On December 04 2010 20:03 decaf wrote: LMFAO at FG We can't fg medivacs anymore (and obviously any other air unit) Since ZvZ should turn into Mass Mutas I want my scourges back!
• Fixed an issue where Larva could produce units by holding down hotkeys. You gotta be kidding, that was considered an issue ??? If I want to produce 40 Roaches I gotta press 'R' 40 times now? - LOL
Ofc. If toss wants to build 40 zealots, they have to click "w" , "z", "click" 40 times! If Terran wants to build 40 marines they have to click "a" 40 times.
I dont see why this problem is zerg specific in any way
On December 04 2010 20:07 GhostFall wrote: Phoenix build time decreased from 45 to 35. VERY VERY unnecessary and actually lowers the skill ceiling of PvZ. The idea is that when phoenix's come out against 5 mutas, the protoss player should have the micro to keep his phoenix alive. You haven't been seeing this, but as players get better this is what will happen. With this change, the reward for keeping the phoenix alive is lessened. the skillful play is being nerfed here. This is one I hope doesn't make it out of testing.
Eh? You can apply that logic to pretty much any balance change ever made (and it would still be wrong).
The idea here is that what Protoss need are exactly tweaks in tech and timings to make a greater variety of builds and strategies viable. The idea was never that Protoss should have great multitasking and micro to make Phoenix even worth getting - that was the actual problem.
I'm a 2k random and most of the adjustments are great. But phoenix buff, fungal growth nerf and the macro impediment are just awful.
I'll always play stargate openings in PvZ in the next patch. It won't be possible for the Zerg to kill the phoenixes. I'll be able to mass them without any disadvantage.
As I know Blizzard, they will fully implement these changes. In that case, the next version number won't last long.
On December 04 2010 20:03 decaf wrote: LMFAO at FG We can't fg medivacs anymore (and obviously any other air unit) Since ZvZ should turn into Mass Mutas I want my scourges back!
• Fixed an issue where Larva could produce units by holding down hotkeys. You gotta be kidding, that was considered an issue ??? If I want to produce 40 Roaches I gotta press 'R' 40 times now? - LOL
Ofc. If toss wants to build 40 zealots, they have to click "w" , "z", "click" 40 times! If Terran wants to build 40 marines they have to click "a" 40 times.
I dont see why this problem is zerg specific in any way
It does sadden me that all races have a need to swarm.
But this really isn't raising any skill cap. Or slow Zerg's late game. It's just annoying.
On December 04 2010 20:03 decaf wrote: LMFAO at FG We can't fg medivacs anymore (and obviously any other air unit) Since ZvZ should turn into Mass Mutas I want my scourges back!
• Fixed an issue where Larva could produce units by holding down hotkeys. You gotta be kidding, that was considered an issue ??? If I want to produce 40 Roaches I gotta press 'R' 40 times now? - LOL
Ofc. If toss wants to build 40 zealots, they have to click "w" , "z", "click" 40 times! If Terran wants to build 40 marines they have to click "a" 40 times.
I dont see why this problem is zerg specific in any way
Uh, because Zerg has larvae inject and tons of hatches all being injected lategame?
On December 04 2010 20:03 decaf wrote: LMFAO at FG We can't fg medivacs anymore (and obviously any other air unit) Since ZvZ should turn into Mass Mutas I want my scourges back!
• Fixed an issue where Larva could produce units by holding down hotkeys. You gotta be kidding, that was considered an issue ??? If I want to produce 40 Roaches I gotta press 'R' 40 times now? - LOL
Ofc. If toss wants to build 40 zealots, they have to click "w" , "z", "click" 40 times! If Terran wants to build 40 marines they have to click "a" 40 times.
I dont see why this problem is zerg specific in any way
Terran can hold down keys to produce units. So can protoss but not if you use the warp gate mechanic. But the warp gate mechanic gives you an advantage by lowering the "spawn rate" of units and allowing for warpin anywhere. So why would zerg need to click a button 50 times lategame while toss can click maybe 12 times and terran can hold a button for 1 second?
If Terran wants to build 40 marines they have to click "a" 40 times.
Terran too can hold button for 3-4 Barracks with reactors and mass marines very fast.
Zerg need to put hotkey 2-3 more times... and they have alltime injects, overlords, creep tumors.. again injects, again tumors, again lings, etc
No they cannot do this anymore.
It is completetly the same now.
Zerg has to select their hotkey for hatcheries, select all larva and press 40 times to get 40 roaches Terran has to selcect their hotkey for barraks, press a 40 times to get 40 marines.
This makes up to 42 clicks for zerg and 41 for terran. Not that much of a difference imo
On December 04 2010 20:03 decaf wrote: LMFAO at FG We can't fg medivacs anymore (and obviously any other air unit) Since ZvZ should turn into Mass Mutas I want my scourges back!
• Fixed an issue where Larva could produce units by holding down hotkeys. You gotta be kidding, that was considered an issue ??? If I want to produce 40 Roaches I gotta press 'R' 40 times now? - LOL
Ofc. If toss wants to build 40 zealots, they have to click "w" , "z", "click" 40 times! If Terran wants to build 40 marines they have to click "a" 40 times.
I dont see why this problem is zerg specific in any way
Cause you ever build that many rines/zealots at a time, mhm.. Zerg is meant to lose huge amounts of armies and rebuild them quickly. They just removed the 'quickly'.