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Official GSL commentator's thoughts on GSL Game #3 - Page 6

Forum Index > SC2 General
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Nithix
Profile Blog Joined July 2009
United States184 Posts
September 26 2010 03:49 GMT
#101
To be honest, I never really noticed that those hellions stayed in his base, or that he still had his gas stolen. 5 stars for the in depth analysis, it at least shows that these guys know what they are talking about!
Not even death can save you from me. - Diablo
Fa1nT
Profile Joined September 2010
United States3423 Posts
September 26 2010 03:52 GMT
#102
On September 26 2010 12:25 mierin wrote:
Zerg won?? OMGmatchfixing

Is this supposed to be sarcastic?

Zerg won, when he was a mile behind, on a bad map, in bad position, vs one of, if not the best terran player in the world.

Yeah.
Elevenst
Profile Joined April 2010
Canada249 Posts
September 26 2010 04:10 GMT
#103
thanks for the translation great insight by the commentator
Heen
Profile Blog Joined November 2003
Korea (South)2178 Posts
Last Edited: 2010-09-26 04:28:15
September 26 2010 04:27 GMT
#104
The guy who did this commentary is, by far, the best commentator on Gom. He always makes good points about how the game can play out depending on what route each player takes and detailed explanations of how the skirmish just now changes things. I'm not sure how long he has prepared for commentating SC2 but he seems fully prepared most of the time, pointing out the map characteristics (and position) based strategy/tactics and information he gathered from interviewing and obsing top players.
('''(G_G/'''')
fantomex
Profile Joined June 2009
United States313 Posts
September 26 2010 04:34 GMT
#105
This is why you release replays for tournaments (delayed as necessary to support the economics).
Replay or GTFO
Antoine
Profile Blog Joined May 2010
United States7481 Posts
September 26 2010 04:40 GMT
#106
On September 26 2010 13:27 Heen wrote:
The guy who did this commentary is, by far, the best commentator on Gom. He always makes good points about how the game can play out depending on what route each player takes and detailed explanations of how the skirmish just now changes things. I'm not sure how long he has prepared for commentating SC2 but he seems fully prepared most of the time, pointing out the map characteristics (and position) based strategy/tactics and information he gathered from interviewing and obsing top players.

a lot of time he and the other gsl commentator (their bnet names are sort and ljy) are obsing the games on gisado's koth. these guys must watch so much sc2.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
KingAce
Profile Joined September 2010
United States471 Posts
September 26 2010 05:04 GMT
#107
On September 26 2010 11:05 attackfighter wrote:
Show nested quote +
On September 26 2010 09:44 KingAce wrote:
All of you that doubt tasteless and artosis, I bet you money they could analyze any game just like this Korean commentator did, after rewatching said game in a replay.

Looking at the game again, it is possible. Tasteless questions why Terran had Zerg basically rocked but opted to expand instead of killing him. Artosis replies that maybe he was going for some kind of thor timing push.


Maybe they could, but they definately won't. They don't seem interested at all in the games they cast, the obligatory "WHAT A HIGH LEVEL GAME" they yell out almost every match seems so forced and the only time they bother describing what's going on is for really obvious stuff, like "oh look he's walling his ramp". Half-way through the games, once things start getting complicated, they just seem to doze off and start making little cutesy jokes with each other (such as "it;s almost like we finish our sentences AT THE EXACT SAME TIME" line which they've used about 5 times so far), it's just boring to listen to them. If they would start analyzing the games like this Korean caster they'd be so much better... even if they failed and missed some stuff, it would be a huge improvement over this minimalist thing they currently have going.


You're selective hearing and you've already set a negative opinion on these guys. They do analyze the game, as well as goof of at times. They're informative and entertaining and they will get better with time(it is a new game).

From what I am reading you just don't like them.
"You're defined by the WORST of your group..." Bill Burr
ZomgTossRush
Profile Blog Joined May 2010
United States1041 Posts
September 26 2010 05:20 GMT
#108
Do people really think this game was fixed? I just thought oGsTop was uber bad, and relied on the inherent terran turtle ability that he could just a-move when he felt like it. I guess you could call it a come from behind, but its more like a poorly played game by the terran player, and a standard play from the zerg(up until the few overlord drops late in the game).

I mean we have seen some pretty darn bad play so far in the gsl, why can't oGsTop be part of it to?
Coaching for 1v1 and Team games at Gosucoaching.com
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
September 26 2010 05:28 GMT
#109
Korean day[9] over 'ere...
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
john0507
Profile Joined August 2010
164 Posts
September 26 2010 05:34 GMT
#110
On September 26 2010 14:20 zomgtossrush wrote:
Do people really think this game was fixed? I just thought oGsTop was uber bad, and relied on the inherent terran turtle ability that he could just a-move when he felt like it. I guess you could call it a come from behind, but its more like a poorly played game by the terran player, and a standard play from the zerg(up until the few overlord drops late in the game).

I mean we have seen some pretty darn bad play so far in the gsl, why can't oGsTop be part of it to?


Top played well in all those 3 games, pretty much showed that his mechanics is better than almost all other terran foreigners out there, exception to prolly morrow, but Top has definately showed in GSL he is definately one of the best Terrans in the world , alongside Clide,Maka,Rainbow,Morrow (IMO anyways).

But Cool took a gamble. If Top made a timing push to follow up those hellions it would be pretty much over, but he didnt and his gamble paid off, which pretty much is just sayin Cool outsmarted or simply predicted his opponent better. But I suppose having Clide as a teammate and main terran training partner , he should be used to handling such situations, and kudos to him for most probably going to be the only Zerg in the top 8 (I honestly don't see Check having any chance of getting through)
hdkhang
Profile Joined August 2010
Australia183 Posts
September 26 2010 05:37 GMT
#111
On September 26 2010 07:56 Lunares wrote:
Show nested quote +
On September 26 2010 06:57 Seam wrote:
On September 26 2010 06:53 ZidaneTribal wrote:
people saying that ultralisk's bug has nothing to do with vsing units, it does. otherwise scvs wouldnt get raped when repairing a PF. u can also see that the amount of splash those ultras were dealing against those bunched up thor at zerg's natural seemed too big. thors in the middle or back of the clump were damaged by an ultra attacking a front thor



No, the bug does not effect units. As in, when the Ultra attacks a unit it works the exact same way it used to before 1.1.

The change bugged so when attacking a CC or Nexus it makes the splash way too big. Only on Buildings does the splash get abnormally big.

XOOU

X being the Ultra, O's being Thors, and U being a SCV. The SCV would still get hit before 1.1. It's been like this since Beta.


Ultra splash is the same as before. Here is why it seems more ridiculous though.

Lets say thor is a radius 1.5 unit ( i am not sure what it is). Ultra splash does unit radius +2 splash. So that's a circle of radius 3.5, or area of pi * 3.5^2.

Now lets assume the PF has radius of 4 which I believe is true. Ultras will now splash at radius of 6 just like the formula before. However let's look at the area, i.e how many units are hit.
A = pi*6^2.

This is 6^2/3.5^2 ~ 3. That is going from a radius of 1.5 -> 4 causes the area affected to actually increase by a factor of 3, not 2. This is why it seems so much more powerful. however the formula is the same.


I think you need to take into consideration that units cannot occupy the same space that the target is.

So for you calculations.

Thor splash zone --> pi*(3.5^2 - 1.5^2)
CC/PF splash zone --> pi*(6^2 - 4^2)

So the end result is that using your hypothetical numbers, the actual splash zone for a CC/PF is twice that of a thor and not 3 times.
hdkhang
Profile Joined August 2010
Australia183 Posts
September 26 2010 05:41 GMT
#112
On September 26 2010 09:16 Alexstrasas wrote:
I am either not getting something or this "step by step guide" is useless?

What i found extremely odd about this game is that AFTER the 10:24 mark Top just sit in his base making basicly 200/200 thors. Nowere in there it explains why this is justifiable.

In game 1 he did a ton of drops, in this one he could easly dropped a thor on the ledge to harass and possibly take out the natural early on, but he didnt, he just sit in his base chilling and then moved out just when the other guys ultralisks were poping out, weird really weird. Oh and btw there were no mutas so he could have made all the drops he wanted.

Nah the more i think about the more it seems fixed...possibly the best ogs player, one of the top player (top lulz), on the 3rd round game, sit on the base making thors? He should have gone really wild and just made 200/200 battlecruisers, seriously...

Also i dont really see how because zerg was not actualy too much behind somehow it justifies this outcome, if anything the moment Top saw that gold he should either gone for a pushing atempt or somesort of drop harass or a stronger banshee harass also seeing as there were no mutas.
This isnt a mistake, like "ops i lost a medevac full of units" or " i made mass banshee and he has mass muta", he purposly sit in his base fully aware that his opponent had more bases then him and did nothing.





You forget that Tester and Cool were also The best oGs players while they were still in oGs.

You also can't assume that had TOP done some other action that the outcome would have been reversed since you don't know how Cool would have reacted to a change in TOP's changes.

A players actions do not exist in isolation, they are generally reactionary.

200/200 battecruisers would just mean Cool would have gone crazy on the corrupters instead of ultralisks. Corrupters being Lair tech instead of Hive means that the game may have ended even sooner. We just can't know for sure what the outcome would be had someone done something differently since you can't assume his opponent would have done exactly the same.
hdkhang
Profile Joined August 2010
Australia183 Posts
September 26 2010 05:43 GMT
#113
On September 26 2010 10:34 cursor wrote:
I didn't know there was an actually a debate about this- but this hopefully will be the final word about it.

With the new patch changes- the size of Thors seems to put them at serious disadvantage vs ultras.

Your work at the translation and post is much appreciated. I love how suspect ANY Zerg winning these days is. You must be hackin' or payin' bitches to lose. haha


The patch changes actually weakened Ultra's vs. Thors since Ultras received a damage NERF. The splash on units has always been the same.

Also, Thor's received a size reduction during Beta whilst the Ultras who are melee units and would have benefitted more from a size reduction did not.
pikapika
Profile Joined September 2010
Korea (South)74 Posts
September 26 2010 05:48 GMT
#114
One opinion on the Korean forums is that TOP wanted to prove something when he started massing Thors. Wanted to win the game in one single clean, power push, and consequently ignored standard strategy of drops or harasses. And given how seemingly ahead he was at that point in the game, it might make some sense. Also you have to take into account that this was game 3, and they were both pretty exhausted from the two preceding games.
Coo coo ca chu, everything's gonna work out just fine
Bleb
Profile Joined August 2010
Croatia278 Posts
September 26 2010 05:52 GMT
#115
Amazing game(s) and really great analysis
Nightfall.589
Profile Joined August 2010
Canada766 Posts
September 26 2010 06:02 GMT
#116
If Tasteless and Artosis could please, please, please, spend more time looking at bases, commenting on what is and what is not producing, we'd be able to get a much better picture of what's going on in the game.

I had no idea that any of the things the Korean commentator talked about happened.
Proof by Legislation: An entire body of (sort-of) elected officials is more correct than all of the known laws of physics, math and science as a whole. -Scott McIntyre
Ecnerwal
Profile Joined August 2009
Singapore43 Posts
September 26 2010 06:18 GMT
#117
Great read thanks for the translation. Really good analysis.

I was wondering why TOP didnt attack earlier. I was rooting for cool all along but i wonder if TOP pulled SCVs to repair his first thor and pushed out to attack as cool was teching and droning he might have taken the game.

TOP has a banshee a hellion and a couple of marines while Cool had only queen and drones. He would be able to produce lings but if micro'ed right i think TOP would have taken the game.
mierin
Profile Joined August 2010
United States4943 Posts
September 26 2010 06:27 GMT
#118
On September 26 2010 12:52 Fa1nT wrote:
Show nested quote +
On September 26 2010 12:25 mierin wrote:
Zerg won?? OMGmatchfixing

Is this supposed to be sarcastic?

Zerg won, when he was a mile behind, on a bad map, in bad position, vs one of, if not the best terran player in the world.

Yeah.


Definitely sarcastic. Cool has been my favorite SC2 player for a while now.
JD, Stork, Calm, Hyuk Fighting!
ensis
Profile Joined May 2010
Germany340 Posts
September 26 2010 06:28 GMT
#119
wow, this guy really seems to know what hes talking about. impressed
this is Day[9] Daily #266 where we learn to be a better substractor- - - - - - - - - - - - -even Chuck Norris watches Day[9] Daily - - - - - - - TL ban policy sucks ratsass
Clow
Profile Blog Joined September 2008
Brazil880 Posts
September 26 2010 07:08 GMT
#120
Now THAT is an analysis. The games were awesome, I was jumping off my chair when Cool won. I have no idea how people could even think this was fixed...
(–_–) CJ Entusman #33
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