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On November 12 2010 04:35 Huragius wrote:Show nested quote +On November 12 2010 04:13 Chronicle wrote:On November 12 2010 03:23 Huragius wrote:On November 12 2010 03:16 Chronicle wrote:On November 12 2010 03:07 Huragius wrote: Jezus... Again crying how UP HT and Protoss drops are ... Sure let's get back reavers and old storms, but other races will need old siege tanks, vultures, goliaths, lurkers, scourge and defilers back too. And I imagine now how many " Why protoss is doing so bad at SC2" threads would pop out after that.
The answer is none. Congratulations you have won the dumbest post of the day award. If SCII was BW'd in units and tech styles Protoss would be overjoyed as it now has AA units, Harassment options and the ability to scout. I'd love for Terran to have vultures if it removed vikings, vultures did not counter every air unit like vikings currently do. You again. Will you actually stop crying at get better at game at all ? Are you in platinum or what ? Congratulations for being fucked up player in PvT. If you think that all can a protoss do in PvT is survive, then learn to play. I would love to have mech play in SC2, but I don't and all this retarded "if I had X unit, Y (mine) race wouldn't be UP" shit makes my eyes bleed. You are just a typical b.net forum protoss, who has NO IDEA how TvP works at high level of play. Ah Terran tears, how I have missed them. Scared of loosing their easymode to Protoss now after loosing it against Zerg. Newsflash kid, High level TvP is the following Gateway Robo If you don't die then Templar In that Order, every game, every matchup. Anything else is unsafe. See any and ALL of the Protoss tournament games recently vs Terran. The times the terran lost is when they are trying to counter the Robo tech they are expecting from the Protoss so it does not die when if they stuck to their guns the Terran would of won, and easily. Also kiddo you started the whole If X had Y then Z would still cry crap, not me. I merely quoted you on it and laughed at your stupidity. Wait, aren't you the one who cries about HT drops and reaver-must-come-back ? Because it's obviously you.I am currently fine with the game and I'm trying to improve my late game TvP by using PainUser builds. And after reading your first two sentences, I understood that you are a MORON and A NOOB.. No point to argue narrow-minded ragging silver league protoss.
So you've gone from stupidity, to more stupidity, to trying to frame me for your own stupidity which is here for everyone to read (see previous posts) and now you resort to mindless flaming because you have no-where else to turn as you never had any valid argument to present.
Cute kid, real cute. L2P.
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I'll reiterate what other people have said - while storming larvae can be cute, it's usually a much better idea to go for the drones. You're likely to get more kills (unless they have like 8+ larvae stockpiled, do immediate economic damage, and force the zerg to expend larvae to replace their lost drones.
On November 12 2010 05:04 Chronicle wrote:Show nested quote +On November 12 2010 04:35 Huragius wrote:On November 12 2010 04:13 Chronicle wrote:On November 12 2010 03:23 Huragius wrote:On November 12 2010 03:16 Chronicle wrote:On November 12 2010 03:07 Huragius wrote: Jezus... Again crying how UP HT and Protoss drops are ... Sure let's get back reavers and old storms, but other races will need old siege tanks, vultures, goliaths, lurkers, scourge and defilers back too. And I imagine now how many " Why protoss is doing so bad at SC2" threads would pop out after that.
The answer is none. Congratulations you have won the dumbest post of the day award. If SCII was BW'd in units and tech styles Protoss would be overjoyed as it now has AA units, Harassment options and the ability to scout. I'd love for Terran to have vultures if it removed vikings, vultures did not counter every air unit like vikings currently do. You again. Will you actually stop crying at get better at game at all ? Are you in platinum or what ? Congratulations for being fucked up player in PvT. If you think that all can a protoss do in PvT is survive, then learn to play. I would love to have mech play in SC2, but I don't and all this retarded "if I had X unit, Y (mine) race wouldn't be UP" shit makes my eyes bleed. You are just a typical b.net forum protoss, who has NO IDEA how TvP works at high level of play. Ah Terran tears, how I have missed them. Scared of loosing their easymode to Protoss now after loosing it against Zerg. Newsflash kid, High level TvP is the following Gateway Robo If you don't die then Templar In that Order, every game, every matchup. Anything else is unsafe. See any and ALL of the Protoss tournament games recently vs Terran. The times the terran lost is when they are trying to counter the Robo tech they are expecting from the Protoss so it does not die when if they stuck to their guns the Terran would of won, and easily. Also kiddo you started the whole If X had Y then Z would still cry crap, not me. I merely quoted you on it and laughed at your stupidity. Wait, aren't you the one who cries about HT drops and reaver-must-come-back ? Because it's obviously you.I am currently fine with the game and I'm trying to improve my late game TvP by using PainUser builds. And after reading your first two sentences, I understood that you are a MORON and A NOOB.. No point to argue narrow-minded ragging silver league protoss. So you've gone from stupidity, to more stupidity, to trying to frame me for your own stupidity which is here for everyone to read (see previous posts) and now you resort to mindless flaming because you have no-where else to turn as you never had any valid argument to present. Cute kid, real cute. L2P.
I see the two of you have decided to come and shit on this thread.
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On November 11 2010 17:43 TheRabidDeer wrote: To all the people saying SC2 storms suck: Did you know that SC2 storm deals damage faster than BW?
BW storm is 112 damage in 8 ticks of damage at 14 per tick (basically 14 damage/second) SC2 storm is 80 damage in 4 seconds (or 20 damage/second)
It does less damage overall, so you need to cast it more... but it deals that damage much faster. If you can afford the templar its better than the BW version for mineral lines (though its smaller radius makes it arguable if its better/worse against armies).
SC2 Storms don't do more damage if stacked though...
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Well the goal is always to make your opponent expend as many larva as he can. If you can make him make zerglings instead of drones, then you're ahead. So when choosing to Psi storm, I don't always think of most economic damage. By killing enemy units, you're making him have to spend larva to rebuild them, instead of drones.
So in addition to what everyone's said, using the storms to kill the enemy's army can already put a large strain on the enemy. They have to quickly rebuild their army so they dont' die immediately. If you can put them under pressure to begin with, you never have to kill a single drone to be ahead, economically. Killing drones can make your opponent go into "crap, I need to pump a crapload of drones" mode. So as long as you scout he has less than saturated, while you are saturated, just kill his army with Psi storms. It'll be just as effective use of damage and it's safer.
Oh and i'm not arguing that you should always go for the enemy army and not to kill his workers. I'm just giving another thought of how you can hurt Zerg economically. See Day9's cast on Drone Timing. The first game shows a Zerg who had pressure put on them, and had to constantly make army units to feel "safe" and therefore was put behind, economically when he didn't have that many drones.
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On November 12 2010 05:27 Moody wrote:Show nested quote +On November 11 2010 17:43 TheRabidDeer wrote: To all the people saying SC2 storms suck: Did you know that SC2 storm deals damage faster than BW?
BW storm is 112 damage in 8 ticks of damage at 14 per tick (basically 14 damage/second) SC2 storm is 80 damage in 4 seconds (or 20 damage/second)
It does less damage overall, so you need to cast it more... but it deals that damage much faster. If you can afford the templar its better than the BW version for mineral lines (though its smaller radius makes it arguable if its better/worse against armies). SC2 Storms don't do more damage if stacked though...
No spell has ever stacked with itself except devs and lockdown in SC1? Maybe maelstrom too.
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deciding whether to storm drones or larvae is like deciding whether to target mules or scvs vs terran. Always go for the drones/mules first. If u got storms left and zerg micros drones away, go ahead and target the larvae.
On November 11 2010 17:00 GoldenH wrote: So I've noticed that a single cast of Psi Storm will killl all the drones or larvae underneath it. And I'm wondering what people think is more effective - storming drones, or storming larvae.
- A single Psi Storm will kill all the drones at 3 mineral nodes.
- A single Psi Storm will kill every larva at a hatchery.
It seems like, since you also have feedback, you could do some serious damage to a zerg's production, as well as his economy. But how many drones is a larva worth? Should I only psi storm the larva if a Spawn just popped? Is it worth it late game to fly around and try to snipe larvae before the zerg's big push?
I would guess that 6 drones is worth 6 larva. Assumedly if you get him behind on larva, it will force him to throw down another hatchery.
as for storming larva if a spawn just popped... i don't understand. You're not gonna have HT when his spawn pops. and as for feedback, don't even bother. If you're up against a decent zerg his queens will have less than 50 energy and you won't do that much damage to the queen or to his production.
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