The 100 Four Gate Challenge - Page 7
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FaCE_1
Canada6158 Posts
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ci_esteban
United States217 Posts
On November 24 2010 16:03 haegN wrote: How in the world is this why laddering is "so boring and tedious", please elaborate.. Because all you see in ladder are 4 gates? This is plain out wrong. And if it is not that which you are referring too what is it exactly? I do not quite get where you are coming from. Because you play against bad players that do 1 strategy. | ||
FetTerBender
Germany1393 Posts
On November 25 2010 00:36 ci_esteban wrote: Because you play against bad players that do 1 strategy. Rating players on "good" or "bad" because of the strategy they use is not correct i think. If, lets say, HuK would participate in this and would execute 100* a perfect 4 Gate with a Transition into... afterwards, i wouldnt brand him as a bad player. So its pretty interesting to conclude: "Pfwah, that guy HAS to be newb, he uses 4 Gate!" | ||
Pitsot
Russian Federation20 Posts
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Spiegel
Australia79 Posts
I am nowhere near that good of a player. maybe 4 gate is too good for newbs ![]() hopefully ill get promoted soon enough tho. | ||
Jedimonky
United States56 Posts
So yeah go play 100 games 4-gating or 2 gate roboing,... or whatever build you are working on. Save every replay as a win or loss and mark specific ones you want to go back and watch. THEN go back and watch the games and see what you did wrong and what you did right. Also 4 gating is a completely legitimate build with MANY variations. Some of which are not all-in. Great idea OP! | ||
ScythedBlade
308 Posts
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Najda
United States3765 Posts
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StarN
United States2587 Posts
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Scrimpton
United Kingdom465 Posts
On November 25 2010 01:09 Najda wrote: Just think of all the free points at higher levels after this challenge is over! or imagine the 4 warpgate master race, after having played and perfected the same opening, learning transitions that make your eyes water on the way.. a focused precision cut into the heart of the meta game. Slashing away at the artery of brutality that is Zerg. nvm. | ||
Tenks
United States3104 Posts
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Moody
United States750 Posts
Where does this "ALL YOUR GAMES MUST LAST 30 MINUTES" attitude come from? | ||
Mongery
892 Posts
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Drunken.Jedi
Germany446 Posts
Name/ID: drunkenJedi.346 Division: Diamond Points before "Hundred 4Gate Challenge": 1989 (11 Bonus pool) Points 20 Games into challenge: ? Final score: ? Replay pack: Coming SOON ( and not in the blizzard sense) | ||
FetTerBender
Germany1393 Posts
On November 25 2010 01:38 Moody wrote: The reason Starcraft 2 is so dynamic and EXCITING is because builds like 4 gate, and 6 pool, and 3rax exist. How cool was it to see NesTea go for fast hatch Game 1 and scv/marine rushed? And then the EXACT same build in game 7 goes the other way. Where does this "ALL YOUR GAMES MUST LAST 30 MINUTES" attitude come from? Macroing up and massing really big armies to fight epic 400 supply battles or huge siege my base games are considered more skillfull than using 6 critical little lings worth 3 supply and smacking the enemies eco out. I dont know why, but it seems to be like this. | ||
Fleet 9
United States40 Posts
Name/ID: Silex.680 Division: Platinum Points before "Hundred 4Gate Challenge": 1520 (bonus pool: 80) Date started: 11/24/10 Points 20 Games into challenge: ? Date ended: ? Final score: ? Replay pack: Coming soon. | ||
nVusZah
United States64 Posts
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Rakanishu2
United States475 Posts
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Powster
United States650 Posts
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Calm
Canada380 Posts
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