From larva... to ultralisk? - Page 15
Forum Index > SC2 General |
Kalpman
Sweden406 Posts
| ||
fiskrens
Sweden196 Posts
![]() | ||
titaniumnuts
United States38 Posts
| ||
Krychek
United States172 Posts
| ||
noD
2230 Posts
| ||
MorroW
Sweden3522 Posts
On October 05 2010 06:45 grudgeStar wrote: "been loving the neutral parasite to counter thor so far, i dont know why zergs thing its useless" Who said this? A bronze zerg? everone who i talked to and pretty much all mediocre zerg gamers upwards. everyone on IEM seemed to agree that neutral parasite wasnt underused, it was just so bad that it wasnt worth getting. personally i feel the best way to counter the thor hellion tank play is just by roaches lings and infestors. yep, no mutalisk :p if u spread infestors well o nthe map they neglect hellion harass just as well On October 05 2010 07:09 noD wrote: Hey morrow, awesome thread, could u put a very small description on the replays when u go saving them? thanks wayy too much work, infact im gonna start updating this once every third day or so for bigger packs instead of updating it every day as i realized i only played 8~ games some days which is just not alot to watch ) On October 05 2010 07:04 titaniumnuts wrote: Morrow, what are your thoughts on the muta, ling baneling, composition that is found in a lot of tvz matchups, now that you've seen it from both side? well its great vs bio play, but as soon as the terran throws in some tanks to deal with the banes i either need a more costy army or throw in infestors to beat this. but since a zerg can get 3base i still think its pretty fair game as far as early midgame goes anyway. the composition is great for nullifying the armies so its best just to use for grab many bases quickly as u will need to compensate for the gas heavy army. but later on zergs will have to mix it up ofcourse, and its not like u can muta ling baneling vs any terran army in the midgame aswell. its a nice style but zergs shouldnt feel its the only way to play at all. ive just felt so strong with roach ling infestor even vs bio | ||
noD
2230 Posts
| ||
Ndugu
United States1078 Posts
| ||
FlamingTurd
United States1059 Posts
| ||
Ganondorf
Italy600 Posts
Looking forward to a Morrow vs Idra ZvZ match! | ||
NyuNyu
Canada146 Posts
| ||
NATO
United States459 Posts
![]() | ||
MrCon
France29748 Posts
On October 05 2010 06:45 grudgeStar wrote: "been loving the neutral parasite to counter thor so far, i dont know why zergs thing its useless" Who said this? A bronze zerg? This whole forum says this. Just look the strategy forum. | ||
Koshi
Belgium38797 Posts
Nevertheless, I love reading this little diary. | ||
sleepingdog
Austria6145 Posts
awsome reps btw, really like that you don't hang onto games when you made mistakes on ladder, since ladder means shit | ||
ShadowReaver
Canada563 Posts
| ||
nihoh
Australia978 Posts
On October 05 2010 08:21 MorroW wrote: personally i feel the best way to counter the thor hellion tank play is just by roaches lings and infestors. yep, no mutalisk :p if u spread infestors well o nthe map they neglect negate hellion harass just as well This is good insight... I think hte Magic box is overrated. Roaches infestors and Lings are the way to go. Infestors nullify SCV repair, roaches/lings/blings are the obvious ground army. I can't wait to see your Zerg in 6 months and I hope you play it permanently. By the way I fixed your wording lol. Neglect means to ignore or disregard. Negate means to nullify, make less/none of. | ||
Logo
United States7542 Posts
On October 05 2010 08:21 MorroW wrote: everone who i talked to and pretty much all mediocre zerg gamers upwards. everyone on IEM seemed to agree that neutral parasite wasnt underused, it was just so bad that it wasnt worth getting. personally i feel the best way to counter the thor hellion tank play is just by roaches lings and infestors. yep, no mutalisk :p if u spread infestors well o nthe map they neglect hellion harass just as well I've never understood this mentality, if you do out the math NP is very favorable on thors (prevents 500ish dmg to your army and causes 500 dmg to their army). It's not something that necessarily scales well into late game due to tanks & larger army sizes crowding out the infestors, but by then you have plenty of ways to deal with thors (ultras, upgraded roaches/lings, broodlords). It can also have a FG like effect because the NPed Thors deny space in your enemy's concave. If you go pit out of lair and scout the Thors in time to have NP researched you just CRUSH the first or second Thor push so bad that it's almost gg right there. | ||
btlyger
United States470 Posts
Honestly, if the game goes into very very late game and they are keeping up with thors, I will make sure I have it. But it comes so late that in almost all of my games I see myself not getting it. | ||
Logo
United States7542 Posts
On October 05 2010 23:41 btlyger wrote: NP is good against thors/colossi, but you get it so late for such a cost that its only worth it if they are getting masses of that unit. The energy upgrade is needed so NP has to come after that. Honestly, if the game goes into very very late game and they are keeping up with thors, I will make sure I have it. But it comes so late that in almost all of my games I see myself not getting it. It depends on your build. In ZvT I open with a pretty standard lair timing (about the time it takes to make 2 queens from a hatchery) and right at lair I go pit->energy upgrade->infestors at 40% energy upgrade done (so they pop out with 75 energy). Really there's nothing stopping me from getting NP right after that, and I will if I see heavy mech coming. Yeah it's still kinda a long time (50+80+110), but it's not super late or anything. I'd need more testing on the exact timing, but I think if he pushes with anything more than a single Thor I will have NP up in time. It's a shame you can't burrow cast NP anymore because that also made it useful vs tanks & ravens. It's low army sizes when you want NP. Take an army that's 12 marines and 1 Thor + 4 scvs (made up numbers, but it's about what you might see on an early thor push). With 1 NP you take 10 population, almost 50% of the army, out of the picture and a much higher % of the enemy's health and resource investment. Also early pushes will resolve quicker so you have more time to dmg the NPed unit before the NP wears off. | ||
| ||