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From larva... to ultralisk? - Page 14

Forum Index > SC2 General
Post a Reply
Prev 1 12 13 14 15 16 36 Next All
Ashok
Profile Blog Joined July 2010
Australia339 Posts
October 02 2010 13:46 GMT
#261
Epic OP!
EiNiS
Profile Joined April 2010
Sweden72 Posts
October 02 2010 14:38 GMT
#262
MORROW HWATING!
Fraynoz
Profile Joined September 2010
United States1 Post
October 02 2010 15:23 GMT
#263
I myself am trying to get up in the bars from bronze (Ranking first right now, and fighting to keep my spot there.) to at least high in the silver league at this point. I may even shoot for gold.

I wish you luck in your endeavor, and may your swarm always be large and swarm-y.

SpiDaH
Profile Joined March 2010
France198 Posts
October 02 2010 16:52 GMT
#264
Seeing this post can only make me have respect for you morrow. Good luck man, you have balls that other pros do not possess.
Demus
Profile Joined May 2010
Netherlands305 Posts
October 02 2010 17:11 GMT
#265
On October 02 2010 22:22 Damaskinos wrote:
+ Show Spoiler +
Hey Stefan,

first of all congratulations for your decission to try another race, particulary Zerg. I guess it's trivial to point out, that it will widen and improve your understanding of the game. Like Katsumoto says in "The last Samurai": "I want to know my enemy". From this point alone, it would be worth it, even if you return to Terran (an as a Terran myself I can only say: "We will need you to stay!" ). But boy, couldn't you have picked a less painful way to do so? Do a little more practicing against AI and watch a few more replays before starting? Anyways, it's nice to see you enjoying the game and don't bother with such materialistic details like ladderpoints or match histories. It speaks for you being a big fighter going for higher aims. This and your mature reactions are honoring you and let one sense the high human potential you have. Hats of Sire.

Though (hehe!)... I think that you feel like you have to atone for your "sin of playing that race".
You point out the difficult mechanics of Zerg. They comprise of what exactly? I guess it's Queen management (1) and spreading creep (2). Do I miss out on something? Yes: you have to select larva to produce an unit (3). But let's look to what you get for that.
0. When you build an Building you sacrifice an Drone. Thats it, no way-points back to gatering. And you don't have to build Supplydepots, Pylons, with your Drones.
1. With 3 Hatcheries and 3 Queens, 1 on each of them, you can build (provided you have the minerals and gas and that you do your Queenrotation every 40 seconds) what? 21 Units in 40 seconds out of three production buildings (OK, 3 of the have to be Overlords for quite some time)? No need to decide reactor or tech lab or exchange the addons tossing your facilities around no need to chronoboost (the productiontime for zergunits is already quite low). Lets not speak about the extra cost for building all those production facilities, it's out of the scope of the difficulty of the mechanics.
2. Creep is an nice thing, isn't it. Besides the Queen, which unit of the Zerg is realy so slow, that it's needs Creep in despair? Hydralisk, some would say. Which is as fast as an unstimed Marine, Zealot whatever... The point: could it be that creep all over the place is rather an nice bonus besides for the Queen, for her to be enabled to defend in the early game against harrashment? (The same way that always larva inject timely is maybe also necessery rather in the early game, but after, let's say 40 drones, when the economy is runing smoothly the constant larva production is rather an enormous bost in the ability of the Zerg to produce units, compared to the other races and what the have to do, manage and spent to keep up with Zerg?)
3. Having to select larva is weighted up by the other races having to tab from one sort of production facilities to the other Barracks TAB Factories TAB Starport for Terran for example.

That's it. Dont have to contribute much more at the moment, and the thread isn't about ZvT, ZvP metagame. Might be, that I am missing out on something, since I touched Zerg only a little in vs AI games to learn a bit about the race, how their buildings look, how their units are produced.
I am your fan man (as much as my personality allows me to be a fan!) and keep smashing, with whatever race you decide to play.


Well, the basic mechanics aren't that much tougher than a terran or protoss (exept maybe the way you spawn larva with your queen) but because everything comes out of 1 building you need to put a lot of thought into the unit producing. Automation here can and will kill you unless you've practiced it intensely. If you're going, say, marine tank as a terran you can spam 2 A A A A 3 T for example (once you're set up midgame), which can happen pretty much blindly. As a zerg, i'm actually forced to count how many of each unit i'm training so my unit mix doesn't get skewed in the wrong direction, or even worse: i end up training to many drones instead of zerglings and die. It may not be that much tougher than the other races, but it does take some serious getting used to.

Respect to you Morrow, for trying this out. Still, i'd have played some games vs AI or vs training partners first, just to let you ease into the mechanics and tactics of the race. You gotta learn the end-game feel as well, which is tough if you never survive the first 7 minute mark push :S
Inhumoff
Profile Joined April 2010
Norway28 Posts
October 02 2010 18:10 GMT
#266
any chance someone could upload the replay packs to another site ?

duckload is not working
unreal
Viruuus
Profile Joined February 2010
Germany451 Posts
October 02 2010 18:14 GMT
#267
After learning how to beat Terrans in the GSL videos, do you think you will start winning more now ?
Lee Jae Dong fighting!!!
Terranist
Profile Blog Joined March 2009
United States2496 Posts
October 02 2010 18:36 GMT
#268
On September 30 2010 22:43 CookieFactory wrote:
Show nested quote +
Hello Terran, look at your patch, now back to mine, now back at your patch, now back to me. Sadly, your patch isn't mine, but if you stopped using Reapers on Metalopolis and played legitimately, your patch could look like mine. Look down, back up, where are you? You’re on Lost Temple with the cliff abuse your patch could be like. What’s in your base?, back at me. You have it, it’s a siege tank with two shots to kill a +1 Zergling. Look again, the Zerg are now diamonds. Anything is possible when your patch smells like 1.1 and not a lady. I’m on an Ultralisk.


haahha i actually ctrl+f "reapers" hoping to find a smartass that thinks hes clever knocking morrow for changing races after the patch, but instead found the best post i've seen on teamliquid in a long time!
The Show of a Lifetime
ehalf
Profile Joined September 2010
408 Posts
October 02 2010 18:40 GMT
#269
nice job morrow! I'm always ur fan.
I get the feeling that zerg power currently is under used by many even professional players. After the GSL final, I think I might have known why.
Lifeloss
Profile Joined September 2010
3 Posts
October 02 2010 18:42 GMT
#270
I'm not trying to be a dick about this because I support the whole project thing. I am a zerg player only about 800-900 I'de rate myself capped at about 1300-1500 zerg at the moment (I dont get to play as much as I'de like).

It surprises me sir, and it doesn't that as terran you didnt have to use health bars always on. Did you press Alt in needed situations, or did it just not matter?



Those who want to, find a way; Those who don't, find an excuse.
kaztal
Profile Joined April 2010
Sweden68 Posts
October 02 2010 19:15 GMT
#271
so, after watching 1 game (the long one vs p from day 3), consider the following:
* vs colossi, you pretty much need corruptors. they rip hydras and roaches apart.
* droning is cool, but don't drone THAT much. you were oversaturated an awful lot.
* infestors go in their own control groups. as do ranged units, if you have melee units.
* spawning a nydus worm to distract was cool. do know that you can queue worms on different locations. pretty useful.

in closing, please upload your files on mediafire.com in the future. duckload is a massive hassle.
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
Last Edited: 2010-10-02 21:16:29
October 02 2010 21:15 GMT
#272
On October 03 2010 03:36 Terranist wrote:
Show nested quote +
On September 30 2010 22:43 CookieFactory wrote:
Hello Terran, look at your patch, now back to mine, now back at your patch, now back to me. Sadly, your patch isn't mine, but if you stopped using Reapers on Metalopolis and played legitimately, your patch could look like mine. Look down, back up, where are you? You’re on Lost Temple with the cliff abuse your patch could be like. What’s in your base?, back at me. You have it, it’s a siege tank with two shots to kill a +1 Zergling. Look again, the Zerg are now diamonds. Anything is possible when your patch smells like 1.1 and not a lady. I’m on an Ultralisk.


haahha i actually ctrl+f "reapers" hoping to find a smartass that thinks hes clever knocking morrow for changing races after the patch, but instead found the best post i've seen on teamliquid in a long time!

hahaha

zerrow fighting!
TLT07 ===> *winner* <===TLT08
SovSov
Profile Joined September 2010
United States755 Posts
October 03 2010 08:20 GMT
#273
Morrow's analysis of SC2 race balance is reallllllly good. It's probably the most unbias and true viewpoint you could get.

Morrow: "Well it�s like this in SC1 I could play a very defensive play style, or a timing based play style, or all-in, or very harass pressure. In every single matchup I could have any style. In SC2, I cannot just sit and play defensively against a Zerg or Toss, because Terran's strength is the ability to be in the opponents face all the time, so that is the best way to play with Terran, but it feels a bit shallow.

And if you take Zerg for example, now suddenly the only way to play is to play defensive, which is sort of true for ZvP as well. I fell that every race is kind of forced into a play style, unlike SC1, with Terran, the macro is so damn simple, but with Zerg, all I have is Macro, and there are some ground micro basics of a Zerg, but were never going to see a Zerg play like a Terran does with just a few units.

So that�s why I'm sort of unhappy with all the races because none of them fill the required skill level to be closed to compared to SC1. "
rdmtoe
Profile Joined May 2010
France4 Posts
October 03 2010 12:37 GMT
#274
this even greater than i thought.

it helps a lot to see you mistakes and how you change your strategies to correct them.
Lameco
DoctorZ
Profile Joined October 2010
Germany99 Posts
October 03 2010 19:22 GMT
#275
cool you give use some replays so we can follow along with this :D you make a nice progress
Zerg FIGHTING
ulf5
Profile Blog Joined June 2010
Sweden208 Posts
October 04 2010 19:54 GMT
#276
It's awesome to see how you're improving, keep it up!
SilentDrop
Profile Joined October 2010
Brazil29 Posts
October 04 2010 21:26 GMT
#277
Thanks for the updates MorroW. Ive been watching all your replays :p
Its nice to see your progress, im trying to learn zerg myself, and this is actually helping me.
BaltA
Profile Blog Joined September 2008
Norway849 Posts
October 04 2010 21:37 GMT
#278
yeah, really awesome to see some improvement :;D
ForayeR
Profile Joined September 2010
Brazil34 Posts
October 04 2010 21:43 GMT
#279
MorroW, im also changing to zerg and i want to learn it too, it would be nice if you could stream it for us
OnFire
Profile Joined July 2010
324 Posts
October 04 2010 21:45 GMT
#280
"been loving the neutral parasite to counter thor so far, i dont know why zergs thing its useless"

Who said this?
A bronze zerg?
HYDRA - EFFORT - LETA
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