Fruitseller (Cool) may change his race in GSL #2 - Page 9
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Uhh Negative
United States1090 Posts
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hugman
Sweden4644 Posts
Will help Zerg a lot early game. Might not be balanced but would be better than this atm. | ||
Cloak
United States816 Posts
On September 24 2010 02:54 SeaSmoke wrote: Nooooooo fruitseller...! One of our finest generals... I agree dropships are a pain in the ass to handle. But how would you fix that? Make them more expensive? Nerf healing? How about nerf capacity? Marauders should cost 4 spaces like the Dragoon did. | ||
Easy772
374 Posts
Are we for sure this is the real Cool? | ||
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Liquid`Jinro
Sweden33719 Posts
On September 24 2010 02:50 Lomak wrote: Terrans werent bad in the beta they were just fucking stupid. Remember how many people during beta thought siege tanks were worthless? They were kinda meh for a while... They received a TON of buffs (splash buff, hp buff, build time buff, and other units got nerfed - such as roaches). | ||
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snowdrift
France2061 Posts
On September 24 2010 02:54 SeaSmoke wrote: Nooooooo fruitseller...! One of our finest generals... I agree dropships are a pain in the ass to handle. But how would you fix that? Make them more expensive? Nerf healing? How about nerf capacity? Add scourge. With marauders, Terran drops are even more dangerous than in bw. So one of Terran's many options has become more lethal, and yet Zerg's most efficient counter has been removed. Doesn't make sense. | ||
billyX333
United States1360 Posts
On September 24 2010 02:21 rackdude wrote: Maybe it meant "even" if I maintain my muta number. well muta ling/bane will always be the #1 zvt strategy always and forever because theres no possible way you can protect yourself from drops but it greatly hinders your tech/upgrades/ground force i learned this the hard way when i played players like cauthonluck who always do multi drops while pushing and expanding you need air so he doesnt have so much drop freedom | ||
prototype.
Canada4189 Posts
On September 24 2010 02:50 zyzski wrote: would be nice to see how the win %'s changed after the patch. i feel like half the P's that were 2 gaters are going to drop dramatically and Z will go up. Win % means nothing since zerg players will be matched with lower skilled players due to imbalance. | ||
Ayush_SCtoss
India3050 Posts
I really don't expect to fix Zerg fast but patch 1.1 was disappointing imo. Zerg really needs changes. | ||
Baarn
United States2702 Posts
On September 24 2010 02:53 TheYango wrote: You sort of missed the point. For the user, 6 months feels like a long time. For the developer, finishing a project that's getting basically no development budget from the higher-ups (because do you honestly think Activision would spend a dime on patching SC2 when the game is already out?) in 6 months is probably pretty good time. When you go to work and a customer calls tell them they have to wait 6 months for whatever they ask and see what happens. | ||
PrinceXizor
United States17713 Posts
On September 24 2010 02:46 FabledIntegral wrote: Hasn't Cool already stated he has already been able to beat top level Zergs when he offraces with Terran? Don't believe you can NP dropships with units inside. yeah but TLOs ZvT is his best matchup as Zerg. It's really really good. this was true even before he settled on terran. and so thats why i'm gonna side with TLO if they both are "offracing" because TLO really isn't offracing that much, and he's going into his best matchup. no not since one of the beta patches can you NP dropships with units. | ||
SichuanPanda
Canada1542 Posts
On September 24 2010 02:46 Abdiel wrote: Oh my god if this game becomes another warcraft 3 I don't know what I'll do... WOW! Really? 'Relax the same thing happened in WarCraft 3'. Thats the exact reason WHY people ARE NOT relaxed - is because it DID happen in WarCraft 3, and we don't want the same total and utter bullshit balance and patch strategy used in WarCraft 3 to terrorize and destroy the great game that is SC2. I mean REALLY? Do people even think before they hit the post button anymore? Evidently not. If Blizzard wants SC2 to become a huge e-sport like BW, they had damn well better drop a patch that BUFFS ZERG and nothing else, or they will be in for what happened in WarCraft 3 pro-scene - the same 25 players facing each-other every year, and the same person (Moon) winning. That sounds entertaining.. oh wait. | ||
kickinhead
Switzerland2069 Posts
The kid must be raging his brains out. Atm. I really hope Cool, Zenio and Julyzerg will switch races, cuz maybe then Blizzard realizes how fkn stupid they are.... | ||
Konsume
Canada466 Posts
On September 24 2010 02:47 MangoTango wrote: So wait, even with Tanks nerfed, Zergs still finding a way to QQ? I'm confused. I thought nerfing tanks was going to fix everything. Clearly I was mistaken. Are you trolling? cause tank nerf was more of a "protoss" buff than a zerg buff, yes it helps but... hell... it's far far far far far.... from doing it! | ||
Tenks
United States3104 Posts
On September 24 2010 02:53 Ghazwan wrote: There is one replay in the replays thread. Post-patch and Dimaga plays T. I hope he was just playing T for fun, tho wouldn't blame him if he switched. On another note, I wish people stopped saying stuff like "it took 3 years to balance bw or wc3, be patient, etc." This isn't a freaking pet we bought so we have to expect the same life-cycle. Is his Terran still as bad as I remember it being? When he and Demuslim switched races it looked like I was watching a Platinum level match. Dimaga looked like he had no clue what was going on. I don't think I know any top level player that has successfully switched to Terran from another race. Even when Random I always thought TLO's best race was his Terran. | ||
Irrational_Animal
Germany1059 Posts
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JinDesu
United States3990 Posts
On September 24 2010 02:55 Cloak wrote: Marauders should cost 4 spaces like the Dragoon did. I like this. 2 marauders can't kill a base. However, dps-wise, 8 marines with stim can match marauders, and the strength of terran drops is that they can send 4 drops ships out on completely different paths, drop you in each of your bases, take out half your econ if you can only defend one or two bases, and then get away while staying nice and safe in their base with the protection of tanks and turrets. Then while zerg is trying to remacro, terran moves forward and takes base by base. So basically, it's not just the units that the dropships are able to carry, it's the sheer mobility it provides the terran army when the terran army's best strength lies in immobility (defending their 2 bases). | ||
Simi
Canada21 Posts
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skirmisheR
Sweden451 Posts
On September 24 2010 02:18 Anomarad wrote: Well you guys are just gonna have to wait another year before the expansion gives you defilers. That's how it is. So true. Patch 1.2 won't do anything, not patch 1.3 either. I'm really disappointed in Blizzard, they have done SOOOOO much wrong with this game. On September 24 2010 02:55 Easy772 wrote: Wait, even after the patch Zerg is underpowered according to Cool? Are we for sure this is the real Cool? Yeah cuz 5 sec zealot nerf will make ZvP an even matchup? And 5sec bunker + 5sec reaper will make ZvT an even matchup? There is so much that needs to be fixed about the broken Zerg. | ||
clusen
Germany8702 Posts
On September 24 2010 02:36 Sfydjklm wrote: What as in like it'll be awesome to watch? I hope so. Because obviously Cool will rape TLO, he has been top of korean ladder with random before so, considering imbalances not that much of a chancce for TLO zerg ![]() Considering how hard Cool raped Sen on Sen's stream in TvZ I don't think TLO could win more than 3/10. | ||
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