40 Roaches I gotta press 'R' 40 times now? - LOL


Ofc.
If toss wants to build 40 zealots, they have to click "w" , "z", "click" 40 times!
If Terran wants to build 40 marines they have to click "a" 40 times.

I dont see why this problem is zerg specific in any way

Terran can hold down keys to produce units. So can protoss but not if you use the warp gate mechanic. But the warp gate mechanic gives you an advantage by lowering the "spawn rate" of units and allowing for warpin anywhere. So why would zerg need to click a button 50 times lategame while toss can click maybe 12 times and terran can hold a button for 1 second?


The change is for all races, not just Zerg, the whole "hold key down to do multiple commands" is gone now. Why do zerg players think its just a change to zerg?? This makes Zerg players look like they are just trolling and QQing about everything


maybe cause it affects them the most?
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
Rflcrx
Profile Joined October 2010
503 Posts
December 04 2010 12:00 GMT
#1668
On December 04 2010 20:55 decaf wrote:
Show nested quote +
If your macro is anywhere near decent, you wont have larva, money and supply to build 40 roaches at once.

Ever heard about about the word 'maxed' ? - Prolly not.


Ignore him, he's trolling.
decaf
Profile Joined October 2010
Austria1797 Posts
December 04 2010 12:00 GMT
#1669
Most of the balance changes are just... "why"?

Blizzard shouldn't be making changes just for the sake of making changes. Are they gonna do this every month or two?

^This. Blizz makes changes just for the sake of making changes. Been saying that a long time now.
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
December 04 2010 12:02 GMT
#1670

On December 04 2010 20:41 DiZasteR wrote:
Terran can hold down keys to produce units. So can protoss but not if you use the warp gate mechanic. But the warp gate mechanic gives you an advantage by lowering the "spawn rate" of units and allowing for warpin anywhere. So why would zerg need to click a button 50 times lategame while toss can click maybe 12 times and terran can hold a button for 1 second?


I am 90% sure that you can hold S and just click to spawn which is always like holding down

"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
Woony
Profile Blog Joined August 2010
Germany6657 Posts
December 04 2010 12:04 GMT
#1671
On December 04 2010 21:00 decaf wrote:
Show nested quote +
Most of the balance changes are just... "why"?

Blizzard shouldn't be making changes just for the sake of making changes. Are they gonna do this every month or two?

^This. Blizz makes changes just for the sake of making changes. Been saying that a long time now.


I don't get your problem. Phoenix and Voidray changes make sense, Protoss air is really lacking. Observer change too, they were too expensive. So does SCV repair change and bunker reduce because of that. Fungal change of course can be discussed but it really rapes any mass air play against Zerg so it kind of makes sense from Blizzards perspective if you ignore ZvZ.
whiteLotus
Profile Blog Joined July 2009
1833 Posts
December 04 2010 12:05 GMT
#1672
i cant understand why limit chat channels to 100 people?
The bird of Hermes is my name, eating my wings to make me tame
Nerchio
Profile Joined October 2009
Poland2633 Posts
December 04 2010 12:06 GMT
#1673
Larva change is horrible. It was pretty simple when you had all ur hatcheries on 1 hotkey and you could just use 1 hotkey to make ur army again. I can't imagine replenishing your army while you have to micro and macro, clicking 30 times the same button.
Another huge change is infestor nerf, ZvZ will probably become a muta/corr vs muta/corr wars and roach/hydra will become some kind of a suprise to use in this match-up.
On the other hand i like the change of the threat of SCVs repairing and the unit they repair, thor rush against P/Z will be much easier to stop right now ^^
Progamer"I am the best" - Nerchio , 2017.
noD
Profile Blog Joined August 2010
2230 Posts
December 04 2010 12:06 GMT
#1674
i only have mixed feelings @ fungal growth, everything else is ok ....
MasterFischer
Profile Joined August 2009
Denmark836 Posts
December 04 2010 12:07 GMT
#1675
Imagine if the RAVEN had something similar to fungal growth against mass muta/bsling builds in TvZ

Would that be fair?

No.

And fungal growth is too strong.
WHO is this who speaks to me as though I needed his advice?
Tiax;mous
Profile Blog Joined July 2010
669 Posts
December 04 2010 12:07 GMT
#1676
On December 04 2010 21:05 whiteLotus wrote:
i cant understand why limit chat channels to 100 people?


because it's not chat channels , it's just a little bigger group chat
drlame
Profile Joined February 2010
Sweden574 Posts
December 04 2010 12:10 GMT
#1677
On December 04 2010 20:57 Gegenschein wrote:
Like most people, I think the fungal growth nerf is overkill. And I play Terran.
(On the other hand, I must admit it doesn't make much sense that a fungus could immobilize a flying unit mid-air... either a flying unit can still move, or it crashes.)

Wouldn't it be a good compromise if fungal growth acted as an Ensnare spell against air?
I.e.: doesn't prevent air units from moving, but decreases their speed by 50% or something like that.
I much less care for the "poison" effect of the spell. It could remain the same or be halved. Still, I don't think it should be totally removed.


You should never ever compare SC to reality, especially not when talking about balance.
thecolourofhaze
Profile Joined April 2010
Germany21 Posts
December 04 2010 12:11 GMT
#1678
I can understand that FungalGrowth is op against air units, but maybe they could change it, so that fungal growtht air units are sloed down and not stopped, so hyrdas can still hit pheonixes but they can still escape.
fleeze
Profile Joined March 2010
Germany895 Posts
Last Edited: 2010-12-04 12:12:49
December 04 2010 12:11 GMT
#1679
On December 04 2010 21:07 Tiax;mous wrote:
Show nested quote +
On December 04 2010 21:05 whiteLotus wrote:
i cant understand why limit chat channels to 100 people?


because it's not chat channels , it's just a little bigger group chat

no that's just another interface.
chat channels where ALWAYS capped in bnet. be it diablo, starcraft or warcraft 3.

and the fungal growth change is really really terrible.
ALPINA
Profile Joined May 2010
3791 Posts
December 04 2010 12:13 GMT
#1680
On December 04 2010 21:07 MasterFischer wrote:
Imagine if the RAVEN had something similar to fungal growth against mass muta/bsling builds in TvZ

Would that be fair?

No.

And fungal growth is too strong.


LOL did you even play the game? Raven has hunter seeker missile, what's exactly made vs. huge balls of units. Not to mention terran has thor who is made to fight huge balls of mutas.
You should never underestimate the predictability of stupidity
Prev 1 82 83 84 85 86 158 Next
Please log in or register to reply.
Live Events Refresh
KCM Race Survival
10:00
Regular season
Kim Chul Min (afreeca) 129
LiquipediaDiscussion
The PondCast
10:00
Episode 82
CranKy Ducklings0
LiquipediaDiscussion
PiG Sty Festival
09:00
Group A
Maru vs Bunny
Classic vs SHIN
PiGStarcraft710
IndyStarCraft 163
TKL 114
Rex89
IntoTheiNu 0
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft710
IndyStarCraft 163
NeuroSwarm 145
ProTech133
TKL 114
Rex 89
StarCraft: Brood War
GuemChi 2377
Sea 1389
Hyuk 1204
Jaedong 300
Mini 236
Rush 152
Mong 149
EffOrt 119
ZerO 109
ggaemo 69
[ Show more ]
Britney 67
BeSt 54
Hm[arnc] 48
Light 42
sSak 42
ToSsGirL 41
Barracks 29
NotJumperer 28
Free 25
JulyZerg 24
sorry 23
NaDa 20
Yoon 19
scan(afreeca) 19
hero 19
Sea.KH 18
910 17
Bale 17
Sharp 14
Snow 14
ZergMaN 10
Pusan 10
Terrorterran 9
JYJ 6
Dota 2
XaKoH 619
canceldota46
Counter-Strike
olofmeister1420
Stewie2K1197
shoxiejesuss1088
zeus607
m0e_tv505
allub226
edward77
kRYSTAL_42
Super Smash Bros
Mew2King94
Heroes of the Storm
Khaldor151
Other Games
Liquid`RaSZi836
ceh9583
JimRising 415
Trikslyr31
ZerO(Twitch)13
Organizations
Other Games
gamesdonequick633
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 69
• LUISG 23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1174
Upcoming Events
WardiTV Winter Champion…
1h 54m
OSC
1h 54m
Replay Cast
13h 54m
PiG Sty Festival
22h 54m
Clem vs Percival
Zoun vs Solar
Escore
23h 54m
Epic.LAN
1d 1h
Replay Cast
1d 13h
PiG Sty Festival
1d 22h
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
1d 23h
Epic.LAN
2 days
[ Show More ]
Replay Cast
2 days
PiG Sty Festival
2 days
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
2 days
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
WardiTV Winter Champion…
5 days
WardiTV Winter Champion…
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-18
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.